/* /domains/Ylsrim/armour/helm.c
* from the Dead Souls V Object Library
* created by Descartes of Borg 960302
*/
#include <lib.h>
#include <armour_types.h>
#include <damage_types.h>
#include <vendor_types.h>
inherit LIB_ARMOUR;
static void create() {
armour::create();
SetKeyName("wooden helm");
SetId("helm");
SetAdjectives("wooden");
SetShort("a wooden helm");
SetLong("It is a lame wooden helm.");
SetDamagePoints(3000);
SetVendorType(VT_ARMOUR);
SetMass(200);
SetValue(100);
SetArmourType(A_HELMET);
SetProtection(BLUNT, 40);
SetProtection(BLADE, 3);
SetProtection(KNIFE, 10);
SetProtection(HEAT, 30);
}