#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
static void create(){
armor::create();
SetKeyName("suit of armor");
SetId(({"armor","plate mail","platemail","suit","armor","suit of armor"}));
SetAdjectives(({"full","plate","plated","metal"}));
SetShort("a full suit of armor");
SetLong("This is a large, very heavy suit of armor, the kind "+
"one might expect a knight to wear. The thick "+
"metal plating promises extraordinary protection, "+
"yet the joints are so finely articulated as to "+
"permit great freedom of movement.");
SetMass(500);
SetBaseCost("silver",10000);
SetDamagePoints(100);
SetProtection(BLUNT,200);
SetProtection(BLADE,500);
SetProtection(KNIFE,500);
SetArmorType(A_BODY_ARMOR);
}