/* * This is a standard quest object. * Configure it to make it look the way you want. */ string hint_string, name; void set_hint(string h) { hint_string = h; } void set_name(string n) { name = n; } int id(string str) { return str == name || str == "quest"; } string short() { return name; } void long() { write("This is the quest '" + name + "':\n"); write(hint_string); } string hint() { return hint_string; }