#AREADATA Name Obsidian Tower~ Builders Exodus~ VNUMs 499 599 Credits Exodus~ Security 5 Continent 0 End #MOBILESNEW #MOB Vnum 500 Name test dummy~ Short a test dummy~ Long A dummy is waiting for its next test. ~ Description ~ Race doll~ Act_flags A Aff 0 Align 0 Group 0 Level 0 Hitroll 0 Hit_dice 0d0+0 Mana_dice 0d0+0 Dam_dice 0d0+0 Dam_type none Armor 0 0 0 0 Clevel0 Cability 0 Off 0 Imm 0 Res ES Vuln GHJKO Start_pos stand Default_pos stand Sex none Wealth 0 Form EJMc Parts ABCGHK Size medium Material unknown EndMob #MOB Vnum 501 Name guard man~ Short a tower guard~ Long A muscular man stands guard before the tower entrance. ~ Description ~ Race human~ Act_flags ABFGT Aff DJ Align 0 Group 0 Level 50 Hitroll 50 Hit_dice 10d169+920 Mana_dice 0d0+0 Dam_dice 5d10+25 Dam_type slash Armor -21 -21 -21 -5 Clevel0 Cability 0 Off 0 Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 100 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown EndMob #MOB Vnum 513 Name cisam assistant man~ Short Cisam~ Long You sense a malevolent presence lurking through the area. ~ Description ~ Race human~ Act_flags AFQR Aff BCDGJTZ Align -1000 Group 0 Level 35 Hitroll 10 Hit_dice 10d61+416 Mana_dice 35d10+100 Dam_dice 4d5+10 Dam_type magic Armor -12 -12 -12 -1 Clevel0 Cability 0 Off 0 Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 75 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown EndMob #MOB Vnum 515 Name man servant~ Short a servent~ Long A starved man in torn robes moans in agony. ~ Description ~ Race human~ Act_flags A Aff 0 Align 0 Group 0 Level 20 Hitroll 10 Hit_dice 7d40+250 Mana_dice 0d0+0 Dam_dice 4d5+10 Dam_type punch Armor -2 -2 -2 4 Clevel0 Cability 0 Off 0 Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown EndMob #MOB Vnum 516 Name female servant~ Short a servant~ Long A female servant in torn robes weeps in the corner. ~ Description ~ Race human~ Act_flags A Aff 0 Align 0 Group 0 Level 20 Hitroll 10 Hit_dice 7d20+250 Mana_dice 0d0+0 Dam_dice 4d5+10 Dam_type scratch Armor 0 0 0 0 Clevel0 Cability 0 Off 0 Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown EndMob #MOB Vnum 538 Name cook~ Short a cook~ Long One of Lord Mortiveh's personal cooks seems to be preparing something. ~ Description ~ Race human~ Act_flags AT Aff 0 Align 0 Group 0 Level 25 Hitroll 10 Hit_dice 8d35+360 Mana_dice 0d0+0 Dam_dice 5d5+13 Dam_type none Armor -12 -12 -12 -1 Clevel0 Cability 0 Off 0 Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 10 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown EndMob #MOB Vnum 586 Name firstlord lord mortiveh~ Short Lord Mortiveh~ Long Lord Mortiveh sits upon a large golden throne. ~ Description ~ Race human~ Act_flags ABFGQR Aff 0 Align -1000 Group 0 Level 65 Hitroll 0 Hit_dice 12d250+1100 Mana_dice 65d20+100 Dam_dice 7d15+35 Dam_type magic Armor -30 -30 -30 -10 Clevel0 Cability 5 Off 0 Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 1000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown MobTrig HPCNT 586 35~ EndMob #MOB Vnum 599 Name secondlord lord mortiveh~ Short Lord Mortiveh~ Long Lord Mortiveh awaits another challenge from those who defile him. ~ Description ~ Race human~ Act_flags ABFGQR Aff H Align -1000 Group 0 Level 65 Hitroll 10 Hit_dice 12d250+1100 Mana_dice 65d20+100 Dam_dice 7d15+35 Dam_type magic Armor -30 -30 -30 -10 Clevel0 Cability 5 Off 0 Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 1000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown MobTrig DEATH 599 100~ EndMob #END #OBJECTSNEW #OBJ Vnum 500 Name page porn~ Short some of Davion's dirty old porn~ Desc Some of Davion's dirty old porn collects dust in the corner.~ Material 0 Item_type trash Extra 0 Extra2 0 Wear AO Values 0 0 0 0 0 Level 103 Weight 0 Cost 1000000000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P Oprg ALIAS 500 turn obj~ EndObj #OBJ Vnum 501 Name rusted iron key~ Short a rusted iron key~ Desc A rusted iron key lies on the ground.~ Material 0 Item_type key Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 502 Name wrath ruby~ Short the wrath of Exodus, encased in a brightly glowing ruby~ Desc A bright ruby lies on the ground.~ Material 0 Item_type treasure Extra 0 Extra2 0 Wear AB Values 0 0 0 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 503 Name lever~ Short a small lever~ Desc A small lever has been built into the western wall.~ Material 0 Item_type trash Extra 0 Extra2 0 Wear 0 Values 0 0 0 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 504 Name shiny metal key~ Short a shiny metal key~ Desc A shiny metal key lies on the ground.~ Material 0 Item_type key Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 1 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 512 Name long brittle key~ Short a long brittle key~ Desc A long brittle key lies on the ground.~ Material 0 Item_type key Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 513 Name staff wizardry~ Short the short staff of wizardry~ Desc A short staff of black marble hums quietly.~ Material 0 Item_type key Extra BCEFGPa Extra2 0 Wear ANO Values 0 0 0 0 0 Level 1 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P Oprg ALIAS 514 use obj~ EndObj #OBJ Vnum 526 Name strange looking glass~ Short a strange looking-glass~ Desc A strange looking-glass hovers slightly above the ground, emitting a magical aura.~ Material 0 Item_type trash Extra 0 Extra2 0 Wear AO Values 0 0 0 0 0 Level 10 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P Oprg ALIAS 526 examine obj~ EndObj #OBJ Vnum 527 Name portal~ Short a strange portal~ Desc A strange portal has been constructed in the center of the chamber.~ Material 0 Item_type portal Extra 0 Extra2 0 Wear 0 Values A 0 0 EGJ 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 530 Name barrier~ Short a magical barrier~ Desc A magical barrier blocks the staircase above.~ Material 0 Item_type trash Extra 0 Extra2 0 Wear 0 Values 0 0 0 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P Oprg ALIAS 530 up~ Oprg ALIAS 530 u~ EndObj #OBJ Vnum 544 Name rope1st rope~ Short a rope~ Desc A long rope hangs from a hole in the ceiling.~ Material 0 Item_type trash Extra 0 Extra2 0 Wear 0 Values 0 0 0 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 545 Name ropekey rope~ Short a long rope~ Desc A long rope with something shiny is coiled on the ground.~ Material 0 Item_type key Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P Oprg ALIAS 545 detatch~ EndObj #OBJ Vnum 546 Name libkey key~ Short the library key~ Desc A long wooden key lies on the ground.~ Material 0 Item_type key Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 1 Weight 1 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 552 Name yellow book~ Short a thick yellow book~ Desc A thick yellow book collects dust on the ground.~ Material 0 Item_type trash Extra 0 Extra2 0 Wear AO Values 0 0 0 0 0 Level 1 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 553 Name green book~ Short a thin green book~ Desc A thin green book collects dust on the ground.~ Material 0 Item_type trash Extra 0 Extra2 0 Wear AO Values 0 0 0 0 0 Level 1 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 554 Name blue book~ Short a small blue book~ Desc A small blue book collects dust on the ground.~ Material 0 Item_type trash Extra 0 Extra2 0 Wear AO Values 0 0 0 0 0 Level 1 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 555 Name bookshelf~ Short a bookshelf~ Desc A large bookshelf has been placed against the wall.~ Material 0 Item_type container Extra 0 Extra2 0 Wear 0 Values 500 0 0 5 0 Level 0 Weight 1 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 556 Name red book~ Short a large red book~ Desc A large red book collects dust on the ground.~ Material 0 Item_type trash Extra 0 Extra2 0 Wear AO Values 0 0 0 0 0 Level 1 Weight 1 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 557 Name red book~ Short a large red book~ Desc A large red book collects dust on the ground.~ Material 0 Item_type key Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 20 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 558 Name distortion~ Short a strange distortion~ Desc There seems to be a strange distortion in the area.~ Material 0 Item_type container Extra 0 Extra2 0 Wear 0 Values 1 0 0 1 1 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 559 Name key iliantra~ Short an emerald key inscribed 'Iliantra'~ Desc An emerald key with an odd inscription glows with a heavenly light.~ Material 0 Item_type key Extra P Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 1 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 586 Name medallion jewel emblem~ Short a jewel encrusted emblem~ Desc A jewel encrusted emblem seems to have been left behind.~ Material 0 Item_type key Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 20 Weight 0 Cost 10000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 599 Name key exodus~ Short a crystal key inscribed 'Exodus'~ Desc A crystal key with an odd inscription glows with a heavenly light.~ Material 0 Item_type key Extra P Extra2 0 Wear A Values 0 0 0 0 0 Level 10 Weight 1 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P Oprg ACT 599 unlock~ EndObj #END #ROOMSNEW #ROOM Vnum 499 Name Purge Room~ Desc ~ Room_flags 4 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 499 0 Exit 1 ~ ~ 0 499 0 Exit 2 ~ ~ 0 499 0 Exit 3 ~ ~ 0 499 0 Exit 4 ~ ~ 0 499 0 Exit 5 ~ ~ 0 499 0 R ACT 499 sing~ EndRoom #ROOM Vnum 500 Name A Large Clearing in the Forest~ Desc The winding forest path comes to a large clearing of treestumps and small burrows. It seems as though this was once part of the great forest, however, now destroyed. Nearby to the northeast, a large obsidian tower pierces the sky, while a much smaller tower can be seen to the east. ~ Room_flags 67108864 Sector_type 2 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 501 0 EndRoom #ROOM Vnum 501 Name Before the Tower Grounds~ Desc ~ Room_flags 67108864 Sector_type 2 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 503 0 Exit 1 ~ tower~ 501 502 ABCFM Exit 3 ~ ~ 0 500 0 EndRoom #ROOM Vnum 502 Name A Small Guard Tower~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ 0 501 ABCFM Exit 4 ~ ~ 0 504 0 EndRoom #ROOM Vnum 503 Name A Large Gate Blocking the Entrance~ Desc ~ Room_flags 67108864 Sector_type 8 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ gate~ 504 505 ABCFM Exit 2 ~ ~ 0 501 0 EndRoom #ROOM Vnum 504 Name A Small Guard Tower~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 5 ~ ~ 0 502 0 R ALIAS 504 pull obj~ EndRoom #ROOM Vnum 505 Name An Obsidian Foyer~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 509 0 Exit 2 ~ gate~ 0 503 ABCFM Exit 3 ~ ~ 0 506 0 EndRoom #ROOM Vnum 506 Name The Base of the Tower~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 507 0 Exit 1 ~ ~ 0 505 0 EndRoom #ROOM Vnum 507 Name The Base of the Tower~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 514 0 Exit 2 ~ ~ 0 506 0 EndRoom #ROOM Vnum 508 Name The Base of the Tower~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 510 0 Exit 2 ~ ~ 0 509 0 EndRoom #ROOM Vnum 509 Name The Base of the Tower~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 508 0 Exit 3 ~ ~ 0 505 0 EndRoom #ROOM Vnum 510 Name The Base of the Tower~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 508 0 Exit 3 ~ ~ 0 511 0 EndRoom #ROOM Vnum 511 Name The Base of the Tower~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 510 0 Exit 2 ~ ~ 0 512 0 Exit 3 ~ ~ 0 514 0 EndRoom #ROOM Vnum 512 Name Bottom of the Obsidian Staircase~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 511 0 Exit 4 ~ ~ 0 513 0 Exit 5 ~ ~ 0 515 0 EndRoom #ROOM Vnum 513 Name Traversing a Spiraling Set of Obsidian Stairs~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ kitchen~ 0 538 AB Exit 4 ~ ~ 0 529 0 Exit 5 ~ ~ 0 512 0 EndRoom #ROOM Vnum 514 Name The Base of the Tower~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 511 0 Exit 2 ~ ~ 0 507 0 EndRoom #ROOM Vnum 515 Name Below the Tower~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ cage~ 0 519 AB Exit 3 ~ cage~ 0 518 AB Exit 4 ~ ~ 0 512 0 EndRoom #ROOM Vnum 516 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 586 ABCFM Exit 2 ~ ~ 0 559 0 Exit 4 ~ ~ 0 569 0 EndRoom #ROOM Vnum 517 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 520 0 Exit 3 ~ ~ 0 586 ABCFM Exit 4 ~ ~ 0 566 0 EndRoom #ROOM Vnum 518 Name The Servants' Quarters~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 521 0 Exit 1 ~ ~ 0 515 AB Exit 2 ~ ~ 0 522 0 EndRoom #ROOM Vnum 519 Name The Servants' Quarters~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 523 0 Exit 2 ~ ~ 0 524 0 Exit 3 ~ ~ 0 515 AB EndRoom #ROOM Vnum 520 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 517 0 Exit 2 ~ ~ 0 526 0 EndRoom #ROOM Vnum 521 Name The Servants' Quarters~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 518 0 EndRoom #ROOM Vnum 522 Name The Servants' Quarters~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 518 0 EndRoom #ROOM Vnum 523 Name The Servants' Quarters~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 519 0 EndRoom #ROOM Vnum 524 Name The Servants' Quarters~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 519 0 EndRoom #ROOM Vnum 525 Name A Hidden Passage~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 528 0 Exit 5 ~ ~ 0 573 ABMN EndRoom #ROOM Vnum 526 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 520 0 Exit 3 ~ ~ 0 557 0 Exit 4 ~ ~ 0 562 0 EndRoom #ROOM Vnum 527 Name A Hidden Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 ~ ~ 0 573 ABCFMN EndRoom #ROOM Vnum 528 Name A Hidden Passage~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 594 0 Exit 3 ~ ~ 0 525 0 EndRoom #ROOM Vnum 529 Name Traversing a Spiraling Set of Obsidian Stairs~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ chamber~ 512 547 ABCFM Exit 4 ~ ~ 0 530 0 Exit 5 ~ ~ 0 513 0 EndRoom #ROOM Vnum 530 Name Traversing a Spiraling Set of Obsidian Stairs~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ library~ 546 549 ABCFM Exit 4 ~ ~ 0 585 0 Exit 5 ~ ~ 0 529 0 EndRoom #ROOM Vnum 531 Name A Hidden Passage~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 584 0 Exit 3 ~ ~ 0 532 0 EndRoom #ROOM Vnum 532 Name A Hidden Passage~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 531 0 Exit 3 ~ ~ 0 587 0 EndRoom #ROOM Vnum 533 Name Cisam's Private Chamber~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 534 0 Exit 2 ~ ~ 0 548 0 EndRoom #ROOM Vnum 534 Name Cisam's Private Chamber~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 535 0 Exit 2 ~ ~ 0 533 0 EndRoom #ROOM Vnum 535 Name Cisam's Private Chamber~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 544 0 Exit 3 ~ ~ 0 534 0 EndRoom #ROOM Vnum 536 Name The Kitchen~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 543 0 Exit 3 ~ ~ 0 537 0 EndRoom #ROOM Vnum 537 Name The Kitchen~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 536 0 Exit 2 ~ ~ 0 538 0 EndRoom #ROOM Vnum 538 Name The Kitchen~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 537 0 Exit 1 ~ ~ 0 513 AB Exit 2 ~ ~ 0 539 0 EndRoom #ROOM Vnum 539 Name The Kitchen~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 538 0 Exit 1 ~ ~ 0 540 0 EndRoom #ROOM Vnum 540 Name The Kitchen~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 541 0 Exit 3 ~ ~ 0 539 0 EndRoom #ROOM Vnum 541 Name The Kitchen~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 542 0 Exit 3 ~ ~ 0 540 0 EndRoom #ROOM Vnum 542 Name The Kitchen~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 543 0 Exit 2 ~ ~ 0 541 0 EndRoom #ROOM Vnum 543 Name The Kitchen~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 542 0 Exit 3 ~ ~ 0 536 0 EndRoom #ROOM Vnum 544 Name Cisam's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 545 0 Exit 3 ~ ~ 0 535 0 R ALIAS 544 pull obj~ EndRoom #ROOM Vnum 545 Name Cisam's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 544 0 Exit 2 ~ ~ 0 546 0 EndRoom #ROOM Vnum 546 Name Cisam's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 545 0 Exit 3 ~ ~ 0 547 0 EndRoom #ROOM Vnum 547 Name Cisam's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 529 ABCFM Exit 1 ~ ~ 0 546 0 Exit 3 ~ ~ 0 548 0 EndRoom #ROOM Vnum 548 Name Cisam's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 533 0 Exit 1 ~ ~ 0 547 0 EndRoom #ROOM Vnum 549 Name The Library~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 556 0 Exit 2 ~ ~ 0 550 0 Exit 3 ~ ~ 0 530 ABCFM EndRoom #ROOM Vnum 550 Name The Library~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 549 0 Exit 3 ~ ~ 0 551 0 EndRoom #ROOM Vnum 551 Name The Library~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 550 0 Exit 3 ~ ~ 0 552 0 EndRoom #ROOM Vnum 552 Name The Library~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 553 0 Exit 1 ~ ~ 0 551 0 EndRoom #ROOM Vnum 553 Name The Library~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 554 0 Exit 2 ~ ~ 0 552 0 EndRoom #ROOM Vnum 554 Name The Library~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 555 0 Exit 2 ~ ~ 0 553 0 EndRoom #ROOM Vnum 555 Name The Library~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 556 0 Exit 3 ~ ~ 0 554 0 EndRoom #ROOM Vnum 556 Name The Library~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 549 0 Exit 3 ~ ~ 0 555 0 EndRoom #ROOM Vnum 557 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 585 ABCFM Exit 1 ~ ~ 0 526 0 Exit 3 ~ ~ 0 558 0 EndRoom #ROOM Vnum 558 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 559 0 Exit 1 ~ ~ 0 557 0 Exit 4 ~ ~ 0 560 0 EndRoom #ROOM Vnum 559 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 516 0 Exit 2 ~ ~ 0 558 0 EndRoom #ROOM Vnum 560 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 570 0 Exit 1 ~ ~ 0 561 0 Exit 5 ~ ~ 0 558 0 EndRoom #ROOM Vnum 561 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 562 0 Exit 2 ~ ~ 0 563 0 Exit 3 ~ ~ 0 560 0 Exit 4 ~ ~ 0 576 0 EndRoom #ROOM Vnum 562 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 564 0 Exit 3 ~ ~ 0 561 0 Exit 5 ~ ~ 0 526 0 EndRoom #ROOM Vnum 563 Name The Southern Balcony~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 561 0 EndRoom #ROOM Vnum 564 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 566 0 Exit 1 ~ ~ 0 565 0 Exit 2 ~ ~ 0 562 0 Exit 4 ~ ~ 0 575 0 EndRoom #ROOM Vnum 565 Name The Eastern Balcony~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ 0 564 0 EndRoom #ROOM Vnum 566 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 564 0 Exit 3 ~ ~ 0 567 0 Exit 5 ~ ~ 0 517 0 EndRoom #ROOM Vnum 567 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 568 0 Exit 1 ~ ~ 0 566 0 Exit 3 ~ ~ 0 569 0 Exit 4 ~ ~ 0 572 0 EndRoom #ROOM Vnum 568 Name The Northern Balcony~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 567 0 EndRoom #ROOM Vnum 569 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 567 0 Exit 2 ~ ~ 0 570 0 Exit 5 ~ ~ 0 516 0 EndRoom #ROOM Vnum 570 Name Lord Mortiveh's Private Chamber~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 569 0 Exit 2 ~ ~ 0 560 0 Exit 3 ~ ~ 0 571 0 Exit 4 ~ ~ 0 574 0 EndRoom #ROOM Vnum 571 Name The Western Balcony~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 570 0 EndRoom #ROOM Vnum 572 Name The Granite Hallway~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 573 0 Exit 5 ~ ~ 0 567 0 EndRoom #ROOM Vnum 573 Name A Strange Intersection~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 572 0 Exit 1 ~ ~ 0 575 0 Exit 2 ~ ~ 0 576 0 Exit 3 ~ ~ 0 574 0 Exit 4 ~ trapdoor~ 0 525 ABMN Exit 5 ~ chamber~ 559 527 ABCFMN EndRoom #ROOM Vnum 574 Name The Granite Hallway~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 573 0 Exit 5 ~ ~ 0 570 0 EndRoom #ROOM Vnum 575 Name The Granite Hallway~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ 0 573 0 Exit 5 ~ ~ 0 564 0 EndRoom #ROOM Vnum 576 Name The Granite Hallway~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 573 0 Exit 5 ~ ~ 0 561 0 EndRoom #ROOM Vnum 577 Name A Hidden Passage~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 594 0 Exit 3 ~ ~ 0 578 0 EndRoom #ROOM Vnum 578 Name A Hidden Passage~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 579 0 Exit 1 ~ ~ 0 577 0 EndRoom #ROOM Vnum 579 Name A Hidden Passage~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 580 0 Exit 2 ~ ~ 0 578 0 EndRoom #ROOM Vnum 580 Name A Hidden Passage~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 581 0 Exit 2 ~ ~ 0 579 0 EndRoom #ROOM Vnum 581 Name A Hidden Passage~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 582 0 Exit 3 ~ ~ 0 580 0 EndRoom #ROOM Vnum 582 Name A Hidden Passage~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ 0 581 0 Exit 4 ~ ~ 0 583 0 EndRoom #ROOM Vnum 583 Name A Hidden Passage~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 584 0 Exit 5 ~ ~ 0 582 0 EndRoom #ROOM Vnum 584 Name A Hidden Passage~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 583 0 Exit 2 ~ ~ 0 531 0 EndRoom #ROOM Vnum 585 Name Top of the Obsidian Staircase~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ throne~ 557 586 ABCFM Exit 2 ~ ~ 0 557 ABCFM Exit 5 ~ ~ 0 530 0 EndRoom #ROOM Vnum 586 Name The Throne Room~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 586 517 ABCFM Exit 2 ~ ~ 0 585 ABCFM Exit 3 ~ ~ 586 516 ABCFM EndRoom #ROOM Vnum 587 Name A Hidden Passage~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 588 0 Exit 1 ~ ~ 0 532 0 EndRoom #ROOM Vnum 588 Name A Hidden Passage~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 589 0 Exit 2 ~ ~ 0 587 0 EndRoom #ROOM Vnum 589 Name A Hidden Passage~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 590 0 Exit 2 ~ ~ 0 588 0 EndRoom #ROOM Vnum 590 Name A Hidden Passage~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 591 0 Exit 3 ~ ~ 0 589 0 EndRoom #ROOM Vnum 591 Name A Hidden Passage~ Desc ~ Room_flags 67108868 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 590 0 Exit 4 ~ hatch~ 0 595 ABCFMN EndRoom #ROOM Vnum 592 Name The Crystal Passage~ Desc ~ Room_flags 4 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ vault~ 0 593 ABCFMN Exit 1 ~ ~ 0 592 AFGIJKLM Exit 3 ~ ~ 0 592 AFGIJKLM R ALIAS 592 e~ R ALIAS 592 ea~ R ALIAS 592 eas~ R ALIAS 592 east~ R ALIAS 592 w~ R ALIAS 592 we~ R ALIAS 592 wes~ R ALIAS 592 west~ EndRoom #ROOM Vnum 593 Name The Hidden Vault~ Desc ~ Room_flags 4 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ vault~ 0 592 ABCFMN EndRoom #ROOM Vnum 594 Name A Hidden Passage~ Desc ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 528 0 Exit 3 ~ ~ 0 577 0 EndRoom #ROOM Vnum 595 Name On Top of the Tower~ Desc ~ Room_flags 67108864 Sector_type 8 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 597 0 Exit 1 ~ ~ 0 598 0 Exit 2 ~ ~ 0 599 0 Exit 3 ~ ~ 0 596 0 Exit 5 ~ hatch~ 0 591 ABCFMN EndRoom #ROOM Vnum 596 Name On Top of the Tower~ Desc ~ Room_flags 67108864 Sector_type 8 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 595 0 EndRoom #ROOM Vnum 597 Name On Top of the Tower~ Desc ~ Room_flags 67108864 Sector_type 8 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 595 0 EndRoom #ROOM Vnum 598 Name On Top of the Tower~ Desc ~ Room_flags 67108864 Sector_type 8 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ 0 595 0 EndRoom #ROOM Vnum 599 Name On Top of the Tower~ Desc ~ Room_flags 67108864 Sector_type 8 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 595 0 EndRoom #END #SPECIALS S #RESETS D 0 501 1 2 D 0 502 3 2 D 0 503 0 2 D 0 505 2 2 D 0 513 3 1 D 0 515 1 1 D 0 515 3 1 D 0 516 1 2 D 0 517 3 2 D 0 518 1 1 D 0 519 3 1 D 0 525 5 1 D 0 527 4 2 D 0 529 2 2 D 0 530 1 2 D 0 538 1 1 D 0 547 0 2 D 0 549 3 2 D 0 557 0 2 D 0 573 4 1 D 0 573 5 2 D 0 585 0 2 D 0 585 2 2 D 0 586 1 2 D 0 586 2 2 D 0 586 3 2 D 0 591 4 2 D 0 592 0 2 D 0 593 2 2 D 0 595 5 2 M 0 501 4 501 2 M 0 501 4 501 2 G 0 501 0 M 0 501 4 503 2 M 0 501 4 503 2 O 0 503 0 504 M 0 513 1 513 1 E 0 513 0 23 G 0 512 0 M 0 515 9 518 3 M 0 515 9 518 3 M 0 515 9 518 3 M 0 516 9 519 3 M 0 516 9 519 3 M 0 516 9 519 3 M 0 515 9 521 3 M 0 515 9 521 3 M 0 515 9 521 3 M 0 515 9 522 3 M 0 515 9 522 3 M 0 515 9 522 3 M 0 516 9 523 3 M 0 516 9 523 3 M 0 516 9 523 3 M 0 516 9 524 3 M 0 516 9 524 3 M 0 516 9 524 3 O 0 526 0 527 O 0 530 0 530 M 0 538 8 536 1 M 0 538 8 537 1 M 0 538 8 538 1 M 0 538 8 539 1 M 0 538 8 540 1 M 0 538 8 541 1 M 0 538 8 542 1 M 0 538 8 543 1 O 0 544 0 544 O 0 555 0 549 P 0 554 8 555 1 P 0 553 8 555 1 P 0 552 8 555 1 P 0 556 8 555 1 O 0 555 0 550 P 0 556 8 555 1 P 0 553 8 555 1 P 0 552 8 555 1 P 0 554 8 555 1 O 0 555 0 551 P 0 554 8 555 1 P 0 553 8 555 1 P 0 552 8 555 1 P 0 556 8 555 1 O 0 555 0 552 P 0 557 8 555 1 P 0 554 8 555 1 P 0 553 8 555 1 P 0 552 8 555 1 O 0 555 0 553 P 0 556 8 555 1 P 0 554 8 555 1 P 0 552 8 555 1 P 0 553 8 555 1 O 0 555 0 554 P 0 552 8 555 1 P 0 553 8 555 1 P 0 554 8 555 1 P 0 556 8 555 1 O 0 555 0 555 P 0 556 8 555 1 P 0 554 8 555 1 P 0 553 8 555 1 P 0 552 8 555 1 O 0 555 0 556 P 0 552 8 555 1 P 0 553 8 555 1 P 0 554 8 555 1 P 0 556 8 555 1 O 0 558 0 558 P 0 559 1 558 1 M 0 586 10 586 1 S #SHOPS 0 #MOBPROGS #586 MOB echo Lord Mortiveh throws his hands in the air and swirling inferno explodes in front of you. MOB echo Something falls from his pocket as he steps into the abyss, which closes behind him. MOB oload 586 drop emblem MOB goto 599 MOB mload 599 MOB oload 599 give key lord MOB goto 499 sing ~ #599 MOB echo Lord Mortiveh's corpse vanishes before hitting the ground. MOB goto 527 ~ #0 #OBJPROGS #500 OBJ echoaround $n $n flips through another page in some of Davion's dirty old porn. OBJ echoat $n You flip through another page in some of Davion's dirty old porn. ~ #501 obj echoat $n {YA massive burst of psychedelic colors explodes from your body as Iliantra surrounds you.{x obj echoaround $n {YA massive burst of psychedelic colors explodes from $n's body as Iliantra surrounds $m.{x ~ #513 if objhere barrier OBJ echo A bright flash momentarily blinds you as the barrier shatters into millions of tiny energy particales. OBJ purge barrier OBJ purge $i else OBJ echoat $q You cannot do that here. endif ~ #514 if wears $n staff wizardry OBJ remember $n OBJ CALL 513 else OBJ echoat $n You are not holding or wearing that item. endif ~ #525 if room $q == 597 OBJ echoat $q You peer into the looking-glass and decipher the inscription. OBJ echoaround $q $q peers into the looking-glass and deciphers the inscription. OBj echoat $q You begin to enchant the strange words and a bolt of lightning suddenly strikes the tower. OBj echoaround $q $e begins to enchant the strange words and a bolt of lightning suddenly strikes the tower. OBJ oload 527 1 OBJ otransfer portal 527 OBJ echo $I crumbles to dust. OBJ purge $i else OBJ echoat $q You peer into the looking-glass and see nothing. endif ~ #526 if wears $n strange looking glass OBJ REMEMBER $n OBJ CALL 525 else OBJ echoat $n You are not wearing or holding that item. endif ~ #530 OBJ echoat $n $I glows brightly, preventing you from continuing any further. ~ #545 OBj echoat $n The rope disintigrates as you remove a key from the end of it. OBJ echoaround $n The rope disintigrates as $n removes a key from the end of it. OBJ oload 546 OBJ purge $i ~ #599 OBJ echo $I crumbles to dust. OBJ purge $i ~ #0 #ROOMPROGS #499 ROOM purge ROOM echo The room has been purged. ~ #504 if objexists shiny metal key ROOM echoat $n Nothing happens. else ROOM echo You here the clashing of metal as something falls from a tiny hole in the ceiling... ROOM oload 504 1 endif ~ #544 if objexists libkey key ROOM echoat $n Nothing happens. else if objexists ropekey rope ROOM echoat $n Nothing happens. else ROOM echoat $n You pull on the rope and it falls to the ground. ROOM echoaround $n $n pulls on the rope and it falls to the ground. ROOM purge rope1st ROOM oload 545 1 endif ~ #592 ROOM echoat $n You try to proceed but the crystal wall blocks your path. ROOM damage $n 99 101 ~ #0 #$