db.h,0 handler.h,0 interp.h,96 typedef void DO_FUN 32,1636 DO_FUN 34,1710 DO_FUN 34,1710 typedef void DO_FUN 32,1636 limits.h,0 mob.h,0 obj.h,0 spells.h,117 typedef void SPELL_FUN 197,7040 char 198,7099 struct 199,7126 struct 200,7158 struct 202,7193 structs.h,345 typedef struct char_data CHAR_DATA;25,1274 typedef struct obj_data OBJ_DATA;26,1310 } TXT_Q;200,6189 typedef char bool;22,1231 typedef char byte;23,1252 typedef signed char 18,1104 typedef unsigned char 19,1132 typedef signed char 18,1104 typedef signed short 20,1162 typedef unsigned short 21,1195 typedef unsigned char 19,1132 utils.h,1959 #define ANA(69,2854 #define AWAKE(135,4450 #define CAN_CARRY_N(153,4879 #define CAN_CARRY_OBJ(159,5051 #define CAN_CARRY_W(151,4810 #define CAN_GET_OBJ(163,5209 #define CAN_GO(188,6040 #define CAN_WEAR(147,4683 #define CAP(30,1456 #define CREATE(32,1501 #define EXIT(186,5975 #define FREE(36,1662 #define GET_AC(107,3820 #define GET_AGE(91,3474 #define GET_ALIGNMENT(192,6184 #define GET_CLASS(87,3379 #define GET_CON(102,3717 #define GET_COND(79,3184 #define GET_DAMROLL(133,4402 #define GET_DEX(96,3565 #define GET_EXP(123,4172 #define GET_GOLD(121,4127 #define GET_HEIGHT(125,4216 #define GET_HIT(109,3866 #define GET_HITROLL(131,4354 #define GET_HOME(89,3425 #define GET_INT(98,3615 #define GET_ITEM_TYPE(145,4626 #define GET_LEVEL(85,3333 #define GET_MANA(117,4039 #define GET_MAX_HIT(111,3910 #define GET_MAX_MANA(119,4084 #define GET_MAX_MOVE(115,3996 #define GET_MOVE(113,3951 #define GET_NAME(81,3242 #define GET_OBJ_WEIGHT(149,4755 #define GET_POS(77,3133 #define GET_REQ(56,2335 #define GET_SEX(129,4310 #define GET_STR(93,3514 #define GET_TITLE(83,3287 #define GET_WEIGHT(127,4263 #define GET_WIS(100,3667 #define HMHR(66,2738 #define HSHR(60,2512 #define HSSH(63,2626 #define ISNEWL(28,1404 #define IS_AFFECTED(40,1771 #define IS_CARRYING_N(157,4995 #define IS_CARRYING_W(155,4938 #define IS_DARK(42,1850 #define IS_EVIL(195,6288 #define IS_GOOD(194,6238 #define IS_KILLER(198,6459 #define IS_LIGHT(49,2139 #define IS_MOB(75,3054 #define IS_NEUTRAL(196,6339 #define IS_NPC(73,2993 #define IS_OBJ_STAT(167,5346 #define IS_SET(38,1727 #define IS_THIEF(197,6393 #define LOWER(25,1264 #define MAX(23,1222 #define MIN(22,1181 #define OBJN(181,5808 #define OBJS(178,5706 #define OUTSIDE(184,5903 #define PERS(173,5474 #define REMOVE_BIT(54,2279 #define SANA(71,2923 #define SET_BIT(52,2228 #define STRENGTH_APPLY_INDEX(104,3767 #define UPPER(26,1333 #define WAIT_STATE(137,4503 act_comm.c,138 void do_ask(164,4797 void do_say(34,1378 void do_shout(52,1795 void do_tell(96,2832 void do_whisper(134,3916 void do_write(195,5667 act_info.c,776 void argument_split_2(62,2163 void do_consider(1474,37925 void do_credits(1304,33995 void do_equipment(1278,33470 void do_examine(683,18118 void do_exits(716,18838 void do_help(1047,28223 void do_info(1321,34309 void do_inventory(1271,33303 void do_levels(1437,37173 void do_look(390,11111 void do_news(1315,34206 void do_read(672,17917 void do_score(755,19637 void do_sockets(1189,31175 void do_story(1310,34103 void do_time(975,26553 void do_weather(1025,27656 void do_where(1334,34522 void do_who(1112,29326 void do_wizlist(1327,34412 char *find_ex_description(101,3370 struct obj_data *get_object_in_equip_vis(89,3049 void list_char_to_char(369,10531 void list_obj_to_char(174,5259 void show_char_to_char(191,5626 void show_obj_to_char(112,3587 act_move.c,416 void do_close(300,8304 void do_enter(589,18048 void do_follow(842,25198 void do_leave(632,19169 void do_lock(384,10679 void do_move(114,3346 void do_open(228,5938 void do_pick(519,15393 void do_rest(725,21895 int do_simple_move(44,1649 void do_sit(691,20887 void do_sleep(760,22967 void do_stand(657,19813 void do_unlock(450,13020 void do_wake(788,23763 int find_door(172,4886 int has_key(368,10364 act_o1.c,139 void do_drop(368,10146 void do_get(81,2759 void do_give(567,15518 void do_put(490,13388 void do_putalldot(466,12735 void get(43,1694 act_o2.c,359 void do_drink(76,2305 void do_eat(226,6381 void do_grab(1029,26760 void do_pour(278,7648 void do_remove(1055,27397 void do_sip(400,10542 void do_taste(484,12538 void do_wear(915,24520 void do_wield(1007,26206 int keywordfind(894,23705 void name_from_drinkcon(47,1744 void name_to_drinkcon(63,2018 void perform_wear(547,13876 void wear(603,15378 act_off.c,271 void do_backstab(220,5885 void do_bash(406,10721 void do_flee(339,8809 void do_hit(79,2540 void do_kick(540,13807 void do_kill(185,5125 void do_murder(130,3843 void do_order(277,7099 void do_rescue(464,11973 bool is_first_level(44,1748 bool is_in_safe(66,2217 act_oth.c,462 void do_brief(455,11377 void do_bug(418,10727 void do_compact(473,11716 void do_group(492,12070 void do_hide(144,3800 void do_idea(338,9321 void do_not_here(112,3074 void do_practice(325,9022 void do_quaff(592,14457 void do_qui(45,1714 void do_quit(51,1861 void do_recall(757,18749 void do_recite(633,15403 void do_save(92,2720 void do_sneak(119,3209 void do_steal(163,4235 void do_typo(379,10040 void do_use(691,16784 void do_wimpy(805,19899 act_soc.c,174 void boot_pose_messages(296,7507 void boot_social_messages(105,2833 bool check_social(155,4125 void do_insult(239,6024 void do_pose(324,8021 char *fread_action(79,2452 act_wiz.c,707 void do_advance(1441,36541 void do_allow(1865,47932 void do_at(243,6520 void do_ban(1823,46962 void do_disconnect(55,2106 void do_echo(169,4654 void do_emote(144,4180 void do_force(1153,29482 void do_goto(309,8084 void do_holylite(1737,44611 void do_load(1201,30813 void do_noshout(1639,41667 void do_pardon(83,2785 void do_purge(1270,32473 void do_reroll(1565,39946 void do_restore(1588,40461 void do_return(1130,29098 void do_shutdow(966,26101 void do_shutdown(973,26245 void do_snoop(997,26666 void do_start(1380,35333 void do_stat(383,9888 void do_switch(1074,28112 void do_teleport(1756,45062 void do_trans(194,5188 void do_wizinvis(1686,43110 void roll_abilities(1360,34802 board.c,329 int GODboard(126,4329 int board(67,2712 int board_display_msg(363,10765 void board_fix_long_desc(407,11882 void board_load_board(303,9032 int board_remove_msg(224,6975 void board_reset_board(346,10302 void board_save_board(275,8295 int board_show_board(438,12848 void board_write_msg(185,5911 void error_log(357,10537 changes.c,484 bool CAN_SEE(1075,27353 bool CAN_SEE_OBJ(1113,28101 bool check_blind(1135,28525 void do_disarm(839,22024 void do_freeze(136,4272 void do_grouptell(1019,26083 void do_log(171,5255 void do_noemote(55,2019 void do_notell(91,3007 void do_report(1060,26992 void do_set(222,6576 void do_split(925,23968 void do_tap(727,19150 void do_tick(1166,29037 void do_title(903,23507 void do_trip(786,20640 void do_wiz(705,18608 void do_wizlock(203,6092 int map_eq_level(1152,28796 comm.c,565 void act(1007,22098 void close_socket(890,19952 void flush_queues(492,12020 void game_loop(206,5702 char * get_from_q(447,11312 int init_socket(505,12235 int main(122,4157 int new_connection(573,13486 int new_descriptor(609,13965 void night_watchman(1087,24117 void nonblock(952,21255 int number_playing(595,13810 int process_input(781,17532 int process_output(721,16448 void send_to_all(972,21495 void send_to_char(963,21367 void send_to_outdoor(983,21678 void send_to_room(995,21898 int write_to_descriptor(757,17192 void write_to_q(466,11582 const.c,0 db.c,706 void boot_db(129,5204 void boot_world(326,8969 void boot_zones(521,13665 void clear_char(1281,29589 void clear_object(1299,30055 int file_to_string(1203,28218 char *fread_string(1103,26294 void free_char(1151,27130 void free_obj(1180,27737 struct index_data *generate_indices(281,8326 void init_char(1311,30285 int is_empty(1083,25791 struct char_data *read_mobile(618,15628 struct obj_data *read_object(834,20214 int real_mobile(1415,32396 int real_object(1441,32843 int real_room(1387,31881 void renum_world(457,11996 void renum_zone_table(472,12357 void reset_char(1245,28853 void reset_time(200,6868 void reset_zone(936,22847 void setup_dir(428,11318 void zone_update(909,22408 fight.c,509 void change_alignment(857,21440 bool check_dodge(617,15778 void check_killer(529,13598 bool check_parry(588,15019 void dam_message(1026,24936 void damage(230,6330 void death_cry(875,21830 void disarm(1087,27029 void group_gain(935,22982 void hit(75,2666 void load_messages(641,16427 void make_corpse(786,19598 void one_hit(113,3434 void perform_violence(54,2272 void raw_kill(904,22414 void set_fighting(728,18575 void stop_fighting(749,18920 void trip(1115,27705 void update_pos(701,18014 fount.c,53 int FOUNTAINisPresent 28,1190 void do_fill(52,1843 handler.c,1298 void affect_from_char(315,7299 void affect_join(342,7867 void affect_modify(92,2478 void affect_remove(281,6565 void affect_to_char(261,5973 void affect_total(215,4648 bool affected_by_spell(329,7648 int apply_ac(451,10553 void char_from_room(369,8441 void char_to_room(400,9227 struct obj_data *create_money(1130,25282 void equip_char(496,12149 void extract_char(916,20962 void extract_obj(842,19270 char *fname(46,1744 int generic_find(1214,28061 struct char_data *get_char(702,16175 struct char_data *get_char_num(727,16657 struct char_data *get_char_room(675,15667 struct char_data *get_char_room_vis(1010,22953 struct char_data *get_char_vis(1037,23437 int get_number(567,13769 struct obj_data *get_obj(632,14960 struct obj_data *get_obj_in_list(591,14183 struct obj_data *get_obj_in_list_num(616,14686 struct obj_data *get_obj_in_list_vis(1069,23982 struct obj_data *get_obj_num(659,15429 struct obj_data *get_obj_vis(1097,24534 int isname(59,1960 void obj_from_char(426,9914 void obj_from_obj(789,18002 void obj_from_room(752,17086 void obj_to_char(414,9609 void obj_to_obj(775,17645 void obj_to_room(742,16855 void object_list_new_owner(831,19015 struct obj_data *unequip_char(542,13269 void update_char_objects(896,20454 void update_object(889,20209 interp.c,314 void argument_interpreter(451,17396 void command_interpreter(278,13518 void do_wizhelp(628,21238 int fill_word(542,19278 void half_chop(566,19684 int is_abbrev(550,19432 int is_number(497,18365 int old_search_block(419,16649 char *one_argument(513,18720 int search_block(395,16163 int special(582,19975 limits.c,331 void advance_level(239,5704 void gain_condition(369,8485 void gain_exp(315,7542 void gain_exp_regardless(349,8137 int graf(47,1881 int hit_gain(158,4126 int hit_limit(80,2726 int mana_gain(121,3368 int mana_limit(67,2565 int move_gain(201,4958 int move_limit(99,3008 void point_update(411,9236 void set_title(303,7342 magic.c,5122 void cast_acid_blast(4229,110623 void cast_acid_breath(3773,98895 void cast_animate_dead(4477,116870 void cast_armor(2695,71334 void cast_bless(2767,73068 void cast_blindness(2848,75227 void cast_burning_hands(2410,64384 void cast_call_lightning(2435,64946 void cast_cause_critical(4039,105847 void cast_cause_light(4010,105073 void cast_cause_serious(4069,106644 void cast_charm_person(3678,96489 void cast_chill_touch(2476,66125 void cast_colour_spray(2524,67317 void cast_conjure_elemental(3975,104143 void cast_cont_light(3903,102236 void cast_control_weather(2896,76556 void cast_create_food(2926,77241 void cast_create_water(2948,77736 void cast_cure_blind(2967,78189 void cast_cure_critic(2996,78879 void cast_cure_light(3025,79577 void cast_cure_serious(3982,104313 void cast_curse(3052,80267 void cast_demonfire(4323,112970 void cast_detect_evil(3092,81346 void cast_detect_invisibility(3130,82366 void cast_detect_magic(3167,83441 void cast_detect_poison(3203,84402 void cast_dispel_evil(3229,85011 void cast_dispel_magic(3947,103383 void cast_drown(4316,112811 void cast_earthquake(2548,67888 void cast_enchant_weapon(3261,85838 void cast_energy_drain(2564,68248 void cast_faerie_fire(4266,111565 void cast_faerie_fog(4296,112351 void cast_fear(3816,100083 void cast_fire_breath(3747,98164 void cast_fireball(2597,69096 void cast_flamestrike(4099,107433 void cast_fly(3874,101539 void cast_frost_breath(3760,98528 void cast_gas_breath(3786,99259 void cast_gate(4259,111396 void cast_hands_of_wind(4438,115947 void cast_harm(2622,69634 void cast_heal(3280,86286 void cast_identify(3730,97769 void cast_infravision(4383,114561 void cast_invisibility(3304,86932 void cast_know_alignment(3919,102614 void cast_lightning_bolt(2646,70189 void cast_lightning_breath(3803,99704 void cast_locate_object(3361,88591 void cast_magic_missile(2671,70761 void cast_mass_invis(4208,110139 void cast_plague(4445,116114 void cast_poison(3379,89022 void cast_protection_from_evil(3406,89736 void cast_refresh(3845,100818 void cast_remove_curse(3434,90487 void cast_remove_poison(3466,91253 void cast_sanctuary(3490,91832 void cast_sandstorm(4408,115182 void cast_sense_life(3703,97112 void cast_shield(4149,108678 void cast_shocking_grasp(2500,66712 void cast_sleep(3519,92519 void cast_stone_skin(4129,108217 void cast_strength(3555,93440 void cast_summon(3663,96186 void cast_teleport(2736,72352 void cast_turn_undead(4353,113736 void cast_ventriloquate(3583,94120 void cast_weaken(4178,109398 void cast_word_of_recall(3625,95277 void spell_acid_blast(2110,56064 void spell_acid_breath(1441,37311 void spell_animate_dead(1634,42327 void spell_armor(239,6956 void spell_bless(385,10459 void spell_blindness(420,11435 void spell_burning_hands(97,3082 void spell_call_lightning(323,9000 void spell_cause_critical(1953,52292 void spell_cause_light(1939,52012 void spell_cause_serious(1967,52569 void spell_charm_person(1130,29563 void spell_chill_touch(67,2280 void spell_colour_spray(160,4841 void spell_conjure_elemental(1875,50405 void spell_cont_light(1597,41286 void spell_create_food(456,12369 void spell_create_water(490,13309 void spell_cure_blind(530,14345 void spell_cure_critic(544,14682 void spell_cure_light(564,15123 void spell_cure_serious(1920,51592 void spell_curse(584,15571 void spell_demonfire(2255,59783 void spell_detect_evil(635,16944 void spell_detect_invisibility(657,17438 void spell_detect_magic(682,18018 void spell_detect_poison(703,18515 void spell_dispel_evil(287,8252 void spell_dispel_magic(1761,45704 void spell_drown(2238,59415 void spell_earthquake(259,7433 void spell_enchant_weapon(731,19373 void spell_energy_drain(182,5471 void spell_faerie_fire(2180,57630 void spell_faerie_fog(2206,58373 void spell_fear(1538,39605 void spell_fire_breath(1354,35384 void spell_fireball(217,6353 void spell_flamestrike(1980,52847 void spell_fly(1574,40630 void spell_frost_breath(1398,36352 void spell_gas_breath(1488,38522 void spell_gate(2130,56399 void spell_harm(344,9467 void spell_heal(771,20484 void spell_identify(1206,31461 void spell_infravision(2286,60480 void spell_invisibility(788,20864 void spell_know_alignment(1723,44546 void spell_lightning_bolt(139,4257 void spell_lightning_breath(1511,38951 void spell_locate_object(822,21847 void spell_magic_missile(46,1717 void spell_mass_invis(2083,55331 void spell_plague(2380,63378 void spell_poison(860,22770 void spell_protection_from_evil(896,23653 void spell_refresh(1555,40231 void spell_remove_curse(917,24214 void spell_remove_poison(941,24954 void spell_sanctuary(962,25569 void spell_sandstorm(2311,61238 void spell_sense_life(1187,30993 void spell_shield(2023,53713 void spell_shocking_grasp(118,3671 void spell_sleep(987,26218 void spell_stone_skin(2002,53201 void spell_strength(1034,27446 void spell_summon(1095,28720 void spell_teleport(365,9899 void spell_turn_undead(2271,60097 void spell_ventriloquate(1055,27851 void spell_weaken(2048,54478 void spell_word_of_recall(1063,28020 mob_act.c,30 void mobile_activity(29,1340 modify.c,209 struct help_index_element *build_help_index(435,9777 void do_string(184,4105 char *one_word(395,9010 void page_string(497,10831 void quad_arg(148,3361 void show_string(516,11145 void string_add(86,2166 nanny.c,185 #define STATE(30,1259 int _parse_name(369,8757 bool check_deny(401,9261 void check_idling(498,11351 bool check_playing(464,10680 bool check_reconnect(425,9835 void nanny(51,2018 save.c,238 void char_to_store(344,9033 bool load_char_obj(102,3083 void obj_store_to_char(155,4277 bool obj_to_store(186,5102 bool put_obj_in_store(215,5726 void restore_weight(248,6730 void save_char_obj(49,1929 void store_to_char(263,7020 shop.c,256 void assign_the_shopkeepers(517,12594 void boot_the_shops(443,10869 int is_ok(65,2590 int shop_keeper(398,9815 void shopping_buy(153,4267 void shopping_list(346,8727 void shopping_sell(231,6118 void shopping_value(300,7699 int trade_with(132,3932 spec_ass.c,214 typedef int SPEC_FUN 24,1191 void assign_objects(160,6010 void assign_rooms(170,6189 extern 26,1266 extern 27,1298 extern 28,1335 typedef int SPEC_FUN 24,1191 void 29,1372 void 30,1395 void 37,1687 spec_pro.c,744 int Executioner(1006,28263 int Fanatic_Hector(970,27359 int MERCling(1493,40350 int Thalos_citizen(886,25001 int adept(1397,37918 int baby_troll(928,26441 int black_dragon(1096,30780 int blue_dragon(1128,31483 int brass_dragon(1176,32568 int cityguard(1349,36694 void exec_social(634,18894 int fido(1280,35062 int green_dragon(1160,32199 int guild(117,4701 int guild_guard(1228,33848 char *how_good(95,4266 int janitor(1328,36202 int magic_user(797,22703 int mayor(501,15172 int mud_school_adept(1439,39038 int new_fido(1304,35629 void npc_steal(737,21056 int pet_shops(1523,41188 int puff(1254,34530 int red_dragon(1041,29317 int snake(759,21610 int thief(782,22353 int train(408,13250 int white_dragon(1069,30049 spells.c,341 #define SPELLO(33,1350 void add_follower(374,18549 void affect_update(270,15820 void assign_spell_pointers(746,29027 bool circle_follow(299,16659 void die_follower(357,18204 void do_cast(505,21388 bool saves_spell(475,20817 void say_spell(395,19017 char *skip_spaces(494,21205 void stop_follower(315,16974 int use_mana(251,15439 utility.c,235 struct time_info_data age(174,3615 int dice(48,1483 void log(97,2160 struct time_info_data mud_time_passed(151,3064 int number(35,1331 void sprintbit(110,2364 void sprinttype(137,2773 int str_cmp(64,1680 char *str_dup(85,1973 weather.c,88 void another_hour(49,1579 void weather_and_time(40,1484 void weather_change(103,2505