#AREADATA Name The Abyss~ Builders None~ VNUMs 700 799 Credits { ALL } Jared Abyss~ Security 9 End #MOBILES #700 war horseman apocalypse~ War~ The incarnation of War brings chaos and conflict to the land! ~ Before you stands the incarnation of War. It wears the bloodiest armor you have ever seen. Gauntlets stained crimson, his might knows no bounds! ~ unique~ AFGT HV 0 0 300 0 1000d1000+50000 0d0+0 0d0+0 wrath 0 0 0 0 ACEFHIJKNORVX ABEFG D CNS stand stand none 0 AHMVZ ABCDEFGHIJKLOPQUVWXY medium unknown #701 red horse apocalypse~ The red horse of War~ A red horse wades through a river of blood. ~ ~ unique~ AB 0 0 0 305 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 CDFHIJKLMNORVX AB EG CFNS sleep stand none 0 AHMVZ ABCDEFGHIJKLOPQUVWXY small unknown #702 famine horseman apocalypse~ Famine~ (no long description) ~ ~ unique~ AFGQ 0 0 0 300 0 0d0+0 0d0+0 0d0+0 digestion 0 0 0 0 0 0 HLQ IKNS stand stand none 0 AHMVZ ABCDEFGHIJKLOPQUVWXY medium unknown #703 black horse apocalypse~ The black horse of Famine~ (no long description) ~ ~ unique~ AB 0 0 0 285 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 0 HLQ IKNS stand stand none 0 AHMVZ ABCDEFGHIJKLOPQUVWXY medium unknown #704 pestilence horseman apocalypse~ Pestilence~ (no long description) ~ ~ unique~ AFGQ 0 0 0 300 0 0d0+0 0d0+0 0d0+0 wrath 0 0 0 0 0 0 HLQ IKNS stand stand none 0 AHMVZ ABCDEFGHIJKLOPQUVWXY medium unknown #705 white horse apocalypse~ The white horse of Pestilence~ (no long description) ~ ~ unique~ AB 0 0 0 285 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 0 HLQ IKNS stand stand none 0 AHMVZ ABCDEFGHIJKLOPQUVWXY medium unknown #706 death horseman apocalypse~ Death~ (no long description) ~ ~ unique~ AFGR 0 0 0 300 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 0 HLQ IKNS stand stand none 0 AHMVZ ABCDEFGHIJKLOPQUVWXY medium unknown #707 pale horse apocalypse~ The pale horse of Death~ (no long description) ~ ~ unique~ AB 0 0 0 285 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 0 HLQ IKNS stand stand none 0 AHMVZ ABCDEFGHIJKLOPQUVWXY medium unknown #0 #OBJECTS #0 #ROOMS #700 A Solid, Gray Fog~ You stand before an enormous expanse of rolling, thick fog. Glancing left and right, the gray extends as far as you can see in either direction. But instead of rolling outward to swallow the rest of the realm, it remains suspended in the air like a shroud. You are about to turn and walk swiftly when the darkness parts ominously. A gate rises before you waiting to be opened. Meanwhile, imaginary voices whisper, "Turn back now." ~ 0 32769 2 E fog~ You plunge your hand bravely, or perhaps foolishly, into the fog and nearly collapse as a deep chill settles into your bones. As the cold seeps into your soul, you recoil and fall to the ground staring intently at your hand. Surprisingly, it is still attached to your body. ~ D0 ~ gate~ 1 0 701 S #701 Path through Nothing~ Stepping through the gate leaves you on a solitary, dim path. The bleak fog on either side of you is impenetrable. No life sits anywhere and the only movement is that of the fog surrounding you. There is no visible landscape or vegetation. There is only the path leading south away from this insanity or north to the unknown. ~ 0 32773 2 D0 ~ ~ 0 0 702 D2 ~ gate~ 1 0 700 S #702 Path through Nothing~ The darkness assails your senses filling you with claustrophobic delusions. Tendrils of fog seek your flesh but recoil from the path that radiates a faint nimbus of holiness. You can still flee from this forsaken land or continue north. ~ 0 32773 2 E path~ The path beneath your feet radiates a slight aura of purity. You kneel and touch the earth sensing potent, but struggling magic. Hopefully, it is sufficient to keep the darkness at bay. ~ D0 ~ ~ 0 0 703 D2 ~ ~ 0 0 701 S #703 Path through Nothing~ You pause momentarily sensing something different in the air. You notice that the darkness seems to collapse inward then roll outward with greater force. Yet, it does not spill onto the path that holds it at bay with magic. You feel another force working against the blight but cannot place where its restorative powers come from. Suddenly, you notice movement ahead. ~ 0 32773 2 D0 ~ ~ 0 0 704 D2 ~ ~ 0 0 702 S #704 Hanging Garden~ You stand on the path between two stark patches of darkness. Nothing seems different until you notice flowers littering the edges of the road. Death lilies and black roses lie there in various states of decay. You peer into the waning darkness and make out the faint outline of trees. What could grow in this bleak land? You squint to discern the trees from the endless night and are surprised that they thrive. Undulating branches grasp dead men and women of various races by their necks. Flesh occasionally falls onto the ground as fertilizer. You see a tree leaning nearer to the path then the rest. It grasps a corpse close enough to touch. ~ 0 32769 3 D0 ~ ~ 0 0 710 D1 ~ ~ 0 0 705 D2 ~ ~ 0 0 703 S #705 A Worn Path~ The darkness recedes several feet from the path's light that has grown in intensity. Hints of renewed life are apparent as you step cautiously to avoid trampling it underfoot. A calming breeze blows from the east where the light grows steadily. ~ 0 32768 3 D1 ~ ~ 0 0 706 D3 ~ ~ 0 0 704 S #706 A Patch of Light~ Bright light surrounds you as you step from the retreating darkness. Feelings of peace and contentment flow through you easing past sorrows and weariness from your bones. A desire to stay and rest beneath the shade of a tree enters your mind. A bed of grass and flowers radiate an aura of tranquility. The patch of compressed flora seems to indicate that many travellers have heeded the summons to rest. An innocent cottage stands nearby. Perhaps you should explore it after a nap. ~ 0 33792 3 E tree~ A giant tree looms above you and birds seek shelter in its branches. You sigh in contentment and wonder how anything could grow so freely in this blight. *pLoP* A bird has an accident on your head. Muttering with slight annoyance, you decide that it is time for that yearly bath when you find a spring. ~ D1 ~ ~ 0 0 707 D3 ~ ~ 0 0 705 M 125 H 125 S #707 Before the Cottage~ Giant trees rise before you to an impossible and dizzying height. These sentinels somehow block out the darkness and gray fog. Soon, the path ends at a picket fence, gate swinging open at the hinges. Though no one is around, the cottage appears to be in perfect maintenance. Flowers in the garden bloom and continue to flourish. You approach a door. Maybe you should knock although no one seems at home. After a minute, you turn to leave but light glints from a shadowed windowpane attracting your attention. ~ 0 32768 3 D1 ~ window~ 1 0 708 D3 ~ ~ 0 0 706 S #708 Inside a Quiet Home~ Silence. Overwhelming silence fills your senses. You nearly collapse from the vertigo and nausea that sudden removal of sensation induces. Slowly recovering your bearings, you lean on the window for support and look about the room. There is an air of antiquity hovering around you. Yet, everything appears clean and orderly. No dust covers any space. A stove is hidden in an alcove near the rear of the cottage and a small table is situated near it. A polished skull lies on the table. To your left, numerous books line the shelves and you begin to see runes of power inscribed on the walls. Looking carefully, you see the runes flare briefly and faintly with a green light. Darkness swallows the cottage momentarily then retreats. You turn to the door but it will not budge. Neither will the window. You are trapped! ~ 0 40968 0 E skull~ A skull rests on the table staring emptily into space. While you try to puzzle out what creature's skull this is, empty sockets animate with life briefly. You step away. ~ E runes~ When the runes lay dormant, you edge closer to the inscriptions and realize that they act as wards against evil. You feel a sensation similar to that of the path radiating from these runes. ~ E stove~ The stove appears to be in perfect working order. Opening it, you discover that you can crawl inside. Where does it lead? ~ D1 ~ stove~ 1 0 700 D4 ~ trapdoor~ 3 0 709 S #709 The Attic~ You lift open the trapdoor and heave yourself onto the hardwood of the attic floor. Standing upright, you sense something different in the air. Tiny shafts of light poke through minute holes in the ceiling revealing specks of dust. Sturdy chests are scattered throughout the attic and you see archaic relics on the floor. Everything seems disturbed for some reason. Before you can scavenge through the objects further, waves of darkness send you sprawling. Cautiously, you rise and choke off a scream. Something is here in the room with you. ~ 0 40968 0 E chest~ Filled with greed, you approach a chest. What treasures could await you inside its confines? As you step closer, you begin to feel sicker and sicker. Eventually, you double over in painful convulsions. Your suffering does not cease until you crawl a safe distance away. ~ D5 ~ trapdoor~ 3 0 708 S #710 Path through Nothing~ ~ 0 32773 2 D0 ~ ~ 0 0 711 D2 ~ ~ 0 0 704 S #711 Path through Nothing~ ~ 0 32769 2 D0 ~ ~ 0 0 712 D2 ~ ~ 0 0 710 S #712 Illusory Space~ ~ 0 32769 2 D0 ~ ~ 0 0 722 D1 ~ ~ 0 0 717 D2 ~ ~ 0 0 711 D3 ~ ~ 0 0 713 S #713 ~ ~ 0 40960 0 D1 ~ ~ 0 0 712 S #717 ~ ~ 0 40960 0 D3 ~ ~ 0 0 712 S #722 Path through Nothing~ ~ 0 40960 0 D2 ~ ~ 0 0 712 S #771 The Cold Embrace of Death~ ~ 0 1 0 D0 ~ ~ 0 0 772 S #772 The Forgotten Cemetary~ ~ 0 8192 0 D0 ~ ~ 0 0 773 D2 ~ ~ 0 0 771 S #773 The Forgotten Cemetary~ ~ 0 8192 0 D1 ~ ~ 0 0 774 D2 ~ ~ 0 0 772 D3 ~ ~ 0 0 775 S #774 The Forgotten Cemetary~ ~ 0 8192 0 D0 ~ ~ 0 0 776 D3 ~ ~ 0 0 773 S #775 The Forgotten Cemetary~ ~ 0 8192 0 D0 ~ ~ 0 0 777 D1 ~ ~ 0 0 773 S #776 The Forgotten Cemetary~ ~ 0 8192 0 D2 ~ ~ 0 0 774 D3 ~ ~ 0 0 778 S #777 The Forgotten Cemetary~ ~ 0 8192 0 D1 ~ ~ 0 0 778 D2 ~ ~ 0 0 775 S #778 The Forgotten Cemetary~ ~ 0 8192 0 D0 ~ ~ 0 0 779 D1 ~ ~ 0 0 776 D3 ~ ~ 0 0 777 S #779 The Forgotten Cemetary~ ~ 0 8192 0 D2 ~ ~ 0 0 778 S #780 A Pile of Dung~ ~ 0 1 2 D0 ~ ~ 0 0 782 D1 ~ ~ 0 0 781 S #781 The Midden Heap~ ~ 0 8192 2 D0 ~ ~ 0 0 783 D3 ~ ~ 0 0 780 S #782 The Midden Heap~ ~ 0 8192 2 D0 ~ ~ 0 0 784 D2 ~ ~ 0 0 780 S #783 The Midden Heap~ ~ 0 8192 2 D0 ~ ~ 0 0 785 D2 ~ ~ 0 0 781 S #784 The Midden Heap~ ~ 0 8192 2 D1 ~ ~ 0 0 785 D2 ~ ~ 0 0 782 S #785 The Midden Heap~ ~ 0 8192 2 D2 ~ ~ 0 0 783 D3 ~ ~ 0 0 784 S #786 Hunger Pains~ ~ 0 1 1 D2 ~ ~ 0 0 788 S #787 A Starving Village~ ~ 0 8192 1 D0 ~ ~ 0 0 788 S #788 A Starving Village~ ~ 0 8192 1 D0 ~ ~ 0 0 786 D2 ~ ~ 0 0 787 D3 ~ ~ 0 0 789 S #789 A Starving Village~ ~ 0 8192 1 D1 ~ ~ 0 0 788 D3 ~ ~ 0 0 790 S #790 A Starving Village~ ~ 0 8192 1 D1 ~ ~ 0 0 789 S #791 Field of Battle~ ~ 0 8192 2 D2 ~ ~ 0 0 794 D3 ~ ~ 0 0 792 S #792 Field of Battle~ ~ 0 8192 2 D1 ~ ~ 0 0 791 D3 ~ ~ 0 0 793 S #793 Field of Battle~ ~ 0 8192 2 D1 ~ ~ 0 0 792 D2 ~ ~ 0 0 796 S #794 Field of Battle~ ~ 0 8192 2 D0 ~ ~ 0 0 791 D2 ~ ~ 0 0 797 D3 ~ ~ 0 0 795 S #795 Casualties of War~ ~ 0 1 2 D1 ~ ~ 0 0 794 D3 ~ ~ 0 0 796 S #796 Field of Battle~ ~ 0 8192 2 D0 ~ ~ 0 0 793 D1 ~ ~ 0 0 795 D2 ~ ~ 0 0 798 S #797 Field of Battle~ ~ 0 8192 2 D0 ~ ~ 0 0 794 D3 ~ ~ 0 0 799 S #798 Field of Battle~ ~ 0 8192 2 D0 ~ ~ 0 0 796 D1 ~ ~ 0 0 799 S #799 Field of Battle~ ~ 0 8192 2 D1 ~ ~ 0 0 797 D3 ~ ~ 0 0 798 S #0 #SPECIALS M 700 spec_breath_any S #RESETS D 0 707 1 1 D 0 708 1 1 D 0 708 4 1 D 0 709 5 1 M 0 701 1 712 1 S #SHOPS 0 #$