/* /spells/cure.c
* From Dead Souls LPMud
* Created by Faldir 961101
* Version: @(#) cure.c 1.6@(#)
* Last modified: %D%
*/
#include <lib.h>
#include <magic.h>
#include <damage_types.h>
#include <magic_protection.h>
inherit LIB_SPELL;
static void create() {
spell::create();
SetSpell("cure");
SetRules("LIV");
SetSpellType(SPELL_HEALING);
SetRequiredMagic(300);
SetSkills(([ "healing" : 30 ]));
SetMagicCost( 3, 3);
SetHealing(3,3);
SetDifficulty(30);
SetHelp("Syntax: <cast cure on LIV>\n\n"
"This powerful healing spell completely heals the"
" target at great expense to the caster.");
}
int eventCast(object who, int level, mixed limbs, object array targets) {
object target = targets[0];
int health,magic,stamina,tot;
if(!spell::eventCast(who,level,targets)) return 0;
if( target == who ) {
who->eventPrint("You can't cast cure on yourself!");
return 0;
}
else {
send_messages("", "$agent_possessive_noun spell completely heals "
"$target_name!",who,
target, environment(target));
health = target->GetMaxHealthPoints()-target->GetHealthPoints();
magic = target->GetMaxMagicPoints()-target->GetMagicPoints();
stamina = target->GetMaxStaminaPoints()-target->GetStaminaPoints();
if(health) target->eventHealDamage(health);
if(magic) target->AddMagicPoints(magic);
if(stamina) target->AddStaminaPoints(stamina);
tot = health+magic+stamina;
if(tot)
who->eventTrainSkill("healing",0,0,1,tot);
health -= level * 3;
stamina -= level * 3;
send_messages("collapse","%^RED%^$agent_name $agent_verb "
"from the effort of casting "
"such a spell!%^RESET%^", who,
0, environment(target));
if(health > who->GetHealthPoints())
who->eventReceiveDamage(who,SHOCK,who->GetHealthPoints()-1);
else who->eventReceiveDamage(who,SHOCK,health);
who->AddStaminaPoints(-stamina);
who->AddMagicPoints(-who->GetMagicPoints());
who->eventForce("lie down");
who->SetParalyzed(3+random(3));
}
return 1;
}