ldmud-3.3.719/
ldmud-3.3.719/doc/
ldmud-3.3.719/doc/efun.de/
ldmud-3.3.719/doc/efun/
ldmud-3.3.719/doc/man/
ldmud-3.3.719/doc/other/
ldmud-3.3.719/mud/
ldmud-3.3.719/mud/heaven7/
ldmud-3.3.719/mud/lp-245/
ldmud-3.3.719/mud/lp-245/banish/
ldmud-3.3.719/mud/lp-245/doc/
ldmud-3.3.719/mud/lp-245/doc/examples/
ldmud-3.3.719/mud/lp-245/doc/sefun/
ldmud-3.3.719/mud/lp-245/log/
ldmud-3.3.719/mud/lp-245/obj/Go/
ldmud-3.3.719/mud/lp-245/players/lars/
ldmud-3.3.719/mud/lp-245/room/death/
ldmud-3.3.719/mud/lp-245/room/maze1/
ldmud-3.3.719/mud/lp-245/room/sub/
ldmud-3.3.719/mud/lp-245/secure/
ldmud-3.3.719/mud/sticklib/
ldmud-3.3.719/mud/sticklib/src/
ldmud-3.3.719/mudlib/deprecated/
ldmud-3.3.719/mudlib/uni-crasher/
ldmud-3.3.719/pkg/
ldmud-3.3.719/pkg/debugger/
ldmud-3.3.719/pkg/diff/
ldmud-3.3.719/pkg/misc/
ldmud-3.3.719/src/
ldmud-3.3.719/src/autoconf/
ldmud-3.3.719/src/ptmalloc/
ldmud-3.3.719/src/util/
ldmud-3.3.719/src/util/erq/
ldmud-3.3.719/src/util/indent/hosts/next/
ldmud-3.3.719/src/util/xerq/
ldmud-3.3.719/src/util/xerq/lpc/
ldmud-3.3.719/src/util/xerq/lpc/www/
ldmud-3.3.719/test/generic/
ldmud-3.3.719/test/inc/
ldmud-3.3.719/test/t-0000398/
ldmud-3.3.719/test/t-0000548/
ldmud-3.3.719/test/t-030925/
ldmud-3.3.719/test/t-040413/
ldmud-3.3.719/test/t-041124/
ldmud-3.3.719/test/t-language/
struct svalue *f_debugfile( sp )
 struct svalue *sp;
{
 // *** Das ist die efun, die das Debuggen einleitet.
 // *** Als Parameter werden erwartet :
 // ***  - string prefix
 // ***  - int flags
 struct object *ob;
 struct interactive *wizard;
 struct object *new_ob;
 int meine_parameter;

  /* Parameter ueberpreufen */
  if (sp[-1].type != T_STRING)
    bad_xefun_arg(1,sp);
  if (sp->type != T_NUMBER)
    bad_xefun_arg(2,sp);


 /*
  * So, wir haben nun im Parameter 1 (sp[-1]) das Prefix.
  * Im Parameter 2 (sp->) findet sich die Flags !
  * Was ist nun zu tun ?
  * Ganz Einfach - Dei Daten in die interactive-Struktur eintragen.
  */

  meine_parameter = sp->u.number; /* Die Parameter retten, weil ich gleich den Stack poppe */
  pop_stack();


  wizard = O_GET_INTERACTIVE(command_giver);

  // Der Stack steht auf dem Namen

  wizard->debug_prefix = make_shared_string(sp->u.string);
  wizard->debug_level = meine_parameter;
                           // *** Im Moment unterstuetze ich noch keine
                           // *** Flags !

  sp->type = T_NUMBER;
  sp->u.number = 1;

  return sp;
}