#include <lib.h>
#include <damage_types.h>
#include <vendor_types.h>
inherit LIB_ITEM;
static void create() {
item::create();
SetKeyName("Fell Sword");
SetId( ({"sword", "weapon", "fellsword"}) );
SetAdjectives( ({"fell", "elvish", "powerful", "antique", "old"}) );
SetShort("The Fell Sword");
SetLong("An elvish sword of great antiquity and tremendous power.");
SetUnique(1);
SetMass(300);
SetBaseCost("silver", 5000);
SetVendorType(VT_WEAPON);
SetClass(40);
SetDamageType(BLADE);
SetWeaponType("blade");
}
void init(){
::init();
}