dsI/bin/
dsI/extra/creremote/
dsI/extra/mingw/
dsI/extra/wolfpaw/
dsI/fluffos-2.7-ds2.018/
dsI/fluffos-2.7-ds2.018/ChangeLog.old/
dsI/fluffos-2.7-ds2.018/Win32/
dsI/fluffos-2.7-ds2.018/compat/
dsI/fluffos-2.7-ds2.018/compat/simuls/
dsI/fluffos-2.7-ds2.018/testsuite/
dsI/fluffos-2.7-ds2.018/testsuite/clone/
dsI/fluffos-2.7-ds2.018/testsuite/command/
dsI/fluffos-2.7-ds2.018/testsuite/data/
dsI/fluffos-2.7-ds2.018/testsuite/etc/
dsI/fluffos-2.7-ds2.018/testsuite/include/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/master/
dsI/fluffos-2.7-ds2.018/testsuite/log/
dsI/fluffos-2.7-ds2.018/testsuite/single/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/compiler/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/efuns/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/operators/
dsI/fluffos-2.7-ds2.018/testsuite/u/
dsI/fluffos-2.7-ds2.018/tmp/
dsI/lib/cfg/
dsI/lib/cmds/common/
dsI/lib/cmds/creators/include/
dsI/lib/cmds/creators/include/SCCS/
dsI/lib/daemon/services/
dsI/lib/doc/
dsI/lib/domains/Ylsrim/
dsI/lib/domains/Ylsrim/adm/
dsI/lib/domains/Ylsrim/armour/
dsI/lib/domains/Ylsrim/broken/
dsI/lib/domains/Ylsrim/fish/
dsI/lib/domains/Ylsrim/meal/
dsI/lib/domains/Ylsrim/npc/
dsI/lib/domains/Ylsrim/virtual/
dsI/lib/domains/Ylsrim/weapon/
dsI/lib/domains/default/creator/
dsI/lib/domains/default/etc/
dsI/lib/domains/default/room/
dsI/lib/lib/comp/
dsI/lib/lib/lvs/
dsI/lib/lib/user/
dsI/lib/lib/virtual/
dsI/lib/obj/
dsI/lib/obj/include/
dsI/lib/realms/
dsI/lib/save/kills/a/
dsI/lib/save/kills/b/
dsI/lib/save/kills/f/
dsI/lib/save/kills/m/
dsI/lib/save/kills/q/
dsI/lib/save/kills/r/
dsI/lib/secure/cfg/
dsI/lib/secure/cfg/classes/
dsI/lib/secure/cfg/races/SCCS/
dsI/lib/secure/cmds/creators/include/
dsI/lib/secure/cmds/players/
dsI/lib/secure/cmds/players/include/
dsI/lib/secure/daemon/include/
dsI/lib/secure/lib/
dsI/lib/secure/lib/include/
dsI/lib/secure/lib/net/
dsI/lib/secure/lib/net/include/
dsI/lib/secure/lib/std/
dsI/lib/secure/obj/
dsI/lib/secure/obj/include/
dsI/lib/secure/save/
dsI/lib/spells/
dsI/lib/verbs/admins/include/
dsI/lib/verbs/common/
dsI/lib/verbs/common/include/
dsI/lib/verbs/creators/
dsI/lib/verbs/creators/include/
dsI/lib/verbs/players/include/SCCS/
dsI/lib/verbs/rooms/
dsI/lib/verbs/rooms/include/
dsI/lib/www/
dsI/v22.2b14/
dsI/win32/
/*    /spells/cure.c
 *    From Dead Souls LPMud
 *    Created by Faldir 961101
 *    Version: @(#) cure.c 1.6@(#)
 *    Last modified: %D%
 */

#include <lib.h>
#include <magic.h>
#include <damage_types.h>
#include <magic_protection.h>

inherit LIB_SPELL;

static void create() {
    spell::create();
    SetSpell("cure");
    SetRules("LIV");
    SetSpellType(SPELL_HEALING);
    SetRequiredMagic(300);
    SetSkills(([ "healing" : 30 ]));
    SetMagicCost( 3, 3);
	SetHealing(3,3);
    SetDifficulty(30);
    SetHelp("Syntax: <cast cure on LIV>\n\n"
	    "This powerful healing spell completely heals the"
     " target at great expense to the caster.");
}

int eventCast(object who, int level, mixed limbs, object array targets) {
    object target = targets[0];
    int health,magic,stamina,tot;
    if(!spell::eventCast(who,level,targets)) return 0;
    if( target == who ) {
	who->eventPrint("You can't cast cure on yourself!");
 return 0;
    }
    else {
	send_messages("", "$agent_possessive_noun spell completely heals "
		  "$target_name!",who,
		      target, environment(target));
        health = target->GetMaxHealthPoints()-target->GetHealthPoints();
        magic = target->GetMaxMagicPoints()-target->GetMagicPoints();
        stamina = target->GetMaxStaminaPoints()-target->GetStaminaPoints();
        if(health) target->eventHealDamage(health);
        if(magic) target->AddMagicPoints(magic);
        if(stamina) target->AddStaminaPoints(stamina);
        tot = health+magic+stamina;
        if(tot) 
          who->eventTrainSkill("healing",0,0,1,tot);
        health -= level * 3;
        stamina -= level * 3;
	send_messages("collapse","%^RED%^$agent_name $agent_verb "
			 "from the effort of casting " 
        "such a spell!%^RESET%^", who,
		      0, environment(target));        
        if(health > who->GetHealthPoints()) 
          who->eventReceiveDamage(who,SHOCK,who->GetHealthPoints()-1);
        else who->eventReceiveDamage(who,SHOCK,health);
        who->AddStaminaPoints(-stamina);
        who->AddMagicPoints(-who->GetMagicPoints());
        who->eventForce("lie down");
        who->SetParalyzed(3+random(3));
    }
    return 1;
}