+ typedef struct	dream_data		DREAM_DATA;
  
CHAR_DATA
+     sh_int		dream[3]; /* Muerte */
+     char *		dreamline;


+ void	save_dream	args((DREAM_DATA * pDream));
+ DREAM_DATA *get_dream_data args((int dream));
  
+ #define DREAM_NUMBER    0
+ #define DREAM_PHASE     1
+ #define DREAM_TYPE      2
+ 
+ #define DREAM_TYPE_DREAM        0
+ #define DREAM_TYPE_NIGHTMARE    1
+ 
+ struct dream_data
+ {
+   int	index;
+   char 	*title;
+   char 	*line[10];
+   char	*author;
+   char  *type;
+ };