/***************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* In order to use any part of this Merc Diku Mud, you must comply with *
* both the original Diku license in 'license.doc' as well the Merc *
* license in 'license.txt'. In particular, you may not remove either of *
* these copyright notices. *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
***************************************************************************/
/***************************************************************************
* ROM 2.4 is copyright 1993-1996 Russ Taylor *
* ROM has been brought to you by the ROM consortium *
* Russ Taylor (rtaylor@efn.org) *
* Gabrielle Taylor *
* Brian Moore (zump@rom.org) *
* By using this code, you have agreed to follow the terms of the *
* ROM license, in the file Rom24/doc/rom.license *
***************************************************************************/
#if defined(macintosh)
#include <types.h>
#include <time.h>
#else
#include <sys/types.h>
#include <sys/time.h>
#endif
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "merc.h"
#include "utils.h"
#include "tables.h"
int flag_lookup
args((const char *name, const struct flag_type * flag_table));
void do_flag(CHAR_DATA * ch, char *argument)
{
char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH],
arg3[MAX_INPUT_LENGTH];
char word[MAX_INPUT_LENGTH];
CHAR_DATA *victim;
long *flag, old = 0, new = 0, marked = 0, pos;
char type;
const struct flag_type *flag_table;
argument = one_argument(argument, arg1);
argument = one_argument(argument, arg2);
argument = one_argument(argument, arg3);
type = argument[0];
if (type == '=' || type == '-' || type == '+')
argument = one_argument(argument, word);
if (arg1[0] == '\0') {
send_to_char("Syntax:\n\r", ch);
send_to_char(" flag mob <name> <field> <flags>\n\r", ch);
send_to_char(" flag char <name> <field> <flags>\n\r", ch);
send_to_char
(" mob flags: act,aff,off,imm,res,vuln,form,part\n\r", ch);
send_to_char(" char flags: plr,comm,aff,imm,res,vuln,\n\r", ch);
send_to_char(" +: add flag, -: remove flag, = set equal to\n\r",
ch);
send_to_char(" otherwise flag toggles the flags listed.\n\r", ch);
return;
}
if (arg2[0] == '\0') {
send_to_char("What do you wish to set flags on?\n\r", ch);
return;
}
if (arg3[0] == '\0') {
send_to_char("You need to specify a flag to set.\n\r", ch);
return;
}
if (argument[0] == '\0') {
send_to_char("Which flags do you wish to change?\n\r", ch);
return;
}
if (!str_prefix(arg1, "mob") || !str_prefix(arg1, "char")) {
victim = get_char_world(ch, arg2);
if (victim == NULL) {
send_to_char("You can't find them.\n\r", ch);
return;
}
/* select a flag to set */
if (!str_prefix(arg3, "act")) {
if (!IS_NPC(victim)) {
send_to_char("Use plr for PCs.\n\r", ch);
return;
}
flag = &victim->act;
flag_table = act_flags;
} else if (!str_prefix(arg3, "plr")) {
if (IS_NPC(victim)) {
send_to_char("Use act for NPCs.\n\r", ch);
return;
}
flag = &victim->act;
flag_table = plr_flags;
} else if (!str_prefix(arg3, "aff")) {
flag = &victim->affected_by;
flag_table = affect_flags;
} else if (!str_prefix(arg3, "immunity")) {
flag = &victim->imm_flags;
flag_table = imm_flags;
} else if (!str_prefix(arg3, "resist")) {
flag = &victim->res_flags;
flag_table = imm_flags;
} else if (!str_prefix(arg3, "vuln")) {
flag = &victim->vuln_flags;
flag_table = imm_flags;
} else if (!str_prefix(arg3, "form")) {
if (!IS_NPC(victim)) {
send_to_char("Form can't be set on PCs.\n\r", ch);
return;
}
flag = &victim->form;
flag_table = form_flags;
} else if (!str_prefix(arg3, "parts")) {
if (!IS_NPC(victim)) {
send_to_char("Parts can't be set on PCs.\n\r", ch);
return;
}
flag = &victim->parts;
flag_table = part_flags;
} else if (!str_prefix(arg3, "comm")) {
if (IS_NPC(victim)) {
send_to_char("Comm can't be set on NPCs.\n\r", ch);
return;
}
flag = &victim->comm;
flag_table = comm_flags;
} else {
send_to_char("That's not an acceptable flag.\n\r", ch);
return;
}
old = *flag;
victim->zone = NULL;
if (type != '=')
new = old;
/* mark the words */
for (;;) {
argument = one_argument(argument, word);
if (word[0] == '\0')
break;
pos = flag_lookup(word, flag_table);
if (pos == 0) {
send_to_char("That flag doesn't exist!\n\r", ch);
return;
} else
SET_BIT(marked, pos);
}
for (pos = 0; flag_table[pos].name != NULL; pos++) {
if (!flag_table[pos].settable
&& IS_SET(old, flag_table[pos].bit)) {
SET_BIT(new, flag_table[pos].bit);
continue;
}
if (IS_SET(marked, flag_table[pos].bit)) {
switch (type) {
case '=':
case '+':
SET_BIT(new, flag_table[pos].bit);
break;
case '-':
REMOVE_BIT(new, flag_table[pos].bit);
break;
default:
if (IS_SET(new, flag_table[pos].bit))
REMOVE_BIT(new, flag_table[pos].bit);
else
SET_BIT(new, flag_table[pos].bit);
}
}
}
*flag = new;
return;
}
}