/* /domains/Ylsrim/room/tower.c
* from the Dead Souls V Object Library
* created by Descartes of Borg 960512
*/
#include <lib.h>
#include <jump.h>
inherit LIB_ROOM;
inherit LIB_JUMP;
void create() {
room::create();
SetClimate("indoors");
SetTown("Ylsrim");
SetAmbientLight(28);
SetShort("Ylsrim Tower");
SetLong("The tower looks out over Kaliid Road. South of the road is "
"the always busy Ylsrim bazaar. A spiraling staircase leads "
"down into the heart of the adventurer's hall.");
SetItems( ([ ({ "road", "kaliid road" }) :
"You could probably jump down into the road from here.",
"bazaar" : "It looks like it is bustling.",
"tower" : "The tower you are on.",
({ "stairs", "staircase" }) : "They lead down into the "
"heart of the hall." ]) );
SetObviousExits("d");
SetExits( ([ "down" : "/domains/Ylsrim/room/"+ "adv_hall" ]) );
//AddJump("road", "/domains/Ylsrim/room/"+ "kaliid4", JUMP_INTO);
//AddJump("kaliid road", "/domains/Ylsrim/room/"+ "kaliid4", JUMP_INTO);
//AddJump("tower", "/domains/Ylsrim/room/"+ "kaliid4", JUMP_FROM);
SetJump( ([
"road" : ({ "/domains/Ylsrim/room/kaliid4", JUMP_INTO }),
"kaliid road" : ({ "/domains/Ylsrim/room/kaliid4", JUMP_INTO }),
"tower" : ({ "/domains/Ylsrim/room/kaliid4", JUMP_FROM }),
]) );
}
void init(){
::init();
}