#include <lib.h> #include <armor_types.h> #include <damage_types.h> inherit LIB_ARMOR; static void create(){ armor::create(); SetKeyName("gold_ring"); SetId(({"ring","gold ring"})); SetAdjectives( ({"beautiful"}) ); SetShort("a beautiful gold ring"); SetLong("This is a simple but beautiful ring made of "+ "gold, suitable for wearing on one's finger."); SetMass(1); SetDollarCost(1000); SetDamagePoints(100); SetArmorType(A_RING); } void init(){ ::init(); }