alanthia/area/
alanthia/gods/
alanthia/player/
#AREADATA
Name Pyramid~
Builders Fluffy Halodar~
VNUMs 8700 8799
Credits {255 290} Andersen    Great Pyramid~
Security 9
Version 1
End



#MOBILES
#8700
asp snake~
A horrible asp~
A small, poisonous asp slithers over your feet.
~
The asp is a small, smooth-scaled snake the color of worn pottery.
The poison bite of this snake has felled many a mighty pharoah.
~
unique~
ABCDEFG ABCDEFG 0 0
255 0 2d6+60 2d9+100 1d6+1 none
5 5 5 9
ABCDEFGNU ABC ABC ABC
stand stand none 0
ABCHMV ABCDEFGHIJK medium 0
#8701
cobra snake~
A hooded cobra snake~
A cobra snake rears up and opens its fearsome hood.
~
The cobra snake waves back and forth before you, its hood displaying brilliant
colors designed to serve notice to its prey that it is about to strike.
~
unique~
ABCDEFG ABCDEFG 0 0
257 0 2d6+85 3d9+100 1d8+1 none
4 4 4 9
ABCDEFGNU ABC ABC ABC
stand stand none 1
ABCHMV ABCDEFGHIJK medium 0
#8702
mongoose~
A wily little mongoose~
A small mongoose slinks along the ground, hunting snakes.
~
The mongoose is a wily rodent, a quick hunter of nasty poisonous snakes.
She sniffs you and appears to be looking for food in your hand.
~
unique~
ABCDEFG ABCDEFGJ 10 0
261 0 2d8+134 5d9+100 1d10+2 none
1 1 1 8
ABCDEFGNU ABC ABC ABC
stand stand female 5
ABCHMV ABCDEFGHIJK medium 0
#8703
pyramid watcher~
A pyramid watcher~
The pyramid watcher protects the tombs from intruders.
~
The pyramid watcher has made a pledge to destroy any would-be looters of
the tombs of the pharoahs.  He is clad from head to foot in utilitarian
sand-colored clothing.
~
unique~
ABCDEFG ABCDEFG 250 0
258 0 2d7+96 4d9+100 1d7+2 none
3 3 3 9
ABCDEFGNU ABC ABC ABC
stand stand male 10
ABCHMV ABCDEFGHIJK medium 0
#8704
oldstyle thief tomb~
A tomb thief~
A sneaky tomb thief moves about in search of treasure.
~
The thief brushes against you briefly, then slinks back into the shadows.
~
unique~
ABCDEFGHS ABCDEFGP -250 0
260 0 2d6+110 5d9+100 1d8+2 none
2 2 2 8
ABCDEFGJNU ABC ABC ABC
stand stand male 25
ABCHMV ABCDEFGHIJK medium 0
#8705
ali baba thief~
Ali Baba~
Ali Baba is here, hunting for the pharoah's tomb.
~
You see a tall, full-bearded man with a mischevious glint in his eye.  Ali Baba
has made his life from stealing things from others, including many items stolen
recently from under the nose of the hapless guardians of this pyramid.  Someday
he might get caught, but not today...
~
unique~
ABCDEFGS ABCDEFGP -300 0
268 0 3d9+258 9d9+100 3d4+4 none
-3 -3 -3 6
ABCDEFGJNU ABC ABC ABC
stand stand male 50
ABCHMV ABCDEFGHIJK medium 0
#8706
magic carpet~
The magic carpet~
A small woven carpet lies under your feet.
~
The carpet is simply beautiful, made from intricately woven silken material.  
It seems to rise up at the touch of your feet.  Wait, it is rising, a few feet
above the ground!  In fact, it seems to be ALIVE!
~
unique~
ABCDEFG ABCDEFGJ 500 0
259 0 2d6+110 4d9+100 1d8+2 none
2 2 2 8
ABCDEFGNU ABC ABC ABC
stand stand none 12
ABCHMV ABCDEFGHIJK medium 0
#8707
mummy corpse~
A mummy~
A mummy reaches for you, disturbed by your presence.
~
You only see the disfigured, rotting features of decaying human flesh,
animated by the distempered spirit of a long-deceased person.
~
unique~
ABCDEFG ABCDEFGJ -600 0
262 0 2d10+150 6d9+100 1d10+3 none
0 0 0 8
ABCDEFGNU ABC ABC ABC
stand stand none 37
ABCHMV ABCDEFGHIJK medium 0
#8708
sandman man~
A sandman~
A sandman rises up from the desert floor.
~
The sandman is exactly that -- some sort of strange being formed from the sands
of the desert floor.  It seems quite large and strong and at home in the heat
and sandy winds.
~
unique~
ABCDEFG ABCDEFGJ 0 0
265 0 2d10+190 7d9+100 1d12+3 none
-1 -1 -1 8
ABCDEFGNU ABC ABC ABC
stand stand male 75
ABCHMV ABCDEFGHIJK medium 0
#8709
efreeti~
The efreeti~
The efreeti stands here, sheathed in a column of fire.
~
The efreeti is a mighty being formed from living fire.  He gazes down at you 
with disdain and scorn, arms folded across his mighty chest.
~
unique~
ABCDEFG ABCDEFGJ -600 0
270 0 3d9+333 10d9+100 2d8+5 none
-4 -4 -4 7
ABCDEFGNU ABC ABC ABC
stand stand male 550
ABCHMV ABCDEFGHIJK medium 0
#8710
caryatid column~
A caryatid~
A sandstone column stands here, carved into a feminine figure.
~
The column has been carved into a set of four shapely women, each facing
outward into the room.  The sandstone of the caryatid is smooth with age,
but you can still make out a deadly stone sword in the hands of each figure.
~
unique~
ABCDEFG ABCDEFGJ 0 0
274 0 5d10+500 12d9+100 2d10+6 none
-6 -6 -6 6
ABCDEFGNU ABC ABC ABC
stand stand female 1750
ABCHMV ABCDEFGHIJK medium 0
#8711
djinn genie~
The djinn~
The djinn issues forth from the confines of a small lamp.
~
The djinn is a mighty being formed from the air itself and frequently
imprisoned in a small lamp, used to do the bidding of those who find him.
He smiles down at you congenially, arms folded across his blue-tinged 
skin, and strokes his goatee.
~
unique~
ABCDEFGR ABCDEFGJ 600 0
278 0 5d10+650 28d9+100 2d10+7 none
-8 -8 -8 1
ABCDEFGU ABC ABC ABC
stand stand male 3000
ABCHMV ABCDEFGHIJK medium 0
#8712
hieracosphinx sphinx~
A hieracosphinx~
A hieracosphinx looks at you cunningly.
~
The hieracosphinx are cunning, small, but nasty creatures, having the heads
of birds, mighty wingspans, and a full set of four paws to rend their victims
to pieces.  They tend to be quite jealous of the sharper wits of their older
cousins.
~
unique~
ABCDEFG ABCDEFGJ -200 0
265 0 3d9+208 7d9+100 2d6+3 none
-2 -2 -2 7
ABCDEFGNU ABC ABC ABC
stand stand none 375
ABCHMV ABCDEFGHIJK medium 0
#8713
gynosphinx sphinx~
A gynosphinx~
A gynosphinx sits here, befuddled by a riddle.
~
The gynosphinx is a crafty but gentle creature, having the body of a
beautiful dark-skinned woman from the waist up, a feathery set of wings
and the hind legs of a mighty cat.  Right now she is confused, having 
just heard a puzzling riddle from a cousin criosphinx.
~
unique~
ABCDEFGQ ABCDEFG 100 0
269 0 3d9+308 19d9+100 3d4+5 none
-4 -4 -4 6
ABCDEFGIKU ABC ABC ABC
stand stand female 500
ABCHMV ABCDEFGHIJK medium 0
#8714
criosphinx sphinx~
A criosphinx~
A criosphinx calmly watches you.
~
The criosphinx is a calm and friendly creature, having the head of a ram atop
the body of a well-furred feline with eagle-like wings.  He delights in riddles,
and in poking occasional fun at his easily confused lesser cousins.
~
unique~
ABCDEFGQ ABCDEFG 300 0
273 0 5d10+450 23d9+100 4d4+6 none
-6 -6 -6 5
ABCDEFGIKU ABC ABC ABC
stand stand male 1250
ABCHMV ABCDEFGHIJK medium 0
#8715
androsphinx sphinx~
An androsphinx~
A mighty androsphinx tosses its lion-like mane.
~
The mighty androsphinx is a huge creature, with the body of a lion whose
face  is quite man-like, perhaps even handsome, and a massive pair of feathered
wings.  Tales are told of pharoahs that were rendered permanently deaf by the 
mighty roar of this sphinx.
~
unique~
ABCDEFGQ ABCDEFG 400 0
277 0 5d10+650 27d9+100 2d10+7 none
-8 -8 -8 4
ABCDEFGIKU ABC ABC ABC
stand stand none 2500
ABCHMV ABCDEFGHIJK medium 0
#8716
great sphinx~
The great sphinx~
A mighty sphinx rests here in the sand, dormant now for centuries.
The great sphinx appears to be indestructible!
~
The great sphinx towers tens of feet above you, resting here in a state of 
dormancy.  It has become almost indistinguishable from the sand that surrounds
it, although you can still make out the features of the handsome face that once
advised many rulers.
~
unique~
ABCDEFG ABCDEFGHN 500 0
291 0 25d10+2000 20d9+100 4d8+14 none
-14 -14 -14 4
ABCDEFGNU ABC ABC ABC
stand stand none 6250
ABCHMV ABCDEFGHIJK medium 0
#8717
ramses mummy~
Ramses the Damned~
You have awakened the mighty servant to the pharoahs, Ramses.
~
As your light spills over his face and body, you can see his features begin
to fill out, swell, and harden, until an apparently healthy man stands before
you, clad only in the raiments he was left in when he last slept.  His hair is
a soft black, his skin a deep chocolate, and his tall frame is totally still, 
his chest not even moving to breathe.
~
unique~
ABCDEFGQ ABCDEFGHJN 150 0
290 0 10d10+1600 38d9+100 3d10+12 none
-13 -13 -13 3
ABCDEFGIKU ABC ABC ABC
stand stand male 4400
ABCHMV ABCDEFGHIJK medium 0
#0



#OBJECTS
#0



#ROOMS
#8700
The Great Eastern Desert~
A vast desert stretches for miles, the sands constantly shifting around
you.  Rising out of the sand to the east you see a mighty pyramid.  
~
0 0 10
E
pyramid~
The massive pyramid rises out of the sand, a monument to long-dead pharoahs.
~
D0
Nothing but sand as far as the eye can see.
~
~
0 -1 8700
D1
The sands of the desert continue onward towards the pyramid.
~
~
0 -1 8701
D2
Nothing but sand as far as the eye can see.
~
~
0 -1 8700
D3
Across the hot burning sands you see a small oasis and some tents.
~
~
0 -1 5057
S
#8701
At the Base of the Pyramid~
The mighty pyramid towers above you out of the hot desert sands, made
from huge blocks of stone that have been coated over with a rough sandy
plaster-like substance.  The face of the pyramid is steep, but you think you
might be able to climb it.  
~
0 0 10
E
pyramid~
You wonder how anyone could have built such a massive thing out in this heat.
~
D3
To the east you see the hot sands of the Great Eastern Desert.
~
~
0 -1 8700
D4
The steep slope of the pyramid rises up before you.
~
~
0 -1 8702
S
#8702
Climbing the Great Pyramid~
Hot air rises off the sides of the pyramid, and the wind chokes you with
a flurry of sand and dust.  So far you have made it halfway up the side. 
The walls of the pyramid are quite steep.  
~
0 0 10
E
pyramid~
You wonder how anyone could have built such a massive thing out in this heat.
~
D0
If you are daring you could try to skirt around to the northern side.
~
~
0 -1 8703
D2
If you are daring you could try to skirt around to the southern side.
~
~
0 -1 8704
D5
Far below you are the burning sands of the desert.
~
~
0 -1 8701
S
#8703
Climbing the Great Pyramid~
Hot air rises off the sides of the pyramid, and the wind chokes you with
a flurry of sand and dust.  The walls of the pyramid are quite steep, and
you are having trouble keeping from sliding down into the sands below.  
~
0 0 10
E
pyramid~
You wonder how anyone could have built such a massive thing out in this heat.
~
D1
If you are daring you could try to skirt around to the eastern side.
~
~
0 -1 8705
D3
If you are daring you could try to skirt around to the western side.
~
~
0 -1 8702
S
#8704
Climbing the Great Pyramid~
Hot air rises off the sides of the pyramid, and the wind chokes you with
a flurry of sand and dust.  The walls of the pyramid are quite steep, and
you are having trouble keeping from sliding down into the sands below.  
~
0 0 10
E
pyramid~
You wonder how anyone could have built such a massive thing out in this heat.
~
D1
If you are daring you could try to skirt around to the eastern side.
~
~
0 -1 8705
D3
If you are daring you could try to skirt around to the western side.
~
~
0 -1 8702
S
#8705
Climbing the Great Pyramid~
Here on the eastern side of the pyramid there is a little more shelter
from the heat and wind.  The stone side is not nearly so slippery smooth
from the ravages of time, and you think you may be able to even reach the
top from here.  
~
0 0 10
E
pyramid~
You wonder how anyone could have built such a massive thing out in this heat.
~
D0
If you are daring you could try to skirt around to the northern side.
~
~
0 -1 8703
D2
If you are daring you could try to skirt around to the southern side.
~
~
0 -1 8704
D3
~
~
0 0 8706
S
#8706
The Apex of the Great Pyramid~
Bathed in sweat, you have managed to reach the summit of the great
pyramid.  The four sides of the pyramid slope sharply down into the hot
sands in all four cardinal directions.  A plaque has been set into the sandy
stones beneath your feet.  
~
0 0 10
E
plaque~
The plaque reads:
This area (Great Pyramid) written by Andersen.
~
E
stones~
As you look closer you can make out a crack in the center of the stones
beneath your feet.  With some effort you might be able to lift that 
section up and get inside!
~
D1
~
~
0 0 8705
D5
~
trapdoor~
1 0 8708
S
#8708
A Ladder~
You are climbing an ancient ladder that leads down into the depths of the
pyramid.  The air around is thick with layers of dust and a strange musty
smell.  Above you you see tiny beams of light coming through the stones of
the ceiling.  
~
0 12 0
E
stones~
As you look closer you can make out a crack in the center of the stones
above your head.  With some effort you might be able to lift that 
section up and get outside!
~
D4
~
trapdoor~
1 0 8706
D5
You see a small dusty chamber.
~
~
0 -1 8709
S
#8709
A Musty Chamber~
You are standing in a dank, musty chamber just inside the pyramid. 
Footprints and other strange marks are set into the dusty floor here.  It
would seem that some of the tenants of this monument are still alive.  Exits
lead in all directions.  The door to the west is covered with inscriptions. 
~
0 8 0
E
sigils hieroglyphs inscriptions writing~
You cannot understand the strange glyphs that cover the door, but most of
them seem to depict scenes of fire and massive creatures of apparently
tremendous strength.  You have a feeling that the glyphs are serving as a
warning.
~
E
door stone~
The stone door is covered in strange inscriptions and hieroglyphs that warn
you not to proceed any further.
~
D0
You see a tiny crawlway raised about three feet off the ground.
~
~
0 -1 8712
D1
A dust-covered hallway leads off to the east.
~
~
0 -1 8739
D2
You see a small crack in the wall through which you might be able to slide.
~
~
0 -1 8724
D3
You see a large stone door, covered in sigils and hieroglyphs.
~
door stone~
1 -1 8710
D4
A small rickety ladder leads up.
~
~
0 -1 8708
S
#8710
The Fire Pool~
This room is dominated by a massive raised pool that is filled with not
water but flames of intense heat.  The multicoloured flames lick out at you,
searching for things to burn.  The pool proceeds to the west into a small
chamber.  
~
0 12 0
D1
You see a large stone door.
~
door stone~
1 -1 8709
D3
You see a small chamber filled with fire.
~
~
0 -1 8711
S
#8711
The Chamber of the Efreet~
You make your way across the fire pool, and into a small stone chamber. 
Here the flames are nearly as high as your head, singeing your face and
evaporating your sweat instantaneously.  
~
0 8 7
D1
The pool of fire ends to the east.
~
~
0 -1 8710
S
#8712
A Tiny Crawlway~
You have to go down onto your hands and knees to fit inside this tiny
space.  The crawlway is thick with sand and dust, and markings of the
passage of other creatures.  
~
0 9 0
D0
The crawlway continues to the north.
~
~
0 -1 8713
D2
The crawlway ends to the south in a musty chamber.
~
~
0 -1 8709
D4
A small hole above your head leads into a dank chamber.
~
~
0 -1 8737
S
#8713
A Tiny Crawlway~
You are on your hands and knees, inside a small crawlway that winds
through the inside of the pyramid.  The crawlway is thick with sand, dust,
and markings of the passage of other creatures.  
~
0 9 0
D2
The crawlway continues to the south.
~
~
0 -1 8712
D3
The crawlway continues to the west.
~
~
0 -1 8714
S
#8714
A Tiny Crawlway~
You are on your hands and knees, inside a small crawlway that winds
through the inside of the pyramid.  The crawlway is thick with sand, dust,
and markings of the passage of other creatures.  
~
0 9 0
D1
The crawlway continues to the east.
~
~
0 -1 8713
D3
The crawlway gets a little tighter to the west.
~
~
0 -1 8715
S
#8715
A Tightening in the Crawlway~
Here you are forced to slide on your belly through a particularly tight
section of the crawlway, as the stones of the pyramid close together about
you.  Below you is a small, slippery-looking hole that plummets into
blackness.  
~
0 9 0
D1
The crawlway gets a little larger to the east.
~
~
0 -1 8714
D2
The crawlway continues to diminish in size to the south.
~
~
0 -1 8716
D5
The hole looks very slippery and very dark.
~
~
0 -1 8717
S
#8716
The Crawlway's End~
The crawlway shrinks away to nothing as the sandy stones of the pyramid
close together into a space through which only a snake could fit.  There is
barely enough space to turn around and make your way back through the tiny
crawlway to the north.  
~
0 9 0
D0
The crawlway gets a little larger to the north.
~
~
0 -1 8715
S
#8717
A Slippery Hole~
The sides of this hole are slippery-smooth.  You lower yourself in, and
proceed to move downward...  When suddenly you lose your purchase!  You fall
for what seems like an eternity, and smash into the stones below...  Under
the Hole You are in a small chamber underneath the slippery hole, far below
the pyramid now.  The floor is strewn with bones.  To the south is a small
rocky crevasse.  
~
0 13 0
E
bones~
The bones have whitened and cracked in the dry air, apparently the remains 
of adventurers, thieves, and creatures that did not survive the fall.
~
E
u up~
The hole looks far too slippery to climb back up.
~
S
#8718
Under the Hole~
You are in a small chamber underneath the slippery hole, far below the
pyramid now.  The floor is strewn with bones.  To the south is a small rocky
crevasse.  
~
0 9 0
E
bones~
The bones have whitened and cracked in the dry air, apparently the remains 
of adventurers, thieves, and creatures that did not survive the fall.
~
E
u up~
The hole looks far too slippery to climb back up.
~
D2
You see a rocky crevasse that proceeds deep under the pyramid.
~
~
0 -1 8719
S
#8719
A Rough Crevasse~
You are now exploring deep within a strange rocky crevasse that plunges
down into the rock on which the pyramid was constructed.  To the south you
see the flickering light of a fire, and the crevasse proceeds downward.  
~
0 8 0
E
rough~
As you look through the rough terrain, your eyes catch a small glint of light!
~
D2
You see the flickering light of a small fire.
~
~
0 -1 8720
D5
The crevasse continues downward into total darkness.
~
~
0 -1 8721
S
#8720
A Small Fire~
Here a small fire burns in a nook in the rocks, providing some warmth and
comforting light in the cold, dark, dry air.  Standing here is a
strange-looking old man, who stares at you balefully.  
~
0 8 0
E
man old~
The old man looks like he has been trapped down here far too long, and
has begun to lose his mind.  He moves about slowly, cackling to himself.

He turns to you and shouts, 'nope measse!  nope measse!', then turns 
back and stares into the fire.

'What a strange person,' you think to yourself.
~
D0
You see a massive crevasse that plunges into darkness.
~
~
0 -1 8719
S
#8721
Down the Crevasse~
The crevasse proceeds downward into the dark depths of the earth.  The
air about you is now cold and quite dry, and your light source gutters in a
cool breeze that wafts up from below.  
~
0 9 0
D4
It is too dark for you to see any further along the crevasse.
~
~
0 -1 8719
D5
It is too dark for you to see any further along the crevasse.
~
~
0 -1 8722
S
#8722
At the Crevasse's End~
Here the crevasse comes to an abrupt end.  A chilling wind howls at your
face from a black shape to the south, but the light from your source is too
dim to see exactly what it is.  
~
0 9 0
E
tiger head animal sesame~
You are now certain that the wind is the cold breath of some unearthly
giant animal, whose voice rumbles lowly on the breeze, and whose
massive jaws could easily swallow you whole.

You move closer for a better look, when suddenly a pair of eyes flashes.
A cold voice echoes: 'SEEK YE THE DIAMOND... IN THE ROUGH...'

... Then all is silent.
~
E
black shape~
Wind howls about your ears like the roar of a tiger.  As your eyes
adjust to the light the shape to the south almost seems to take the
form of a massive animal head.
~
D2
You see a strange-looking black shape.
~
sesame~
2 8723 8723
D4
It is too dark for you to see anything along the crevasse.
~
~
0 -1 8721
S
#8723
The Vault of the Lamp~
The jaws of the massive stone tiger part wide to reveal a great vault. 
An arched ceiling lies far above your head...  And all about you is a low
guttural rumbling noise and a chill wind.  Giant heaps of ancient treasure,
gold coins, and valuables surround you on all sides.  
~
0 9 0
E
treasure gold coins valuables~
You reach for some of the tasty goodies, when you hear a loud rumbling
sound and see a bright flash of light...

Then the words: 'TAKE ONLY THE LAMP... TOUCH NOTHING ELSE.'

... All is silent once again.
~
D0
Through the jaws of the tiger you see the blackness of the crevasse.
~
~
2 8723 8722
S
#8724
A Crack in the Wall~
You exhale, and squeeze yourself into the narrow crack in the wall.  Dust
fills your eyes as you disturb it, and chunks of mortar and stone mixed with
a touch of sand fall on you as you scrape your way through.  
~
0 9 0
D0
You see a musty chamber.
~
~
0 -1 8709
D2
You see a tomb.
~
~
0 -1 8725
S
#8725
A Looted Tomb~
The floor of this small tomb is littered with the lids of smashed
sarcophagi, bits of treasure dropped by thieves and looters, and corpses
pulled from their resting places.  
~
0 8 0
D0
You see a small crack in the wall through which you might be able to slide.
~
~
0 -1 8724
D1
To the east is another tomb.
~
~
0 -1 8733
D3
To the west is another tomb.
~
~
0 -1 8726
S
#8726
A Demolished Tomb~
This tomb has been utterly destroyed by thieves and looters in search of
the treasures of the pharoahs.  Nothing of interest remains in this room,
except a large stone coffin that leans against the western wall.  
~
0 8 0
E
man garments pharoah~
As you look closer at the figure sculpted into the stone coffin you notice a
small marking carved into its chest.  It looks like a scarab or small beetle
would fit into the small space, if properly sized.

Hmm.
~
E
coffin lid~
The coffin is sculpted into the form of a man, standing several heads above
you, and clad in the garments of pharoahs.  It has apparently been untouched
by the ravages of time and the activities of looters.  Several markings on the 
side indicate spots where unsuccessful attempts were made to open the coffin.

You can't see any way to open it.
~
D1
To the east is another tomb.
~
~
0 -1 8725
D3
You see a large stone coffin.
~
coffin lid~
2 8712 8727
S
#8727
A Stairway~
You stand now at the head of a stairway that goes down into darkness. 
The steps and walls are smooth sandy stone, covered with a thick layer of
dust.  Some inscriptions are carved into the wall here.  
~
0 9 0
E
coffin lid~
On this side the coffin lid is smooth featureless stone.
~
E
inscriptions~
You blow dust away from the inscriptions to read:
'Beware the curse of the mummy.'
~
D1
You see the backside of the coffin lid, featureless stone.
~
coffin lid~
2 -1 8726
D5
It is too dark to see down the stairway.
~
~
0 -1 8728
S
#8728
A Stairway~
You are on a stairway that disappears into darkness in both directions. 
The smooth, uneven steps of the stairway have not been travelled in what
appears to be centuries.  
~
0 9 0
D4
It is too dark to see up the stairway.
~
~
0 -1 8727
D5
It is too dark to see down the stairway.
~
~
0 -1 8729
S
#8729
A Stairway~
You stand now at the base of the uneven stairway.  The walls, floor, and
ceiling of this small landing are covered with strange hieroglyphics.  
~
0 9 0
E
walls floor ceiling hieroglyphics~
The hieroglyphics are covered with a thick layer of dust.  You clear the
dust away with your hand, and find that you cannot comprehend them.
~
D2
You see a seam in the stone wall.
~
stone~
1 -1 8730
D4
It is too dark to see up the stairway.
~
~
0 -1 8728
S
#8730
The Ancient Hall~
Here the air is deathly still, motes of dust thickly obscuring your
vision.  Several stone statues line the walls of the hall, depicting the
gods of an ancient society.  Strange glyphs and sigils cover the walls, a
peculiar pictorial form of written language that you don't understand.  Some
steps lead to a raised dais to the south.  
~
0 9 0
E
writings glyphs sigils hieroglyphics symbols~
You don't understand the meaning of these symbols.
~
D0
You see a seam in the stone wall.
~
stone~
1 -1 8729
D2
You see a small raised dais.
~
~
0 -1 8731
S
#8731
A Raised Dais~
You are at the southern end of the ancient hall, the dust and darkness
absorbing your light so that you cannot see past the steps of the dais.  A
low pedestal rests here.  You see something written into the face of it.  
~
0 9 0
E
pedestal writings~
The writings are covered in sand and worn nearly away by the passage
of time: 'I am Ramses the Damned, once counselor and aide to the mightiest
of pharoahs and queens of this land.  Much time has passed since I last
walked the earth.  Disturb my rest at your peril.'
~
D0
You cannot see past the steps of the dais.
~
~
0 -1 8730
D5
You see a seam in the stone floor.
~
tomb~
1 -1 8732
S
#8732
The Tomb of Ramses~
You stand in an empty tomb, a cubicle no more then ten feet to a side.  
~
0 9 0
D4
That leads back the way you came.
~
tomb~
1 -1 8731
S
#8733
A Ransacked Tomb~
This tomb has been completely ransacked and destroyed by the actions of
pyramid thieves and looters.  The floor is littered with junk.  
~
0 8 0
D1
To the east is a low-ceilinged tunnel.
~
~
0 -1 8734
D3
To the west is another tomb.
~
~
0 -1 8725
S
#8734
A Tunnel~
The low-ceilinged tunnel runs east-west.  
~
0 9 0
D1
You cannot see into the darkness of the low tunnel.
~
~
0 -1 8735
D3
You see a tomb.
~
~
0 -1 8733
S
#8735
A Fork in the Tunnel~
Here the tunnel forks off through a gaping hole down in the southern
wall, continuing onward to the east and west as well.  
~
0 9 0
E
s south hole~
The hole is low, at the floor of the southern wall.
~
D1
You cannot see into the darkness of the low tunnel.
~
~
0 -1 8736
D3
You cannot see into the darkness of the low tunnel.
~
~
0 -1 8734
D5
Through the hole you see rubble and sand.
~
~
0 -1 8746
S
#8736
A Tunnel~
The low-ceilinged tunnel makes a turn to the west and ends to the north
as it spills out into a dusty hallway.  
~
0 9 0
D0
The mouth of the tunnel is stone that has been torn away by looters.
~
~
0 -1 8742
D3
You cannot see into the darkness of the low tunnel.
~
~
0 -1 8735
S
#8737
A Dank Chamber~
This chamber has a dank, dusty, musty smell to it.  Small footprints in
the dust betray the recent passage of some sort of creatures.  A hole in the
floor lies to the west and a stairway is to the east.  
~
0 8 0
D1
You see a spiral stone stairway.
~
~
0 -1 8738
D3
You see only blackness through the hole in the floor.
~
~
0 -1 8712
S
#8738
A Spiral Stairway~
Some dusty, broken stone stairs here spiral slowly in a constricted space
down towards a dusty hallway.  
~
0 8 0
D4
The stairs spiral up into a dank chamber.
~
~
0 -1 8737
D5
The stairs spiral down into a dusty hallway.
~
~
0 -1 8741
S
#8739
A Dust-Covered Hallway~
This hallway is covered with dust that has accumulated over the centuries
that the pyramid has stood.  Small markings and footprints in the dust
betray the recent passage of others -- perhaps thieves?  
~
0 8 0
D1
The hallway proceeds to the east towards a strange smell.
~
~
0 -1 8740
D3
The hallway proceeds towards the west towards a musty smell.
~
~
0 -1 8709
S
#8740
A Smelly Chamber~
This small chamber has a sickly putrescent smell to it, the smell of
formaldehyde and other ointments used to preserve the corpses of those who
died ages ago.  
~
0 8 0
D1
You see a dusty hallway.
~
~
0 -1 8741
D3
You a dusty hallway.
~
~
0 -1 8739
S
#8741
A Dust-Covered Hallway~
This hallway is covered with a thick, choking dust that rises up to
obscure your light source and sting your eyes.  Small marks and footprints
in the dust betray the recent passage of others.  
~
0 8 0
D1
The hallway turns to the north.
~
~
0 -1 8742
D3
You smell something peculiar over there.
~
~
0 -1 8740
D4
A tightly spiralling stone stairway leads up.
~
~
0 -1 8738
S
#8742
A Turn in the Hallway~
You are standing in an elbow turn in a dust-covered stone hallway, that
dead ends to the north and continues on to the west.  To the south the
stones of the pyramid have been torn asunder by thieves, making a
low-ceilinged tunnel.  
~
0 8 0
D0
The hallway ends to the north.
~
~
0 -1 8743
D2
The tunnel is dark.
~
~
0 -1 8736
D3
The dust-covered hallway continues to the west.
~
~
0 -1 8741
S
#8743
A Dead End~
The dust-covered hallway has come to an abrupt end at a stony,
featureless wall.  Here and there are signs of the recent passage of others
in the dust.  
~
0 8 0
E
cracks~
The cracks look like you might be able to pull away some pieces of
the floor, perhaps even fit your body through the space you make.
~
D2
The dusty hall continues to the south.
~
~
0 -1 8742
D5
The floor is quite dusty, and made of stone.  You see some cracks.
~
floor~
1 -1 8744
S
#8744
The Tomb Entrance~
You are in a small, dark chamber that has stood undisturbed for many
years.  To the north stands a massive stone tomb, which is covered in
hieroglyphics and gold-lined carvings that mark it as the final resting
place of the mighty pharoahs of this land.  
~
0 13 0
E
hieroglyphics carvings~
The markings indicate that this tomb is indeed the tomb of the greatest
pharoahs of the ancient civilization that built this massive pyramid.
~
E
tomb~
The tomb looks like it has stood for many years, much like the pyramid
which encloses it.  It is covered in small hieroglyphics.
~
D0
You see the tomb of the pharoahs.
~
tomb~
1 -1 8745
D4
The stone ceiling has some cracks in it, through which a dim light streams.
~
ceiling~
1 -1 8743
S
#8745
The Tomb of the Pharoahs~
Great golden sarcophogai line the walls of this massive tomb.  It has
withstood the passage of time intact, untouched by the hands of thieves and
looters.  The treasures taken by the pharoahs to their graves still lie
before your feet.  
~
0 9 0
E
treasures~
The treasures are dusty and fragile, but still seem quite valuable.
You decide not to take them out of respect for the ancient dead.
~
D2
That way leads back out of the tomb.
~
tomb~
1 -1 8744
S
#8746
A Rubble-Strewn Hallway~
This hallway formerly had a beautiful arch to the ceiling, now collapsed
under the weight of the slowly settling stones of the pyramid.  Now, a
massive pile of rubble leads up into a hole high in the northern portion of
the hallway.  To the south, through the rubble and fallen stones you see a
sandstone crypt.  
~
0 13 0
D2
You see a sandstone crypt.
~
~
0 -1 8747
D4
>From here you see only darkness.
~
~
0 -1 8735
S
#8747
A Sandstone Crypt~
This small crypt is lit by a hole in the wall to the south, through which
sand pours from the desert outside.  A hot wind blows in from the desert,
drying your skin instantly.  To the east and north the arched hallway
continues.  
~
0 8 0
D0
The arched hallway collapses into rubble shortly to the north.
~
~
0 -1 8746
D1
You see a beautifully arched hallway.
~
~
0 -1 8748
D2
You see a lot of sand.
~
~
0 -1 8753
S
#8748
An Arched Hall~
This hallway has a beautiful arch to it, formed painstakingly and
exquisitely out of the sandy stones of the pyramid.  The dust that covers
most of the rest of the pyramid interior is not present here, scoured away
by the blowing of the desert winds that howl about your ears.  
~
0 8 0
D1
The arched hall proceeds to the east, making a sharp southward turn.
~
~
0 -1 8749
D3
The arched hall proceeds into a sandstone crypt.
~
~
0 -1 8747
S
#8749
An Arched Hall~
This hallway has a beautiful arch to it, formed painstakingly and
exquisitely out of the sandy stones of the pyramid.  To the east is a small,
golden-coloured crypt, and the hall proceeds to the south and north.  
~
0 8 0
D0
The arched hall proceeds to the north, making a sharp westward turn.
~
~
0 -1 8748
D1
A small golden crypt lies to the east.
~
~
0 -1 8750
D2
The arched hall proceeds to the south.
~
~
0 -1 8751
S
#8750
A Golden Crypt~
You stand inside a small crypt with walls and ceiling made of golden
bricks that obscure the large sandy stones of the pyramid.  Small rugs and
tapestries are scattered about the floor here, and they appear to have been
used recently.  
~
0 8 0
E
bricks~
The small golden bricks are very smooth and also quite soft.
~
E
rug rugs tapestry tapestries~
The rugs and tapestries are very fine and worn with age, their colors
now faded.  They depict scenes of life in an ancient desert city.
~
D3
You see an arched hall.
~
~
0 -1 8749
S
#8751
An Arched Hall~
This hallway has a beautiful arch to it, formed painstakingly and
exquisitely out of the sandy stones of the pyramid.  The arched hall
proceeds to the north and ends to the south in a small vault.  
~
0 8 0
D0
The arched hall continues to the north.
~
~
0 -1 8749
D2
You see a small vault from which a shining light issues.
~
~
0 -1 8752
S
#8752
A Shining Vault~
The stones of the pyramid here take on a strange, twinkling quality,
almost seeming to shine with an internal light.  As you look closer you see
tiny glass-like glittery particles within the stones, that reflect the light
from your light source so perfectly that they seem to shine.  
~
0 8 0
E
particles glass~
The glassy particles reflect and refract your light source in a myriad
of dazzling colours that dance across your eyes and make you giggle.
~
D0
You see a hall with a beautifully arched ceiling.
~
~
0 -1 8751
S
#8753
A Massive Sand Dune~
You stand now on a massive sand dune on the southern side of the pyramid.
At the foot of the sand dune to the north you see a small hole where the
stones of the pyramid have collapsed.  Not far to the south is a massive
roiling sandstorm; the wind from the storm howls and bites at your face even
here.  
~
0 4 10
E
sand dune sandstorm~
The sand is very white, and very sandy.  There sure is a lot of it.
~
D0
You see a small hole leading back into the pyramid.
~
~
0 -1 8747
D2
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8754
S
#8754
A Swirling Sandstorm~
You are caught in the midst of a massive sandstorm.  Howling winds buffet
you from all sides, and the sand tears at your skin, blinding you and
choking you.  You have lost all sense of direction.  
~
0 0 10
E
sand~
Sand is about all you CAN see right now.  Unfortunately, it isn't very
interesting sand, only white, dry, and blowing all over the place.
~
D3
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8754
D0
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8753
D1
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8754
D2
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8755
S
#8755
A Swirling Sandstorm~
You are caught in the midst of a massive sandstorm.  Howling winds buffet
you from all sides, and the sand tears at your skin, blinding you and
choking you.  You have lost all sense of direction.  
~
0 0 10
E
sand~
Sand is about all you CAN see right now.  Unfortunately, it isn't very
interesting sand, only white, dry, and blowing all over the place.
~
D3
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8755
D0
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8754
D1
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8755
D2
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8756
S
#8756
A Swirling Sandstorm~
You are caught in the midst of a massive sandstorm.  Howling winds buffet
you from all sides, and the sand tears at your skin, blinding you and
choking you.  You have lost all sense of direction.  
~
0 0 10
E
sand~
Sand is about all you CAN see right now.  Unfortunately, it isn't very
interesting sand, only white, dry, and blowing all over the place.
~
D0
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8755
D1
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8756
D2
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8757
D3
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8756
S
#8757
A Swirling Sandstorm~
You are caught in the midst of a massive sandstorm.  Howling winds buffet
you from all sides, and the sand tears at your skin, blinding you and
choking you.  You have lost all sense of direction.  
~
0 0 10
E
sand~
Sand is about all you CAN see right now.  Unfortunately, it isn't very
interesting sand, only white, dry, and blowing all over the place.
~
D3
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8757
D1
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8757
D0
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8756
D2
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8758
S
#8758
A Massive Sand Dune~
Somehow you managed to make your way through the howling winds of the
sandstorm, and clamber up on this sand dune.  You can see the storm to the
north of you, and presumably the pyramid is somewhere beyond it.  Nothing
but flat, featureless, open dunes of sand lie in every other direction.  
~
0 0 10
E
hieroglyphics symbols~
Like most of the ancient hieroglyphics of this land, the symbols are
totally incomprehensible to you.  Perhaps the Sphinx has the answer
to this ancient riddle.
~
E
riddle~
A vision forms before your eyes, in glowing hieroglyphic symbols.
~
E
sand dune~
The sand is very white, and very sandy.  There sure is a lot of it.
~
D0
You see only a wall of whirling, blowing, dry sand.
~
~
0 -1 8757
D2
On the southern side of the sand dune is a small hole in the sand.
For some reason you seem unable to get to it.
~
riddle~
2 8717 8759
S
#8759
Through the Hole in the Sand~
You squeeze through the small hole in the sand and land in a small white
chamber.  Above you is a small hole, reachable by climbing up the small
sandy slope down which you slid.  
~
0 13 0
D4
You see a sand dune.
~
~
0 -1 8753
S
#0



#SPECIALS
M 8700 spec_poison
M 8701 spec_poison
M 8704 spec_thief
M 8705 spec_thief
M 8709 spec_breath_fire
M 8711 spec_cast_mage
M 8713 spec_cast_cleric
M 8714 spec_cast_cleric
M 8715 spec_cast_cleric
M 8716 spec_breath_any
M 8717 spec_cast_cleric
S



#RESETS
D 0 8706 5 1
D 0 8708 4 1
D 0 8709 3 1
D 0 8710 1 1
D 0 8722 2 2
D 0 8723 0 2
D 0 8726 3 2
D 0 8727 1 2
D 0 8729 2 1
D 0 8730 0 1
D 0 8731 5 1
D 0 8732 4 1
D 0 8743 5 1
D 0 8744 0 1
D 0 8744 4 1
D 0 8745 2 1
D 0 8758 2 2
M 0 8700 6 8702 2
M 0 8701 4 8703 2
M 0 8700 6 8705 1
M 0 8702 3 8706 1
M 0 8703 6 8709 2
M 0 8703 6 8709 2
M 0 8709 1 8711 1
M 0 8700 6 8713 2
M 0 8702 3 8716 1
M 0 8706 1 8723 1
M 0 8711 1 8723 1
M 0 8704 6 8725 1
M 0 8707 4 8725 2
M 0 8707 4 8725 2
M 0 8702 3 8726 1
M 0 8704 6 8726 1
M 0 8717 1 8732 1
M 0 8704 6 8733 1
M 0 8704 6 8734 1
M 0 8704 6 8735 1
M 0 8703 6 8737 2
M 0 8703 6 8737 2
M 0 8707 4 8737 1
M 0 8700 6 8740 1
M 0 8703 6 8740 2
M 0 8703 6 8740 2
M 0 8701 4 8741 2
M 0 8707 4 8741 1
M 0 8704 6 8742 1
M 0 8705 1 8743 1
M 0 8710 2 8745 2
M 0 8710 2 8745 2
M 0 8715 1 8747 1
M 0 8712 3 8748 1
M 0 8712 3 8749 1
M 0 8713 2 8750 2
M 0 8713 2 8750 2
M 0 8712 3 8751 1
M 0 8714 2 8752 2
M 0 8714 2 8752 2
R 0 8754 4
M 0 8708 4 8754 1
R 0 8755 4
M 0 8708 4 8755 1
R 0 8756 4
M 0 8708 4 8756 1
R 0 8757 4
M 0 8708 4 8757 1
M 0 8716 1 8758 1
S



#SHOPS
0



#$