#include <lib.h>
inherit LIB_VERB;
static void create() {
verb::create();
SetVerb("empty");
SetRules("OBJ");
SetErrorMessage("Empty what?");
SetHelp("Syntax: empty <vessel>\n\n"
"Removes the fluid from a vessel.");
}
mixed can_empty_obj(string verb) { return this_player()->CanManipulate(); }
mixed do_empty_obj(object from) {
return (mixed)from->eventEmpty(this_player());
}