/* /lib/net/server.c
* From the Dead Souls LPC Library
* a TCP server object
* created by Descartes of Borg 950429
* Version: @(#) server.c 1.3@(#)
* Last modified: 96/12/19
*/
#include <lib.h>
#include <daemons.h>
#include <network.h>
#include <runtime_config.h>
inherit LIB_DAEMON;
class server {
int Descriptor;
int Blocking;
int Closing;
object Owner;
mixed array Buffer;
}
private static int DestructOnClose= 0;
private static class server Listen = 0;
private static int MaxBytes = get_config(__MAX_BYTE_TRANSFER__);
private static int Port = 0;
private static string SocketObject = 0;
private static int SocketType = STREAM;
private static mapping Sockets = ([]);
static void eventSocketError(string msg, int code);
/* ******************* server.c attributes ************************ */
int GetDestructOnClose() {
return DestructOnClose;
}
static int SetDestructOnClose(int x) {
return (DestructOnClose = x);
}
int GetSocketType() {
return SocketType;
}
static int SetSocketType(int x ) {
return (SocketType = x);
}
/* ******************** server.c events *************************** */
static int eventClose(mixed sock) {
class server s;
if( intp(sock) ) {
sock = Sockets[sock];
}
else if( objectp(sock) ) {
sock = Sockets[sock->GetDescriptor()];
}
if( !sock ) {
return 0;
}
s = sock;
if( s->Blocking ) {
s->Closing = 1;
return 1;
}
if( Sockets[s->Descriptor] ) {
map_delete(Sockets, s->Descriptor);
}
socket_close(s->Descriptor);
// eventSocketClosed(s->Owner);
if( s->Owner ) {
s->Owner->eventSocketClosed();
}
if( DestructOnClose && sock == Listen ) {
Destruct();
}
sock = 0;
}
int eventCreateSocket(int port) {
int x;
Listen = new(class server);
Listen->Blocking = 0; /* servers are not blocking to start */
x = socket_create(SocketType,
"eventServerReadCallback",
"eventServerAbortCallback");
if( x < 0 ) {
eventSocketError("Error in socket_create().", x);
return x;
}
Listen->Descriptor = x;
x = socket_bind(Listen->Descriptor, port);
if( x != EESUCCESS ) {
eventClose(Listen);
eventSocketError("Error in socket_bind().", x);
return x;
}
x = socket_listen(Listen->Descriptor, "eventServerListenCallback");
if( x != EESUCCESS ) {
eventClose(Listen);
eventSocketError("Error in socket_listen().", x);
return x;
}
}
static int Destruct() {
if( daemon::Destruct() ) {
foreach(int fd, class server socket in Sockets) {
socket->Owner->evenShutdown();
}
eventClose(Listen);
return 1;
}
else {
return 0;
}
}
int eventDestruct() {
if( !master()->valid_apply(({})) ) {
return 0;
}
return daemon::eventDestruct();
}
static void eventNewConnection(object socket) {
class server s = new(class server);
s->Descriptor = socket->GetDescriptor();
s->Blocking = 0;
s->Owner = socket;
Sockets[s->Descriptor] = s;
socket->StartService(); // added for welcome
}
static void eventServerAbortCallback(int fd) {
eventClose(fd);
}
int eventShutdown() {
if( previous_object() != find_object(INET_D) ) {
return 0;
}
Destruct();
return 1;
}
static void eventServerListenCallback(int fd) {
int x;
x = socket_accept(fd,
"eventServerReadCallback",
"eventServerWriteCallback");
if( x < 0 ) {
eventSocketError("Error in socket_accept().", x);
return;
}
if( Sockets[x] ) {
eventClose(Sockets[x]);
}
eventNewConnection(new(SocketObject, x, this_object()));
}
static void eventServerReadCallback(int fd, mixed val) {
class server s = Sockets[fd];
if( !s || !s->Owner ) {
eventClose(fd);
return;
}
else {
s->Owner->eventRead(val);
}
}
static void eventServerWriteCallback(int fd) {
class server sock;
int x;
if( Listen && Listen->Descriptor == fd ) {
sock = Listen;
}
else if( Sockets[fd] ) {
sock = Sockets[fd];
}
else {
return;
}
sock->Blocking = 0;
if( !sock->Buffer && sock->Closing ) {
eventClose(sock);
return;
}
x = EESUCCESS;
while( sock->Buffer && x == EESUCCESS ) {
switch( x = socket_write(sock->Descriptor, sock->Buffer[0]) ) {
case EESUCCESS:
break;
case EECALLBACK:
sock->Blocking = 1;
break;
case EEWOULDBLOCK:
call_out( (: eventServerWriteCallback :), 0, fd);
return;
case EEALREADY:
sock->Blocking = 1;
return;
default:
eventClose(sock);
eventSocketError("Error in socket_write().", x);
return;
}
if( sizeof(sock->Buffer) == 1 ) {
sock->Buffer = 0;
if( sock->Closing && !sock->Blocking ) {
eventClose(sock);
}
}
else {
sock->Buffer = sock->Buffer[1..];
}
}
}
static void eventSocketError(string msg, int code) {
log_file("servers", "Error code: " + code + "\n" + msg + "\n");
}
varargs int eventWrite(object owner, mixed val, int close) {
class server sock;
int fd = owner->GetDescriptor();
if( Listen && Listen->Descriptor == fd ) {
sock = Listen;
}
else if( Sockets[fd] ) {
sock = Sockets[fd];
}
else {
return 0;
}
if( owner != sock->Owner ) {
return 0;
}
if( SocketType != STREAM || stringp(val)) {
if( sock->Buffer ) {
sock->Buffer += ({ val });
}
else {
sock->Buffer = ({ val });
}
}
else {
buffer data = val;
int size = sizeof(data);
int count = (size/MaxBytes) + 1;
if( !sock->Buffer ) {
sock->Buffer = ({});
}
for(int i=0; i<count; i++) {
int length, ptr;
buffer b;
ptr = count * MaxBytes;
if( size - ptr > MaxBytes ) {
length = MaxBytes;
}
else {
length = size - ptr;
}
b = read_buffer(data, ptr, length);
sock->Buffer = ({ sock->Buffer..., b });
}
}
sock->Closing = close;
if( !sock->Blocking ) {
eventServerWriteCallback(sock->Descriptor);
}
return 1;
}
/* ******************** server.c driver applies ******************* */
varargs static void create(int port, int type, string socket_obj) {
daemon::create();
SetNoClean(1);
if( socket_obj ) {
SocketObject = socket_obj;
}
if( !undefinedp(type) ) {
SocketType = type;
}
if( !undefinedp(port) ) {
Port = port;
call_out((: eventCreateSocket :), 1, Port);
}
}