int local_weight;
int chest_is_open;
void init() {
add_action("open", "open");
add_action("close", "close");
}
int id(string str) { return str == "chest"; }
string short() {
return "chest";
}
void long() {
write("A chest that seems to be of a high value.\n");
if (chest_is_open)
write("It is open.\n");
else
write("It is closed.\n");
}
int query_value() { return 200; }
int query_weight() { return 8; }
int get() { return 1; }
int can_put_and_get() { return chest_is_open; }
void add_weight(int w) {
if (w + local_weight > 8)
return 0;
local_weight += w;
}
int close(string str)
{
if (!id(str))
return 0;
chest_is_open = 0;
write("Ok.\n");
return 1;
}
int open(string str)
{
if (!id(str))
return 0;
chest_is_open = 1;
write("Ok.\n");
return 1;
}
void reset(int arg) {
if (arg)
return;
chest_is_open = 0;
}