#AREADATA Name Z'tari's Tomb~ Builders Fluffy Halodar~ VNUMs 2700 2799 Credits {100 180} Karl/Glory Z'tari's Tomb~ Security 9 Version 1 End #MOBILES #2700 tobias~ Tobias~ Tobias, the gallery guard, looks around for trouble. ~ Tobias scowls at you while muttering under his breath. He has remained within the gallery for years, taking over where generations of his family left off. ~ unique~ ABCDEFGT ABCDEFGV 500 0 99 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGHK ABC ABCD ABC stand stand male 0 ABCHMV ABCDEFGHIJK medium flesh #2701 agony wolf~ a black wolf~ A large black wolf howls at the moon. ~ You see a bristly black wolf that stands about 3 feet off the ground while on all fours. As it bares its teeth, you see streams of purple vapor flowing past its lips. ~ unique~ ABCDEFGT ABCDEFGPQZc 100 0 101 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGU ABCL ABCEI ABCY stand stand male 0 ABCGV ABCDEFJKQV medium flesh #2702 towering~ an onyx statue~ {y A towering onyx statue stands before you.{x ~ ~ unique~ ABCDEFGT ABCDEFGTV 100 0 107 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGK ABCH ABCD ABC stand stand none 1000 ABCHZ ABCDEFHJKLOPQUVWXY medium onyx #2703 dragon~ an onyx dragon~ A large nasty onyx dragon stands here waiting to kill you. ~ This magnificent creature is picking his teeth with a two-handed sword as it snears disdainfully at you. ~ unique~ ABCDEFGT ABCDEFGT -1000 0 105 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGK ABCIL ABCK ABCE stand stand male 2000 ABCHZ ABCDEFHJKLOPQUVWXY medium onyx #2704 fire dragon~ a fire dragon~ A large dragon made of fire melts all he touches. ~ You have interrupted a fire dragon as it burns his next meal with its searing flame breath. The dying human is merely a crunchy snack. The dragon turns its attention on you as it licks its fiery lips. ~ unique~ ABCDEFGT ABCDEFGHV -1000 0 117 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGKV ABCH ABCDJ ABCI stand stand male 100 ABCHZ ABCDEFHJKLOPQUVWXY medium fire #2705 thora shadow dragon~ Thora~ A shadow on the wall is in the shape of a large dragon. ~ Nasty little Thora looks at your shadow and licks her reptilian lips. ~ unique~ ABCDEFG ABCDEFGNQTVa -1000 0 122 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGHKV ABCD ABCEHIJ ABCO stand stand female 3000 ABCHZ ABCDEFHJKLOPQUVWXY medium shadow #2706 breath dragon~ the breath dragon~ The swirling gas and lightning take dragon form. ~ The incorpereal mist rears its mighty head as elements ignite. ~ unique~ ABCDEFGT ABCDEFGQV -1000 0 118 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGKV ABCDIKL ABC ABCE stand stand none 0 ABCHZ ABCDEFHJKLOPQUVWXY medium gas #2707 fang~ the fang~ A sharp fang rises above the rest. ~ A massive fang lunges from the wall, eagerly anticipating your impalement. ~ unique~ ABCDEFGT ABCDEFGV -1000 0 114 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGK ABC ABCD ABCH stand stand none 0 ABCHZ ABCDEFHJKLOPQUVWXY medium ivory #2708 lava dragon pool~ a lava dragon~ The pool of lava takes shape. ~ The lava pool swirls and undulates, quickly rising into the form of a dragon. Bits of molten material sizzle as they fall to the ground. ~ unique~ ABCDEFGT ABCDEFGHV 0 0 132 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGKV ABCH ABC ABCI stand stand none 0 ABCHZ ABCDEFHJKLOPQUVWXY medium lava #2709 tear teardrop~ teardrop~ There is a man-sized teardrop here. ~ The teardrop quivers violently as if angered by your intrusion. It drips a clear sticky substance that suctions itself to the ground as it lands. ~ unique~ ABCDEFGT ABCDEFGV -1000 0 118 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGU ABC ABC ABCD stand stand none 0 ABCHMV ABCDEFGHIJK medium flesh #2710 beast~ a lava beast~ A large six-foot beast of lava hisses at you. ~ The creature is an animated mass of lava that slowly flows upon itself, constantly reshaping. Though there are no visible eyes to the creature, its actions prove that it is aware of your presence. Scalding steam hisses from an opening on the creature that must be its mouth. ~ unique~ ABCDEFGT ABCDEFGZ -1000 0 122 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGU ABCH ABC ABCD stand stand none 0 ABCGV ABCDEFJKQV medium lava #2711 ice~ the ice dragon~ A giant ice dragon crystalizes upon the floor. ~ Crystalline breath glitters with every exhalation of the creature. Your light source sparkles against the dragon, providing a vision of a beautiful creature of destruction. ~ unique~ ABCDEFGT ABCDEFGTV -1000 0 119 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFG ABCI ABC ABCHO stand stand female 1000 ABCHZ ABCDEFHJKLOPQUVWXY medium ice #2712 guardian~ a five-headed dragon~ A five-headed dragon guardian perches here. ~ The dragon stands about 200 feet tall and is the width of a small house. Each of its heads are filled with gargantuan teeth that seem eager to rip your flesh from your bones. Their jaws gnash violently, sending dragon spray throughout the room. ~ unique~ ABCDEFGT ABCDEFGHTV 200 0 141 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGHKUV ABCD ABCHI ABC stand stand none 0 ABCHZ ABCDEFHJKLOPQUVWXY medium shadow #2713 dracolich sabtooth~ Sabtooth~ A massive obsidian dracolich stands here. ~ Sabtooth looks right through you as he picks up the remains of his last victim. His skeletal form clanks noisily as all of his cartilage was worn away centuries ago. ~ unique~ ABCDEFGT ABCDEFGHV -1000 0 132 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGKV ABCHI ABCD ABC stand stand none 1000 ABCHZ ABCDEFHJKLOPQUVWXY medium onyx #2714 crai dragon~ Crai~ A jet-black, 100 foot dragon eyes you intensely. ~ Crai is covered in blood and wears a giant skin pouch around his neck. The baby dragon is still discovering his might and would be happy to use you as a sparring partner. ~ unique~ ABCDEFGT ABCDEFGTV -1000 0 143 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGKV ABCHI ABC ABCD stand stand male 500 ABCHZ ABCDEFHJKLOPQUVWXY large scales #2715 hurrican dragon tornado~ a hurricane dragon~ A large tornado hovers off the ground. ~ As the dragon swirls violently within the room, it requires all of your strength not to be sucked in by its force. Dirt and debris tumble recklessly through the air, the velocity of the projectiles being quite deadly to an unlucky victim. ~ unique~ ABCDEFG ABCDEFGHTV -800 0 143 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGKV ABC ABCD ABCJ stand stand female 2000 ABCHZ ABCDEFHJKLOPQUVWXY large air #2716 ven knight~ Ven~ A tall and powerful looking knight stands here. ~ Sir Ven Rhomdyl tightens his grip around his weapon as he stares you down. Those versed in the ways of the Order of Honor would know of his stature within the society, judging by his insignias. ~ unique~ ABCDEFGT ABCDEFGV -1000 0 145 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGKRV ABC ABC ABC stand stand male 200 ABCHMV ABCDEFGHIJK medium flesh #2717 anton mage~ Anton~ A elderly man stands here with book in hand. ~ Anton has ice blue eyes that hold a look of forgiveness. A thick grey beard cascades from his chin, and his thinning hair lies flat against his head. His mastery of magic have permanently endowed him with a mystical aura. ~ unique~ ABCDEFGR ABCDEFG -1000 0 143 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGKRV ABC ABC ABCD stand stand male 100 ABCHMV ABCDEFGHIJK medium flesh #2718 voldage thief~ Voldage~ A figure hides in the shadow. ~ A black figure fades in and out of sight as the master thief melds with the shadows. ~ unique~ ABCDEFGS ABCDEFGQV -1000 0 144 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGKRV ABC ABC ABC stand stand male 5000 ABCHMV ABCDEFGHIJK medium flesh #2719 tragg cleric~ Tragg~ A monk stands here looking for his god. ~ Tragg flashes you a look ripe with disappointment. He grips at his holy symbol and closes his eyes briefly before once again gazing at you. ~ unique~ ABCDEFGQ ABCDEFGH -1000 0 143 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGR ABC ABCJ ABCD stand stand male 100 ABCHMV ABCDEFGHIJK medium flesh #2720 no name~ (no short description)~ (no long description) ~ ~ unique~ ABCDEFG ABCDEFG 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFG ABC ABC ABC stand stand none 0 ABCHMV ABCDEFGHIJK medium unknown #2721 black fog~ a black fog~ A black fog swirls at your feet. ~ A thick black fog envelops you angrily. ~ unique~ ABCDEFGT ABCDEFGQUVZ -1000 0 180 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGHK ABCL ABCJQ ABCDHN stand stand none 0 ABCHMV ABCDEFGHIJK medium shadow #2722 ancient deep dragon~ the ancient deep dragon~ A looming dragon begins to bite you. ~ The ancient dragon of the deep is searching for his offspring that has strayed from the lair. Your scent obviously disgusts him as he snorts violently at you. He seems to have decided to rid his sanctuary of rubbish, namely you. ~ unique~ ABCDEFGT ABCDEFGTV -1000 0 139 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGK ABC ABC ABC stand stand male 1000 ABCHZ ABCDEFHJKLOPQUVWXY medium flesh #2723 zombie dragon~ the zombie dragon~ A repulsive rotting dragon walks toward you. ~ The dragon clambers noisily about as bits of rotting flesh drip from its frame. The stench it emits is similar to raw meat that has been left in the sun for too long. ~ unique~ ABCDEFGOT ABCDEFGMc -111 0 122 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGK ABC ABC ABCD stand stand none 0 ABCHZ ABCDEFHJKLOPQUVWXY medium flesh #2724 bats~ the onyx bat~ A bat screeches loudly! ~ The bat defecates all over you and the surrounding floor as it flutters about. ~ unique~ ABCDEFGT ABCDEFGTVZ -100 0 145 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGH ABC ABC ABCS stand stand male 0 ABCGV ABCDEFHJKP medium onyx #2725 mercury dragon~ a mercury dragon~ The mercury pool comes to life! ~ The dragon, formed from the very mercury it now bathes in, swirls with the silver liquid. As it begins to loom ominously, the beauty of the creature has an almost hypnotic affect upon your senses. ~ unique~ ABCDEFGT ABCDEFGc -1000 0 158 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFG ABC ABCD ABCI stand stand male 1000 ABCHZ ABCDEFHJKLOPQUVWXY medium mercury #2726 vortex~ the vortex dragon~ A swirling vortex lashes at you. ~ The claws and fangs of the wind are all you can see as the vortex dragon attempts to rip your limbs from their sockets. ~ unique~ ABCDEFGT ABCDEFGTV -1000 0 150 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGK ABC ABC ABC stand stand female 0 ABCHZ ABCDEFHJKLOPQUVWXY medium air #2727 dragon guardian~ the dragon guardian~ A 200 foot dragon looms over you. ~ The dragon is formed of solid onyx and somehow moves as silently as an assassin. Each of its movements are fluid and swift. The creature was bred for destruction. ~ unique~ ABCDEFGT ABCDEFGV -1000 0 162 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGKV ABCJ ABCD ABCHI stand stand male 500 ABCHZ ABCDEFHJKLOPQUVWXY medium onyx #2728 dracolich~ the onyx dracolich~ A 200 foot onyx dracolich peers at you. ~ The dracolich, an animated onxy skeleton, rushes at you with a vengeance. The creature is the result of the darkest of magic, commanded to protect its lord, Z'tari, at all cost. ~ unique~ ABCDEFGOT ABCDEFGHV -1000 0 164 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGK ABCHI ABCD ABCJ stand stand none 5000 ABCHZ ABCDEFHJKLOPQUVWXY medium bone #2729 ztari~ Z'tari~ A massive dragon cackles at you! ~ Z'tari, fallen lord of the dragons, eyes you as a lion eyes its prey. His echoing laughter strikes harshly against your ears as he flicks his massive tail. His towering stature fills the room as his lungs fill with breath, ready to disintegrate you with a mere puff. You notice a dark gleam in his eye just before his jaws snap you in two. ~ unique~ ABCDEFGT ABCDEFGV -1000 0 180 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 ABCDEFGKV ABCJ ABCHI ABCD stand stand none 10000 ABCHZ ABCDEFHJKLOPQUVWXY medium onyx #0 #OBJECTS #0 #ROOMS #2700 Art Gallery~ You have entered an immense art gallery overflowing with paintings. Portraits engulfed with a light green glow are hovering just below the ceiling. The artwork on the floor is dull, broken, and uncared for. The walls are covered with framed pictures of various dragons in battle stances. Upon a raised dias, in the center of the room, is a painting surrounded by an onyx frame. ~ 0 12 0 D2 ~ ~ 0 0 1812 S #2701 Forest of Agony~ You are surrounded with blackened trees devoid of any vegetation. Their trunks ooze with a brackish liquid, and there is a faint sulfuric odor in the air. A greenish mist writhes in the air, pieces of it entwining around your feet. Your limbs are starting to go numb. ~ 0 0 3 D0 ~ ~ 0 0 2702 D1 ~ ~ 0 0 2703 D2 ~ ~ 0 0 2702 D3 ~ ~ 0 0 2705 M -25 H -25 S #2702 Forest of Agony~ The trees are petrified and tangled together, and a greenish mist oozes through the air. The scent of sulfur stings your nasal passages. The forest is deathly silent save for the sound of your own movement. Your limbs feel slightly numb and leaden. Rodents are gnawing on dead branches, though their actions are strangely inaudible. ~ 0 0 3 D0 ~ ~ 0 0 2701 D1 ~ ~ 0 0 2705 D2 ~ ~ 0 0 2701 D3 ~ ~ 0 0 2703 M -25 H -25 S #2703 Forest of Agony~ The trees are petrified and tangled together, and a greenish mist oozes through the air. The scent of sulfur stings your nasal passages. The forest is deathly silent save for the sound of your own movement. Your limbs feel slightly numb and leaden. Rodents are gnawing on dead branches, though their actions are strangely inaudible. ~ 0 0 3 D0 ~ ~ 0 0 2704 D1 ~ ~ 0 0 2702 D2 ~ ~ 0 0 2705 D3 ~ ~ 0 0 2701 M -25 H -25 S #2704 Forest of Agony~ You are surrounded with blackened trees devoid of any vegetation. Their trunks ooze with a brackish liquid, and there is a faint sulfuric odor in the air. A greenish mist writhes in the air, pieces of it entwining around your feet. Your limbs are starting to go numb. ~ 0 0 3 D0 ~ ~ 0 0 2705 D1 ~ ~ 0 0 2706 D2 ~ ~ 0 0 2703 D3 ~ ~ 0 0 2706 M -25 H -25 S #2705 Guard Tower~ Two stone pillar formed from onyx border the remains of an old wooden tower. The tower has been completely destroyed, as is evidenced by the pieces of mangled wood all around. Giant claw prints are fossilized in the ground, and they are large enough for you to fit inside easily. The sulfuric odor following you through the forest appears to have dissipated, and the greenish mist is nowhere in sight. Your limbs have regained their strength. ~ 0 0 3 D1 ~ ~ 0 0 2701 D3 ~ ~ 0 0 2702 S #2706 Forest of Agony~ The trees are petrified and tangled together, and a greenish mist oozes through the air. The scent of sulfur stings your nasal passages. The forest is deathly silent save for the sound of your own movement. Your limbs feel slightly numb and leaden. Rodents are gnawing on dead branches, though their actions are strangely inaudible. ~ 0 0 3 D1 ~ ~ 0 0 2704 D2 ~ ~ 0 0 2707 D3 ~ ~ 0 0 2704 M -25 H -25 S #2707 Forest of Agony~ You are surrounded with blackened trees devoid of any vegetation. Their trunks ooze with a brackish liquid, and there is a faint sulfuric odor in the air. A greenish mist writhes in the air, pieces of it entwining around your feet. Your limbs are starting to go numb. ~ 0 0 3 D0 ~ ~ 0 0 2706 D2 ~ ~ 0 0 2708 M -25 H -25 S #2708 Clearing~ Vibrant living grasses with flowers all around stand as a stark contrast to the surrounding forest. The air is fresh, and clear of any sulfur or mist. Looking south, you see huge steps over 10 feet high and 15 feet wide that lead up a steep hill. The steps lead to an immense building made of glossy onyx. From this distance, it appears that the craftsmanship of the structure rivals that of even the most talented dwarves. ~ 0 0 2 D0 ~ ~ 0 0 2707 D4 ~ ~ 0 0 2709 S #2709 Tomb Entrance~ A set of 114 foot tall double doors stand open at the top of the immense stairs leading down from the tomb. They are made of onyx and hold a gilded placque. The inner walls of the tomb are flawless and fit perfectly together without any visible seams. The enormous structure is a mason's dream. ~ 0 12 0 E placque~ Z'tari Tomb Enter if you Dare ~ D1 ~ ~ 0 0 2712 D2 ~ ~ 0 0 2711 D3 ~ ~ 0 0 2710 D5 ~ ~ 0 0 2708 S #2710 Courtyard of the Dragon~ You are standing in a massive courtyard enclosed by onyx walls and open at the top, offering a perfect view of the Alanthian sky. Statues of dragons and demons standing about 92 feet tall and made of onyx fill the room completely. The statues are all positioned within an expansive rock garden that borders the short path spiraling through the courtyard. ~ 0 0 0 D1 ~ ~ 0 0 2709 S #2711 Inside the Tomb~ This short hallway has a ceiling about 136 feet high, dwarfing you. There is blood splatter on the walls and pieces of rotten flesh covering the floor. A door is embedded within the western onyx wall, a strange odor seeping from underneath. The tomb is blissfully quiet. A set of darkened stairs lead down from the southern end of the room. ~ 0 8 0 D0 ~ ~ 0 0 2709 D1 ~ ~ 0 0 2714 D3 Carvings on the onyx door form the word "Stormsfury". ~ stormsfury~ 1 0 2713 D5 ~ ~ 0 0 2715 S #2712 Statue Room~ The creator of this tomb had a penchant for artwork as is evidenced by the various statues positioned within this room. All of the structures stand about 120 feet tall. One statue in particular catches your eye. It is positioned in the center of the room and depicts a glorious red dragon with its wings outstretched. The centerpiece was carved from flawless ruby. ~ 0 8 0 E 'statue centerpiece'~ The ruby statue has a name carved at the bottom - "Darzantha, Dragon Goddess". ~ D3 ~ ~ 0 0 2709 S #2713 Stormsfury~ You are surrounded by a vortex of elemental energy. Blue flames, pools of acid, poisonous gas, and streaks of lightning wreak havoc upon you. Through the vortex you can see a chest against the northern edge of the room. Your body begins to unravel like twine. ~ 0 520 0 D1 ~ stormsfury~ 1 0 2711 M -900 H -900 S #2714 Shadow Hall~ A searing heat seems to bubble up from the floor, and the darkened hall dances with shadows that seem to taunt you. There are no signs of bricks here, merely smooth onyx walls that appear to have been magically melded together. There are no apparent exits from the hall other than retreating back to the west. ~ 0 9 0 D3 ~ ~ 0 0 2711 S #2715 Dark Passage~ The inky darkness within this passageway attempts to swallow all light. The cold damp floor reeks of rotting flesh. Looking down, bits and pieces of body parts fill your vision. Thick streams of blood ooze around you in a constant state of coagulation. Shadows dance along the walls as if filled with their own life. There appears to be a faint glimmer of light to the north. ~ 0 9 0 D0 ~ ~ 0 0 2716 D1 ~ ~ 0 0 2717 D2 ~ ~ 0 0 2718 D3 ~ ~ 0 0 2719 D4 ~ ~ 0 0 2711 S #2716 Temple of the Dragon~ Two 180 foot high thrones greet your vision upon entering the room. Though finely crafted, the thrones are layered with dust and unpolished. Several pieces of artwork line the northern and southern walls, aesthetically placed. A portrait on the western wall depicts an onyx and ruby dragon with their upstretched talons entwined in a symbol of unity. The painting on the eastern wall shows the same two dragons with wings outstretched, standing before a mass of humanoids who are bowed in reverance. The floor of the temple is speckled with dried blood. ~ 0 8 0 D2 ~ ~ 0 0 2715 S #2717 Hall of Fangs~ The ceiling of the hall rises about 115 feet into the air, while the width extends about 90 feet. Extending from the northern and southern walls are masses of 15 foot long, razor-sharp dragon fangs. The fangs appear to be moving, though perhaps it is a trick of the eyes. As you continue to examine the hall, you notice the rows of fangs are most definitely nearer. ~ 0 8 0 D1 ~ ~ 0 0 2720 D3 ~ ~ 0 0 2715 S #2718 Inner Sanctum~ A tremendous heat blasts against you, emitting from a 40 foot wide river of molten lava that flows east to west through the room. Smoldering bodies have mercifully been washed ashore while the less fortunate are flaming within the current of the river. The onyx walls seem to shimmer and sweat under the intense heat, and the floor is beginning to bubble. ~ 0 8 0 D0 ~ ~ 0 0 2715 D1 ~ ~ 0 0 2722 D2 ~ ~ 0 0 2723 D3 ~ ~ 0 0 2724 S #2719 Organ Room~ You find yourself within a massive room with walls that appear to have been crafted from rotten flesh. The floor has a slimy coating lathered over it, making it difficult to maintain your footing. The scent of death and decay is reminiscent of a battlefield immediately after conflict. Bones are protruding from parts of the walls and floor as if forcefully implanted there. A mass of maggots are feeding upon chunks of flesh scattered about. ~ 0 8 0 D1 ~ ~ 0 0 2715 D3 ~ ~ 0 0 2721 S #2720 Hall of Torture~ Sharp metal prods and pincers are propped up against the walls with blazing braziers nearby. One ominous-looking prod with a barbed tip is resting within one of the braziers and glows with white heat. A number of contraptions fill the room, all of which are used for the mere pleasure of the perpetrator. Half-dead bodies are trapped within each torture device except the Iron Maiden in the center of the room. The tools of torture seem small in comparison to the hall, but they are large enough to comfortably fit even the largest troll. ~ 0 8 0 D1 ~ ~ 0 0 2727 D3 ~ ~ 0 0 2717 S #2721 Eye Room~ The room is brightly lit with 20 foot torches that blaze furiously. In the center of the room is a glowing eye easily the size of a large human. The outer part of the eye is yellow and bloodshot, and the pupil is a long black slit. The eye peers at you, following your movement. A musty stench fills the air. ~ 0 8 0 D1 ~ ~ 0 0 2719 D3 ~ ~ 0 0 2728 S #2722 Lava River~ Gurgling and boiling lava fill the room, with widely spread stepping stones that somehow withstand the heat. The smell of burning flesh and hair surrounds you, and frantic screams reverberate through the air. The temperature is well above boiling, and the simply act of breathing is singing your nasal passages. The room glows a dull red as you watch the lava flow veer south. ~ 0 8 0 D2 ~ ~ 0 0 2726 D3 ~ ~ 0 0 2718 S #2723 Hall of Judgment~ The hall is unlike most of the tomb for there are slight imperfections in the onyx walls and several cracks in the rock. The familiar scent of rotting flesh follows you through the hall. A finely crafted onyx door is centered within the south wall. Smoothly carved runes cover the surface of the door, many of them difficult to translate. ~ 0 8 0 E door~ After some struggle, you read the following warning: "Go no further. Z'tari awaits." ~ D0 ~ ~ 0 0 2718 D2 ~ ~ 0 0 2731 S #2724 Lava Pool~ The sloped edges of the room have caused a massive pool of lava to form. Searing heat rises from the pool, and the lava casts an eerie red glow to your body and armor. The scent of burning flesh seems permanently embedded within your nostrils. To the south is a thick fog that seems to rest in place, caught between the heat of this room and the icy drafts from the south. ~ 0 8 0 D1 ~ ~ 0 0 2718 D2 ~ ~ 0 0 2725 S #2725 Chamber of Ice~ An icy blast freezes the perspiration covering your body. Bluish ice layers the walls and floors in beautiful formations. You see humanoid forms trapped within the ice, their faces frozen in mid-scream. The air is fresh and clean, though frigid against you. There is a small grate on the floor that is clear of ice. Warm drafts of air flow up from the grate, creating a light mist along the ground. The northern exit is foggy as heat and ice clash. ~ 0 8 0 D0 ~ ~ 0 0 2724 S #2726 Chamber of Gas~ A noxious dark green mist spreads around the room so thickly you could slice it with a dagger. The walls and floor are not visible through the gaseous cloud. You notice your skin beginning to boil as the mist attempts to cling to you. Breathing is nearly impossible and your vital functions are beginning to falter. ~ 0 8 0 D0 ~ ~ 0 0 2722 M -700 H -700 S #2727 Hall of the Dead~ The hall is expansive, and the onyx walls are covered with a painted mural depicting a forest shrouded in greyish twilight. Enormous crypts rest peacefully throughout the hall, each blanketed with runic carvings and dragon engravings. This hall serves as a final resting place for the ancient dragons of the land. Piles of bones lie scattered about the ground, though none of them appear to belong to wyrms. A crypt against the northeast wall stands out above the rest. ~ 0 8 0 D3 ~ ~ 0 0 2720 S #2728 Hall of Vision~ Eyeballs are embedded within the onyx walls from ceiling to floor, each of them turning to gaze at you upon your entrance. They watch your every movement regardless of where you stand. The irises of the eyes are shades of all different colors and the sizes range from tiny to gigantic. In the center of the northern wall is an etched onyx eye that shows your reflection. ~ 0 8 0 D1 ~ ~ 0 0 2721 S #2729 Realm of the Spirit Dragon~ You emerge onto a mass of hazy smoke colored clouds that somehow support your weight. You can see and hear spirits of dragons swirling around you, brushing against you with a chilling tremor. The translucent beings snort at you, beating their ethereal wings slowly. A sense of misery and anger invades your mind, tearing at your will. ~ 0 524300 0 S #2730 Crypt of Darzantha~ You find yourself within a beautiful crypt with live grasses nurturing fragrant flowers. The crypt does not appear to be in use, but it is well-kept and somehow teeming with life. Along the northern wall is a full-size painting of the beautiful ruby dragon known as Darzantha. Her reign has not ended, though her final resting place is reserved. This inner sanctum reflects all of the beauty of life, everything that the dragon goddess treasures. ~ 0 12 0 S #2731 Everlasting Life~ A thick green mist undulates at your feet, clouding the many sharp spikes protruding from the floor. The mist begins to snake its way along your body in a slow dance. With each breath you take, your throat constricts as if under a mild grip that is slowly strengthing itself. A beautiful gold door is to the west, and to the east you see an untarnished silver door that is easily 100 feet high. ~ 0 8 0 D0 ~ ~ 0 0 2723 D1 ~ door~ 1 0 2732 D2 ~ ~ 0 0 2733 D3 ~ door~ 1 0 2732 S #2732 Oblivion~ You have entered a dimension non-existant in space or time. Inky darkness envelops your body. Your body and soul unravel like shorn thread. An intense pressure presses against you, threatening your physical integrity. Your brain is caught in a vise-grip, depressing all normal thought patterns. The pressure intensifies until your body begins to implode. Oblivion has consumed you! ~ 0 525 0 D1 ~ ~ 0 0 8 M -50 H -50 S #2733 Cathedral of Z'tari~ You find yourself within a towering cathedral with not a breath of air stirring. Rows of onyx pews border a center aisle burdened by a thickly corded crimson runner. At the furthest end of the room you can dimly see an immense altar. As you approach with echoing steps, a portrait of an onyx dragon comes into view, mounted upon the wall directly behind the altar. Engraved along the bottom of the framed portrait is the word "Z'tari". ~ 0 8 0 D0 ~ ~ 0 0 2731 S #2734 Bloodstained Cavern~ Limestone formations dripping with a greenish-white liquid fill this vast cavern. Bloodsplatter covers most of the cavern in a macabre decoration. The corpses of dead adventurers are piled up in a corner, decomposing at an unusually slow rate. The bodies seem to have been shredded and ripped apart. The chilled air has an overwhelming stench of death. An open cave lies to the south. ~ 0 9 0 D1 ~ ~ 0 0 2736 D2 ~ ~ 0 0 2737 D3 ~ ~ 0 0 2735 S #2735 Cavern Ledge~ The cavern has narrowed into a precarious ledge. Peering down, you see a sheer drop-off that appears to descend several hundred feet. There is a greenish-white glow at the bottom that seems to pulse slightly. Stalagmites and stalagtites thrust from the ceiling, walls, and ledge, all stretching nearly 140 feet in length. ~ 0 9 0 D1 ~ ~ 0 0 2734 D2 ~ ~ 0 0 2738 S #2736 Rockslide~ A rockslide fills this portion of the cavern, a result of an intense alanthiaquake. Rubble is strewn everywhere and consists of broken stalamites, shattered limestone, and crumbled boulders. Amidst the debris, you see a human hand reaching from beneath boulders. The hand is frozen in the final stages of rigor mortis. A small trail has been cleared through a portion of the rockslide. It leads south and is adorned with what appear to be fresh footprints left by humanoids. You notice that all of the footprints trace a path south, and none have returned. ~ 0 8 0 D2 ~ ~ 0 0 2739 D3 ~ ~ 0 0 2734 S #2737 Within the Cave~ You find yourself surrounded by 200 foot high walls carved from giant rocks and stones. Powerful air currents beat harshly against you, making it seem as if you are being pushed back by an invisible foe. Pebbly dirt swirls throughout the cave, carried by unseen hands that seem set on ridding themselves of your presence. Barely keeping your foothold, you see the cave continues south, while sanctuary lies to the north. ~ 0 8 0 D0 ~ ~ 0 0 2734 D2 ~ ~ 0 0 2740 S #2738 Cavern Ledge~ The surrounding cavern is black as pitch, the only light source coming from a glowing object several hundred feet below you. Rustlings and scrapes reach your ears as the narrow ledge every so slowly deteriorates under your weight. Gazing about, you see natural footholds and handholds leading down the side of the rock. They appear sturdy enough to support you. A greenish mist is snaking its way up from below, its apparent target is you! ~ 0 8 0 D0 ~ ~ 0 0 2735 D5 ~ ~ 0 0 2741 S #2739 Rockslide~ The trail of footprints that lead south are muddled together here, as if a scuffle broke out. The rockslide surrounds the narrow path, making movement difficult. Boulders and broken stones perch unsteadily around you, waiting to crush your skeleton with one fell swoop. You hear rustlings and what sounds like low whispers to the south. Perhaps the owners of the footprints are nearby. ~ 0 8 0 D0 ~ ~ 0 0 2736 D2 ~ ~ 0 0 2742 S #2740 Deep Within the Cave~ A solid darkness surrounds you as there are no light sources other than that which you brought with you. The detail of the cave is barely visible, though your echoing footsteps tell you the area is immense. The galestorm seems impossibly strong, forcing you to use all muscle strength to remain upright. Squinting against the wind, you suddenly notice what appears to be a flicker of light to the south. Your breath forms small frosty clouds as it flows from your mouth and nose. ~ 0 9 0 D0 ~ ~ 0 0 2737 D2 ~ ~ 0 0 2747 S #2741 Descent~ As you carefully travel along the sloping ledge, you notice blood splatter covering the rocks. The remains of what appears to be a fallen adventurer are scattered about, pieces of her corpse littering the ledge. Gazing down, you see the torso of the corpse impaled upon a stalagmite that is coated with oozing blood. A greenish mist clings tightly to you, chilling you with an icy embrace. ~ 0 8 0 D4 ~ ~ 0 0 2738 D5 ~ ~ 0 0 2745 S #2742 Rockslide~ The trail that has been blazed through the expansive rockslide is somewhat wide here, allowing easier travel. The masses of stone bordering the trail seem to glow with an ultraviolet radiance, and your eyes catch quick movements in the shadows of the rock. To the south, the path curves around an enormous boulder that reflects a faint orange glow. To the north, the trail narrowly traverses the rockslide. ~ 0 8 0 D0 ~ ~ 0 0 2739 D2 ~ ~ 0 0 2743 S #2743 Encampment~ You have reached an encampment built after intensive clearing of rocky debris. Four canvas tents surround a small campfire which still burns warmly. Eating utensils and scraps of food lie discarded around the campsite, most of it teeming with small beetles and millipedes. Sentry trenches have been dug around the border of the comparatively well-kept camp. To the south you glimpse some sort of metallic object. ~ 0 8 0 D0 ~ ~ 0 0 2742 D2 ~ ~ 0 0 2744 M 130 H 130 S #2744 Mercury Pool~ You see a large pool of mercury about 180 feet in diameter. The thick mercury shivers as large, silvery bubbles grow slowly from its surface before breaking back into the pool. A comfortable heat flows from the liquid, a striking contrast from the chilled cavern. The walls and floor surrounding the mercury are formed from polished onyx. The distinct smell of sulfur fills the air, and as you peer at the pool, you can distinguish part of a skeleton suspended within the mercury. ~ 0 8 0 D0 ~ ~ 0 0 2743 S #2745 Bottom of the Ledge~ Chipped and eroding stalagmites fill the cavernous space. It is difficult not to notice the streams of dried blood that cover the majority of the stalagmites, one of which is supporting an impaled corpse. The air is thick with the stench of decay, though it seems your body has become somewhat accustomed to it. The shadows along the walls are flickering, and a thick green mist blankets the cavern floor. You see a small opening in the wall to the south. ~ 0 8 0 D2 ~ ~ 0 0 2746 D4 ~ ~ 0 0 2741 S #2746 Small Cave~ You are inside a small, cramped cave that is quite warm in comparison with the outer cavern. The walls and floor have been carved from smooth, polished onyx that is somewhat slick to walk upon. Loud, high-pitched squeaking floats down from the ceiling, accompanied by the rapid flapping of wings. A stringent ammonia odor stings your nostrils. Piles of bones rest in the corners of the cave, and a full skeleton lies prone in the center of the room. ~ 0 8 0 D0 ~ ~ 0 0 2745 S #2747 The Vortex~ You have stumbled into a tempestuous vortex whose winds toss you about like a ragdoll. Your muscles are no longer able to withstand the forceful gales, and you are spinning so fast you can barely view the details of the room. Amidst the vertigo, you seem to catch glimpses of a large statue swirling in and out of view. As your body is thrown around the room, you realize there are no visible exits entering your swirling vision. ~ 0 12 0 S #2748 Hall of the Fallen~ You find yourself at the end of a hallway that extends east. The hall is carved from onyx and formed with the same extraordinary craftsmanship that was apparent at the surface of the tomb. There are repetitive symbols carved along the over 200 foot high walls. A mass of corpses litter the floor of the hallway, a mixture of human and elvish. A larger corpse lies in the center of the others and is the form of a small onyx dragon, though its size is gigantic in comparison to the humans and elves. Battered weapons and armor deteriorate around the bodies. ~ 0 8 0 E 'corpses'~ The bodies are beyond recognition. ~ E symbols~ The symbols blanket the walls, and all form the same phrase, "Z'tari shall rise again". ~ D1 ~ ~ 0 0 2749 S #2749 Hall of the Fallen~ This portion of the enormous hallway contains flaws in the walls and small cracks in the floor, a sight rarely seen within the massive tomb. Chips of onyx have been broken from the ceiling. It appears that a rather large creature was the cause of the hall's damage. The corpse of a knight is mangled along the northern edge of the room, most of his armor torn apart. ~ 0 8 0 D1 ~ ~ 0 0 2750 D3 ~ ~ 0 0 2748 S #2750 Hall of the Fallen~ The hall is strewn with bones, skulls, and scraps of flesh and armor. Deep gouges that give off a sulfuric scent have been scratched into the onyx walls. A very deep growl echoes through the room, seeming to originate from the east. You begin to notice that the further east you travel, the icier the air feels. Adrenaline begins to pump madly through your blood. ~ 0 8 0 D1 ~ ~ 0 0 2751 D3 ~ ~ 0 0 2749 S #2751 Hall Bend~ The expansive hall turns southward and extends back to the west. As you move onward, you hear the low growling turn into deep echoing laughter. A massive voice says, "Darzantha sent you? She must be getting desperate in her old age"! The scratches in the wall are long and deep. Judging from the size of the claw marks, the creature that left them must be over 200 feet tall. The onyx floor is severely marred and is laden with piles of skeletal remains. ~ 0 8 0 D2 ~ ~ 0 0 2752 D3 ~ ~ 0 0 2750 S #2752 Hall Junction~ This junction is free of any mangled bodies and skeletons, but there is fresh blood that trails to the south. A flicker of light catches your attention to the west, and to the south is a narrow, partially caved-in passageway. This portion of the hall is in poor condition with chunks of onyx shattered around you. An icy draft flows in from the west, frosting your armor. Something seems odd about the cold that brushes against you, as if it were mystical in origin. ~ 0 8 0 D0 ~ ~ 0 0 2751 D2 ~ ~ 0 0 2753 D3 ~ ~ 0 0 2754 S #2753 Passage Cave-in~ The walls have collapsed haphazardly, and small rocks and dirt continue to slide down the massive chunks of stone and onyx. There is a body of a mage lying on the ground, his fingers and hair scorched as if from a misfired spell. He is dressed in long, thick robes and has fallen next to a shattered staff. Unfinished letters have been scrawled in the mage's own blood. ~ 0 8 0 D0 ~ ~ 0 0 2752 S #2754 Hall of Pain~ A purple mist, flowing in from the west, swirls around you. Each time the mist establishes direct contact with you, mild electric shocks cause jolts throughout your body. The hall is partially destroyed, though the source of the destruction is not readily apparent. You see a small opening to the west that you could fit through without much struggle. A layer of frost coats the walls and floor, chilling the air. A great low voice cackles at you. ~ 0 8 0 D1 ~ ~ 0 0 2752 D3 ~ ~ 0 0 2755 M -10 H -10 S #2755 Hall of Pain~ An enormous passage surrounds you, easily stretching over 300 feet high. The walls are of the same smooth and polished onyx that has traced your way through the tomb. A thick purple mist clings to you, sending electric shocks through your muscles. The southern passage is filled with a soft glow. The air has turned so cold that the air vapor is crystalizing. A mangled corpse is on the floor. ~ 0 8 0 D1 ~ ~ 0 0 2754 D2 ~ ~ 0 0 2756 M -20 H -20 S #2756 Mouth of the Cave~ You stand before the gaping mouth of a cave that is surrounded by icy formations twisted into hideous forms. Chilly drafts bluster from within the opening as a vicious roar beats against your eardrums. Purple mist shrouds the cave entrance, stretching quickly toward you with electrical fingers. A plaque burdened with icicles is mounted to the right of the cave entrance. ~ 0 8 0 E plaque~ Welcome to Z'tari's Tomb. May what the Immortals have taught, prepare you for what lies ahead. ~ D0 ~ ~ 0 0 2755 D3 ~ ~ 0 0 2757 M -35 H -35 S #2757 Tomb of Z'tari~ An elaborate cave fills your vision. The ceiling rises about 400 feet high, and the walls extend several hundred feet in diameter. 50 foot high torches line the gleaming onyx walls, all of them blazing furiously with intense flames. A beautiful mirror standing about 100 feet high and 30 feet wide rests against the western wall. The glass of the mirror wavers with a glowing purple light. Plush bundles of satin fill the western end of the cave, permanently indented from constant useage. ~ 0 8 0 D1 ~ ~ 0 0 2756 S #0 #SPECIALS M 2703 spec_breath_gas M 2704 spec_breath_fire M 2706 spec_breath_any M 2708 spec_breath_fire M 2713 spec_breath_any M 2717 spec_cast_mage M 2719 spec_cast_cleric M 2722 spec_breath_any M 2725 spec_breath_fire M 2727 spec_breath_any M 2729 spec_breath_any S #RESETS D 0 2711 3 1 D 0 2713 1 1 D 0 2731 1 1 D 0 2731 3 1 M 0 2700 1 2700 1 M 0 2701 10 2703 2 M 0 2702 1 2705 1 M 0 2701 10 2706 2 M 0 2703 6 2710 1 M 0 2703 6 2711 1 M 0 2703 6 2712 4 M 0 2706 1 2713 1 M 0 2704 2 2714 2 M 0 2705 1 2715 1 M 0 2707 2 2717 2 M 0 2708 2 2718 1 M 0 2709 4 2721 4 M 0 2710 2 2722 2 M 0 2708 2 2724 1 M 0 2711 1 2725 1 M 0 2712 4 2729 4 M 0 2712 4 2729 4 M 0 2713 1 2730 1 M 0 2701 10 2731 6 M 0 2701 10 2731 6 M 0 2701 10 2731 6 M 0 2721 1 2732 1 M 0 2723 6 2734 6 M 0 2714 2 2735 1 M 0 2715 1 2737 1 M 0 2714 2 2738 1 M 0 2716 1 2742 1 M 0 2717 1 2742 1 M 0 2718 1 2742 1 M 0 2719 1 2742 1 M 0 2725 1 2744 1 M 0 2722 1 2745 1 M 0 2724 4 2746 4 M 0 2724 4 2746 4 M 0 2726 1 2747 1 M 0 2727 4 2750 4 M 0 2727 4 2751 4 M 0 2728 2 2757 2 M 0 2729 1 2757 1 S #SHOPS 0 #$