#FUSSAREA #AREADATA Version 1 Name Redferne's Residence~ Author Diku~ WeatherX 0 WeatherY 0 Ranges 20 30 0 60 Economy 0 1246000 #ENDAREADATA #MOBILE Vnum 7900 Keywords grand knight paladin~ Short the Grand Knight of paladins~ Long The Grand Knight is standing here, waiting for someone to help. ~ Desc The Knight is standing here, smiling at you. He is dressed all in white, blue and silver. He looks VERY strong, as he stands here, ready to help the innocent. ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Specfun spec_cast_cleric~ Gender male~ Actflags npc stayarea prototype~ Affected detect_invis sanctuary~ Stats1 1000 45 -5 -9 2000 100000 Stats2 20 10 700 Stats3 2 6 14 Stats4 0 0 4 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ Bodyparts head arms legs heart guts hands feet ear eye~ Attacks kick trip bash weaken~ Defenses parry dodge disarm~ #ENDMOBILE #OBJECT Vnum 7909 Keywords treasure coins~ Type money~ Short a huge treasure~ Long A huge treasure is lying here, looking very valuable.~ WFlags take~ Values -100 0 0 0 0 0 Stats 1 0 0 0 0 #EXDESC ExDescKey treasure~ ExDesc Looks like a LOT of coins. One of them has writing on it. ~ #ENDEXDESC #EXDESC ExDescKey writing letters~ ExDesc It reads: "Hi Conan. No more coins from here, pal. :) Signed, Redferne". ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 7910 Keywords chest~ Type container~ Short a wooden chest~ Long A wooden chest stands in the corner.~ WFlags take~ Values 100 15 7911 0 0 0 Stats 400 100 10 0 0 #EXDESC ExDescKey chest~ ExDesc It is a robust chest made from short, heavy planks that have been fastened together with tenons. It is equipped with a simple brass lock. ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 7911 Keywords key~ Type key~ Short a small brass key~ Long A small brass key lies here.~ WFlags take~ Values 7910 0 0 0 0 0 Stats 1 10 1 0 0 #EXDESC ExDescKey key~ ExDesc It is a small, simple brass key with no inscriptions or marks of any kind. ~ #ENDEXDESC #ENDOBJECT #ROOM Vnum 7900 Name Outside Redferne's residence~ Sector inside~ Flags nomob private nosummon noastral~ Desc A huge cloud forms the plateau on which you are now standing. The wind here is absolutely quiet and the sun is shining warmly upon you. From under the cloud you can hear the faint sounds of Darkhaven. Right before you to the north lies the grand Mansion of Naris, the residence of the Greater God Redferne. ~ #EXIT Direction north~ ToRoom 7901 Desc You see a HUGE arched gate leading into this magnificent building. ~ Keywords gate door huge arched~ Flags isdoor closed pickproof~ #ENDEXIT #EXIT Direction down~ ToRoom 7918 Desc You see a Huge Chain that anchors the Mansion of Naris to the ground. ~ #ENDEXIT Reset D 0 7900 0 1 Reset M 0 7900 1 7900 Reset E 1 7216 99 16 Reset E 1 7217 99 5 Reset E 1 7218 99 7 Reset E 1 7219 99 9 Reset E 1 7220 99 6 Reset E 1 7221 99 11 Reset E 1 7223 99 10 Reset E 1 7222 99 8 Reset E 1 7224 99 12 Reset G 1 7911 99 #MUDPROG Progtype act_prog~ Arglist p has lost~ Comlist mpforce 0.$n quit ~ #ENDPROG #ENDROOM #ROOM Vnum 7901 Name The Southern end of the hall~ Sector inside~ Flags nomob indoors private~ Desc You are standing in a vast hall that is dimly lit, but wherefrom the light comes, is a mystery. The walls seem to radiate warmth and give the pleasant feeling of being welcome here. A large portrait is hanging on one of the walls. A large wooden staircase leads up into the tower. To the east there is a high passage away from the hall. This ends shortly after by a tall oak door. The enormous hall extends further north from here. To the south you can see a huge, and VERY heavy- looking iron-wrought door. It looks like this is the only exit from this magnificent old house. To the west you can see a large ashen door. ~ #EXIT Direction north~ ToRoom 7904 Desc The hallway continues that way. You can see more doorways under the wooden staircase in that direction. ~ #ENDEXIT #EXIT Direction east~ ToRoom 7910 Desc You see there a tall oak door. It looks quite tightly closed to you. On it little runes are chiselled into the wood. ~ Keywords oak tall east oakdoor talldoor eastdoor~ Flags isdoor closed pickproof~ #ENDEXIT #EXIT Direction south~ ToRoom 7900 Desc Here you see a REAL door. It would be more proper to call this a "GATE", rather than a "door". It's really HUGE! On it hangs a large sign with very large letters spelling : "EMERGENCY EXIT". ~ Keywords gate~ Flags isdoor closed pickproof~ #ENDEXIT #EXIT Direction west~ ToRoom 7902 Desc This looks like a "door" in the meaning of the word. The ashen wood is painted in a peculiar yellow colour. Small letters are written with black on it. ~ Keywords ashen ash door west yellow~ Flags isdoor closed pickproof~ #ENDEXIT #EXIT Direction up~ ToRoom 7909 Desc You see the staircase extending upwards into the very high tower. It ends in what seems like a large bedroom up there. ~ #ENDEXIT Reset D 0 7901 2 1 Reset D 0 7901 3 1 Reset D 0 7901 1 1 #EXDESC ExDescKey runes~ ExDesc These runes are utterly strange to you, but you are in luck today: Under the runes you can just make out a sentence in Common. It goes : " Stay out, if you treasure your life. That is if you are mortal.". ~ #ENDEXDESC #EXDESC ExDescKey letters~ ExDesc They read "LIBRARY". ~ #ENDEXDESC #ENDROOM #ROOM Vnum 7902 Name Redferne's Library~ Sector inside~ Flags nomob indoors private~ Desc This is truly a magnificent place! Books and scrolls lie together on every shelf. A large globe, with the map of the Mud-world upon it, stands in the dimly lit north-western corner of the room. Two large and comfortable- looking leather arm-chairs adorn the center of the library together with a huge oak desk. Dim light radiates from an enormous crystal chandelier hanging down from the ceiling approximately 10 feet off the floor. To the east there is a great old ashen door. A large glass window is set in the west wall. ~ #EXIT Direction east~ ToRoom 7901 Desc You can see an old ashen door, painted in a peculiar yellow colour. ~ Keywords door ash ashen east~ Flags isdoor closed pickproof~ #ENDEXIT Reset D 0 7902 1 1 #EXDESC ExDescKey globe world map~ ExDesc You see a large world map stretch out on the enormous globe. It has towns drawn in every spot available for such. In the middle of the map you can spot a large town with the name 'DARKHAVEN' written over it. The rest is mountains, woods, plains and water. ~ #ENDEXDESC #EXDESC ExDescKey darkhaven town city~ ExDesc You see a small speck with woods on the west from it, plains to the east from it and mountains to the north from it. To the south from it you can see a thin trail lead to a large castle. Finally you notice a rather large river pour in from the east and go through Darkhaven in the middle. ~ #ENDEXDESC #EXDESC ExDescKey chairs leather arm-chairs~ ExDesc These two chair are exactly alike one another. They look incredibly comfortable. They're both made from old leather, and yet they seem so worn that they can be nothing but a perfect place for a long needed rest. ~ #ENDEXDESC #EXDESC ExDescKey window glass~ ExDesc These windows are really BIG! They reach from about 20 inches above the floor to approximately 10 inches under the ceiling. If you try and "look out", you might see what might lie beyond these windows. ~ #ENDEXDESC #EXDESC ExDescKey out outside beyond~ ExDesc The clouds muster and form the ground on which this entire building is set. Through the thinnest of the clouds you can just make out DARKHAVEN with all it's magnificent activity. ~ #ENDEXDESC #EXDESC ExDescKey river~ ExDesc You see a large and winding river cut through the landscape, starting at an enormous inland lake, it seeps through Darkhaven and finally ends up in the Grand Sea on the West-coast of the land. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 7903 Name The Artifact room of Naris~ Sector inside~ Flags nomob indoors private~ Desc This is gloomy and dark room with only a faint light radiating from the walls. A bunch of funny-looking items fill the center of the room. There are no furniture here what-so-ever. The only way out seems to be west, through the low steel door. ~ Reset O 0 7909 10 7903 #ENDROOM #ROOM Vnum 7904 Name The Northern end of the hall~ Sector inside~ Flags nomob indoors private~ Desc You are standing in the northern end of the huge hall. This part is under the grand wooden staircase so the light seems a little less bright here, but this doesn't bother your sight at all. To the north lies the kitchen. To the south lies the Southern end of the hall. To the east there is a huge metal door. To the west there is a large aspenwood door. ~ #EXIT Direction north~ ToRoom 7906 #ENDEXIT #EXIT Direction east~ ToRoom 7913 Desc You see a huge metal door. From it a foul stench emanates. The smell is the most awful experience in your entire life. A thought seeps through this terrible stench and into your mind : "Monsters", you feel BAD about opening that door. ~ Keywords steel metal huge~ Flags isdoor closed pickproof~ #ENDEXIT #EXIT Direction south~ ToRoom 7901 Desc The rest of the hall lies in that direction, and so does the exit. ~ #ENDEXIT #EXIT Direction west~ ToRoom 7905 Desc The door has "SITTING ROOM" written on it. It is made from Aspenwood and is beautifully carven with small elves as main issue of sculpture. ~ Keywords aspen asp~ Flags isdoor closed pickproof~ #ENDEXIT Reset D 0 7904 1 1 Reset D 0 7904 3 1 #ENDROOM #ROOM Vnum 7905 Name The Sitting room of Naris~ Sector inside~ Flags nomob indoors private~ Desc You are standing in the middle of a really comfortable place. The walls are decorated with paintings of smiling Kings and Queens. The most attractive picture is one of a Prince in shiny armour. By one of the walls there is an old arm-chair. The only exit is through the aspenwood door to the east. ~ #EXIT Direction east~ ToRoom 7904 Desc The door seems to be a very HEAVY door, carved completely from the trunk of an Aspen tree. ~ Keywords asp aspen door heavy~ Flags isdoor closed pickproof~ #ENDEXIT Reset D 0 7905 1 1 #EXDESC ExDescKey chair arm-chair~ ExDesc This is truly a wonderful relic of the past. In it is a large cushion. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 7906 Name The Kitchen of Naris~ Sector inside~ Flags nomob indoors private~ Desc This must be the place of food and drink. You can hear the faint noise of rats feasting on meat and bread from somewhere undeterminable. The sound makes you feel the agony of HUNGER. The only visible exit is south to the Northern end of the hall. To the north there is a larder, and to the east stands a fridge. ~ #EXIT Direction north~ ToRoom 7907 Desc It's dark in there, but the sounds from there are unmistakably from rats. ~ Keywords larder wooden cupboard~ Flags isdoor closed pickproof~ #ENDEXIT #EXIT Direction east~ ToRoom 7908 Desc You can see the fridge from here. In it are drinks all over. ~ Keywords fridge~ Flags isdoor closed pickproof~ #ENDEXIT #EXIT Direction south~ ToRoom 7904 Desc You can see the northern end of the hall. ~ #ENDEXIT Reset D 0 7906 1 1 Reset D 0 7906 0 1 #ENDROOM #ROOM Vnum 7907 Name The Larder~ Sector inside~ Flags nomob indoors private~ Desc You can see food all over. Among the heaps of food you notice HUGE rats scuttering around, nibbling pieces off the heaps here and there. ~ #EXIT Direction south~ ToRoom 7906 Keywords door wooden larder exit~ Flags isdoor closed pickproof~ #ENDEXIT Reset D 0 7907 2 1 #ENDROOM #ROOM Vnum 7908 Name The Fridge~ Sector inside~ Flags nomob indoors private~ Desc This place is LOADED with drink, water and booze. ~ #EXIT Direction west~ ToRoom 7906 Keywords door exit fridge~ Flags isdoor closed pickproof~ #ENDEXIT Reset D 0 7908 3 1 Reset O 0 6013 10 7908 #ENDROOM #ROOM Vnum 7909 Name On the stairs~ Sector inside~ Flags nomob indoors private~ Desc You can see up and down the stairway. It seems to take forever, either going up OR down. It's just a seemingly insurmountable climb, either way. Up is the bedroom of Redferne, and Down leads to the Southern end of the hall. ~ #EXIT Direction up~ ToRoom 7911 #ENDEXIT #EXIT Direction down~ ToRoom 7901 #ENDEXIT #ENDROOM #ROOM Vnum 7910 Name The Treasure room~ Sector inside~ Flags nomob indoors private~ Desc This place is gloomy. The only visible exit is west, through the oak door. ~ #EXIT Direction west~ ToRoom 7901 Desc You see a tall oak door. ~ Keywords door oak tall~ Flags isdoor closed pickproof~ #ENDEXIT Reset D 0 7910 3 1 Reset O 0 7910 1 7910 Reset P 0 7298 1 7910 Reset P 0 7208 6 7910 #ENDROOM #ROOM Vnum 7911 Name Redferne's Bedroom~ Sector inside~ Flags nomob indoors private~ Desc This is a snugly set bedroom with all the necessities for a romantic evening. A large fireplace adorns the east wall, and sizzling away is the wood that is ablaze within. The bed is enormous, covering at least HALF of this great room. This stretches at least 300 square feet, so can you imagine the BED? A large staircase leads down to the hall. A couple of doors open up to a broad balcony to the south. ~ #EXIT Direction south~ ToRoom 7912 Desc The sun seems to shine out there, warmly and comforting. ~ Keywords doors~ Flags isdoor closed~ #ENDEXIT #EXIT Direction down~ ToRoom 7909 #ENDEXIT Reset D 0 7911 2 1 #ENDROOM #ROOM Vnum 7912 Name The Balcony of Redferne's Residence~ Sector inside~ Flags nomob private~ Desc You see a splendid view of most of this world. The valleys stretch as far as the eye reaches to the south from here. Down below you can see the entrance of this magnificent building. To the north are the doors to Redferne's Bedroom. ~ #EXIT Direction north~ ToRoom 7911 Desc You see the comfortable bedroom of Naris, the mansion of Redferne the Greater God. ~ Keywords doors~ Flags isdoor closed pickproof~ #ENDEXIT Reset D 0 7912 0 1 #ENDROOM #ROOM Vnum 7913 Name The Monster Pen~ Sector inside~ Flags indoors~ Desc This looks like the cage in which a large carnivore is being kept. Judging by the state the walls are in, this could very well be a large AGGRESSIVE animal. This makes you pretty insecure, this stating your feeling about the place, quite mildly. ~ #EXIT Direction west~ ToRoom 7904 Desc This looks like the only exit from here. ~ Keywords door cage metal pen~ Flags isdoor closed pickproof~ #ENDEXIT Reset D 0 7913 3 1 #ENDROOM #ROOM Vnum 7914 Name On the Huge Chain~ Sector mountain~ Flags nomob~ Desc This place has quite a good view over Darkhaven. Your possibilities of movement seems to extend only to up and down. Unless you want to let go of the secure and seemingly unmoveable chain, then those are the directions you should take from here. ~ #EXIT Direction up~ ToRoom 7916 Desc Up the way you see the chain disappearing into the clouds above. ~ #ENDEXIT #EXIT Direction down~ ToRoom 21291 Desc Down below you see the huge chain anchored to the ground in the Road Crossing. ~ #ENDEXIT #ENDROOM #ROOM Vnum 7916 Name On the Great Chain of Naris~ Sector mountain~ Flags nomob~ Desc You are approximately on the middle of the treacherous Chain. One false step and death will come and collect you quickly. The chain leads upwards and down. No way are you going to descend now ... you've only just begun your climb. Besides it could cost you your life. Look down and you'll see why. ~ #EXIT Direction up~ ToRoom 7918 Desc There seems to be only one way from here and that's up. ~ #ENDEXIT #ENDROOM #ROOM Vnum 7918 Name The Mighty Chain of Naris~ Sector mountain~ Flags nomob~ Desc This place offers a splendid view of the WHOLE COUNTRY SIDE!!! A magnificent light shines upon you and the way up through the clouds is opened. Up there you can now see the Mansion of Naris, Residence of the Greater God Redferne. The chain beneath you seems to evaporate in the mustering clouds that surround you by now. ~ #EXIT Direction up~ ToRoom 7900 Desc You see the sunny top of the clouds. Beyond these, the Mansion towers before your eyes. Beautiful!! ~ #ENDEXIT #ENDROOM #ENDAREA