#FUSSAREA
#AREADATA
Version 1
Name Holy Grove~
Author Alfa~
WeatherX 0
WeatherY 0
Ranges 5 20 0 60
Economy 0 2452038
#ENDAREADATA
#MOBILE
Vnum 8900
Keywords hierophant~
Short The Hierophant~
Long The old Hierophant of the holy grove is here, gathering hollies.
~
Desc He is a very old man, dressed in an old robe; but from the glint in his
clear blue eyes you can see that He is aware of the world, and wise to its
traps and pitfalls.
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Specfun spec_cast_cleric~
Gender male~
Actflags npc stayarea wimpy~
Affected detect_invis sanctuary protect~
Stats1 1000 20 0 -5 50 60000
Stats2 20 20 180
Stats3 1 8 12
Stats4 0 0 0 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
#ENDMOBILE
#MOBILE
Vnum 8901
Keywords hierophant~
Short The Hierophant~
Long The old Hierophant of the holy grove is here, gathering ivy.
~
Desc She is a very old woman, dressed in an old gown; but from the glint in her
clear blue eyes you can see that She is aware of the world, and wise to its
traps and pitfalls.
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Specfun spec_cast_cleric~
Gender female~
Actflags npc stayarea wimpy~
Affected detect_invis sanctuary protect~
Stats1 1000 20 0 -5 50 60000
Stats2 20 20 180
Stats3 1 8 12
Stats4 0 0 0 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
#ENDMOBILE
#MOBILE
Vnum 8902
Keywords elder druid~
Short an elder druid~
Long An elder druid stands here, watching the local flora and wildlife.
~
Desc He looks ageless, as do all druids. His grey beard contrasts strongly with
his lack of wrinkles.
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Specfun spec_cast_cleric~
Gender male~
Actflags npc stayarea wimpy~
Affected protect~
Stats1 1000 13 7 0 50 15000
Stats2 13 13 130
Stats3 1 4 7
Stats4 0 0 0 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
#ENDMOBILE
#MOBILE
Vnum 8903
Keywords elder druidess~
Short an elder druidess~
Long An elder druidess stands here, watching the local fauna and feeding rabbits.
~
Desc She looks ageless, as do all druids. She smiles a beautiful smile at you.
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Specfun spec_cast_cleric~
Gender female~
Actflags npc stayarea wimpy~
Affected protect~
Stats1 1000 13 7 0 50 15000
Stats2 13 13 130
Stats3 1 4 7
Stats4 0 0 0 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
#ENDMOBILE
#MOBILE
Vnum 8904
Keywords doe~
Short a doe~
Long A doe is here, munching on grass.
~
Desc This peaceful creature looks at you with big dark eyes. Her nose twitches as
she sniffs at you, but she goes back to chewing some grass.
~
Race mammal~
Class warrior~
Position standing~
DefPos standing~
Gender female~
Actflags npc stayarea wimpy~
Stats1 0 5 15 5 2 600
Stats2 5 5 55
Stats3 1 4 3
Stats4 0 0 0 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
#ENDMOBILE
#MOBILE
Vnum 8905
Keywords deer~
Short a deer~
Long A deer is here, staring back at you.
~
Desc The deer looks angered at your intrusion. He butts his head against you,
albeit ineffectively.
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Gender male~
Actflags npc stayarea wimpy~
Stats1 0 6 14 4 2 800
Stats2 6 6 66
Stats3 1 4 4
Stats4 0 0 0 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
#ENDMOBILE
#MOBILE
Vnum 8906
Keywords stag deer large~
Short a stag~
Long A large deer stag is here, protecting his territory.
~
Desc He eyes you with contained anger. You'd better leave him alone!
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Gender male~
Actflags npc aggressive stayarea wimpy~
Stats1 0 8 12 2 2 2000
Stats2 8 8 88
Stats3 1 4 9
Stats4 0 0 0 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
#ENDMOBILE
#MOBILE
Vnum 8907
Keywords bunny rabbit~
Short a small bunny~
Long A small bunny is here, poking from bush to bush.
~
Desc This bunny looks so adorable, you wished you had one just like this!
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Gender neuter~
Actflags npc stayarea wimpy~
Stats1 0 5 18 8 2 100
Stats2 1 1 30
Stats3 1 4 1
Stats4 0 0 0 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
#ENDMOBILE
#MOBILE
Vnum 8908
Keywords snake~
Short a harmless snake~
Long A small snake slithers between the grass.
~
Desc Upon careful inspection, you are sure it is NOT a cobra!
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Specfun spec_poison~
Gender neuter~
Actflags npc aggressive stayarea wimpy~
Affected sneak~
Stats1 0 5 16 4 2 500
Stats2 4 4 44
Stats3 1 3 3
Stats4 0 0 0 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
#ENDMOBILE
#MOBILE
Vnum 8909
Keywords druid~
Short a druid~
Long A druid is here in meditation.
~
Desc He doesn't like you bothering him, but is too polite to ask you to leave.
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Specfun spec_cast_cleric~
Gender male~
Actflags npc stayarea wimpy~
Affected detect_invis protect~
Stats1 1000 10 10 0 50 5000
Stats2 10 10 100
Stats3 1 4 6
Stats4 0 0 0 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
#ENDMOBILE
#MOBILE
Vnum 8910
Keywords druidess~
Short a druidess~
Long A druidess is here, peering at you.
~
Desc She wonders why you are staring at her, and how you got in here.
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Specfun spec_cast_cleric~
Gender female~
Actflags npc stayarea wimpy~
Affected detect_invis protect~
Stats1 1000 10 10 0 50 5000
Stats2 10 10 100
Stats3 1 4 6
Stats4 0 0 0 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
#ENDMOBILE
#MOBILE
Vnum 8911
Keywords dragon ~
Short Dragon~
Long A large being, half-man and half-dragon stands here.
~
Desc Before you stands the master of this home...Dragon! He gets his name
from his heritage, part dragon and part human. His blazing red eyes,
his slender tail, as well as the smooth scaly skin which covers his
body are all part of his draconic heritage. His long black hair, his
charming smile, and his humanoid build are vestiges of his human
parentage. This is definitely a man who can defeat most opponents
who would challenge him.
~
Race magical~
Class mage~
Position standing~
DefPos standing~
Gender male~
Actflags npc stayarea nowander~
Affected detect_invis detect_hidden sanctuary~
Stats1 -1 21 0 -25 0 0
Stats2 1 1 350
Stats3 3 4 22
Stats4 0 0 0 0 0
Attribs 13 13 13 13 13 13 0
Saves 0 0 0 0 85
Speaks common halfling~
Speaking halfling~
Immune fire cold sleep charm~
Suscept electricity~
Attacks claws tail~
Defenses dodge~
#ENDMOBILE
#OBJECT
Vnum 8900
Keywords gloves dragon ~
Type armor~
Short dragon's gloves~
Long A pair of gloves, made of cast off dragonscales lay here.~
Flags glow hum antievil~
WFlags take hands~
Values 8 8 0 0 0 0
Stats 4 1500 150 0 0
Affect -1 -1 1 5 0
Affect -1 -1 1 4 0
Affect -1 -1 2 1 0
Affect -1 -1 1 18 0
Affect -1 -1 2 19 0
#ENDOBJECT
#OBJECT
Vnum 8901
Keywords closet~
Type container~
Short a closet~
Long There is a wooden closet tucked into a corner.~
Values 100 1 -1 0 0 0
Stats 500 0 0 0 0
#EXDESC
ExDescKey closet~
ExDesc It is large, yet gracefully made, obviously of Scandinavian design.
~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 8902
Keywords jar~
Type container~
Short a spice jar~
Long A small unlabeled spice jar is standing here.~
WFlags take~
Values 5 5 -1 0 0 0
Stats 1 10 1 0 0
#ENDOBJECT
#OBJECT
Vnum 8903
Keywords powder black~
Type food~
Short some black powder~
Long Some strong-smelling black powder has been carelessly scattered here.~
WFlags take~
Values -2 0 0 0 0 0
Stats 1 300 30 0 0
#EXDESC
ExDescKey powder~
ExDesc * * *
* * *
**** AAAHHHH-TSHOU! ****
* * *
* * *
~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 8904
Keywords kernel kernels~
Type food~
Short some small yellow kernels~
Long Some small yellow kernels have been accidentally left here.~
WFlags take hold~
Values 1 0 0 0 0 0
Stats 1 10 1 0 0
#EXDESC
ExDescKey kernel kernels~
ExDesc Look fairly dull...
~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 8905
Keywords helm dragon ~
Type armor~
Short dragon's helm~
Long This helm was forged by Dragon's father, Vorgulremik.~
Flags glow hum antievil metal~
WFlags take head~
Values 9 9 0 0 0 0
Stats 8 2500 250 0 0
Affect -1 -1 2 4 0
Affect -1 -1 15 13 0
#ENDOBJECT
#OBJECT
Vnum 8906
Keywords dragon axe~
Type weapon~
Short dragon's axe~
Long An axe forged in dragon fire lies here.~
Flags glow hum antievil metal~
WFlags take wield~
Values 0 0 0 3 0 0
Stats 10 3000 300 0 0
Affect -1 -1 1 2 0
Affect -1 -1 1 4 0
Affect -1 -1 1 5 0
Affect -1 -1 2 19 0
#ENDOBJECT
#OBJECT
Vnum 8907
Keywords dragon rod~
Type armor~
Short dragon's rod~
Long A powerful item of magic which was crafted for Dragon by his mother.~
Flags glow hum magic antievil~
WFlags take hold~
Values 5 5 0 0 0 0
Stats 5 2000 200 0 0
Affect -1 -1 1 5 0
Affect -1 -1 10 13 0
Affect -1 -1 10 12 0
#ENDOBJECT
#OBJECT
Vnum 8910
Keywords staff wooden~
Type weapon~
Short a wooden staff~
Long You see a wooden staff on the floor.~
Flags antievil~
WFlags take wield~
Values 0 3 3 7 0 0
Stats 5 50 5 0 0
#EXDESC
ExDescKey staff wooden~
ExDesc This oaken staff is very hefty but balanced.
~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 8911
Keywords robe brown cloth~
Type armor~
Short a brown robe~
Long Some brown cloth is on the floor.~
Flags antievil~
WFlags take body~
Values 6 0 0 0 0 0
Stats 5 60 6 0 0
Affect -1 -1 10 12 0
#EXDESC
ExDescKey robe brown cloth~
ExDesc This robe is rough, but appears quite durable.
~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 8913
Keywords herbs~
Type pill~
Short some bluish herbs~
Long Some bluish herbs are scattered here.~
WFlags take~
Values 15 -1 -1 -1 0 0
Stats 1 1 0 0 0
Spells 'NONE' 'NONE' 'bless'
#ENDOBJECT
#OBJECT
Vnum 8914
Keywords herbs~
Type pill~
Short some purplish herbs~
Long Some purplish herbs are scattered here.~
WFlags take~
Values 15 -1 -1 -1 0 0
Stats 1 1 0 0 0
Spells 'NONE' 'NONE' 'change sex'
#ENDOBJECT
#OBJECT
Vnum 8915
Keywords herbs~
Type pill~
Short some blackish herbs~
Long Some blackish herbs are scattered here.~
WFlags take~
Values 5 -1 -1 -1 0 0
Stats 1 1 0 0 0
Spells 'NONE' 'NONE' 'blindness'
#ENDOBJECT
#OBJECT
Vnum 8916
Keywords herbs~
Type pill~
Short some grayish herbs~
Long Some grayish herbs are scattered here.~
WFlags take~
Values 5 -1 -1 -1 0 0
Stats 1 1 0 0 0
Spells 'NONE' 'kindred strength' 'poison'
#ENDOBJECT
#OBJECT
Vnum 8917
Keywords herbs~
Type pill~
Short some reddish herbs~
Long Some reddish herbs are scattered here.~
WFlags take~
Values 15 -1 -1 -1 0 0
Stats 1 1 0 0 0
Spells 'NONE' 'NONE' 'detect magic'
#ENDOBJECT
#OBJECT
Vnum 8918
Keywords herbs~
Type pill~
Short some orangish herbs~
Long Some orangish herbs are scattered here.~
WFlags take~
Values 5 -1 -1 -1 0 0
Stats 1 1 0 0 0
Spells 'NONE' 'NONE' 'cure light'
#ENDOBJECT
#OBJECT
Vnum 8919
Keywords herbs~
Type pill~
Short some pinkish herbs~
Long Some pinkish herbs are scattered here.~
WFlags take~
Values 5 -1 -1 -1 0 0
Stats 1 1 0 0 0
Spells 'NONE' 'cure poison' 'poison'
#ENDOBJECT
#ROOM
Vnum 8901
Name The holy grove~
Sector forest~
Desc You are standing amidst the ancient oaks and poplars in the holy grove. You
can feel a strange sensation of contentedness and relief seeping through You,
as if great burdens have been lifted from Your shoulders. From here, friendly-
looking paths lead east and south.
~
#EXIT
Direction east~
ToRoom 8902
Desc The path wind its way through the tall trees, disappearing out of sight.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 8904
Desc The path wind its way through the tall trees, disappearing out of sight.
~
#ENDEXIT
Reset M 0 8901 1 8901
Reset E 1 8910 99 5
Reset E 1 8911 99 16
Reset G 1 8913 99
Reset G 1 8915 99
#ENDROOM
#ROOM
Vnum 8902
Name The holy grove~
Sector forest~
Desc You are standing amidst the ancient oaks and poplars in the holy grove. You
feel unusually happy here, as if great burdens have been lifted from Your
shoulders. From here, pleasant-looking paths lead east, west and south.
~
#EXIT
Direction east~
ToRoom 8903
Desc The path wind its way through the tall trees, towards a clearing faintly seen.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 8905
Desc The path wind its way through the tall trees, towards an open area barely
visible in the distance.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 8901
Desc The path wind its way through the tall trees, disappearing out of sight.
~
#ENDEXIT
Reset M 0 8902 1 8902
Reset E 1 8910 99 5
Reset G 1 8914 99
Reset G 1 8916 99
#ENDROOM
#ROOM
Vnum 8903
Name A clearing in the woods~
Sector forest~
Flags nomob~
Desc You are standing in a clearing in the light woods. Somehow, this place
seems powerfully DIFFERENT from the rest of the forest, as if something is
severely strained in the fabric of reality here. There is a small tablet
on one of the trees.
~
#EXIT
Direction south~
ToRoom 8906
Desc There is a path winding its way south through the tall poplars, disappearing
out of sight some 100 yds. away.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 8902
Desc There is a friendly-looking path leading west through the tall trees.
~
#ENDEXIT
Reset M 0 8907 4 8903
Reset M 0 8907 4 8903
#EXDESC
ExDescKey tablet~
ExDesc This zone has been populated by Merc. 1993
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 8904
Name The holy grove~
Sector forest~
Flags nomob~
Desc You are standing amidst the ancient oaks and poplars in the holy grove. You
feel calm and relaxed here, as if great burdens have been lifted from Your
shoulders. From here, pleasant-looking paths lead east, north and south. To
the west, through the trees, You can see the road to Darkhaven.
~
#EXIT
Direction north~
ToRoom 8901
Desc The path wind its way through the tall trees, disappearing out of sight.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 8905
Desc The path wind its way through the tall trees, towards a clearing faintly seen.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 8907
Desc The path wind its way through the tall trees, into the grove.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 3502
Desc Through the trees, you can see the Darkhaven road. Far to the west, You can
barely glimpse the tall walls and the chimney-smokes of the city itself.
~
#ENDEXIT
Reset M 0 8903 1 8904
Reset E 1 8910 99 5
Reset G 1 8919 99
Reset G 1 8917 99
#ENDROOM
#ROOM
Vnum 8905
Name The sacred glade~
Sector forest~
Desc You are standing in the middle of the sacred glades, where the citizens of
Darkhaven come to celebrate the spring, where farmers give thanks for
bountiful harvest in the fall, and where lovers stroll in summer. You feel
seasons of remembered happiness and joy taking Your sorrows and worries away
from You, leaving You calm and invigorated, ready for the world. Paths lead
into the holy grove to the east, north and west, while to the south a wide,
sunny field slopes down to a sparkling lake.
~
#EXIT
Direction north~
ToRoom 8902
Desc The path wind its way north, disappearing through the tall trees.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 8906
Desc The path wind its way through the tall trees, disappearing out of sight.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 8908
Desc To the south, a wide, sunny field stretch out, sloping down towards a brightly
glittering lake.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 8904
Desc The path wind its way west between stately poplars and oaks.
~
#ENDEXIT
Reset M 0 8900 1 8905
Reset E 1 8910 99 5
Reset E 1 8911 99 16
Reset G 1 8919 99
Reset G 1 8918 99
Reset M 0 8904 2 8905
Reset M 0 8906 1 8905
#ENDROOM
#ROOM
Vnum 8906
Name The holy grove~
Sector forest~
Desc You are standing amidst the ancient oaks and poplars in the holy grove. You
can feel a strange sensation of joy and calm seeping through You, as if great
burdens have been lifted from Your shoulders. To the south, You glimpse an open
area through the trees, while paths lead away north and west.
~
#EXIT
Direction north~
ToRoom 8903
Desc The path wind its way through the tall trees, disappearing out of sight.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 8909
Desc To the south, just beyond the trees, you can see a wide green lawn, and past
the lawn, a softly shimmering, rainbow-colored mansion.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 8905
Desc The path wind its way through the tall trees, disappearing out of sight.
~
#ENDEXIT
Reset M 0 8905 2 8906
Reset M 0 8908 9 8906
#EXDESC
ExDescKey mansion~
ExDesc The mansion is a sprawling, two-story affair with three wings, where the top
of one wing serves as balcony. The walls look as marble would do, if marble
changed color slowly, continuously, through the entire spectrum. There are
large windows all over the house.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 8907
Name The holy grove~
Sector forest~
Desc You are standing amidst the tall, majestic trees in the southern end of the
holy grove. Paths lead north and east. To the east, You can see a wide, open
field, sloping gently down towards a bright, glittering lake. Somehow, here
you feel an inexplicable happiness, as if the world's troubles no longer
really matter to you.
~
#EXIT
Direction north~
ToRoom 8904
Desc The path leading north is soon lost out of sight amongst the ancient oaks and
poplars.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 8908
Desc To the east, the path leads out into a wide, sunny summer's field, sloping
south towards a beautiful lake. Past the field You can see a stately mansion,
shimmering gently in all the rainbow's colours.
~
#ENDEXIT
#EXDESC
ExDescKey mansion~
ExDesc The mansion is a sprawling, two-story affair with three wings, where the top
of one wing serves as balcony. The walls look as marble would do, if marble
changed color slowly, continuously, through the entire spectrum. There are
large windows all over the house.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 8908
Name The sunny field~
Sector field~
Flags indoors~
Desc You are standing in the middle of a wide, summery, sunlit field. There
is a fragrance of spring in the air, a sound of summer and a feeling of
eternal Saturday afternoon. To the south is a clear, sparkling lake,
and to the north and west is the holy grove. In the wood's edge, to
the east, is a stately mansion, shimmering softly through the colors of
the rainbow. You feel as if you could spend the rest of your life here,
lying on your back and looking at the patterns of the clouds as they
gently drift across the sky.
~
#EXIT
Direction north~
ToRoom 8905
Desc There is a path leading north towards the sacred glade.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 8919
Desc To the east, You can see the rainbow-colored mansion, shimmering like some-
thing out of this world.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 8907
Desc There is a small path leading into the woods to the west.
~
#ENDEXIT
#EXDESC
ExDescKey mansion~
ExDesc The mansion is a sprawling, two-story affair with three wings, where the top
of one wing serves as balcony. The walls look as marble would do, if marble
changed color slowly, continuously, through the entire spectrum. There are
large windows all over the house. There is a terrace in front of the house,
next to the low wing, which is almost completely windows.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 8909
Name The croquet lawn~
Sector field~
Flags nomob~
Desc You are standing on a immaculately manicured green lawn, the kind you only
get after 200 years of meticulous work. There is a winding stone path leading
from the wood's edge to the north, to the softly shimmering, rainbow-colored
mansion to the south. This place enjoys a perpetual cool, sunny summers after-
noon.
~
#EXIT
Direction north~
ToRoom 8906
Desc To the north, the winding stone path leads into the holy grove.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 8910
Desc To the south, the path leads straight up to the front door of the mansion.
~
Keywords door~
Flags isdoor closed~
#ENDEXIT
Reset D 0 8909 2 1
#EXDESC
ExDescKey mansion~
ExDesc The mansion is a sprawling, two-story affair with three wings, where the top
of one wing serves as balcony. The walls look as marble would do, if marble
changed color slowly, continuously, through the entire spectrum. There are
large windows all over the house.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 8910
Name The foyer~
Sector inside~
Flags nomob indoors~
Desc You are standing in the foyer of Dragon's mansion. The wide double door to
the croquet lawn is to the north, flanked by large windows. The walls are
panelled in oak and hung with strange paintings. There is door in the south
wall.
~
#EXIT
Direction north~
ToRoom 8909
Desc Through the windows next to the door you can see the croquet lawn, bathed in
afternoon sunlight.
~
Keywords door~
Flags isdoor closed~
#ENDEXIT
#EXIT
Direction south~
ToRoom 8911
Keywords door~
Flags isdoor closed~
#ENDEXIT
Reset D 0 8910 2 1
Reset D 0 8910 0 1
#EXDESC
ExDescKey painting paintings~
ExDesc They are strange indeed, works of breathtaking precision depicting obviously
impossible motifs, like a sky filled with headless men, all dressed in some
black costume (including hats), or a lady standing, blue from the waist up, or
some pieces of plankwood that seems to be melting away like snow, or a night
sky with a dove-shaped hole of bright day sky in the middle.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 8911
Name The hallway~
Sector inside~
Flags indoors~
Desc You are in the north end of a connecting hallway, tastefully decorated with
oak paneling and the coat-of-arms of various famous nobles hung on the walls.
The hallway leads south, and there is a door in the eastern wall.
~
#EXIT
Direction north~
ToRoom 8910
Keywords door~
Flags isdoor closed~
#ENDEXIT
#EXIT
Direction east~
ToRoom 8912
Keywords door~
Flags isdoor closed~
#ENDEXIT
#EXIT
Direction south~
ToRoom 8913
#ENDEXIT
Reset M 0 8909 1 8911
Reset G 1 8913 99
Reset D 0 8911 1 1
Reset D 0 8911 0 1
#ENDROOM
#ROOM
Vnum 8912
Name The blue room~
Sector inside~
Flags indoors private~
Desc You are in the blue room, one of the guest rooms in Dragon's mansion. The
walls are (surprise!) blue, and the rest of the room is decorated in similar
shades, producing a very nice, cool effect. There is a large bed and a
matching set of sofas, easy-chairs and a coffee table. Through the venetian
blinds in front of the large east window you can see the edge of the grove.
~
#EXIT
Direction west~
ToRoom 8911
Keywords door~
Flags isdoor closed~
#ENDEXIT
Reset O 0 8901 2 8912
Reset D 0 8912 3 1
#ENDROOM
#ROOM
Vnum 8913
Name The hallway~
Sector inside~
Flags indoors~
Desc You are standing in the south end of the hallway. There are doors in the
elegant oak-panelled walls to the south, east and west. Many different
coat-of-arms adorn the walls here.
~
#EXIT
Direction north~
ToRoom 8911
#ENDEXIT
#EXIT
Direction east~
ToRoom 8914
Keywords door~
Flags isdoor closed~
#ENDEXIT
#EXIT
Direction south~
ToRoom 8915
Keywords door~
Flags isdoor closed~
#ENDEXIT
#EXIT
Direction west~
ToRoom 8916
Keywords door~
Flags isdoor closed~
#ENDEXIT
Reset D 0 8913 1 1
Reset D 0 8913 2 1
Reset D 0 8913 3 1
#ENDROOM
#ROOM
Vnum 8914
Name The red room~
Sector inside~
Flags indoors private~
Desc You are in the red room, one of the guest rooms in Dragon's mansion. The
walls are wallpapered a deep warm red, and dark mahogany panelling nicely com-
plements them. There is a large, warm waterbed and a sofa group in dark wood
with leather upholstery, including a coffee table. Heavy brown curtains are
pulled away from the wide windows, to reveal a nice view towards the grove.
~
#EXIT
Direction west~
ToRoom 8913
Keywords door~
Flags isdoor closed~
#ENDEXIT
Reset M 0 8910 1 8914
Reset G 1 8914 99
Reset O 0 8901 2 8914
Reset D 0 8914 3 1
#ENDROOM
#ROOM
Vnum 8915
Name The kitchen~
Sector inside~
Flags indoors~
Desc You are standing in the middle of Dragon's kitchen. Contrary to popular
belief, He *doesn't* eat virgins, which is amply demonstrated by the large
variety of foodstuffs found here on the shelves. There are numerous cans of
tomatoes, peas, corn etc., vines of garlic, a *Huge* array of small spice jars
along several shelves and a large combo refrigerator/freezer. A big oven and
stove is lurking in a corner. There is some proof here that Dragon is a less
than meticulous housekeeper... There are doors to the north and west.
~
#EXIT
Direction north~
ToRoom 8913
Keywords door~
Flags isdoor closed~
#ENDEXIT
#EXIT
Direction west~
ToRoom 8918
Keywords door~
Flags isdoor closed~
#ENDEXIT
Reset O 0 8902 2 8915
Reset P 0 8903 1 8902
Reset O 0 8902 2 8915
Reset P 0 8904 1 8902
Reset D 0 8915 0 1
Reset D 0 8915 3 1
#ENDROOM
#ROOM
Vnum 8916
Name The ballroom~
Sector inside~
Flags indoors~
Desc You are standing in the middle of a vast palisander floor. This is where
Dragon entertains large number of guests, but the cloth-covered chairs
standing forlornly in a corner suggests that this does not happen often.
There are doors in the south and east walls, while to the west there is a
short corridor to the greenhouse.
~
#EXIT
Direction east~
ToRoom 8913
Keywords door~
Flags isdoor closed~
#ENDEXIT
#EXIT
Direction south~
ToRoom 8918
Keywords door~
Flags isdoor closed~
#ENDEXIT
#EXIT
Direction west~
ToRoom 8917
#ENDEXIT
Reset D 0 8916 1 1
Reset D 0 8916 2 1
#ENDROOM
#ROOM
Vnum 8917
Name The greenhouse~
Sector inside~
Flags indoors private~
Desc This is Dragons' greenhouse. Green light filters in slantwise through the
plants, giving the room a subtropical ambience. It is not really hot in here,
though, rather a pleasantly warm temperature. The walls are all windows, except
the eastern one joining the greenhouse to the main building, but it is hard to
see out for all the greenery here. There is a set of easy-chairs and a glass
coffee table. To the south, there is a wide double door out to a sunlit
terrace.
~
#EXIT
Direction east~
ToRoom 8916
#ENDEXIT
#EXIT
Direction south~
ToRoom 8919
Keywords door~
Flags isdoor closed~
#ENDEXIT
Reset M 0 8910 2 8917
Reset G 1 8918 99
Reset D 0 8917 2 1
#ENDROOM
#ROOM
Vnum 8918
Name The dining hall~
Sector inside~
Flags indoors~
Desc This is Dragons' dining hall. There is a large long solid oak table,
seating at least 24, with heavy, wooden chairs to match. The oak panel walls
are filled with paintings. There are doors to the north and east, and to the
west there is a wide double door opening out onto the sunlit terrace.
~
#EXIT
Direction north~
ToRoom 8916
Keywords door~
Flags isdoor closed~
#ENDEXIT
#EXIT
Direction east~
ToRoom 8915
Keywords door~
Flags isdoor closed~
#ENDEXIT
#EXIT
Direction west~
ToRoom 8919
Keywords wide door~
Flags isdoor closed~
#ENDEXIT
Reset M 0 8909 2 8918
Reset G 1 8916 99
Reset D 0 8918 0 1
Reset D 0 8918 1 1
Reset D 0 8918 3 1
Reset M 0 8911 1 8918
Reset E 1 8907 1 17
Reset E 1 8906 1 16
Reset E 1 8900 1 9
Reset E 1 8905 1 6
#EXDESC
ExDescKey painting paintings~
ExDesc There are many, many beautiful paintings of famous dragons of history and
literature. There is a big one of Smaug, a group picture of Cuspidorian Toxic
Dragons, a rather fearsome picture of Norse Chaos incarnate, a grainy black-
and-white photograph of Vorgulremik the Steel Dragon, a romantic picture of
Dalvenjah the Mindijaran and Allan the man become dragon. There are three
empty frames labeled 'The Chimerical', 'The Mythical' and 'The Hypothetical',
A panoramic picture of Strabo flying between the worlds dominate one wall,
while a dragons-eye view of Pern (with dragons in the foreground, of course)
fills another. There even are a few rare medieval renditions of the great
beast of the Revelation. Over the head of the table hangs a rather modest
portrait of a silver Dragon, sparkling with blue lightening, looking amused.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 8919
Name The terrace~
Sector inside~
Flags nomob indoors~
Desc You are standing on a sunlit terrace in front of Dragon's mansion. To the
west, there is a splendid view over the field down over the lake. To the north
is the greenhouse, its large windowpanes shimmering with weird and wonderful
colors, while a double door leads into the house proper to the east. It is
warm and calm here. There is a white-painted table with a parasol here,
together with a matched set of chairs.
~
#EXIT
Direction north~
ToRoom 8917
Keywords door~
Flags isdoor closed~
#ENDEXIT
#EXIT
Direction east~
ToRoom 8918
Keywords double door~
Flags isdoor closed~
#ENDEXIT
#EXIT
Direction west~
ToRoom 8908
#ENDEXIT
Reset D 0 8919 1 1
Reset D 0 8919 0 1
#ENDROOM
#ROOM
Vnum 8988
Name Floating in a void~
Sector city~
Flags nomob~
#ENDROOM
#ROOM
Vnum 8989
Name Floating in a void~
Sector city~
Flags nomob~
#ENDROOM
#ROOM
Vnum 8990
Name Floating in a void~
Sector city~
Flags nomob~
#ENDROOM
#ROOM
Vnum 8991
Name Floating in a void~
Sector city~
Flags nomob~
#ENDROOM
#ROOM
Vnum 8992
Name Floating in a void~
Sector city~
Flags nomob~
#ENDROOM
#ROOM
Vnum 8993
Name Floating in a void~
Sector city~
Flags nomob~
#ENDROOM
#ROOM
Vnum 8994
Name Floating in a void~
Sector city~
Flags nomob~
#ENDROOM
#ROOM
Vnum 8995
Name Floating in a void~
Sector city~
Flags nomob~
#ENDROOM
#ROOM
Vnum 8996
Name Floating in a void~
Sector city~
Flags nomob~
#ENDROOM
#ROOM
Vnum 8997
Name Floating in a void~
Sector city~
Flags nomob~
#ENDROOM
#ROOM
Vnum 8998
Name Floating in a void~
Sector city~
Flags nomob~
#ENDROOM
#ROOM
Vnum 8999
Name The fog~
Sector inside~
Flags nomob~
Desc You are in a grey fog, falling, screaming in pain as you realize
that you are being torn to nothing, atom by atom, falling and falling
and falling ...
...
.
~
#ENDROOM
#ENDAREA