/*
Spider.m Class definition.
Copyright (C) 1995 David Flater.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "cheezmud.h"
@implementation Spider
+ new
{
self = [super new];
[self describe: "spider": "a spider": "the spider":
"It is just a harmless little black spider."];
return self;
}
- (void) heartbeat
{
if (dead)
return;
if (++beatcount == 80) {
beatcount = 0;
if ([location isKindOf: [Player class]])
[location emote: self: "bite": "bites": location: ""];
else
[location emote: self: "crawl": "crawls": " around"];
}
}
- hit: fromwho: (float) damage
{
if (dead)
return self;
dead = 1;
[location emote: self: "die": "dies": ""];
[[[Corpse new] describe: "spider": "a dead spider": "the dead spider":
"It's a poor little dead spider that some nasty person killed."]
setlocation: location];
[self logout];
return self;
}
@end