//	/bin/user/_save.c
//	from the Dead Souls mudlib
//	command to save the player
//	written by Descartes of Borg
#include <lib.h>
inherit LIB_DAEMON;
int
cmd() {
    if(this_player()->query_disable()) {
        write("Wait a minute.");
        return 1;
    }
    this_player()->set_disable();
    this_player()->save_player((string)this_player()->GetKeyName());
    write(this_player()->GetName()+" is now saved.");
    return 1;
}
int
help() {
    message("help", "Command: save\nSyntax: save\n\nThis command saves the"
            " present status of your character to disk.  This is important as"
            " it is this file that will be used to set your character back "
            "up if the mud should crash.  Your character is automatically "
            "saved if you quit.", this_player());
    return 1;
}
/* EOF */