/*
Corpse.m Class definition.
Copyright (C) 1995 David Flater.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "cheezmud.h"
@implementation Corpse
+ new
{
self = [super new];
capacity = 1000000;
return self;
}
- empty: who
{
[who echo: "There is nothing to plunder."];
return self;
}
- nonempty: who
{
[who echo: "You could plunder the following:"];
return self;
}
/* Contents will be lost unless preserved here. Make sure unique items */
/* don't vanish from the mud. */
void save_unique_items (id c)
{
int i,n = [c size];
for(i=0;i<n;i++) {
id whatever = [c at:i];
if ([whatever isKindOf: [Sack class]]) {
if (random() & 1)
[whatever teleport: global_find ("culdesac1", 1)];
else
[whatever teleport: global_find ("culdesac2", 1)];
/* Things that creepy leaves at his place */
} else if ([whatever isKindOf: [Spider class]] ||
[whatever isKindOf: [Pipe class]]) {
id shack = global_find ("shack", 1);
char temp[160];
[shack echo: "A creepy looking guy walks in and hisses at you."];
sprintf (temp, "He drops off %s and leaves.", [whatever def]);
[shack echo: temp];
[whatever setlocation: shack];
/* Already did sacks; recurse other containers. */
/* This code is untested since as of right now, the only other kind */
/* of container besides a Sack is a Corpse, and if a Corpse is carrying */
/* a Corpse, the innermost Corpse is older. Since all Corpses are taken */
/* away after 10 minutes, it is impossible for a Corpse to arrive here */
/* still containing another Corpse! In the event that things change in */
/* the future, I hope this code works. */
} else if ([whatever isKindOf: [Container class]]) {
save_unique_items([whatever contents]);
}
}
}
- (void) heartbeat
{
if (++beatcount == 2400) {
char temp[160];
sprintf (temp, "A creepy looking guy appears out of nowhere, grabs \
%s, and vanishes.", [self def]);
[location echo: temp];
dead = 1;
save_unique_items(contents);
[self logout];
}
}
@end