#include <lib.h>
inherit LIB_ROOM;
inherit LIB_CLIMB;
static void create() {
    room::create();
    SetAmbientLight(25);
    SetClimate("outdoors");
    SetShort("University Square");
    SetLong("You are at University Square, a cobblestone-paved crossroads with a large tree in the middle. To the east is the Virtual Campus administrative building entrance. There is a trash can here for keeping the area tidy. North is a path that seems to lead to a small town. The science building is south.");
    SetItems(([
                ({"building","administrative building"}) : "This large building houses the offices "+
                "of Virtual Campus staff, and is where most business is done. It also contains "+
                "a snack bar, a small store, and student lounge.",
                "clinic" : "This small clinic is where students in need of medical "+
                "attention go."
                ]) );
    SetExits( ([
                "north" : "/domains/campus/room/npath",
                "east" : "/domains/campus/room/foyer",
                "south" : "/domains/campus/room/science1.c",
                ]) );
    SetProperties(([
                "no attack" : 0,
                ]));
    SetInventory(([
                "/domains/campus/npc/tim" : 1,
                "/domains/campus/npc/wim" : 1,
                "/domains/campus/obj/tree" : 1,
                "/domains/campus/obj/bench" : 3,
                "/domains/campus/obj/trashcan" : 1,
                ]));
    SetEnters( ([ 
                ]) );
    SetFlyRoom("/domains/town/virtual/sky/28,99995,1");
    AddItem(new("/domains/campus/obj/lamp"));
}
void init(){
    ::init();
}