#include <lib.h>
#include <medium.h>
#include <daemons.h>
#include <position.h>
#include "include/swim.h"
inherit LIB_VERB;
static void create() {
verb::create();
SetVerb("swim");
SetRules("", "STR", "into STR");
SetErrorMessage("Swim in which direction?");
SetHelp("Syntax: <swim DIRECTION>\n"
" <swim into PLACE>\n\n"
"Moves you towards the direction you specify, or into the place "
"you specify. The command \"swim into\" is synonymous with the "
"\"enter\" command.\n\n"
"See also: fly, climb, enter, go, jump");
}
int StaminaCost(){
int cost = 20;
int bonus = this_player()->GetStatLevel("durability")/10;
bonus += this_player()->GetStatLevel("strength")/20;
bonus += this_player()->GetFood()/40;
bonus += this_player()->GetDrink()/40;
cost -= bonus;
if(cost < 1) cost = 1;
return cost;
}
mixed can_swim() {
object env = environment(this_player());
if( !env ) {
return "You are nowhere to begin with!";
}
if(this_player()->GetPosition() == POSITION_SWIMMING)
return "You are already swimming.";
if(env->CanSwim(this_player())) return this_player()->CanSwim();
return "You can't swim here.";
}
mixed can_swim_str(string str) {
object env = environment(this_player());
int envpos = env->GetPosition();
if( !env ) {
return "You are nowhere.";
}
if( (int)this_player()->GetStaminaPoints() < 15 ){
return "You are too tired to swim anywhere right now.";
}
if(env->CanSwim(this_player(), str)){
if(envpos == POSITION_SWIMMING) return 1;
return this_player()->CanSwim();
}
if(this_player()->GetPosition() != POSITION_SWIMMING &&
envpos != POSITION_SWIMMING){
return "You are not swimming.";
}
return 0;
}
mixed can_swim_into_str(string str) {
object env = environment(this_player());
int envpos = env->GetPosition();
if( !env ) {
return "You are nowhere.";
}
if( (int)this_player()->GetStaminaPoints() < 3 )
return "You are too tired right now.";
if((mixed)environment(this_player())->CanEnter(this_player(), str)){
if(envpos == POSITION_SWIMMING) return 1;
return this_player()->CanSwim();
}
if(this_player()->GetPosition() != POSITION_SWIMMING &&
envpos != POSITION_SWIMMING){
return "You are not swimming.";
}
return 0;
}
mixed do_swim() {
return this_player()->eventSwim();
}
mixed do_swim_str(string str) {
this_player()->AddStaminaPoints(-StaminaCost());
return (mixed)environment(this_player())->eventGo(this_player(), str);
}
mixed do_swim_into_str(string str) {
this_player()->AddStaminaPoints(-StaminaCost());
return (mixed)environment(this_player())->eventEnter(this_player(), str);
}