#include <lib.h>
inherit LIB_VERB;
static void create() {
    verb::create();
    SetVerb("empty");
    SetRules("OBJ");
    SetErrorMessage("Empty what?");
    SetHelp("Syntax: empty <vessel>\n\n"
      "Removes the fluid from a vessel.");
}
mixed can_empty_obj(string verb) { return this_player()->CanManipulate(); }
mixed do_empty_obj(object from) {
    return (mixed)from->eventEmpty(this_player());
}