/* Make up our auction data type and the 'auction' variable */
struct auction_data {
long seller;
long bidder;
struct obj_data *obj;
long bid;
int ticks;
} auction;
/* Function declarations */
struct char_data *get_ch_by_id(long idnum);
void auction_output(char *color, char *black);
void auction_reset(void);
void auction_update(void);
ACMD(do_bid);
ACMD(do_auction);
/* #define's for 'ticks' variable */
#define AUC_NONE -1
#define AUC_NEW 0
#define AUC_BID 1
#define AUC_ONCE 2
#define AUC_TWICE 3
#define AUC_SOLD 4