/* /domains/Ylsrim/room/weaponry_storage.c
* from the Dead Souls V Object Library
* created by Descartes of Borg 960302
*/
#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetNoClean(1);
SetTown("Ylsrim");
SetProperties( ([ "login" : "/domains/Ylsrim/room/"+ "weaponry" ]) );
SetClimate("indoors");
SetShort("weaponry storage");
SetLong("Weaponry storage.");
SetObviousExits("e");
SetExits( ([ "west" : "/domains/Ylsrim/room/"+ "weaponry" ]) );
}
int CanReceive(object ob) {
if( !living(ob) || creatorp(ob) ) return room::CanReceive(ob);
else return 0;
}
void init(){
::init();
}