/* /lib/props/uniqueness.c
* From the Dead Souls V Object Library
* Allows certain objects to be made rareor unique
* Created by Descartes of Borg 961222
* Version: @(#) uniqueness.c 1.1@(#)
* Last modified: 97/01/01
*/
#include <daemons.h>
private static int array Rarity = 0;
private static int Unique = 0;
int array GetRarity() {
return Rarity;
}
int array SetRarity(int count, int days) {
return (Rarity = ({ count, days }));
}
int GetUnique() {
return Unique;
}
int SetUnique(int x) {
Unique = x;
if( Unique ) {
UNIQUE_D->eventTouchObject();
}
return Unique;
}