inherit "/lib/std/room"; void create() { ::create(); SetProperties( ([ "light" : 1, "no castle" : 1 ]) ); SetShort( "the Nightmare Inn" ); SetLong( "The hallway is very quiet, you can barely hear the whisper " "of your feet against the rich carpet. Large wooden doors for each room " "stand both to your left and right, trimmed with gold. Small lanterns " "hang every 5 feet or so, giving off a gentle glow, lighting the way." ); SetItems( ([ "hallway" : "The hallway is very quiet.", "carpet" : "It is a deep burgundy colour.", ({ "lanterns", "lanter" }) : "The lanterns are gold with glass panes.", "doors" : "The doors are large oaken barriers.", ]) ); SetExits( ([ "north" : "/domains/Praxis/hall3", "south" : "/domains/Praxis/hall", "east" : "/domains/Praxis/inn103", "west" : "/domains/Praxis/inn104" ]) ); //set_pre_exit_functions( ({ "east" , "west" }), ({ "room_103", "room_104" }) ); } int room_103() { if(present((string)"/domains/Praxis/hotel"->query_key_id(103),this_player())) return 1; write( "You cannot go in there!"); return 0; } int room_104() { if(present((string)"/domains/Praxis/hotel"->query_key_id(104),this_player())) return 1; write( "You cannot go in there!"); return 0; } void init(){ ::init(); }