/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ /*************************************************************************** * God Wars Mud originally written by KaVir aka Richard Woolcock. * * Changes done to the code done by Sage aka Walter Howard, this mud is * * for the public, however if you run this code it means you agree * * to the license.low, license.gw, and license.merc have fun. :) * ***************************************************************************/ #define OLD_PLR_DEMON 2 #define OLD_PLR_CHAMPION 4 #define OLD_PLR_WOLFMAN 4194304 #define OLD_PLR_WEREWOLF 8388608 #define OLD_PLR_VAMPIRE 67108864 #define OLD_EXTRA_SIRE 1 #define OLD_EXTRA_PRINCE 2 #define OLD_EXTRA_ANARCH 1024 #define OLD_EXTRA_HIGHLANDER 262144 #define OLD_EXTRA_INCONNU 524288 /* * Totems for werewolves. */ #define OLD_TOTEM_MANTIS 0 #define OLD_TOTEM_BEAR 1 #define OLD_TOTEM_LYNX 2 #define OLD_TOTEM_BOAR 3 #define OLD_TOTEM_OWL 4 #define OLD_TOTEM_SPIDER 5 #define OLD_TOTEM_WOLF 6 #define OLD_TOTEM_HAWK 7 #define OLD_TOTEM_SILVER 10 /* * Bits for Demonic Champions. */ #define OLD_POWER_CURRENT 0 #define OLD_POWER_TOTAL 1 #define OLD_C_POWERS 1 #define OLD_C_CURRENT 2 #define OLD_C_HEAD 3 #define OLD_C_TAIL 4 #define OLD_O_POWERS 5 #define OLD_DEM_UNFOLDED 1 #define OLD_DEM_FANGS 1 #define OLD_DEM_CLAWS 2 #define OLD_DEM_HORNS 4 #define OLD_DEM_HOOVES 8 #define OLD_DEM_EYES 16 #define OLD_DEM_WINGS 32 #define OLD_DEM_MIGHT 64 #define OLD_DEM_TOUGH 128 #define OLD_DEM_SPEED 256 #define OLD_DEM_TRAVEL 512 #define OLD_DEM_SCRY 1024 #define OLD_DEM_SHADOWSIGHT 2048 #define OLD_HEAD_NORMAL 0 #define OLD_HEAD_WOLF 1 #define OLD_HEAD_EAGLE 2 #define OLD_HEAD_LION 4 #define OLD_HEAD_SNAKE 8 #define OLD_TAIL_NONE 0 #define OLD_TAIL_POISONOUS 1 #define OLD_TAIL_SCORPION 2 #define OLD_DEM_MOVE 1 /* Can roll as an object */ #define OLD_DEM_LEAP 2 /* Can leap out of someone's hands */ #define OLD_DEM_MAGIC 4 /* Can cast spells as an object */ #define OLD_DEM_LIFESPAN 8 /* Can change lifespan */