#AREADATA Name Graveyard~ Builders Dismay~ VNUMs 3600 3699 Credits {60 100} Fluffy Graveyard~ Security 0 Version 1 End #MOBILES #3600 zombie noble~ a zombie of a nobleman~ A zombie of a nobleman trudges through the graveyard. ~ He is a tall man. He still possesses those characteristics associated with the noble, except that it hangs by threads of flesh off his body. ~ unique~ AG 0 -750 0 65 0 2d7+46 2d9+100 1d5+1 pound 6 6 6 9 EFNU BILQ 0 N stand stand male 2 CM ABCDEFGHIJK medium 0 #3601 zombie soldier~ a zombie of a soldier~ A rotting zombie of a soldier staggers aimlessly through the graveyard. ~ Maggots crawl all over its decaying body. The zombie still wears its armor from its profession, but it is hard to tell where the armor was crafted from due to the rust and decay. Patches of flesh still cling to its body. ~ unique~ AG 0 -750 0 64 0 2d7+46 2d9+100 1d5+1 slash 6 6 6 9 EFNU BILQ 0 NS stand stand male 2 CM ABCDEFGHIJK medium 0 #3602 ghoul~ a ghoul~ A ghoul is here, eating an arm of a corpse. ~ It is a walking corpse with long fangs and long, sharp nails that most of resemble claws. Its eyes are a dark yellow colour and glare hungrily at you. ~ unique~ AFG J -750 0 71 0 2d7+71 3d9+100 1d7+1 claw 4 4 4 9 EFNU B 0 N stand stand male 5 HMV ABCDEFGHIJK medium 0 #3603 skeleton~ a skeleton~ A skeleton roams the cemetery. ~ This skeleton once belonged to a human. It is clean of flesh and armor. Someone has animated it to do their bidding. ~ unique~ AF J -750 0 66 0 2d6+35 1d9+100 1d6+0 slash 7 7 7 10 EFN BI FG NY stand stand male 0 AHMV ABCDEFGHIJK medium 0 #3604 giant skeleton~ a giant skeleton~ A giant skeleton roams the cemetery. ~ It is similar to the more common undead skeletons. This giant skeleton has been magically enhanced to become bigger. A small magical fire burns in the chest of it. ~ unique~ AF J -750 0 70 0 2d6+35 1d9+100 1d6+0 pierce 7 7 7 10 FU BH FGI NY stand stand none 0 CDM ABCDEFGHIJK large 0 #3605 zombie lord~ the zombie lord~ The zombie lord is here, animating zombies. ~ The zombie lord looks as he did when he was alive, except that his skin has turned to the pale grey of death, and his flesh is rotting and decaying. The odor of rotting meat hangs about him, and carrion feeding insects buzz about him to dine on his flesh. ~ unique~ ABFT J -750 0 85 0 2d7+46 2d9+100 1d5+1 pound 6 6 6 9 CDEFU BILQ 0 NS stand stand male 5 CHM ABCDEFGHIJK medium 0 #3606 worried graveyard guard~ a worried graveyard guard~ A graveyard guard. ~ This guard wears armor that looks like the kind Midgaard soldiers wear. He paces nervously in front of the gates with a worried look on his face. ~ unique~ ABT 0 0 0 70 0 0d0+0 0d0+0 0d0+0 slash 0 0 0 0 CDFS 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium flesh #3607 puddles zombie dog~ Puddles the zombie dog~ Puddles the zombie dog is digging itself out of its grave. ~ This dog looks freshly buried. It retains most of its flesh, and almost looks like a real, live dog. Its eyes look straight ahead, lifelessly. ~ unique~ ABCF 0 -750 0 60 0 0d0+0 0d0+0 0d0+0 bite 0 0 0 0 FH BILQ 0 NS stand stand none 0 CG ACDEFHJKUV small flesh #3608 scarfy zombie kitten~ Scarfy the zombie kitten~ Scarfy the zombie kitten is sprawled on the ground. ~ This kitten is missing a few body parts, such as its hind legs and a head. It tries to move on the ground, but doesn't get far. ~ unique~ ABF A -750 0 60 0 0d0+0 0d0+0 0d0+0 bite 0 0 0 0 FH BILQ 0 NS sit sit none 0 CG ACDEFHJKQUV small flesh #3609 ghast~ a ghast~ A ghast searches for corpses to eat. ~ The ghast is vaguely recognizable as once having been human. It is horribly disfigured. Its long tongue hangs out of its mouth, teeth sharp and elongated, and the nails are strong and sharp like claws. It smells awful. ~ unique~ AT 0 -750 0 74 0 0d0+0 0d0+0 0d0+0 claw 0 0 0 0 0 B 0 INZ stand stand either 0 HMV ABCDEFGHIJK medium unknown #3610 Dracolich~ a dracolich~ A dracolich. ~ ~ unique~ ABFOR DFHO -1000 0 100 0 0d0+0 0d0+0 0d0+0 slash 0 0 0 0 AEFKMNa B F NS stand stand none 0 AHZ ACDEFHJKLOPQUVWXY giant bone #3611 zombie citizen~ a zombie of a citizen~ A zombie of a citizen staggers mindlessly about. ~ These citizen zombies look in sorry shape. It's missing a lot of flesh and quite a few bones. It can barely move. ~ unique~ AT 0 -750 0 64 0 0d0+0 0d0+0 0d0+0 pound 0 0 0 0 DF BILQ 0 N stand stand either 0 MV ABCDEFGHIJK medium unknown #3612 wraith~ (no short description)~ (no long description) ~ ~ unique~ AGT 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 L JQ FHN stand stand none 0 AHMV ABCDEFGHIJK medium unknown #0 #OBJECTS #0 #ROOMS #3600 Before the Gates of the Graveyard~ You stand before the gates of the graveyard. This graveyard is used by all of the cities on this continent, for their soldiers, citizens, nobles, rulers, and in some cases their pets. Looking beyond the gate you see massive desecration of tombstones and statues. You also see some humanoid forms shuffling about aimlessly. ~ 0 0 2 D0 ~ ~ 0 0 8 D2 The gravel road continues southwards. ~ gates~ 1 -1 3601 S #3601 Inside the Gates of the Graveyard~ You are inside the gates of the graveyard. The path you are on winds throughout the graveyard, leading to all of the sections. It continues south. To the east you see a pet cemetery. To the west is the burial place for soldiers. ~ 0 0 2 D0 ~ gates~ 1 -1 3600 D1 ~ ~ 0 0 3627 D2 ~ ~ 0 0 3602 D3 ~ ~ 0 0 3620 S #3602 The Mourner's Path~ All over the graveyard you see desecrated tombstones. The place seems to be continually dark, as though a curse has been set here. The path continues north and south. ~ 0 0 2 D0 ~ ~ 0 0 3601 D1 ~ ~ 0 0 3628 D2 ~ ~ 0 0 3603 D3 ~ ~ 0 0 3625 S #3603 The Mourner's Path~ The cobbled path winds west around a huge mausoleum south of you. To the east is a pet cemetery. To the northwest is the burial grounds for soldiers of various cities. Far to the north is the graveyard entrance. ~ 0 0 2 D0 ~ ~ 0 0 3602 D1 ~ ~ 0 0 3629 D3 ~ ~ 0 0 3604 S #3604 The Mourner's Path~ The cobbled path before you has colored stones in front of a chapel to the south of you. North leads to the burial grounds for soldiers. Next to the chapel is a small staircase with a locked door leading down to a private tomb. The path continues west and east. ~ 0 0 2 D0 ~ ~ 0 0 3625 D1 ~ ~ 0 0 3603 D2 ~ ~ 1 0 3662 D3 ~ ~ 0 0 3606 D5 ~ ~ 3 14151 14147 S #3605 Inside the Tomb of Fallen Soldiers~ You are near the entrance of this tomb. The inside of this tomb is just as bad as the desecration in the cemetery outside. Bodies have been pulled out of the walls and burial caskets recklessly. The smell of rot is intense. ~ 0 0 0 D0 ~ ~ 0 0 3652 D1 ~ ~ 0 0 3654 D2 ~ ~ 0 0 3621 S #3606 The Mourner's Path~ The cobbled path turns south and east, around a small chapel to the southeast. To the north and west are the burial grounds for soldiers of various cities. South leads deeper into the bleak graveyard. ~ 0 0 2 E tomb stone~ ~ D0 ~ ~ 0 0 3624 D1 ~ ~ 0 0 3604 D2 ~ ~ 0 0 3607 D3 ~ ~ 0 0 3630 S #3607 The Mourner's Path~ The tombstones around you look very old. Most are covered with peat moss and look very weathered. The words on them are far too warn to be read. The path continues to the south; leading further into the numerous amounts of unamed graves and memorials to dead. ~ 0 9 1 D0 ~ ~ 0 0 3606 D1 ~ ~ 1 0 3662 D2 ~ ~ 0 0 3608 S #3608 The Mourner's Path~ A twisted and hideously deformed tree stands before a small house to the west of you. The house looks like it has stood here for some time now. You can hear a faint moaning sound coming from inside. ~ 0 0 2 E tomb stone~ ~ D0 ~ ~ 0 0 3607 D2 ~ ~ 0 0 3610 D3 ~ door~ 1 0 3632 S #3609 The Mourner's Path~ ~ 0 13 1 S #3610 The Mourner's Path~ Tall grass surrounds the graves here. This area of graveyard looks as though it hasn't been tended to in some time now. The path continues north and south from here. ~ 0 0 2 D0 ~ ~ 0 0 3608 D2 ~ ~ 0 0 3611 S #3611 The Mourner's Path~ ~ 0 9 1 D0 ~ ~ 0 0 3610 D1 ~ ~ 0 0 3612 D2 ~ ~ 0 0 3637 D3 ~ ~ 0 0 3635 S #3612 The Mourner's Path~ ~ 0 0 2 D1 ~ ~ 0 0 3613 D2 ~ ~ 0 0 3638 D3 ~ ~ 0 0 3611 S #3613 The Mourner's Path~ ~ 0 8 1 D0 ~ ~ 0 0 3655 D1 ~ ~ 0 0 3614 D2 ~ ~ 0 0 3639 D3 ~ ~ 0 0 3612 S #3614 The Mourner's Path~ ~ 0 0 2 E tomb stone~ ~ D1 ~ ~ 0 0 3615 D2 ~ ~ 0 0 3640 D3 ~ ~ 0 0 3613 S #3615 The Mourner's Path~ ~ 0 9 1 D0 ~ ~ 0 0 3616 D1 ~ ~ 0 0 3649 D2 ~ ~ 0 0 3641 D3 ~ ~ 0 0 3614 S #3616 The Mourner's Path~ ~ 0 0 2 E tomb stone~ ~ D0 ~ ~ 0 0 3617 D1 ~ ~ 0 0 3648 D2 ~ ~ 0 0 3615 S #3617 The Mourner's Path~ ~ 0 9 1 D0 ~ ~ 0 0 3660 D1 ~ ~ 0 0 3618 D2 ~ ~ 0 0 3616 S #3618 The Mourner's Path~ ~ 0 0 2 E tomb stone~ ~ D0 ~ ~ 0 0 3658 D1 ~ ~ 0 0 3619 D2 ~ ~ 0 0 3648 D3 ~ ~ 0 0 3617 S #3619 End of the Mourner's Path~ ~ 0 9 1 D0 ~ ~ 0 0 3656 D1 ~ ~ 0 0 3626 D2 ~ ~ 0 0 3645 D3 ~ ~ 0 0 3618 S #3620 Soldiers' Burial Grounds~ As you walk through this section of the burial ground, you see a few very old and tattered war banners adorned across tombstones of Solace. This must be where Solace buries their dead soldiers. The burial grounds continue west and south. To the east is the Mourner's Path. ~ 0 0 0 D1 ~ ~ 0 0 3601 D2 ~ ~ 0 0 3625 D3 ~ ~ 0 0 3621 S #3621 Soldiers' Burial Grounds~ Many banners stand on poles here, torn and tattered, whipping in the wind. They are set alongside a path that leads north to a tomb, dedicated to those soldiers that have served exceptionally well to their city. To the west, south, and east continue the burial ground. ~ 0 0 0 D0 ~ ~ 0 0 3605 D1 ~ ~ 0 0 3620 D2 ~ ~ 0 0 3624 D3 ~ ~ 0 0 3622 S #3622 Soldiers' Burial Grounds~ This plot of the burial ground is reserved for the Port of Aachen. There are not many graves since Aachen has mostly sailors who are buried at sea, but the ones here are for their small land military. ~ 0 0 0 D1 ~ ~ 0 0 3621 D2 ~ ~ 0 0 3623 S #3623 Soldiers' Burial Grounds~ You pass by numerous tombstones that bear the marking of King Tyerian's soldiers. The plot of land reserved for this kingdom seems to be filling up quite fast, as you notice many tombstones look new compared to the rest. ~ 0 0 0 D0 ~ ~ 0 0 3622 D1 ~ ~ 0 0 3624 D2 ~ ~ 0 0 3630 S #3624 Soldiers' Burial Grounds~ This part of the burial grounds is quite large, almost overfilled with graves. A large, faded and tattered {ybanner{x lays lifelessly on the ground next to a destroyed tombstone. The burial grounds continue north, east, and west. South leads back to the Mourner's Path. ~ 0 0 0 E banner~ It is the banner of Old and New Thalos. ~ D0 ~ ~ 0 0 3621 D1 ~ ~ 0 0 3625 D2 ~ ~ 0 0 3606 D3 ~ ~ 0 0 3623 S #3625 Soldiers' Burial Grounds~ You walk into the burial grounds for soldiers. In this part of the burial grounds you see many Midgaard insignias on what's left of the tombstones and plaques in the ground. The grounds continue to the north and west. South and east lead back to the Mourner's Path. ~ 0 0 0 D0 ~ ~ 0 0 3620 D1 ~ ~ 0 0 3602 D2 ~ ~ 0 0 3604 D3 ~ ~ 0 0 3624 S #3626 ~ ~ 0 0 0 D3 ~ ~ 0 0 3619 S #3627 Pet Cemetery~ This part of the graveyard has been set aside for cherished pets of wealthy family, Some of the {ytombstones{x are still legible. The pet cemetery extends southward. ~ 0 0 0 E tombstone~ Puddles We will miss you, dear puddles. You have always been a good doggie. Rest in peace ~ D2 ~ ~ 0 0 3628 D3 ~ ~ 0 0 3601 S #3628 Pet Cemetery~ This part of the pet cemetery has been completed destroyed. There are a few holes in the ground that lead to the pets' caskets. You see all sorts of paw prints on the ground leading in every direction. ~ 0 0 0 D0 ~ ~ 0 0 3627 D2 ~ ~ 0 0 3629 D3 ~ ~ 0 0 3602 S #3629 Pet Cemetery~ You enter the end of the pet cemetery. Most of the tombstones here have been either destroyed or covered in some weird gel-like substance, rendering it unreadable. One {ytombstone{x is readable, however. ~ 0 0 0 E tombstone~ Scarfy Your meows and purring brightened our dreary lives. We will see you on the other side ~ D0 ~ ~ 0 0 3628 D3 ~ ~ 0 0 3603 S #3630 Soldier's Burial Grounds~ Elder City burial ground. ~ 0 0 0 D0 ~ ~ 0 0 3623 D1 ~ ~ 0 0 3606 S #3631 Gravekeeper's House~ You enter a room filled with miscellaneous tools. Dirt is strown about from the previous users tasks in the graveyard. A plaque on the wall reads, "Barnaby Jones-Employee of the month award". ~ 0 0 0 D2 ~ ~ 0 0 3632 S #3632 Gravekeeper's House~ As you enter the room, a vile smell of rotting death surrounds you. A rotting corpse lies on the ground here; looking to be the evening meal for some vile creature. Whoever it is seems to not have been killed that long ago. ~ 0 0 0 D0 ~ ~ 0 0 3631 D1 ~ door~ 1 0 3608 D2 ~ ~ 0 0 3633 S #3633 Gravekeeper's House~ An old broken down cot rests against the wall here. A few dusty books are strown all over the floor. This must have been the gravekeeper's bedroom. A faint smell of old sweat and dirty socks still lingers in the air. ~ 0 0 0 D0 ~ ~ 0 0 3632 S #3634 ~ ~ 0 4 0 S #3635 -~ ~ 0 0 0 D1 ~ ~ 0 0 3611 D2 ~ ~ 0 0 3636 S #3636 -~ ~ 0 0 0 D0 ~ ~ 0 0 3635 D1 ~ ~ 0 0 3637 S #3637 -~ ~ 0 0 0 D0 ~ ~ 0 0 3611 D1 ~ ~ 0 0 3638 D3 ~ ~ 0 0 3636 S #3638 -~ ~ 0 0 2 E tomb stone~ ~ D0 ~ ~ 0 0 3612 D1 ~ ~ 0 0 3639 D3 ~ ~ 0 0 3637 S #3639 -~ ~ 0 9 1 D0 ~ ~ 0 0 3613 D1 ~ ~ 0 0 3640 D3 ~ ~ 0 0 3638 S #3640 -~ ~ 0 0 2 E tomb stone~ ~ D0 ~ ~ 0 0 3614 D1 ~ ~ 0 0 3641 D3 ~ ~ 0 0 3639 S #3641 Resting Place for the Nobles~ ~ 0 9 1 D0 ~ ~ 0 0 3615 D1 ~ ~ 0 0 3642 D3 ~ ~ 0 0 3640 S #3642 Resting Place for the Nobles~ ~ 0 0 2 E tomb stone~ ~ D0 ~ ~ 0 0 3649 D1 ~ ~ 0 0 3643 D3 ~ ~ 0 0 3641 S #3643 Resting Place for the Nobles~ ~ 0 9 1 D0 ~ ~ 0 0 3644 D3 ~ ~ 0 0 3642 S #3644 Resting Place for the Nobles~ ~ 0 0 2 E tomb stone~ ~ D0 ~ ~ 0 0 3645 D2 ~ ~ 0 0 3643 D3 ~ ~ 0 0 3649 S #3645 Resting Place for the Nobles~ ~ 0 9 1 D0 ~ ~ 0 0 3619 D2 ~ ~ 0 0 3644 D3 ~ ~ 0 0 3648 S #3646 -~ ~ 0 4 2 E tomb stone~ ~ S #3647 -~ ~ 0 13 1 S #3648 Resting Place for the Nobles~ ~ 0 0 2 E tomb stone~ ~ D0 ~ ~ 0 0 3618 D1 ~ ~ 0 0 3645 D2 ~ ~ 0 0 3649 D3 ~ ~ 0 0 3616 S #3649 Resting Place for the Nobles~ ~ 0 9 1 D0 ~ ~ 0 0 3648 D1 ~ ~ 0 0 3644 D2 ~ ~ 0 0 3642 D3 ~ ~ 0 0 3615 S #3650 A Gravel Path on the Graveyard~ You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads south and west. An old tomb is here. ~ 0 4 2 E tomb stone~ ~ S #3651 In a dusty Tomb~ You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. ~ 0 13 1 S #3652 Tomb of Fallen Soldiers~ Bodies, most half-torn or missing limbs, lay strewn about on the ground. Some of the appear to be partially eaten. There seems to be many scratch marks along the floor near a few bodies for some reason. ~ 0 0 0 D1 ~ ~ 0 0 3653 D2 ~ ~ 0 0 3605 D5 ~ secret~ 5 0 3669 S #3653 Tomb of Fallen Soldiers~ Many of the bodies that should be here are gone. There are many dragging tracks on the ground, leading to the entrance of this tomb. Aside from the many holes in the wall and empty caskets, this room is bare of anything. ~ 0 0 0 D2 ~ ~ 0 0 3654 D3 ~ ~ 0 0 3652 S #3654 Tomb of Fallen Soldiers~ Most of the bodies that have been laid to rest here are either scattered across the floor or half-torn out of their place in the walls. One of them though is untouched, encased within the southern wall. Under his feet are {yinscriptions{x that are clear and readable. ~ 0 0 0 E inscriptions~ Here rests one of the greatest generals in Midgaard's history. His relentless attacks on the troll hordes helped eradicate the troll population on this continent for good, and established safe trade routes and connections to all of the cities. Gods bless his soul. ~ D0 ~ ~ 0 0 3653 D3 ~ ~ 0 0 3605 S #3655 Path to the Ancient Mausoleum~ ~ 0 0 0 D0 ~ ~ 0 0 4200 D2 ~ ~ 0 0 3613 S #3656 ~ ~ 0 0 0 D0 ~ ~ 0 0 3657 D2 ~ ~ 0 0 3619 D3 ~ ~ 0 0 3658 S #3657 ~ ~ 0 0 0 D2 ~ ~ 0 0 3656 D3 ~ ~ 0 0 3659 S #3658 ~ ~ 0 0 0 D0 ~ ~ 0 0 3659 D1 ~ ~ 0 0 3656 D2 ~ ~ 0 0 3618 D3 ~ ~ 0 0 3660 S #3659 ~ ~ 0 0 0 D1 ~ ~ 0 0 3657 D2 ~ ~ 0 0 3658 D3 ~ ~ 0 0 3661 S #3660 ~ ~ 0 0 0 D0 ~ ~ 0 0 3661 D1 ~ ~ 0 0 3658 D2 ~ ~ 0 0 3617 S #3661 ~ ~ 0 0 0 D1 ~ ~ 0 0 3659 D2 ~ ~ 0 0 3660 S #3662 Chapel~ You enter a dark room inside the old chapel. The windows are covered by long, brilliantly colored red drapes waving from the cold wind coming in through the broken panes of the brown stainned glass. ~ 0 0 0 D0 ~ door~ 1 0 3604 D2 ~ ~ 0 0 3663 D3 ~ door~ 1 0 3607 S #3663 Inside the Chapel~ ~ 0 0 0 D0 ~ ~ 0 0 3662 D2 ~ ~ 0 0 3405 D5 ~ ~ 0 0 3664 S #3664 Crypt~ ~ 0 0 0 D0 ~ ~ 0 0 3665 D4 ~ ~ 0 0 3663 S #3665 {RThe Catacombs~ ~ 0 0 0 D0 ~ ~ 0 0 3667 D1 ~ ~ 0 0 3668 D2 ~ ~ 0 0 3664 D3 ~ ~ 0 0 3666 S #3666 ~ ~ 0 0 0 D1 ~ ~ 0 0 3665 S #3667 The Forgotten Tomb~ Rats scurry across the ground as you enter a darkened and seemingly abandoned tomb. A charred skull covered with dust rest in a small hole inside the wall here. A {Dplaque {wrest below the skull. ~ 0 0 0 E read plaque~ {D1{W0{D0{W0 {DA.{WD. {D- {W1{D2{W3{D2 {WA.{DD. {DH{We{Dr{We {DL{Wi{De{Ws {DF{Wa{Dr{Wl{Do{Wr {DM{Wo{Dr{Wt{Di{Wu{Dm{W. ~ D2 ~ ~ 0 0 3665 S #3668 ~ ~ 0 0 0 D3 ~ ~ 0 0 3665 S #3669 A Secret Room~ This room was definitely not made with the tomb. The ceiling is of stone, but the walls are made of hard dirt. From the looks of it, this was freshly dug. It is free of the stench of death as well. ~ 0 0 0 D4 ~ secret~ 5 0 3652 S #0 #SPECIALS M 3605 spec_cast_undead M 3607 spec_poison M 3610 spec_breath_any S #RESETS D 0 3600 2 1 D 0 3601 0 1 D 0 3604 2 1 D 0 3604 5 2 D 0 3607 1 1 D 0 3608 3 2 D 0 3632 1 2 D 0 3652 5 1 D 0 3662 0 1 D 0 3662 3 1 D 0 3669 4 1 M 0 3606 1 3600 1 M 0 3601 4 3620 1 M 0 3601 4 3622 1 M 0 3601 4 3624 1 M 0 3607 1 3627 1 M 0 3608 1 3629 1 M 0 3605 1 3631 1 M 0 3611 5 3631 1 M 0 3603 4 3639 1 M 0 3604 4 3640 1 M 0 3603 4 3649 1 M 0 3605 3 3651 1 S #SHOPS 0 #$