dsI/bin/
dsI/extra/creremote/
dsI/extra/mingw/
dsI/extra/wolfpaw/
dsI/fluffos-2.7-ds2.018/
dsI/fluffos-2.7-ds2.018/ChangeLog.old/
dsI/fluffos-2.7-ds2.018/Win32/
dsI/fluffos-2.7-ds2.018/compat/
dsI/fluffos-2.7-ds2.018/compat/simuls/
dsI/fluffos-2.7-ds2.018/testsuite/
dsI/fluffos-2.7-ds2.018/testsuite/clone/
dsI/fluffos-2.7-ds2.018/testsuite/command/
dsI/fluffos-2.7-ds2.018/testsuite/data/
dsI/fluffos-2.7-ds2.018/testsuite/etc/
dsI/fluffos-2.7-ds2.018/testsuite/include/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/master/
dsI/fluffos-2.7-ds2.018/testsuite/log/
dsI/fluffos-2.7-ds2.018/testsuite/single/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/compiler/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/efuns/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/operators/
dsI/fluffos-2.7-ds2.018/testsuite/u/
dsI/fluffos-2.7-ds2.018/tmp/
dsI/lib/cfg/
dsI/lib/cmds/common/
dsI/lib/cmds/creators/include/
dsI/lib/cmds/creators/include/SCCS/
dsI/lib/daemon/services/
dsI/lib/doc/
dsI/lib/domains/Ylsrim/
dsI/lib/domains/Ylsrim/adm/
dsI/lib/domains/Ylsrim/armour/
dsI/lib/domains/Ylsrim/broken/
dsI/lib/domains/Ylsrim/fish/
dsI/lib/domains/Ylsrim/meal/
dsI/lib/domains/Ylsrim/npc/
dsI/lib/domains/Ylsrim/virtual/
dsI/lib/domains/Ylsrim/weapon/
dsI/lib/domains/default/creator/
dsI/lib/domains/default/etc/
dsI/lib/domains/default/room/
dsI/lib/lib/comp/
dsI/lib/lib/lvs/
dsI/lib/lib/user/
dsI/lib/lib/virtual/
dsI/lib/obj/
dsI/lib/obj/include/
dsI/lib/realms/
dsI/lib/save/kills/a/
dsI/lib/save/kills/b/
dsI/lib/save/kills/f/
dsI/lib/save/kills/m/
dsI/lib/save/kills/q/
dsI/lib/save/kills/r/
dsI/lib/secure/cfg/
dsI/lib/secure/cfg/classes/
dsI/lib/secure/cfg/races/SCCS/
dsI/lib/secure/cmds/creators/include/
dsI/lib/secure/cmds/players/
dsI/lib/secure/cmds/players/include/
dsI/lib/secure/daemon/include/
dsI/lib/secure/lib/
dsI/lib/secure/lib/include/
dsI/lib/secure/lib/net/
dsI/lib/secure/lib/net/include/
dsI/lib/secure/lib/std/
dsI/lib/secure/obj/
dsI/lib/secure/obj/include/
dsI/lib/secure/save/
dsI/lib/spells/
dsI/lib/verbs/admins/include/
dsI/lib/verbs/common/
dsI/lib/verbs/common/include/
dsI/lib/verbs/creators/
dsI/lib/verbs/creators/include/
dsI/lib/verbs/players/include/SCCS/
dsI/lib/verbs/rooms/
dsI/lib/verbs/rooms/include/
dsI/lib/www/
dsI/v22.2b14/
dsI/win32/
#include "std.h"
#include "otable.h"
#include "comm.h"
#include "hash.h"
#include "simul_efun.h"
#include "master.h"

/*
 * Object name hash table.  Object names are unique, so no special
 * problems - like stralloc.c.  For non-unique hashed names, we need
 * a better package (if we want to be able to get at them all) - we
 * cant move them to the head of the hash chain, for example.
 *
 * Note: if you change an object name, you must remove it and reenter it.
 */

static int otable_size;
static int otable_size_minus_one;

static object_t *find_obj_n (const char *);

/*
 * Object hash function, ripped off from stralloc.c.
 */
#define ObjHash(s) whashstr(s, 40) & otable_size_minus_one

/*
 * hash table - list of pointers to heads of object chains.
 * Each object in chain has a pointer, next_hash, to the next object.
 */

static object_t **obj_table = 0;

void init_otable()
{
    int x, y;

    /* ensure that otable_size is a power of 2 */
    y = OTABLE_SIZE;
    for (otable_size = 1; otable_size < y; otable_size *= 2)
        ;
    otable_size_minus_one = otable_size - 1;
    obj_table = CALLOCATE(otable_size, object_t *, 
                          TAG_OBJ_TBL, "init_otable");

    for (x = 0; x < otable_size; x++)
        obj_table[x] = 0;
}

/*
 * Looks for obj in table, moves it to head.
 */

static int obj_searches = 0, obj_probes = 0, objs_found = 0;

/* A global.  *shhhh* don't tell. */
static int h;

static object_t *find_obj_n (const char * s)
{
    object_t *curr, *prev;

    h = ObjHash(s);
    curr = obj_table[h];
    prev = 0;

    obj_searches++;

    while (curr) {
        obj_probes++;
        if (!strcmp(curr->obname, s)) { /* found it */
            if (prev) {         /* not at head of list */
                prev->next_hash = curr->next_hash;
                curr->next_hash = obj_table[h];
                obj_table[h] = curr;
            }
            objs_found++;
            return (curr);      /* pointer to object */
        }
        prev = curr;
        curr = curr->next_hash;
    }

    return (0);                 /* not found */
}

/*
 * Add an object to the table - can't have duplicate names.
 * 
 * Exception: Precompiled objects have a dummy entry here, but it is
 * guaranteed to be behind the real entry if a real entry exists.
 */

static int objs_in_table = 0;

void enter_object_hash (object_t * ob)
{
    object_t *s;

    s = find_obj_n(ob->obname); /* This sets h */

#ifdef DEBUG
    /* when these reload, the new copy comes in before the old goes out */
    if (s != master_ob && s != simul_efun_ob) {
    DEBUG_CHECK1(s && s != ob,
                 "Duplicate object \"/%s\" in object hash table",
                 ob->obname);
    }
#endif

    ob->next_hash = obj_table[h];
    obj_table[h] = ob;
    objs_in_table++;
    return;
}

/* for adding a precompiled entry (dynamic loading) since it is possible
 * that the real object exists.
 */ 
void enter_object_hash_at_end (object_t * ob)
{
    object_t *s;
    object_t **op;
    
    s = find_obj_n(ob->obname); /* This sets h */

    ob->next_hash = 0;

    op = &obj_table[h];
    while (*op)
        op = &((*op)->next_hash);
    *op = ob;
    objs_in_table++;
    return;
}

/*
 * Remove an object from the table - generally called when it
 * is removed from the next_all list - i.e. in destruct.
 */

void remove_object_hash (object_t * ob)
{
    object_t *s;

    s = find_obj_n(ob->obname); /* this sets h, and cycles the ob to the front */
    if(!s)
      fatal("couldn't find object %s in obj_table", ob->obname);

    DEBUG_CHECK1(s != ob, "Remove object \"/%s\": found a different object!",
                 ob->obname);

    obj_table[h] = ob->next_hash;
    ob->next_hash = 0;
    objs_in_table--;
    return;
}

/*
 * Lookup an object in the hash table; if it isn't there, return null.
 * This is only different to find_object_n in that it collects different
 * stats; more finds are actually done than the user ever asks for.
 */

static int user_obj_lookups = 0, user_obj_found = 0;

object_t *lookup_object_hash (const char * s)
{
    object_t *ob = find_obj_n(s);

    user_obj_lookups++;
    if (ob)
        user_obj_found++;
    return (ob);
}

/*
 * Print stats, returns the total size of the object table.  All objects
 * are in table, so their size is included as well.
 */

static char sbuf[100];

int show_otable_status (outbuffer_t * out, int verbose)
{
    int starts;

    if (verbose == 1) {
        outbuf_add(out, "Object name hash table status:\n");
        outbuf_add(out, "------------------------------\n");
        sprintf(sbuf, "%10.2f", objs_in_table / (float) OTABLE_SIZE);
        outbuf_addv(out, "Average hash chain length:       %s\n", sbuf);
        sprintf(sbuf, "%10.2f", (float) obj_probes / obj_searches);
        outbuf_addv(out, "Average search length:           %s\n", sbuf);
        outbuf_addv(out, "Internal lookups (succeeded):    %lu (%lu)\n",
                    obj_searches - user_obj_lookups, objs_found - user_obj_found);
        outbuf_addv(out, "External lookups (succeeded):    %lu (%lu)\n",
                    user_obj_lookups, user_obj_found);
    }
    starts = (int) OTABLE_SIZE *sizeof(object_t *) +
                objs_in_table * sizeof(object_t);

    if (!verbose) {
        outbuf_addv(out, "Obj table overhead:\t\t%8d %8d\n",
                    OTABLE_SIZE * sizeof(object_t *), starts);
    }
    return starts;
}