#include <lib.h> #include <damage_types.h> #include <vendor_types.h> inherit LIB_ITEM; static void create() { item::create(); SetKeyName("sharp sword"); SetId( ({ "sword", "short sword", "shortsword"})); SetAdjectives( ({ "short","sharp","fine"})); SetShort("a sharp sword"); SetLong("A fine, sharp, short sword."); SetMass(300); SetBaseCost("silver",50); SetVendorType(VT_WEAPON); SetClass(150); SetDamageType(BLADE); SetWeaponType("blade"); }