/*
Sack.m Class definition.
Copyright (C) 1995 David Flater.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "cheezmud.h"
@implementation Sack
+ new
{
self=[super new];
[self describe: "sack": "a sack": "the sack":
"This is a burlap bag. You can bag or unbag things."];
return self;
}
- (float) priority: (char *) action: (int) numargs
{
if (numargs == 2) {
if (!strcmp (action, "bag")) {
if ([contents size] >= capacity)
return -1;
return 20.0 * (float)(capacity - [contents size]) / (float)capacity;
}
}
return [super priority: action: numargs];
}
- bag: who: dobj
{
if (dobj == self) {
[who echo: "You can't put a bag inside itself."];
return self;
}
[[who getlocation] emote: who: "bag": "bags": dobj: ""];
[dobj setlocation: self];
return self;
}
@end