ldmud-3.3.719/
ldmud-3.3.719/doc/
ldmud-3.3.719/doc/efun.de/
ldmud-3.3.719/doc/efun/
ldmud-3.3.719/doc/man/
ldmud-3.3.719/doc/other/
ldmud-3.3.719/mud/
ldmud-3.3.719/mud/heaven7/
ldmud-3.3.719/mud/lp-245/
ldmud-3.3.719/mud/lp-245/banish/
ldmud-3.3.719/mud/lp-245/doc/
ldmud-3.3.719/mud/lp-245/doc/examples/
ldmud-3.3.719/mud/lp-245/doc/sefun/
ldmud-3.3.719/mud/lp-245/log/
ldmud-3.3.719/mud/lp-245/obj/Go/
ldmud-3.3.719/mud/lp-245/players/lars/
ldmud-3.3.719/mud/lp-245/room/death/
ldmud-3.3.719/mud/lp-245/room/maze1/
ldmud-3.3.719/mud/lp-245/room/sub/
ldmud-3.3.719/mud/lp-245/secure/
ldmud-3.3.719/mud/sticklib/
ldmud-3.3.719/mud/sticklib/src/
ldmud-3.3.719/mudlib/deprecated/
ldmud-3.3.719/mudlib/uni-crasher/
ldmud-3.3.719/pkg/
ldmud-3.3.719/pkg/debugger/
ldmud-3.3.719/pkg/diff/
ldmud-3.3.719/pkg/misc/
ldmud-3.3.719/src/
ldmud-3.3.719/src/autoconf/
ldmud-3.3.719/src/ptmalloc/
ldmud-3.3.719/src/util/
ldmud-3.3.719/src/util/erq/
ldmud-3.3.719/src/util/indent/hosts/next/
ldmud-3.3.719/src/util/xerq/
ldmud-3.3.719/src/util/xerq/lpc/
ldmud-3.3.719/src/util/xerq/lpc/www/
ldmud-3.3.719/test/generic/
ldmud-3.3.719/test/inc/
ldmud-3.3.719/test/t-0000398/
ldmud-3.3.719/test/t-0000548/
ldmud-3.3.719/test/t-030925/
ldmud-3.3.719/test/t-040413/
ldmud-3.3.719/test/t-041124/
ldmud-3.3.719/test/t-language/
int local_weight;
int chest_is_open;

void init() {
    add_action("open", "open");
    add_action("close", "close");
}

int id(string str) { return str == "chest"; }

string short() {
    return "chest";
}

void long() {
    write("A chest that seems to be of a high value.\n");
    if (chest_is_open)
	write("It is open.\n");
    else
	write("It is closed.\n");
}

int query_value() { return 200; }

int query_weight() { return 8; }

int get() { return 1; }

int can_put_and_get() { return chest_is_open; }

void add_weight(int w) {
    if (w + local_weight > 8)
	return 0;
    local_weight += w;
}

int close(string str)
{
    if (!id(str))
        return 0;
    chest_is_open = 0;
    write("Ok.\n");
    return 1;
}

int open(string str)
{
    if (!id(str))
        return 0;
    chest_is_open = 1;
    write("Ok.\n");
    return 1;
}

void reset(int arg) {
    if (arg)
	return;
    chest_is_open = 0;
}