// /bin/dev/_invis.c // from the Dead Souls mudlib // created by Descartes of Borg october 1992 #include <lib.h> inherit LIB_DAEMON; varargs int cmd() { if((int)this_player()->GetInvis()) { notify_fail("You are already invisible.\n"); return 0; } this_player()->SetInvis(1); message("my_action", "You fade into the shadows.", this_player()); return 1; } void help() { write("Syntax: <invis>\n\nMakes you invisible to players of lower levels in all circumstances.\n\nSee also: vis"); }