#include <lib.h>
#include <rooms.h>
inherit LIB_ROOM;
void create() {
room::create();
SetAmbientLight(30);
SetShort("Hazardous Technologies Lab");
SetLong("The University's research often yields mysterious, advanced, or alien artifacts which may pose a hazard to normal people. This laboratory is where such items are brought for analysis.");
SetInventory(([
"/domains/campus/npc/turret" : 1,
"/domains/campus/obj/workbench" : 1,
"/domains/default/vehicles/hoverpod" : 1,
]));
SetExits(([
"north" : "/domains/campus/room/science2",
]));
SetClimate("indoors");
}
void init(){
::init();
}