// /bin/user/_save.c
// from the Dead Souls mudlib
// command to save the player
// written by Descartes of Borg
#include <lib.h>
inherit LIB_DAEMON;
int
cmd() {
if(this_player()->query_disable()) {
write("Wait a minute.");
return 1;
}
this_player()->set_disable();
this_player()->save_player((string)this_player()->GetKeyName());
write(this_player()->GetName()+" is now saved.");
return 1;
}
int
help() {
message("help", "Command: save\nSyntax: save\n\nThis command saves the"
" present status of your character to disk. This is important as"
" it is this file that will be used to set your character back "
"up if the mud should crash. Your character is automatically "
"saved if you quit.", this_player());
return 1;
}
/* EOF */