/* /domains/campus/adm/void.c * from the Dead Souls Object Library * place where people go when their environments accidentally are * destructed * created by Descartes of Borg 960302 */ #include <lib.h> #include <rooms.h> inherit LIB_ROOM; void create() { room::create(); SetShort("the incept pod"); SetLong("The incept pod. Some objects come here to be created "+ "and identified. Go down to get out."); SetExits( ([ "down" : ROOM_START ]) ); } int CanReceive(object ob){ if(!interactive(ob)){ ob->eventDestruct(); return 1; } ob->eventMove(ROOM_VOID); return 1; }