/* /verbs/common/whisper.c
* from the Dead Souls Object Library
* whisper
* whisper to LIV STR
* created by Descartes of Borg 951118
*/
#include <lib.h>
#include <talk_type.h>
#include "include/whisper.h"
inherit LIB_VERB;
static void create() {
verb::create();
SetVerb("whisper");
SetRules("to LIV", "in WRD", "in WRD to LIV", "to LIV STR",
"to LIV in WRD STR", "in WRD to LIV STR");
SetErrorMessage("Whisper to whom what?");
SetHelp("Syntax: <whisper to LIVING MESSAGE>\n"
" <whisper to LIVING in LANGUAGE MESSAGE>\n"
" <whisper in LANGUAGE to LIVING MESSAGE>\n\n"
"Privately sends a message to the targetted person in the "
"language you specify with a small chance of being overheard. "
"If you fail to specify a language, your native language is "
"used.\n\n"
"See also: say, shout, speak, tell, yell");
}
mixed can_whisper_to_liv(object target) {
return "What is it you are trying to whisper?";
}
mixed can_whisper_in_wrd(string lang) {
return "Whisper to whom in " + lang + "?";
}
mixed can_whisper_in_wrd_to_liv(string wrd, object ob) {
return "What do you mean to whisper?";
}
mixed can_whisper_to_liv_str(object targ, string str) {
string lang;
lang = (string)this_player()->GetNativeLanguage() || "english";
return can_whisper_to_liv_in_wrd_str(targ, lang, str);
}
mixed can_whisper_in_wrd_to_liv_str(string lang, object targ, string str) {
return can_whisper_to_liv_in_wrd_str(targ, lang, str);
}
mixed can_whisper_to_liv_in_wrd_str(object targ, string lang, string str) {
return (mixed)this_player()->CanSpeak(targ, TALK_SEMI_PRIVATE, str, lang);
}
mixed do_whisper() { return 1; }
mixed do_whisper_to_liv(object ob) { return 1; }
mixed do_whisper_in_wrd(string wrd) { return 1; }
mixed do_whisper_in_wrd_to_liv(string str, object ob) { return 1; }
mixed do_whisper_to_liv_str(object targ, string str) {
string lang;
lang = (string)this_player()->GetNativeLanguage() || "english";
return do_whisper_to_liv_in_wrd_str(targ, lang, str);
}
mixed do_whisper_in_wrd_to_liv_str(string lang, object targ, string str) {
return do_whisper_to_liv_in_wrd_str(targ, lang, str);
}
mixed do_whisper_to_liv_in_wrd_str(object targ, string lang, string str) {
if( str[<1] != '?' && str[<2] != '!' && str[<1] != '.' )
str = capitalize(str) + ".";
else str = capitalize(str);
return (mixed)this_player()->eventSpeak(targ, TALK_SEMI_PRIVATE, str,lang);
}