alanthia/area/
alanthia/gods/
alanthia/player/
#AREADATA
Name Graveyard~
Builders Dismay~
VNUMs 3600 3699
Credits {60  100} Fluffy      Graveyard~
Security 0
Version 1
End



#MOBILES
#3600
zombie noble~
a zombie of a nobleman~
A zombie of a nobleman trudges through the graveyard.
~
He is a tall man.  He still possesses those characteristics associated with
the noble, except that it hangs by threads of flesh off his body.
~
unique~
AG 0 -750 0
65 0 2d7+46 2d9+100 1d5+1 pound
6 6 6 9
EFNU BILQ 0 N
stand stand male 2
CM ABCDEFGHIJK medium 0
#3601
zombie soldier~
a zombie of a soldier~
A rotting zombie of a soldier staggers aimlessly through the graveyard.
~
Maggots crawl all over its decaying body.  The zombie still wears its
armor from its profession, but it is hard to tell where the armor was
crafted from due to the rust and decay.  Patches of flesh still cling
to its body.
~
unique~
AG 0 -750 0
64 0 2d7+46 2d9+100 1d5+1 slash
6 6 6 9
EFNU BILQ 0 NS
stand stand male 2
CM ABCDEFGHIJK medium 0
#3602
ghoul~
a ghoul~
A ghoul is here, eating an arm of a corpse.
~
It is a walking corpse with long fangs and long, sharp nails that most of
resemble claws.  Its eyes are a dark yellow colour and glare hungrily at you.
~
unique~
AFG J -750 0
71 0 2d7+71 3d9+100 1d7+1 claw
4 4 4 9
EFNU B 0 N
stand stand male 5
HMV ABCDEFGHIJK medium 0
#3603
skeleton~
a skeleton~
A skeleton roams the cemetery.
~
This skeleton once belonged to a human.  It is clean of flesh and armor.
Someone has animated it to do their bidding.
~
unique~
AF J -750 0
66 0 2d6+35 1d9+100 1d6+0 slash
7 7 7 10
EFN BI FG NY
stand stand male 0
AHMV ABCDEFGHIJK medium 0
#3604
giant skeleton~
a giant skeleton~
A giant skeleton roams the cemetery.
~
It is similar to the more common undead skeletons.  This giant skeleton
has been magically enhanced to become bigger.  A small magical fire burns
in the chest of it.
~
unique~
AF J -750 0
70 0 2d6+35 1d9+100 1d6+0 pierce
7 7 7 10
FU BH FGI NY
stand stand none 0
CDM ABCDEFGHIJK large 0
#3605
zombie lord~
the zombie lord~
The zombie lord is here, animating zombies.
~
The zombie lord looks as he did when he was alive, except that his skin
has turned to the pale grey of death, and his flesh is rotting and
decaying.  The odor of rotting meat hangs about him, and carrion feeding
insects buzz about him to dine on his flesh.
~
unique~
ABFT J -750 0
85 0 2d7+46 2d9+100 1d5+1 pound
6 6 6 9
CDEFU BILQ 0 NS
stand stand male 5
CHM ABCDEFGHIJK medium 0
#3606
worried graveyard guard~
a worried graveyard guard~
A graveyard guard.
~
This guard wears armor that looks like the kind Midgaard soldiers wear.
He paces nervously in front of the gates with a worried look on his face.
~
unique~
ABT 0 0 0
70 0 0d0+0 0d0+0 0d0+0 slash
0 0 0 0
CDFS 0 0 0
stand stand male 0
AHMV ABCDEFGHIJK medium flesh
#3607
puddles zombie dog~
Puddles the zombie dog~
Puddles the zombie dog is digging itself out of its grave.
~
This dog looks freshly buried.  It retains most of its flesh, and almost
looks like a real, live dog.  Its eyes look straight ahead, lifelessly.
~
unique~
ABCF 0 -750 0
60 0 0d0+0 0d0+0 0d0+0 bite
0 0 0 0
FH BILQ 0 NS
stand stand none 0
CG ACDEFHJKUV small flesh
#3608
scarfy zombie kitten~
Scarfy the zombie kitten~
Scarfy the zombie kitten is sprawled on the ground.
~
This kitten is missing a few body parts, such as its hind legs and a head.
It tries to move on the ground, but doesn't get far.
~
unique~
ABF A -750 0
60 0 0d0+0 0d0+0 0d0+0 bite
0 0 0 0
FH BILQ 0 NS
sit sit none 0
CG ACDEFHJKQUV small flesh
#3609
ghast~
a ghast~
A ghast searches for corpses to eat.
~
The ghast is vaguely recognizable as once having been human.  It is horribly
disfigured.  Its long tongue hangs out of its mouth, teeth sharp and
elongated, and the nails are strong and sharp like claws.  It smells awful.
~
unique~
AT 0 -750 0
74 0 0d0+0 0d0+0 0d0+0 claw
0 0 0 0
0 B 0 INZ
stand stand either 0
HMV ABCDEFGHIJK medium unknown
#3610
Dracolich~
a dracolich~
A dracolich.
~
~
unique~
ABFOR DFHO -1000 0
100 0 0d0+0 0d0+0 0d0+0 slash
0 0 0 0
AEFKMNa B F NS
stand stand none 0
AHZ ACDEFHJKLOPQUVWXY giant bone
#3611
zombie citizen~
a zombie of a citizen~
A zombie of a citizen staggers mindlessly about.
~
These citizen zombies look in sorry shape.  It's missing a lot of flesh and
quite a few bones.  It can barely move.
~
unique~
AT 0 -750 0
64 0 0d0+0 0d0+0 0d0+0 pound
0 0 0 0
DF BILQ 0 N
stand stand either 0
MV ABCDEFGHIJK medium unknown
#3612
wraith~
(no short description)~
(no long description)
~
~
unique~
AGT 0 0 0
0 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 L JQ FHN
stand stand none 0
AHMV ABCDEFGHIJK medium unknown
#0



#OBJECTS
#0



#ROOMS
#3600
Before the Gates of the Graveyard~
You stand before the gates of the graveyard.  This graveyard is used by
all of the cities on this continent, for their soldiers, citizens, nobles,
rulers, and in some cases their pets.  Looking beyond the gate you see
massive desecration of tombstones and statues.  You also see some humanoid
forms shuffling about aimlessly.  
~
0 0 2
D0
~
~
0 0 8
D2
The gravel road continues southwards.
~
gates~
1 -1 3601
S
#3601
Inside the Gates of the Graveyard~
You are inside the gates of the graveyard.  The path you are on winds
throughout the graveyard, leading to all of the sections.  It continues
south.  To the east you see a pet cemetery.  To the west is the burial place
for soldiers.  
~
0 0 2
D0
~
gates~
1 -1 3600
D1
~
~
0 0 3627
D2
~
~
0 0 3602
D3
~
~
0 0 3620
S
#3602
The Mourner's Path~
All over the graveyard you see desecrated tombstones.  The place seems to
be continually dark, as though a curse has been set here.  The path
continues north and south.  
~
0 0 2
D0
~
~
0 0 3601
D1
~
~
0 0 3628
D2
~
~
0 0 3603
D3
~
~
0 0 3625
S
#3603
The Mourner's Path~
The cobbled path winds west around a huge mausoleum south of you.  To the
east is a pet cemetery.  To the northwest is the burial grounds for soldiers
of various cities.  Far to the north is the graveyard entrance.  
~
0 0 2
D0
~
~
0 0 3602
D1
~
~
0 0 3629
D3
~
~
0 0 3604
S
#3604
The Mourner's Path~
The cobbled path before you has colored stones in front of a chapel to
the south of you.  North leads to the burial grounds for soldiers.  Next to
the chapel is a small staircase with a locked door leading down to a private
tomb.  The path continues west and east.  
~
0 0 2
D0
~
~
0 0 3625
D1
~
~
0 0 3603
D2
~
~
1 0 3662
D3
~
~
0 0 3606
D5
~
~
3 14151 14147
S
#3605
Inside the Tomb of Fallen Soldiers~
You are near the entrance of this tomb.  The inside of this tomb is just
as bad as the desecration in the cemetery outside.  Bodies have been pulled
out of the walls and burial caskets recklessly.  The smell of rot is
intense.  
~
0 0 0
D0
~
~
0 0 3652
D1
~
~
0 0 3654
D2
~
~
0 0 3621
S
#3606
The Mourner's Path~
The cobbled path turns south and east, around a small chapel to the
southeast.  To the north and west are the burial grounds for soldiers of
various cities.  South leads deeper into the bleak graveyard.  
~
0 0 2
E
tomb stone~
~
D0
~
~
0 0 3624
D1
~
~
0 0 3604
D2
~
~
0 0 3607
D3
~
~
0 0 3630
S
#3607
The Mourner's Path~
The tombstones around you look very old.  Most are covered with peat moss
and look very weathered.  The words on them are far too warn to be read. 
The path continues to the south; leading further into the numerous amounts
of unamed graves and memorials to dead.  
~
0 9 1
D0
~
~
0 0 3606
D1
~
~
1 0 3662
D2
~
~
0 0 3608
S
#3608
The Mourner's Path~
A twisted and hideously deformed tree stands before a small house to the
west of you.  The house looks like it has stood here for some time now.  You
can hear a faint moaning sound coming from inside.  
~
0 0 2
E
tomb stone~
~
D0
~
~
0 0 3607
D2
~
~
0 0 3610
D3
~
door~
1 0 3632
S
#3609
The Mourner's Path~

~
0 13 1
S
#3610
The Mourner's Path~
Tall grass surrounds the graves here.  This area of graveyard looks as
though it hasn't been tended to in some time now.  The path continues north
and south from here.  
~
0 0 2
D0
~
~
0 0 3608
D2
~
~
0 0 3611
S
#3611
The Mourner's Path~

~
0 9 1
D0
~
~
0 0 3610
D1
~
~
0 0 3612
D2
~
~
0 0 3637
D3
~
~
0 0 3635
S
#3612
The Mourner's Path~

~
0 0 2
D1
~
~
0 0 3613
D2
~
~
0 0 3638
D3
~
~
0 0 3611
S
#3613
The Mourner's Path~

~
0 8 1
D0
~
~
0 0 3655
D1
~
~
0 0 3614
D2
~
~
0 0 3639
D3
~
~
0 0 3612
S
#3614
The Mourner's Path~

~
0 0 2
E
tomb stone~
~
D1
~
~
0 0 3615
D2
~
~
0 0 3640
D3
~
~
0 0 3613
S
#3615
The Mourner's Path~

~
0 9 1
D0
~
~
0 0 3616
D1
~
~
0 0 3649
D2
~
~
0 0 3641
D3
~
~
0 0 3614
S
#3616
The Mourner's Path~

~
0 0 2
E
tomb stone~
~
D0
~
~
0 0 3617
D1
~
~
0 0 3648
D2
~
~
0 0 3615
S
#3617
The Mourner's Path~

~
0 9 1
D0
~
~
0 0 3660
D1
~
~
0 0 3618
D2
~
~
0 0 3616
S
#3618
The Mourner's Path~

~
0 0 2
E
tomb stone~
~
D0
~
~
0 0 3658
D1
~
~
0 0 3619
D2
~
~
0 0 3648
D3
~
~
0 0 3617
S
#3619
End of the Mourner's Path~

~
0 9 1
D0
~
~
0 0 3656
D1
~
~
0 0 3626
D2
~
~
0 0 3645
D3
~
~
0 0 3618
S
#3620
Soldiers' Burial Grounds~
As you walk through this section of the burial ground, you see a few very
old and tattered war banners adorned across tombstones of Solace.  This must
be where Solace buries their dead soldiers.  The burial grounds continue
west and south.  To the east is the Mourner's Path.  
~
0 0 0
D1
~
~
0 0 3601
D2
~
~
0 0 3625
D3
~
~
0 0 3621
S
#3621
Soldiers' Burial Grounds~
Many banners stand on poles here, torn and tattered, whipping in the
wind.  They are set alongside a path that leads north to a tomb, dedicated
to those soldiers that have served exceptionally well to their city.  To the
west, south, and east continue the burial ground.  
~
0 0 0
D0
~
~
0 0 3605
D1
~
~
0 0 3620
D2
~
~
0 0 3624
D3
~
~
0 0 3622
S
#3622
Soldiers' Burial Grounds~
This plot of the burial ground is reserved for the Port of Aachen.  There
are not many graves since Aachen has mostly sailors who are buried at sea,
but the ones here are for their small land military.  
~
0 0 0
D1
~
~
0 0 3621
D2
~
~
0 0 3623
S
#3623
Soldiers' Burial Grounds~
You pass by numerous tombstones that bear the marking of King Tyerian's
soldiers.  The plot of land reserved for this kingdom seems to be filling up
quite fast, as you notice many tombstones look new compared to the rest.  
~
0 0 0
D0
~
~
0 0 3622
D1
~
~
0 0 3624
D2
~
~
0 0 3630
S
#3624
Soldiers' Burial Grounds~
This part of the burial grounds is quite large, almost overfilled with
graves.  A large, faded and tattered {ybanner{x lays lifelessly on the
ground next to a destroyed tombstone.  The burial grounds continue north,
east, and west.  South leads back to the Mourner's Path.  
~
0 0 0
E
banner~
It is the banner of Old and New Thalos.
~
D0
~
~
0 0 3621
D1
~
~
0 0 3625
D2
~
~
0 0 3606
D3
~
~
0 0 3623
S
#3625
Soldiers' Burial Grounds~
You walk into the burial grounds for soldiers.  In this part of the
burial grounds you see many Midgaard insignias on what's left of the
tombstones and plaques in the ground.  The grounds continue to the north and
west.  South and east lead back to the Mourner's Path.  
~
0 0 0
D0
~
~
0 0 3620
D1
~
~
0 0 3602
D2
~
~
0 0 3604
D3
~
~
0 0 3624
S
#3626
~

~
0 0 0
D3
~
~
0 0 3619
S
#3627
Pet Cemetery~
This part of the graveyard has been set aside for cherished pets of
wealthy family, Some of the {ytombstones{x are still legible.  The pet
cemetery extends southward.  
~
0 0 0
E
tombstone~
Puddles
 
 We will miss you, dear
puddles.  You have always
been a good doggie.  Rest
         in peace
~
D2
~
~
0 0 3628
D3
~
~
0 0 3601
S
#3628
Pet Cemetery~
This part of the pet cemetery has been completed destroyed.  There are a
few holes in the ground that lead to the pets' caskets.  You see all sorts
of paw prints on the ground leading in every direction.  
~
0 0 0
D0
~
~
0 0 3627
D2
~
~
0 0 3629
D3
~
~
0 0 3602
S
#3629
Pet Cemetery~
You enter the end of the pet cemetery.  Most of the tombstones here have
been either destroyed or covered in some weird gel-like substance, rendering
it unreadable.  One {ytombstone{x is readable, however.  
~
0 0 0
E
tombstone~
Scarfy
 
 Your meows and purring
 brightened our dreary
 lives.  We will see you
    on the other side
~
D0
~
~
0 0 3628
D3
~
~
0 0 3603
S
#3630
Soldier's Burial Grounds~
Elder City burial ground.  
~
0 0 0
D0
~
~
0 0 3623
D1
~
~
0 0 3606
S
#3631
Gravekeeper's House~
You enter a room filled with miscellaneous tools.  Dirt is strown about
from the previous users tasks in the graveyard.  A plaque on the wall reads,
"Barnaby Jones-Employee of the month award".  
~
0 0 0
D2
~
~
0 0 3632
S
#3632
Gravekeeper's House~
As you enter the room, a vile smell of rotting death surrounds you.  A
rotting corpse lies on the ground here; looking to be the evening meal for
some vile creature.  Whoever it is seems to not have been killed that long
ago.  
~
0 0 0
D0
~
~
0 0 3631
D1
~
door~
1 0 3608
D2
~
~
0 0 3633
S
#3633
Gravekeeper's House~
An old broken down cot rests against the wall here.  A few dusty books
are strown all over the floor.  This must have been the gravekeeper's
bedroom.  A faint smell of old sweat and dirty socks still lingers in the
air.  
~
0 0 0
D0
~
~
0 0 3632
S
#3634
~

~
0 4 0
S
#3635
-~

~
0 0 0
D1
~
~
0 0 3611
D2
~
~
0 0 3636
S
#3636
-~

~
0 0 0
D0
~
~
0 0 3635
D1
~
~
0 0 3637
S
#3637
-~

~
0 0 0
D0
~
~
0 0 3611
D1
~
~
0 0 3638
D3
~
~
0 0 3636
S
#3638
-~

~
0 0 2
E
tomb stone~
~
D0
~
~
0 0 3612
D1
~
~
0 0 3639
D3
~
~
0 0 3637
S
#3639
-~

~
0 9 1
D0
~
~
0 0 3613
D1
~
~
0 0 3640
D3
~
~
0 0 3638
S
#3640
-~

~
0 0 2
E
tomb stone~
~
D0
~
~
0 0 3614
D1
~
~
0 0 3641
D3
~
~
0 0 3639
S
#3641
Resting Place for the Nobles~

~
0 9 1
D0
~
~
0 0 3615
D1
~
~
0 0 3642
D3
~
~
0 0 3640
S
#3642
Resting Place for the Nobles~

~
0 0 2
E
tomb stone~
~
D0
~
~
0 0 3649
D1
~
~
0 0 3643
D3
~
~
0 0 3641
S
#3643
Resting Place for the Nobles~

~
0 9 1
D0
~
~
0 0 3644
D3
~
~
0 0 3642
S
#3644
Resting Place for the Nobles~

~
0 0 2
E
tomb stone~
~
D0
~
~
0 0 3645
D2
~
~
0 0 3643
D3
~
~
0 0 3649
S
#3645
Resting Place for the Nobles~

~
0 9 1
D0
~
~
0 0 3619
D2
~
~
0 0 3644
D3
~
~
0 0 3648
S
#3646
-~

~
0 4 2
E
tomb stone~
~
S
#3647
-~

~
0 13 1
S
#3648
Resting Place for the Nobles~

~
0 0 2
E
tomb stone~
~
D0
~
~
0 0 3618
D1
~
~
0 0 3645
D2
~
~
0 0 3649
D3
~
~
0 0 3616
S
#3649
Resting Place for the Nobles~

~
0 9 1
D0
~
~
0 0 3648
D1
~
~
0 0 3644
D2
~
~
0 0 3642
D3
~
~
0 0 3615
S
#3650
A Gravel Path on the Graveyard~
You are on a gravel path winding its way between dark evergreen trees on
the graveyard.  The path leads south and west.  An old tomb is here.  
~
0 4 2
E
tomb stone~
~
S
#3651
In a dusty Tomb~
You are in a dark burial chamber beneath a large tomb stone.  The only
exit appears to be up.  
~
0 13 1
S
#3652
Tomb of Fallen Soldiers~
Bodies, most half-torn or missing limbs, lay strewn about on the ground. 
Some of the appear to be partially eaten.  There seems to be many scratch
marks along the floor near a few bodies for some reason.  
~
0 0 0
D1
~
~
0 0 3653
D2
~
~
0 0 3605
D5
~
secret~
5 0 3669
S
#3653
Tomb of Fallen Soldiers~
Many of the bodies that should be here are gone.  There are many dragging
tracks on the ground, leading to the entrance of this tomb.  Aside from the
many holes in the wall and empty caskets, this room is bare of anything.  
~
0 0 0
D2
~
~
0 0 3654
D3
~
~
0 0 3652
S
#3654
Tomb of Fallen Soldiers~
Most of the bodies that have been laid to rest here are either scattered
across the floor or half-torn out of their place in the walls.  One of them
though is untouched, encased within the southern wall.  Under his feet are
{yinscriptions{x that are clear and readable.  
~
0 0 0
E
inscriptions~
Here rests one of the greatest generals in Midgaard's history.  His relentless
attacks on the troll hordes helped eradicate the troll population on this
continent for good, and established safe trade routes and connections to all
of the cities.  Gods bless his soul.
~
D0
~
~
0 0 3653
D3
~
~
0 0 3605
S
#3655
Path to the Ancient Mausoleum~

~
0 0 0
D0
~
~
0 0 4200
D2
~
~
0 0 3613
S
#3656
~

~
0 0 0
D0
~
~
0 0 3657
D2
~
~
0 0 3619
D3
~
~
0 0 3658
S
#3657
~

~
0 0 0
D2
~
~
0 0 3656
D3
~
~
0 0 3659
S
#3658
~

~
0 0 0
D0
~
~
0 0 3659
D1
~
~
0 0 3656
D2
~
~
0 0 3618
D3
~
~
0 0 3660
S
#3659
~

~
0 0 0
D1
~
~
0 0 3657
D2
~
~
0 0 3658
D3
~
~
0 0 3661
S
#3660
~

~
0 0 0
D0
~
~
0 0 3661
D1
~
~
0 0 3658
D2
~
~
0 0 3617
S
#3661
~

~
0 0 0
D1
~
~
0 0 3659
D2
~
~
0 0 3660
S
#3662
Chapel~
You enter a dark room inside the old chapel.  The windows are covered by
long, brilliantly colored red drapes waving from the cold wind coming in
through the broken panes of the brown stainned glass.  
~
0 0 0
D0
~
door~
1 0 3604
D2
~
~
0 0 3663
D3
~
door~
1 0 3607
S
#3663
Inside the Chapel~

~
0 0 0
D0
~
~
0 0 3662
D2
~
~
0 0 3405
D5
~
~
0 0 3664
S
#3664
Crypt~

~
0 0 0
D0
~
~
0 0 3665
D4
~
~
0 0 3663
S
#3665
{RThe Catacombs~

~
0 0 0
D0
~
~
0 0 3667
D1
~
~
0 0 3668
D2
~
~
0 0 3664
D3
~
~
0 0 3666
S
#3666
~

~
0 0 0
D1
~
~
0 0 3665
S
#3667
The Forgotten Tomb~
Rats scurry across the ground as you enter a darkened and seemingly
abandoned tomb.  A charred skull covered with dust rest in a small hole
inside the wall here.  A {Dplaque {wrest below the skull.  
~
0 0 0
E
read plaque~
{D1{W0{D0{W0 {DA.{WD. {D- {W1{D2{W3{D2 {WA.{DD.
{DH{We{Dr{We {DL{Wi{De{Ws {DF{Wa{Dr{Wl{Do{Wr {DM{Wo{Dr{Wt{Di{Wu{Dm{W.
~
D2
~
~
0 0 3665
S
#3668
~

~
0 0 0
D3
~
~
0 0 3665
S
#3669
A Secret Room~
This room was definitely not made with the tomb.  The ceiling is of
stone, but the walls are made of hard dirt.  From the looks of it, this was
freshly dug.  It is free of the stench of death as well.  
~
0 0 0
D4
~
secret~
5 0 3652
S
#0



#SPECIALS
M 3605 spec_cast_undead
M 3607 spec_poison
M 3610 spec_breath_any
S



#RESETS
D 0 3600 2 1
D 0 3601 0 1
D 0 3604 2 1
D 0 3604 5 2
D 0 3607 1 1
D 0 3608 3 2
D 0 3632 1 2
D 0 3652 5 1
D 0 3662 0 1
D 0 3662 3 1
D 0 3669 4 1
M 0 3606 1 3600 1
M 0 3601 4 3620 1
M 0 3601 4 3622 1
M 0 3601 4 3624 1
M 0 3607 1 3627 1
M 0 3608 1 3629 1
M 0 3605 1 3631 1
M 0 3611 5 3631 1
M 0 3603 4 3639 1
M 0 3604 4 3640 1
M 0 3603 4 3649 1
M 0 3605 3 3651 1
S



#SHOPS
0



#$