alRom/bin/
alRom/data/class/
alRom/data/command/
alRom/data/guild/
alRom/data/help/
alRom/data/lang/
alRom/data/race/
alRom/data/religion/
alRom/data/skill/
alRom/note/
#AREADATA
Name Obsidian Tower~
Builders Exodus~
VNUMs 499 599
Credits Exodus~
Security 5
Continent 0
End



#MOBILESNEW
#MOB
Vnum 500
Name test dummy~
Short a test dummy~
Long A dummy is waiting for its next test.
~
Description ~
Race doll~
Act_flags A
Aff 0
Align 0
Group 0
Level 0
Hitroll 0
Hit_dice 0d0+0
Mana_dice 0d0+0
Dam_dice 0d0+0
Dam_type none
Armor 0 0 0 0
Clevel0
Cability 0
Off 0
Imm 0
Res ES
Vuln GHJKO
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form EJMc
Parts ABCGHK
Size medium
Material unknown
EndMob

#MOB
Vnum 501
Name guard man~
Short a tower guard~
Long A muscular man stands guard before the tower entrance.
~
Description ~
Race human~
Act_flags ABFGT
Aff DJ
Align 0
Group 0
Level 50
Hitroll 50
Hit_dice 10d169+920
Mana_dice 0d0+0
Dam_dice 5d10+25
Dam_type slash
Armor -21 -21 -21 -5
Clevel0
Cability 0
Off 0
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 100
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
EndMob

#MOB
Vnum 513
Name cisam assistant man~
Short Cisam~
Long You sense a malevolent presence lurking through the area.
~
Description ~
Race human~
Act_flags AFQR
Aff BCDGJTZ
Align -1000
Group 0
Level 35
Hitroll 10
Hit_dice 10d61+416
Mana_dice 35d10+100
Dam_dice 4d5+10
Dam_type magic
Armor -12 -12 -12 -1
Clevel0
Cability 0
Off 0
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 75
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
EndMob

#MOB
Vnum 515
Name man servant~
Short a servent~
Long A starved man in torn robes moans in agony.
~
Description ~
Race human~
Act_flags A
Aff 0
Align 0
Group 0
Level 20
Hitroll 10
Hit_dice 7d40+250
Mana_dice 0d0+0
Dam_dice 4d5+10
Dam_type punch
Armor -2 -2 -2 4
Clevel0
Cability 0
Off 0
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 0
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
EndMob

#MOB
Vnum 516
Name female servant~
Short a servant~
Long A female servant in torn robes weeps in the corner.
~
Description ~
Race human~
Act_flags A
Aff 0
Align 0
Group 0
Level 20
Hitroll 10
Hit_dice 7d20+250
Mana_dice 0d0+0
Dam_dice 4d5+10
Dam_type scratch
Armor 0 0 0 0
Clevel0
Cability 0
Off 0
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 0
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
EndMob

#MOB
Vnum 538
Name cook~
Short a cook~
Long One of Lord Mortiveh's personal cooks seems to be preparing something.
~
Description ~
Race human~
Act_flags AT
Aff 0
Align 0
Group 0
Level 25
Hitroll 10
Hit_dice 8d35+360
Mana_dice 0d0+0
Dam_dice 5d5+13
Dam_type none
Armor -12 -12 -12 -1
Clevel0
Cability 0
Off 0
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 10
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
EndMob

#MOB
Vnum 586
Name firstlord lord mortiveh~
Short Lord Mortiveh~
Long Lord Mortiveh sits upon a large golden throne.
~
Description ~
Race human~
Act_flags ABFGQR
Aff 0
Align -1000
Group 0
Level 65
Hitroll 0
Hit_dice 12d250+1100
Mana_dice 65d20+100
Dam_dice 7d15+35
Dam_type magic
Armor -30 -30 -30 -10
Clevel0
Cability 5
Off 0
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 1000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
MobTrig HPCNT 586 35~
EndMob

#MOB
Vnum 599
Name secondlord lord mortiveh~
Short Lord Mortiveh~
Long Lord Mortiveh awaits another challenge from those who defile him.
~
Description ~
Race human~
Act_flags ABFGQR
Aff H
Align -1000
Group 0
Level 65
Hitroll 10
Hit_dice 12d250+1100
Mana_dice 65d20+100
Dam_dice 7d15+35
Dam_type magic
Armor -30 -30 -30 -10
Clevel0
Cability 5
Off 0
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 1000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
MobTrig DEATH 599 100~
EndMob

#END



#OBJECTSNEW
#OBJ
Vnum 500
Name page porn~
Short some of Davion's dirty old porn~
Desc Some of Davion's dirty old porn collects dust in the corner.~
Material 0
Item_type trash
Extra 0
Extra2 0
Wear AO
Values 0 0 0 0 0
Level 103
Weight 0
Cost 1000000000
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
Oprg ALIAS 500 turn obj~
EndObj

#OBJ
Vnum 501
Name rusted iron key~
Short a rusted iron key~
Desc A rusted iron key lies on the ground.~
Material 0
Item_type key
Extra 0
Extra2 0
Wear A
Values 0 0 0 0 0
Level 0
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 502
Name wrath ruby~
Short the wrath of Exodus, encased in a brightly glowing ruby~
Desc A bright ruby lies on the ground.~
Material 0
Item_type treasure
Extra 0
Extra2 0
Wear AB
Values 0 0 0 0 0
Level 0
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 503
Name lever~
Short a small lever~
Desc A small lever has been built into the western wall.~
Material 0
Item_type trash
Extra 0
Extra2 0
Wear 0
Values 0 0 0 0 0
Level 0
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 504
Name shiny metal key~
Short a shiny metal key~
Desc A shiny metal key lies on the ground.~
Material 0
Item_type key
Extra 0
Extra2 0
Wear A
Values 0 0 0 0 0
Level 0
Weight 1
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 512
Name long brittle key~
Short a long brittle key~
Desc A long brittle key lies on the ground.~
Material 0
Item_type key
Extra 0
Extra2 0
Wear A
Values 0 0 0 0 0
Level 0
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 513
Name staff wizardry~
Short the short staff of wizardry~
Desc A short staff of black marble hums quietly.~
Material 0
Item_type key
Extra BCEFGPa
Extra2 0
Wear ANO
Values 0 0 0 0 0
Level 1
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
Oprg ALIAS 514 use obj~
EndObj

#OBJ
Vnum 526
Name strange looking glass~
Short a strange looking-glass~
Desc A strange looking-glass hovers slightly above the ground, emitting a magical aura.~
Material 0
Item_type trash
Extra 0
Extra2 0
Wear AO
Values 0 0 0 0 0
Level 10
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
Oprg ALIAS 526 examine obj~
EndObj

#OBJ
Vnum 527
Name portal~
Short a strange portal~
Desc A strange portal has been constructed in the center of the chamber.~
Material 0
Item_type portal
Extra 0
Extra2 0
Wear 0
Values A 0 0 EGJ 0
Level 0
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 530
Name barrier~
Short a magical barrier~
Desc A magical barrier blocks the staircase above.~
Material 0
Item_type trash
Extra 0
Extra2 0
Wear 0
Values 0 0 0 0 0
Level 0
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
Oprg ALIAS 530 up~
Oprg ALIAS 530 u~
EndObj

#OBJ
Vnum 544
Name rope1st rope~
Short a rope~
Desc A long rope hangs from a hole in the ceiling.~
Material 0
Item_type trash
Extra 0
Extra2 0
Wear 0
Values 0 0 0 0 0
Level 0
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 545
Name ropekey rope~
Short a long rope~
Desc A long rope with something shiny is coiled on the ground.~
Material 0
Item_type key
Extra 0
Extra2 0
Wear A
Values 0 0 0 0 0
Level 0
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
Oprg ALIAS 545 detatch~
EndObj

#OBJ
Vnum 546
Name libkey key~
Short the library key~
Desc A long wooden key lies on the ground.~
Material 0
Item_type key
Extra 0
Extra2 0
Wear A
Values 0 0 0 0 0
Level 1
Weight 1
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 552
Name yellow book~
Short a thick yellow book~
Desc A thick yellow book collects dust on the ground.~
Material 0
Item_type trash
Extra 0
Extra2 0
Wear AO
Values 0 0 0 0 0
Level 1
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 553
Name green book~
Short a thin green book~
Desc A thin green book collects dust on the ground.~
Material 0
Item_type trash
Extra 0
Extra2 0
Wear AO
Values 0 0 0 0 0
Level 1
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 554
Name blue book~
Short a small blue book~
Desc A small blue book collects dust on the ground.~
Material 0
Item_type trash
Extra 0
Extra2 0
Wear AO
Values 0 0 0 0 0
Level 1
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 555
Name bookshelf~
Short a bookshelf~
Desc A large bookshelf has been placed against the wall.~
Material 0
Item_type container
Extra 0
Extra2 0
Wear 0
Values 500 0 0 5 0
Level 0
Weight 1
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 556
Name red book~
Short a large red book~
Desc A large red book collects dust on the ground.~
Material 0
Item_type trash
Extra 0
Extra2 0
Wear AO
Values 0 0 0 0 0
Level 1
Weight 1
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 557
Name red book~
Short a large red book~
Desc A large red book collects dust on the ground.~
Material 0
Item_type key
Extra 0
Extra2 0
Wear A
Values 0 0 0 0 0
Level 20
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 558
Name distortion~
Short a strange distortion~
Desc There seems to be a strange distortion in the area.~
Material 0
Item_type container
Extra 0
Extra2 0
Wear 0
Values 1 0 0 1 1
Level 0
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 559
Name key iliantra~
Short an emerald key inscribed 'Iliantra'~
Desc An emerald key with an odd inscription glows with a heavenly light.~
Material 0
Item_type key
Extra P
Extra2 0
Wear A
Values 0 0 0 0 0
Level 0
Weight 1
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 586
Name medallion jewel emblem~
Short a jewel encrusted emblem~
Desc A jewel encrusted emblem seems to have been left behind.~
Material 0
Item_type key
Extra 0
Extra2 0
Wear A
Values 0 0 0 0 0
Level 20
Weight 0
Cost 10000
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 599
Name key exodus~
Short a crystal key inscribed 'Exodus'~
Desc A crystal key with an odd inscription glows with a heavenly light.~
Material 0
Item_type key
Extra P
Extra2 0
Wear A
Values 0 0 0 0 0
Level 10
Weight 1
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
Oprg ACT 599 unlock~
EndObj

#END



#ROOMSNEW
#ROOM
Vnum 499
Name Purge Room~
Desc ~
Room_flags 4
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
499
0
Exit
1
~
~
0
499
0
Exit
2
~
~
0
499
0
Exit
3
~
~
0
499
0
Exit
4
~
~
0
499
0
Exit
5
~
~
0
499
0
R ACT 499 sing~
EndRoom

#ROOM
Vnum 500
Name A Large Clearing in the Forest~
Desc The winding forest path comes to a large clearing of treestumps and
small burrows.  It seems as though this was once part of the great forest,
however, now destroyed.  Nearby to the northeast, a large obsidian tower
pierces the sky, while a much smaller tower can be seen to the east.  
~
Room_flags 67108864
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
501
0
EndRoom

#ROOM
Vnum 501
Name Before the Tower Grounds~
Desc ~
Room_flags 67108864
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
503
0
Exit
1
~
tower~
501
502
ABCFM
Exit
3
~
~
0
500
0
EndRoom

#ROOM
Vnum 502
Name A Small Guard Tower~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
~
~
0
501
ABCFM
Exit
4
~
~
0
504
0
EndRoom

#ROOM
Vnum 503
Name A Large Gate Blocking the Entrance~
Desc ~
Room_flags 67108864
Sector_type 8
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
gate~
504
505
ABCFM
Exit
2
~
~
0
501
0
EndRoom

#ROOM
Vnum 504
Name A Small Guard Tower~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
5
~
~
0
502
0
R ALIAS 504 pull obj~
EndRoom

#ROOM
Vnum 505
Name An Obsidian Foyer~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
509
0
Exit
2
~
gate~
0
503
ABCFM
Exit
3
~
~
0
506
0
EndRoom

#ROOM
Vnum 506
Name The Base of the Tower~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
507
0
Exit
1
~
~
0
505
0
EndRoom

#ROOM
Vnum 507
Name The Base of the Tower~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
514
0
Exit
2
~
~
0
506
0
EndRoom

#ROOM
Vnum 508
Name The Base of the Tower~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
510
0
Exit
2
~
~
0
509
0
EndRoom

#ROOM
Vnum 509
Name The Base of the Tower~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
508
0
Exit
3
~
~
0
505
0
EndRoom

#ROOM
Vnum 510
Name The Base of the Tower~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
508
0
Exit
3
~
~
0
511
0
EndRoom

#ROOM
Vnum 511
Name The Base of the Tower~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
510
0
Exit
2
~
~
0
512
0
Exit
3
~
~
0
514
0
EndRoom

#ROOM
Vnum 512
Name Bottom of the Obsidian Staircase~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
511
0
Exit
4
~
~
0
513
0
Exit
5
~
~
0
515
0
EndRoom

#ROOM
Vnum 513
Name Traversing a Spiraling Set of Obsidian Stairs~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
~
kitchen~
0
538
AB
Exit
4
~
~
0
529
0
Exit
5
~
~
0
512
0
EndRoom

#ROOM
Vnum 514
Name The Base of the Tower~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
511
0
Exit
2
~
~
0
507
0
EndRoom

#ROOM
Vnum 515
Name Below the Tower~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
cage~
0
519
AB
Exit
3
~
cage~
0
518
AB
Exit
4
~
~
0
512
0
EndRoom

#ROOM
Vnum 516
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
586
ABCFM
Exit
2
~
~
0
559
0
Exit
4
~
~
0
569
0
EndRoom

#ROOM
Vnum 517
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
520
0
Exit
3
~
~
0
586
ABCFM
Exit
4
~
~
0
566
0
EndRoom

#ROOM
Vnum 518
Name The Servants' Quarters~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
521
0
Exit
1
~
~
0
515
AB
Exit
2
~
~
0
522
0
EndRoom

#ROOM
Vnum 519
Name The Servants' Quarters~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
523
0
Exit
2
~
~
0
524
0
Exit
3
~
~
0
515
AB
EndRoom

#ROOM
Vnum 520
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
517
0
Exit
2
~
~
0
526
0
EndRoom

#ROOM
Vnum 521
Name The Servants' Quarters~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
518
0
EndRoom

#ROOM
Vnum 522
Name The Servants' Quarters~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
518
0
EndRoom

#ROOM
Vnum 523
Name The Servants' Quarters~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
519
0
EndRoom

#ROOM
Vnum 524
Name The Servants' Quarters~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
519
0
EndRoom

#ROOM
Vnum 525
Name A Hidden Passage~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
528
0
Exit
5
~
~
0
573
ABMN
EndRoom

#ROOM
Vnum 526
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
520
0
Exit
3
~
~
0
557
0
Exit
4
~
~
0
562
0
EndRoom

#ROOM
Vnum 527
Name A Hidden Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
4
~
~
0
573
ABCFMN
EndRoom

#ROOM
Vnum 528
Name A Hidden Passage~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
594
0
Exit
3
~
~
0
525
0
EndRoom

#ROOM
Vnum 529
Name Traversing a Spiraling Set of Obsidian Stairs~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
chamber~
512
547
ABCFM
Exit
4
~
~
0
530
0
Exit
5
~
~
0
513
0
EndRoom

#ROOM
Vnum 530
Name Traversing a Spiraling Set of Obsidian Stairs~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
library~
546
549
ABCFM
Exit
4
~
~
0
585
0
Exit
5
~
~
0
529
0
EndRoom

#ROOM
Vnum 531
Name A Hidden Passage~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
584
0
Exit
3
~
~
0
532
0
EndRoom

#ROOM
Vnum 532
Name A Hidden Passage~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
531
0
Exit
3
~
~
0
587
0
EndRoom

#ROOM
Vnum 533
Name Cisam's Private Chamber~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
534
0
Exit
2
~
~
0
548
0
EndRoom

#ROOM
Vnum 534
Name Cisam's Private Chamber~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
535
0
Exit
2
~
~
0
533
0
EndRoom

#ROOM
Vnum 535
Name Cisam's Private Chamber~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
544
0
Exit
3
~
~
0
534
0
EndRoom

#ROOM
Vnum 536
Name The Kitchen~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
543
0
Exit
3
~
~
0
537
0
EndRoom

#ROOM
Vnum 537
Name The Kitchen~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
536
0
Exit
2
~
~
0
538
0
EndRoom

#ROOM
Vnum 538
Name The Kitchen~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
537
0
Exit
1
~
~
0
513
AB
Exit
2
~
~
0
539
0
EndRoom

#ROOM
Vnum 539
Name The Kitchen~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
538
0
Exit
1
~
~
0
540
0
EndRoom

#ROOM
Vnum 540
Name The Kitchen~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
541
0
Exit
3
~
~
0
539
0
EndRoom

#ROOM
Vnum 541
Name The Kitchen~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
542
0
Exit
3
~
~
0
540
0
EndRoom

#ROOM
Vnum 542
Name The Kitchen~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
543
0
Exit
2
~
~
0
541
0
EndRoom

#ROOM
Vnum 543
Name The Kitchen~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
542
0
Exit
3
~
~
0
536
0
EndRoom

#ROOM
Vnum 544
Name Cisam's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
545
0
Exit
3
~
~
0
535
0
R ALIAS 544 pull obj~
EndRoom

#ROOM
Vnum 545
Name Cisam's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
544
0
Exit
2
~
~
0
546
0
EndRoom

#ROOM
Vnum 546
Name Cisam's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
545
0
Exit
3
~
~
0
547
0
EndRoom

#ROOM
Vnum 547
Name Cisam's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
529
ABCFM
Exit
1
~
~
0
546
0
Exit
3
~
~
0
548
0
EndRoom

#ROOM
Vnum 548
Name Cisam's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
533
0
Exit
1
~
~
0
547
0
EndRoom

#ROOM
Vnum 549
Name The Library~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
556
0
Exit
2
~
~
0
550
0
Exit
3
~
~
0
530
ABCFM
EndRoom

#ROOM
Vnum 550
Name The Library~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
549
0
Exit
3
~
~
0
551
0
EndRoom

#ROOM
Vnum 551
Name The Library~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
550
0
Exit
3
~
~
0
552
0
EndRoom

#ROOM
Vnum 552
Name The Library~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
553
0
Exit
1
~
~
0
551
0
EndRoom

#ROOM
Vnum 553
Name The Library~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
554
0
Exit
2
~
~
0
552
0
EndRoom

#ROOM
Vnum 554
Name The Library~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
555
0
Exit
2
~
~
0
553
0
EndRoom

#ROOM
Vnum 555
Name The Library~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
556
0
Exit
3
~
~
0
554
0
EndRoom

#ROOM
Vnum 556
Name The Library~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
549
0
Exit
3
~
~
0
555
0
EndRoom

#ROOM
Vnum 557
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
585
ABCFM
Exit
1
~
~
0
526
0
Exit
3
~
~
0
558
0
EndRoom

#ROOM
Vnum 558
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
559
0
Exit
1
~
~
0
557
0
Exit
4
~
~
0
560
0
EndRoom

#ROOM
Vnum 559
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
516
0
Exit
2
~
~
0
558
0
EndRoom

#ROOM
Vnum 560
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
570
0
Exit
1
~
~
0
561
0
Exit
5
~
~
0
558
0
EndRoom

#ROOM
Vnum 561
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
562
0
Exit
2
~
~
0
563
0
Exit
3
~
~
0
560
0
Exit
4
~
~
0
576
0
EndRoom

#ROOM
Vnum 562
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
564
0
Exit
3
~
~
0
561
0
Exit
5
~
~
0
526
0
EndRoom

#ROOM
Vnum 563
Name The Southern Balcony~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
561
0
EndRoom

#ROOM
Vnum 564
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
566
0
Exit
1
~
~
0
565
0
Exit
2
~
~
0
562
0
Exit
4
~
~
0
575
0
EndRoom

#ROOM
Vnum 565
Name The Eastern Balcony~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
~
~
0
564
0
EndRoom

#ROOM
Vnum 566
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
564
0
Exit
3
~
~
0
567
0
Exit
5
~
~
0
517
0
EndRoom

#ROOM
Vnum 567
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
568
0
Exit
1
~
~
0
566
0
Exit
3
~
~
0
569
0
Exit
4
~
~
0
572
0
EndRoom

#ROOM
Vnum 568
Name The Northern Balcony~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
567
0
EndRoom

#ROOM
Vnum 569
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
567
0
Exit
2
~
~
0
570
0
Exit
5
~
~
0
516
0
EndRoom

#ROOM
Vnum 570
Name Lord Mortiveh's Private Chamber~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
569
0
Exit
2
~
~
0
560
0
Exit
3
~
~
0
571
0
Exit
4
~
~
0
574
0
EndRoom

#ROOM
Vnum 571
Name The Western Balcony~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
570
0
EndRoom

#ROOM
Vnum 572
Name The Granite Hallway~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
573
0
Exit
5
~
~
0
567
0
EndRoom

#ROOM
Vnum 573
Name A Strange Intersection~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
572
0
Exit
1
~
~
0
575
0
Exit
2
~
~
0
576
0
Exit
3
~
~
0
574
0
Exit
4
~
trapdoor~
0
525
ABMN
Exit
5
~
chamber~
559
527
ABCFMN
EndRoom

#ROOM
Vnum 574
Name The Granite Hallway~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
573
0
Exit
5
~
~
0
570
0
EndRoom

#ROOM
Vnum 575
Name The Granite Hallway~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
~
~
0
573
0
Exit
5
~
~
0
564
0
EndRoom

#ROOM
Vnum 576
Name The Granite Hallway~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
573
0
Exit
5
~
~
0
561
0
EndRoom

#ROOM
Vnum 577
Name A Hidden Passage~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
594
0
Exit
3
~
~
0
578
0
EndRoom

#ROOM
Vnum 578
Name A Hidden Passage~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
579
0
Exit
1
~
~
0
577
0
EndRoom

#ROOM
Vnum 579
Name A Hidden Passage~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
580
0
Exit
2
~
~
0
578
0
EndRoom

#ROOM
Vnum 580
Name A Hidden Passage~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
581
0
Exit
2
~
~
0
579
0
EndRoom

#ROOM
Vnum 581
Name A Hidden Passage~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
582
0
Exit
3
~
~
0
580
0
EndRoom

#ROOM
Vnum 582
Name A Hidden Passage~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
~
~
0
581
0
Exit
4
~
~
0
583
0
EndRoom

#ROOM
Vnum 583
Name A Hidden Passage~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
584
0
Exit
5
~
~
0
582
0
EndRoom

#ROOM
Vnum 584
Name A Hidden Passage~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
583
0
Exit
2
~
~
0
531
0
EndRoom

#ROOM
Vnum 585
Name Top of the Obsidian Staircase~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
throne~
557
586
ABCFM
Exit
2
~
~
0
557
ABCFM
Exit
5
~
~
0
530
0
EndRoom

#ROOM
Vnum 586
Name The Throne Room~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
586
517
ABCFM
Exit
2
~
~
0
585
ABCFM
Exit
3
~
~
586
516
ABCFM
EndRoom

#ROOM
Vnum 587
Name A Hidden Passage~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
588
0
Exit
1
~
~
0
532
0
EndRoom

#ROOM
Vnum 588
Name A Hidden Passage~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
589
0
Exit
2
~
~
0
587
0
EndRoom

#ROOM
Vnum 589
Name A Hidden Passage~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
590
0
Exit
2
~
~
0
588
0
EndRoom

#ROOM
Vnum 590
Name A Hidden Passage~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
591
0
Exit
3
~
~
0
589
0
EndRoom

#ROOM
Vnum 591
Name A Hidden Passage~
Desc ~
Room_flags 67108868
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
590
0
Exit
4
~
hatch~
0
595
ABCFMN
EndRoom

#ROOM
Vnum 592
Name The Crystal Passage~
Desc ~
Room_flags 4
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
vault~
0
593
ABCFMN
Exit
1
~
~
0
592
AFGIJKLM
Exit
3
~
~
0
592
AFGIJKLM
R ALIAS 592 e~
R ALIAS 592 ea~
R ALIAS 592 eas~
R ALIAS 592 east~
R ALIAS 592 w~
R ALIAS 592 we~
R ALIAS 592 wes~
R ALIAS 592 west~
EndRoom

#ROOM
Vnum 593
Name The Hidden Vault~
Desc ~
Room_flags 4
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
vault~
0
592
ABCFMN
EndRoom

#ROOM
Vnum 594
Name A Hidden Passage~
Desc ~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
528
0
Exit
3
~
~
0
577
0
EndRoom

#ROOM
Vnum 595
Name On Top of the Tower~
Desc ~
Room_flags 67108864
Sector_type 8
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
597
0
Exit
1
~
~
0
598
0
Exit
2
~
~
0
599
0
Exit
3
~
~
0
596
0
Exit
5
~
hatch~
0
591
ABCFMN
EndRoom

#ROOM
Vnum 596
Name On Top of the Tower~
Desc ~
Room_flags 67108864
Sector_type 8
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
595
0
EndRoom

#ROOM
Vnum 597
Name On Top of the Tower~
Desc ~
Room_flags 67108864
Sector_type 8
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
595
0
EndRoom

#ROOM
Vnum 598
Name On Top of the Tower~
Desc ~
Room_flags 67108864
Sector_type 8
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
~
~
0
595
0
EndRoom

#ROOM
Vnum 599
Name On Top of the Tower~
Desc ~
Room_flags 67108864
Sector_type 8
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
595
0
EndRoom

#END



#SPECIALS
S



#RESETS
D 0 501 1 2
D 0 502 3 2
D 0 503 0 2
D 0 505 2 2
D 0 513 3 1
D 0 515 1 1
D 0 515 3 1
D 0 516 1 2
D 0 517 3 2
D 0 518 1 1
D 0 519 3 1
D 0 525 5 1
D 0 527 4 2
D 0 529 2 2
D 0 530 1 2
D 0 538 1 1
D 0 547 0 2
D 0 549 3 2
D 0 557 0 2
D 0 573 4 1
D 0 573 5 2
D 0 585 0 2
D 0 585 2 2
D 0 586 1 2
D 0 586 2 2
D 0 586 3 2
D 0 591 4 2
D 0 592 0 2
D 0 593 2 2
D 0 595 5 2
M 0 501 4 501 2
M 0 501 4 501 2
G 0 501 0
M 0 501 4 503 2
M 0 501 4 503 2
O 0 503 0 504
M 0 513 1 513 1
E 0 513 0 23
G 0 512 0
M 0 515 9 518 3
M 0 515 9 518 3
M 0 515 9 518 3
M 0 516 9 519 3
M 0 516 9 519 3
M 0 516 9 519 3
M 0 515 9 521 3
M 0 515 9 521 3
M 0 515 9 521 3
M 0 515 9 522 3
M 0 515 9 522 3
M 0 515 9 522 3
M 0 516 9 523 3
M 0 516 9 523 3
M 0 516 9 523 3
M 0 516 9 524 3
M 0 516 9 524 3
M 0 516 9 524 3
O 0 526 0 527
O 0 530 0 530
M 0 538 8 536 1
M 0 538 8 537 1
M 0 538 8 538 1
M 0 538 8 539 1
M 0 538 8 540 1
M 0 538 8 541 1
M 0 538 8 542 1
M 0 538 8 543 1
O 0 544 0 544
O 0 555 0 549
P 0 554 8 555 1
P 0 553 8 555 1
P 0 552 8 555 1
P 0 556 8 555 1
O 0 555 0 550
P 0 556 8 555 1
P 0 553 8 555 1
P 0 552 8 555 1
P 0 554 8 555 1
O 0 555 0 551
P 0 554 8 555 1
P 0 553 8 555 1
P 0 552 8 555 1
P 0 556 8 555 1
O 0 555 0 552
P 0 557 8 555 1
P 0 554 8 555 1
P 0 553 8 555 1
P 0 552 8 555 1
O 0 555 0 553
P 0 556 8 555 1
P 0 554 8 555 1
P 0 552 8 555 1
P 0 553 8 555 1
O 0 555 0 554
P 0 552 8 555 1
P 0 553 8 555 1
P 0 554 8 555 1
P 0 556 8 555 1
O 0 555 0 555
P 0 556 8 555 1
P 0 554 8 555 1
P 0 553 8 555 1
P 0 552 8 555 1
O 0 555 0 556
P 0 552 8 555 1
P 0 553 8 555 1
P 0 554 8 555 1
P 0 556 8 555 1
O 0 558 0 558
P 0 559 1 558 1
M 0 586 10 586 1
S



#SHOPS
0



#MOBPROGS
#586
MOB echo Lord Mortiveh throws his hands in the air and swirling inferno explodes in front of you.
MOB echo Something falls from his pocket as he steps into the abyss, which closes behind him.
MOB oload 586
drop emblem
MOB goto 599
MOB mload 599
MOB oload 599
give key lord
MOB goto 499
sing
~
#599
MOB echo Lord Mortiveh's corpse vanishes before hitting the ground.
MOB goto 527
~
#0

#OBJPROGS
#500
OBJ echoaround $n $n flips through another page in some of Davion's dirty old porn.
OBJ echoat $n You flip through another page in some of Davion's dirty old porn.
~
#501
obj echoat $n {YA massive burst of psychedelic colors explodes from your body as Iliantra surrounds you.{x
obj echoaround $n {YA massive burst of psychedelic colors explodes from $n's body as Iliantra surrounds $m.{x
~
#513
if objhere barrier
 OBJ echo A bright flash momentarily blinds you as the barrier shatters into millions of tiny energy particales.
 OBJ purge barrier
 OBJ purge $i
else
 OBJ echoat $q You cannot do that here.
endif
~
#514
if wears $n staff wizardry
 OBJ remember $n
 OBJ CALL 513
else
 OBJ echoat $n You are not holding or wearing that item.
endif
~
#525
if room $q == 597
 OBJ echoat $q You peer into the looking-glass and decipher the inscription.
 OBJ echoaround $q $q peers into the looking-glass and deciphers the inscription.
 OBj echoat $q You begin to enchant the strange words and a bolt of lightning suddenly strikes the tower.
 OBj echoaround $q $e begins to enchant the strange words and a bolt of lightning suddenly strikes the tower.
 OBJ oload 527 1
 OBJ otransfer portal 527
 OBJ echo $I crumbles to dust.
 OBJ purge $i
else
 OBJ echoat $q You peer into the looking-glass and see nothing.
endif
~
#526
if wears $n strange looking glass
 OBJ REMEMBER $n
 OBJ CALL 525
else
 OBJ echoat $n You are not wearing or holding that item.
endif
~
#530
OBJ echoat $n $I glows brightly, preventing you from continuing any further.
~
#545
OBj echoat $n The rope disintigrates as you remove a key from the end of it.
OBJ echoaround $n The rope disintigrates as $n removes a key from the end of it.
OBJ oload 546
OBJ purge $i
~
#599
OBJ echo $I crumbles to dust.
OBJ purge $i
~
#0

#ROOMPROGS
#499
ROOM purge
ROOM echo The room has been purged.
~
#504
if objexists shiny metal key
 ROOM echoat $n Nothing happens.
else
 ROOM echo You here the clashing of metal as something falls from a tiny hole in the ceiling...
 ROOM oload 504 1
endif
~
#544
if objexists libkey key
 ROOM echoat $n Nothing happens.
else
 if objexists ropekey rope
  ROOM echoat $n Nothing happens.
 else
  ROOM echoat $n You pull on the rope and it falls to the ground.
  ROOM echoaround $n $n pulls on the rope and it falls to the ground.
  ROOM purge rope1st 
  ROOM oload 545 1
endif
~
#592
ROOM echoat $n You try to proceed but the crystal wall blocks your path.
ROOM damage $n 99 101
~
#0

#$