/* /secure/sefun/communications.c
* from the Dead Soulsr2 Object Library
* some backwards compat sefuns
*/
#include <message_class.h>
varargs void say(mixed str, mixed ob) {
object *obs;
if(!this_player()) error("say() makes no sense with no this_player()\n");
if(!environment(this_player())) return;
if( !ob ) obs = ({ this_player() });
else if( objectp(ob) ) obs = ({ ob, this_player() });
else obs = ob + ({ this_player() });
environment(this_player())->eventPrint(str + "", MSG_ENV, obs);
}
void tell_object(object ob, mixed str) { ob->eventPrint(str, MSG_CONV); }
varargs void tell_room(object ob, mixed str, mixed exclude) {
if(!ob) return;
ob->eventPrint(str, MSG_ENV, exclude);
}
varargs void shout(mixed str, mixed exclude) {
if(objectp(exclude)) exclude = ({ exclude });
else if(!pointerp(exclude)) exclude = ({});
if(this_player()) exclude += ({ this_player() });
users()->eventPrint(str + "", MSG_CONV, exclude);
}