ALIGNMENT_OK(1)                                   ALIGNMENT_OK(1)
NAME
       alignment_ok() - returns true if a player is inside
       alignment restrictions
SYNOPSIS
       int alignment_ok(object ob)
DESCRIPTION
       If the object passed as the argument is within alignment
       restrictions for the player's class, then the function
       returns true.  Otherwise it returns false.
EXAMPLES
       o   alignment_ok(this_player()) returns false if I am an
           evil cleric, or true if I am a good monk, or always
           true as a fighter
LOCATION
       /secure/sefun/alignment.c
Author
       Descartes of Borg
                                                                1