/* /secure/cmds/player/tell.c
* from the Nightmare IV LPC Library
* the tell command
* created by Descartes of Borg 950523
*/
#include <lib.h>
#include <talk_type.h>
#include <daemons.h>
inherit LIB_DAEMON;
int CheckMud(string name){
if(!(name = (string)INTERMUD_D->GetMudName(name)) ) return 0;
if(!INTERMUD_D->GetMudList()[name][0]) return 0;
return 1;
}
mixed cmd(string str) {
string *words;
mixed mud;
object ob, machine;
int i, maxi;
string who, msg, tmp, tmp2, machine_message, retname, me;
if(!str) return notify_fail("Syntax: <tell [who] [message]>\n");
if(str == "hist" || str == "history"){
string ret = "Your tell history: \n\n";
ret += implode(this_player()->GetTellHistory(),"\n");
print_long_string(this_player(), ret);
return 1;
}
if(!creatorp(this_player()) && this_player()->GetMagicPoints() < 15) {
write("You lack sufficient magic to tell to anyone right now.");
return 1;
}
mud = 0;
if((maxi=sizeof(words = explode(str, "@"))) > 1) {
who = convert_name(words[0]);
if(maxi > 2) words[1] = implode(words[1..maxi-1], "@");
maxi = sizeof(words = explode(words[1], " "));
for(i=0; i<maxi; i++) {
tmp = lower_case(implode(words[0..i], " "));
tmp2 = lower_case(implode(words[0..i+1], " "));
if( CheckMud(tmp) && !CheckMud(tmp2) ){
mud = tmp;
if(i+1 < maxi) msg = implode(words[i+1..maxi-1], " ");
else msg = "";
break;
}
}
if(msg == "") return notify_fail("Syntax: <tell [who] [message]>\n");
if(!mud) mud = -1;
}
if(!mud || mud == -1) {
maxi = sizeof(words = explode(str, " "));
who = 0;
for(i=0; i<maxi; i++) {
retname = words[0];
if(ob=find_living(tmp=convert_name(implode(words[0..i], " ")))) {
who = tmp;
if(i+1 < maxi) msg = implode(words[i+1..maxi-1], " ");
else msg = "";
break;
}
}
if(!who) {
if(!mud){
words -= ({ retname });
msg = implode(words," ");
this_player()->eventTellHist("You tried to tell "+retname+": "+
"%^BLUE%^%^BOLD%^"+ msg + "%^RESET%^");
write("Tell whom what?");
return 1;
}
else {
write(mud_name()+" is not aware of that mud.\n");
return 1;
}
}
if(msg == ""){
write("What do you wish to tell?\n");
return 1;
}
}
else {
if(!creatorp(this_player())) this_player()->AddMagicPoints(-15);
SERVICES_D->eventSendTell(who, mud, msg);
return 1;
}
if(ob) {
mixed err;
if(archp(ob) || (!archp(this_player()) && creatorp(ob)))
me = capitalize(this_player()->GetKeyName());
else me = this_player()->GetName();
machine=present("answering machine",ob);
if(ob && !creatorp(ob)) this_player()->AddMagicPoints(-15);
if(machine && base_name(machine) == "/secure/obj/machine"){
int parse_it;
parse_it=machine->query_answer();
if(parse_it){
machine->get_message(me+" tells you: "+msg+"\n");
machine_message=machine->send_message();
//message("info", machine_message, this_player());
//return 1;
}
}
if( (err = (mixed)this_player()->CanSpeak(ob, "tell", msg)) != 1){
if(ob && !creatorp(ob)) this_player()->AddMagicPoints(15);
this_player()->eventTellHist("You tried to tell "+retname+": "+
"%^BLUE%^%^BOLD%^"+ msg + "%^RESET%^");
return err || "Tell whom what?";
}
if( ob->GetInvis() && ( ( archp(ob) && !archp(this_player()) )
|| ( creatorp(ob) && !creatorp(this_player()) ) ) ){
string inv_ret = "%^BLUE%^%^BOLD%^" + me +
" unknowingly tells you, %^RESET%^\"" + msg + "\"";
if(!machine_message){
ob->eventPrint(inv_ret);
}
ob->eventTellHist(inv_ret);
ob->SetProperty("reply", lower_case(me));
this_player()->eventTellHist("You tried to tell "+retname+": "+
"%^BLUE%^%^BOLD%^"+ msg + "%^RESET%^");
if(query_verb() == "tell") return "Tell whom what?";
else {
write("Tell whom what?");
return 1;
}
}
if(machine_message) message("info", machine_message, this_player());
#ifdef BLOCK_TELLS_TO_AFK
if(ob->GetProperty("afk")) {
message("my_action", (string)ob->GetName()+
" is afk and cannot receive your message.", this_player());
}
#endif
else this_player()->eventSpeak(ob, TALK_PRIVATE, msg);
ob->SetProperty("reply", lower_case(me));
if(!archp(ob) && userp(ob) && (query_idle(ob) > 60))
message("my_action", (string)ob->GetName()+
" is idle and may not have been paying attention.", this_player());
else if(in_edit(ob) || in_input(ob))
message("my_action", (string)ob->GetCapName()+" is in input "+
"and may not be able to respond.", this_player());
else if(ob->GetSleeping())
message("my_action", (string)ob->GetCapName()+" is sleeping "+
"and is unable to respond.", this_player());
}
return 1;
}
void help(string str) {
message("help",
"Syntax: <tell [player] [message]>\n"
" <tell [player]@[mud] [message]>\n\n"
"Sends the message to the player named either on this mud if no "
"mud is specified, or to the player named on another mud when "
"another mud is specified. If the other mud is on an IMC2 network "
"rather than an Intermud-3 network, use \"imc2 tell\""
"\n\n"
"See also: imc2, say, shout, yell, emote",this_player());
}