#include <lib.h> #include <armor_types.h> #include <damage_types.h> inherit LIB_ARMOR; static void create(){ armor::create(); SetKeyName("sock"); SetId(({"sock"})); SetAdjectives(({"white","cotton","athletic"})); SetShort("a white cotton sock"); SetLong("An athletic sock, made of white cotton."); SetMass(5); SetBaseCost("silver",1); SetDamagePoints(1); SetProtection(BLUNT,1); SetProtection(BLADE,1); SetProtection(KNIFE,1); SetArmorType(A_SOCK); }