/* /domains/campus/adm/void.c
* from the Dead Souls Object Library
* place where people go when their environments accidentally are
* destructed
* created by Descartes of Borg 960302
*/
#include <lib.h>
#include <rooms.h>
inherit LIB_ROOM;
void create() {
room::create();
SetShort("the incept pod");
SetLong("The incept pod. Some objects come here to be created "+
"and identified. Go down to get out.");
SetExits( ([ "down" : ROOM_START ]) );
}
int CanReceive(object ob){
if(!interactive(ob)){
ob->eventDestruct();
return 1;
}
ob->eventMove(ROOM_VOID);
return 1;
}