/* /domains/Ylsrim/room/kaliid4.c
* From the Dead Souls V Object Library
* A simple example room
* Created by Descartes of Borg 950929
*/
#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetTown("Ylsrim");
SetClimate("arid");
SetNightLight(18);
SetShort("Kaliid Road north of the bazaar");
SetLong("Kaliid Road stretches as far as you can see east and west "
"across Ylsrim. South, Kaliid opens up into the central "
"bazaar where vendors sell goods day and night. "
"on the opposite side of the road is the entrance to "
"the local adventurers' hall.");
AddItem("hall", "A small building which serves as the focal point for "
"the adventuring activities for which Ylsrim's support "
"is widely known.", ({ "adventurer", "adventurers" }));
AddItem("bazaar", "The central bazaar is the main marketplace of "
"Ylsrim. Though many of the shops close at night, vendors "
"wander the bazaar at all times pawning their goods.",
({ "central" }));
AddItem("vendor", "Thre are many vendors wandering about the bazaar.");
AddItem("road", "The main street for Ylsrim.", ({ "kaliid" }));
SetObviousExits("e, w, s, enter hall");
SetExits( ([ "east" : "/domains/Ylsrim/room/"+ "kaliid3",
"west" : "/domains/Ylsrim/room/"+ "kaliid5",
"south" : "/domains/Ylsrim/room/"+ "bazaar" ]) );
SetEnters( ([ "hall" : "/domains/Ylsrim/room/"+ "adv_hall" ]));
}
void init(){
::init();
}