#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
static void create(){
armor::create();
SetKeyName("metal ring");
SetId(({"ring"}));
SetAdjectives( ({"simple","metal"}) );
SetShort("a simple ring");
SetLong("This is a simple metal ring.");
SetMass(1);
SetValue(1000);
SetDamagePoints(100);
SetArmorType(A_RING);
}