#AREADATA
Name Town Of Solace~
Author Strahd~
Levels 5 35
Security 1
VNUMs 10201 10317
Builders ~
Recall 3001
Reset You hear the patter of little feet.~
Note
~
End
#MOBDB
#10201
Name captain guard~
Short Captain of the Guard~
Long
The Captain of the Guard is here.
~
Descr
The Captain of the Guard is an older but very powerful man. His obsidian
armor seems to glow faintly. The crest of the town of Solace is displayed
with pride on his chestplate. The gold crest of two coins seems to match
the wealth of this town.
~
Act sentinel~
AffectBy detect-evil detect-invis detect-hidden sanctuary~
Alignment 900
Level 30
Gold 100000
Race Giant
Sex male~
Spec spec_cast_mage
End
#10202
Name lieutenant commander~
Short Lieutenant Commander~
Long
The Lieutenant Commander is here.
~
Descr
The Lieutenant seems like a happy fellow. Although he seems to have
the brain of a 7 year old. His steel armor is covered with finger paint.
Dispite his mental problems he is quite a challenge. If you would like
to test his abilities go right ahead. He looks as if he is quite an easy
fight.
~
Act sentinel stay_area~
AffectBy detect-evil detect-hidden sanctuary~
Alignment 800
Level 27
Gold 100000
Race Orc
Sex male~
Spec spec_cast_cleric
End
#10203
Name Sergeant Arms~
Short Sergeant at Arms~
Long
The Sergeant at Arms is here polishing his hammer.
~
Descr
This is the tough and burly Sergeant at Arms. He wears the red armor of
war. He is a middle age man with graying hair that pokes out from under
his helmet. He is always waiting for a fight.
~
Act sentinel stay_area~
AffectBy detect-evil sanctuary~
Alignment 400
Level 20
Gold 100000
Race Hobbit
Sex male~
Spec spec_cast_mage
End
#10204
Name townguard guard~
Short Townguard~
Long
A townguard stands here.
~
Descr
A big strong townguard of Solace.
~
Act sentinel stay_area~
AffectBy ~
Alignment 1000
Level 15
Gold 500
Race Orc
Sex male~
Spec spec_guard
End
#10205
Name townguard guard agg~
Short Townguard~
Long
A townguard stands here.
~
Descr
A big strong townguard of Solace.
~
Act sentinel aggressive stay_area~
AffectBy ~
Alignment 1000
Level 15
Gold 500
Race Giant
Sex male~
Spec spec_guard
End
#10206
Name citizen solace~
Short Citizen of Solace~
Long
A citizen of Solace stands here.
~
Descr
He is one of the wealthy citizens of Solace.
~
Act ~
AffectBy ~
Alignment 800
Level 10
Gold 34
Race Human
Sex male~
End
#10207
Name woman~
Short woman~
Long
A woman is here.
~
Descr
She is a beautiful woman.
~
Act ~
AffectBy ~
Alignment 800
Level 5
Gold 34
Race Human
Sex female~
End
#10208
Name matt brewmaster~
Short Matt the brewmaster~
Long
Matt the brewmaster is here looking for something to drink.
~
Descr
~
Act sentinel~
AffectBy sanctuary~
Alignment 800
Level 25
Gold 34
Race Human
Sex male~
Spec spec_cast_cleric
Shop ~ ~ ~ ~ ~ 105 15 0 23
End
#10209
Name Mcbaker~
Short the Mcbaker~
Long
The Mcbaker looks at you calmly, wiping flour from his face with one hand.
~
Descr
A fat, nice looking baker. But you can see that he has many scars on his
body.
~
Act sentinel~
AffectBy ~
Alignment 900
Level 23
Gold 12000
Race Human
Sex male~
Shop ~ ~ ~ ~ ~ 110 100 6 17
End
#10210
Name cookie's helper~
Short Cookie's Helper~
Long
Cookie's Helper is here offering you a free cookie sample.
~
Descr
A young neighborhood girl helps out cookie when she is not around.
~
Act sentinel~
AffectBy ~
Alignment 900
Level 20
Gold 12000
Race Human
Sex female~
Shop ~ ~ ~ ~ ~ 110 100 6 17
End
#10211
Name marilyn~
Short Marilyn~
Long
Marilyn is here selling birds.
~
Descr
She is a very pretty and loves her birds. Her black hair hangs behind her
tied in a pony tail.
~
Act sentinel~
AffectBy sanctuary~
Alignment 900
Level 30
Gold 12000
Race Human
Sex female~
Spec spec_cast_cleric
Shop ~ ~ ~ ~ ~ 110 100 0 23
End
#10212
Name ghost jander~
Short Ghost of Jander~
Long
The Ghost of Jander is here.
~
Descr
The ghost of Jander is as he was in life. A rather large man with flaming
red hair. His clothes seems dirty and tattered. His bushy beard obscures
his stone face.
~
Act sentinel~
AffectBy ~
Alignment 900
Level 15
Gold 12000
Race Undead
Sex male~
Spec spec_cast_undead
End
#10213
Name ghost waiter~
Short ghost of waiter~
Long
A ghost of a waiter is here waiting to serve you.
~
Descr
This is the ghost of a long dead waiter. Probably one of the many that
Jander killed for spilling a drink or something.
~
Act sentinel~
AffectBy ~
Alignment 900
Level 15
Gold 12000
Race Undead
Sex male~
Spec spec_cast_undead
End
#10214
Name ghost barkeep~
Short ghost of a barkeeper~
Long
A ghost of a barkeeper is here waiting an eternity to take your order.
~
Descr
This is probably another of Jander's victims. Probably got caught with
his hand in the cash or something.
~
Act sentinel~
AffectBy ~
Alignment 900
Level 13
Gold 12000
Race Undead
Sex female~
Spec spec_cast_undead
Shop ~ ~ ~ ~ ~ 110 100 0 23
End
#10215
Name townguard guard~
Short Townguard~
Long
A townguard is on patrol.
~
Descr
A big strong townguard of Solace.
~
Act stay_area~
AffectBy ~
Alignment 1000
Level 15
Gold 500
Race Giant
Sex male~
Spec spec_guard
End
#10216
Name field rat~
Short field rat~
Long
A field rat is here looking for food.
~
Descr
A dirty nasty field rat . Obviously looking for food in the town.
~
Act stay_area~
AffectBy hide~
Alignment 300
Level 10
Gold 500
Race Rat
Sex neutral~
End
#10217
Name town clerk~
Short Town Clerk~
Long
The Town Clerk is here impatiently waiting for you to pay taxes.
~
Descr
A stringy rat like individual. He beams at you through his spectacles
as if he can see the money in your pockets.
~
Act sentinel~
AffectBy sanctuary~
Alignment 800
Level 17
Gold 500
Race Human
Sex male~
Spec spec_thief
End
#10218
Name treasury guards~
Short Treasury Guards~
Long
The Treasury Guards are here guarding the town's money.
~
Descr
These are like the biggest and meanest men you've every seen.
They look more like trolls or ogres than men.
~
Act sentinel~
AffectBy detect-evil detect-invis detect-hidden sanctuary~
Alignment 800
Level 16
Gold 500
Race Giant
Sex male~
Spec spec_guard
End
#10219
Name Jhen~
Short Jhen the farmer~
Long
Jhen the farmer is here.
~
Descr
A rather tall man who works hard for his money.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 23
Gold 500
Race Human
Sex male~
Shop ~ ~ ~ ~ ~ 110 100 4 20
End
#10220
Name Krista~
Short Krista the fruit peddler~
Long
Krista the fruit peddler is here.
~
Descr
A pretty woman who works hard for her money. Travelling every year
to the market to sell her fruits.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 24
Gold 500
Race Human
Sex female~
Shop ~ ~ ~ ~ ~ 110 100 4 20
End
#10221
Name Janni~
Short Janni~
Long
Janni is here.
~
Descr
Janni has spent his whole life making trinkets for people to enjoy.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 22
Gold 500
Race Dwarf
Sex male~
Shop ~ ~ ~ ~ ~ 125 75 4 20
End
#10222
Name Nisi~
Short Nisi the grocer~
Long
Nisi is here.
~
Descr
Nisi is a very interesting person. It shows in the wares she sells
~
Act sentinel~
AffectBy ~
Alignment 800
Level 24
Gold 500
Race Elf
Sex female~
Shop weapon~ armor~ food~ ~ ~ 125 75 4 20
End
#10223
Name Molin~
Short Molin the brewer~
Long
Molin the brewer is here.
~
Descr
Molin is a grey old man with hair down to his toes.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 24
Gold 500
Race Halfelf
Sex male~
Spec spec_cast_mage
Shop potion~ ~ ~ ~ ~ 125 75 4 20
End
#10224
Name Rashan~
Short Rashan the farmer~
Long
Rashan the farmer is here.
~
Descr
Rashan is a middle aged man who grows his rutabagas by candlelight.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 21
Gold 500
Race Halfdwarf
Sex male~
Spec spec_cast_mage
Shop ~ ~ ~ ~ ~ 125 75 4 20
End
#10225
Name Lexie~
Short Lexie~
Long
Lexie is here.
~
Descr
Lexie is an accomplish diver. But he seems to have problems keeping
students.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 25
Gold 500
Race Human
Sex male~
Shop boat~ ~ ~ ~ ~ 125 75 4 20
End
#10226
Name Croben~
Short Croben~
Long
Croben is here.
~
Descr
Croben is a young man who learned the art of container making from his
grandfather.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 25
Gold 500
Race Human
Sex male~
Spec spec_cast_mage
Shop container~ ~ ~ ~ ~ 125 75 4 20
End
#10227
Name otik sandath bartender~
Short Otik Sandath~
Long
Otik sandath is here tending the bar
~
Descr
Otik is an older man with a gift for cooking.
Otik whispers, "A magical staff! I bet it was forged by demons from the
terrible Darken Wood. There are terrible mysteries in that place, there are."
~
Act sentinel~
AffectBy ~
Alignment 800
Level 27
Gold 500
Race Human
Sex male~
Shop ~ ~ ~ ~ ~ 105 15 0 23
End
#10228
Name tika barmaid~
Short Tika the barmaid~
Long
Tika the barmaid is here delivering drinks and food.
~
Descr
Curly auburn hair tumbles around Tika's lightly freckled face. Her striking
green eyes match her low-cut blouse. She is a brash young barmaid who
looks older than her 19 years. Rough living has hardened her and she
presents a tough image as protection against her sense of vulnerablility.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 16
Gold 500
Race Orc
Sex female~
End
#10229
Name thief cloaked figure~
Short Thief~
Long
A cloaked figure sits here.
~
Descr
A thin, cloaked figure sits alone at a table near the door, an untouched
glass of ale before him.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 17
Gold 500
Race Hobbit
Sex male~
Spec spec_thief
End
#10230
Name old man~
Short old man~
Long
An old man is here.
~
Descr
He looks like an old man....go figure..
~
Act sentinel~
AffectBy ~
Alignment 800
Level 13
Gold 500
Race Gnome
Sex male~
End
#10231
Name boy~
Short boy~
Long
A small boy is here.
~
Descr
He is a small boy lost in his own daydreams.
boy says, "I saw the white stag up near Prayers Eye Peak just a few days
ago! If only I could catch it. He who walks the paths of the white stag is
blessed, I hear tell."
~
Act sentinel~
AffectBy ~
Alignment 800
Level 7
Gold 500
Race Gnome
Sex male~
End
#10232
Name brat boy~
Short bratty boy~
Long
A brat is here.
~
Descr
He looks like a pain in the ass.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 10
Gold 500
Race Goblin
Sex male~
Spec spec_thief
End
#10233
Name Mage~
Short mage~
Long
A mage is here.
~
Descr
He is the typical adventurer. He looks as if he has travelled far.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 14
Gold 500
Race Elf
Sex male~
Spec spec_cast_mage
End
#10234
Name Thief~
Short Thief~
Long
A thief is here.
~
Descr
He is the typical adventurer. He looks as if he has travelled far.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 12
Gold 500
Race Halfdwarf
Sex male~
Spec spec_thief
End
#10235
Name Warrior~
Short Warrior~
Long
A warrior is here.
~
Descr
He is the typical adventurer. He looks as if he has travelled far.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 16
Gold 500
Race Giant
Sex male~
End
#10236
Name Cleric~
Short Cleric~
Long
A cleric is here.
~
Descr
He is the typical adventurer. He looks as if he has travelled far.
~
Act sentinel~
AffectBy ~
Alignment 800
Level 19
Gold 500
Race Halfelf
Sex male~
Spec spec_cast_cleric
End
#10237
Name ghost gambler~
Short Ghost of gambler~
Long
A ghost of a gambler is floating here looking for something to bet on.
~
Descr
Even in death this sad spirit is looking to gamble.
~
Act sentinel~
AffectBy ~
Alignment -200
Level 10
Gold 500
Race Undead
Sex neutral~
End
#10238
Name child~
Short child~
Long
A child is here eating bugs off the ground.
~
Descr
~
Act ~
AffectBy ~
Alignment 800
Level 5
Gold 34
Race Human
Sex neutral~
End
#10239
Name rat~
Short rat~
Long
There is a large rat here.
~
Descr
~
Act scavenger stay_area~
AffectBy hide~
Alignment -100
Level 5
Gold 34
Race Rat
Sex neutral~
End
#10240
Name bat~
Short bat~
Long
There is a large bat here.
~
Descr
~
Act sentinel aggressive~
AffectBy detect-invis~
Alignment 100
Level 5
Gold 34
Race Bat
Sex neutral~
End
#10241
Name old lady~
Short old lady~
Long
There is an old lady here.
~
Descr
~
Act scavenger stay_area~
AffectBy ~
Alignment 100
Level 8
Gold 34
Race Human
Sex neutral~
End
#10242
Name tired adventurer~
Short tired adventurer~
Long
There is a tired adventurer resting here.
~
Descr
~
Act sentinel~
AffectBy ~
Alignment 100
Level 13
Gold 34
Race Human
Sex neutral~
Spec spec_cast_undead
End
#10243
Name Magnus wizard~
Short Magnus wizard~
Long
Magnus the wizard is resting here from his long journeys.
~
Descr
~
Act sentinel~
AffectBy ~
Alignment 100
Level 19
Gold 34
Race Elf
Sex male~
Spec spec_cast_mage
End
#10244
Name Lord doom warrior~
Short Lord Doom~
Long
Lord Doom is resting here from his long journeys.
~
Descr
~
Act sentinel~
AffectBy detect-invis~
Alignment 100
Level 18
Gold 34
Race Giant
Sex male~
End
#10245
Name foreign trade representative~
Short Foreign Trade Representative~
Long
A foreign trade representative is waiting here to meet with the Captain of the Guard.
~
Descr
~
Act sentinel~
AffectBy ~
Alignment 100
Level 14
Gold 34
Race Human
Sex male~
End
#10246
Name bodyguard~
Short bodyguard~
Long
There is a bodyguard here.
~
Descr
~
Act sentinel~
AffectBy ~
Alignment 100
Level 16
Gold 34
Race Human
Sex male~
End
#10247
Name Secretary captain~
Short Secretary~
Long
The Captain of the Guard's Secretary is here.
~
Descr
She looks very busy.
The Secretary says 'Sorry, but the Captain is extremely busy today'.
The Secretary says 'Please sit down and have a seat in the meantime'.
~
Act sentinel~
AffectBy ~
Alignment 100
Level 25
Gold 34
Race Human
Sex female~
End
#10248
Name Secretary Lieutenant ~
Short Secretary~
Long
The Lieutenant Commander's Secretary is here.
~
Descr
She looks very busy.
The Secretary says 'Sorry, but the Lieutenant is extremely busy today'.
The Secretary says 'Please sit down and have a seat in the meantime'.
~
Act sentinel~
AffectBy ~
Alignment 100
Level 20
Gold 34
Race Human
Sex female~
End
#10249
Name Secretary Sergeant ~
Short Secretary~
Long
The Sergeant at Arm's Secretary is here.
~
Descr
She looks very busy.
The Secretary says 'Sorry, but the Sergeant is extremely busy today'.
The Secretary says 'Please sit down and have a seat in the meantime'.
~
Act sentinel~
AffectBy ~
Alignment 100
Level 15
Gold 34
Race Giant
Sex female~
End
#10250
Name Macaw~
Short the macaw~
Long
A large macaw is here.
~
Descr
The macaw looks like a strong, fearless fighter. It is a beautiful bird.
~
Act sentinel scavenger~
AffectBy ~
Alignment 0
Level 12
Gold 0
Race Halfelf
Sex neutral~
End
#10251
Name Raven~
Short the raven~
Long
A large, black raven is here.
~
Descr
The raven looks like a strong, fearless fighter.
~
Act sentinel scavenger~
AffectBy ~
Alignment 0
Level 15
Gold 0
Race Animal
Sex neutral~
End
#10252
Name hunting hawk~
Short the hunting hawk~
Long
A large, hunting hawk is here.
~
Descr
The hawk looks like a strong, fearless fighter. It has been trained for
hunting game.
~
Act sentinel scavenger~
AffectBy ~
Alignment 0
Level 18
Gold 0
Race Animal
Sex neutral~
End
#10253
Name Battle falcon~
Short the battle falcon~
Long
A giant, falcon is here.
~
Descr
The battle falcon looks like a strong, fearless fighter. This giant breed has
been trained especially for combat.
~
Act sentinel scavenger~
AffectBy ~
Alignment 0
Level 21
Gold 0
Race Animal
Sex neutral~
End
#0
#OBJDB
#10201
Name helmet obsidian~
Short the obsidian helmet~
Descr
A black helmet is on the floor.~
Type armor~
Extra magic anti-evil~
Wear take head~
Values 8~ 0~ 0~ 0~ 0~
Weight 30
Cost 10000
Affect strength~ 1 ~
Affect hp~ 1 ~
End
#10202
Name sleeves obsidian~
Short obsidian sleeves~
Descr
A pair of black sleeves are on the floor.~
Type armor~
Extra magic anti-evil~
Wear take arms~
Values 8~ 0~ 0~ 0~ 0~
Weight 40
Cost 10000
Affect saving-spell~ -5 ~
Affect constitution~ 1 ~
End
#10203
Name leggings obsidian~
Short obsidian leggings~
Descr
Some black leggings are on the floor.~
Type armor~
Extra magic anti-evil~
Wear take legs~
Values 9~ 0~ 0~ 0~ 0~
Weight 40
Cost 10000
Affect dexterity~ 2 ~
Affect move~ 20 ~
End
#10204
Name gauntlets obsidian~
Short obsidian gauntlets~
Descr
A pair of black gauntlets are on the floor.~
Type armor~
Extra magic anti-evil~
Wear take hands~
Values 11~ 0~ 0~ 0~ 0~
Weight 40
Cost 10000
Affect saving-breath~ -3 ~
Affect hitroll~ 3 ~
End
#10205
Name boots obsidian~
Short obsidian boots~
Descr
Some black boots are on the floor.~
Type armor~
Extra magic anti-evil~
Wear take feet~
Values 9~ 0~ 0~ 0~ 0~
Weight 40
Cost 10000
Affect saving-breath~ -6 ~
Affect hp~ 10 ~
End
#10206
Name cloak obsidian~
Short obsidian cloak~
Descr
A black cloak lies on the floor.~
Type armor~
Extra magic anti-evil~
Wear take neck~
Values 9~ 0~ 0~ 0~ 0~
Weight 40
Cost 10000
Affect saving-spell~ -2 ~
Affect saving-petri~ -4 ~
End
#10207
Name girth obsidian~
Short the obsidian girth~
Descr
A black girth is on the floor.~
Type armor~
Extra magic anti-evil~
Wear take waist~
Values 9~ 0~ 0~ 0~ 0~
Weight 40
Cost 10000
Affect saving-spell~ -2 ~
Affect strength~ 1 ~
End
#10208
Name shield large obsidian~
Short the large obsidian shield~
Descr
A large, black shield is on the floor.~
Type armor~
Extra magic anti-evil~
Wear take shield~
Values 9~ 0~ 0~ 0~ 0~
Weight 40
Cost 10000
Affect damroll~ 3 ~
Affect ac~ 4 ~
End
#10209
Name amulet solace~
Short the amulet of Solace~
Descr
A shiny black amulet with a gold symbol is here.~
Type armor~
Extra magic anti-evil~
Wear take neck~
Values 9~ 0~ 0~ 0~ 0~
Weight 40
Cost 10000
Affect damroll~ 1 ~
Affect ac~ -3 ~
End
#10210
Name obsidian key~
Short a obsidian key~
Descr
A shiny black key is here.~
Type key~
Extra ~
Wear take~
Values 0~ 0~ 0~ 0~ 0~
Weight 5
Cost 10000
End
#10211
Name sword doomgiver~
Short a black hilted sword called, "Doomgiver"~
Descr
A black hilted sword with engravings on the blade lie here.~
Type weapon~
Extra invis magic~
Wear take wield~
Values 0~ 6~ 8~ 1~ 0~
Weight 7
Cost 10000
Affect damroll~ 4 ~
Affect hitroll~ 5 ~
ExtraDescr sword~
The blade of the sword is a full meter long, and straight as an arrow, with
lightly fluted sides. Both edges keened down to perfect lines, invisibly
sharp. Perfection like this could of only been forged by a god. The black
hilt is contrasted only by the faint symbol of the Scales of Justice.
Apon the blade is engraved a poem:
The Sword of Justice balances the pans
Of right and wrong, and foul and fair
Eye for an eye, Doomgiver scans
The fate of all folk everywhere.
~
End
#10212
Name signet ring~
Short an Solace signet ring~
Descr
A shiny ring of obsidian is in the dirt.~
Type armor~
Extra magic~
Wear take finger~
Values 6~ 0~ 0~ 0~ 0~
Weight 1
Cost 1000
Affect hp~ 4 ~
Affect saving-spell~ -2 ~
End
#10213
Name bracer~
Short an obsidian bracer~
Descr
You see an obsidian bracer here.~
Type armor~
Extra ~
Wear take wrist~
Values 7~ 0~ 0~ 0~ 0~
Weight 9
Cost 0
End
#10214
Name weapons cabinet~
Short a weapons cabinet~
Descr
You see a weapons cabinet.~
Type container~
Extra ~
Wear ~
Values 7~ 15~ 10210~ 0~ 0~
Weight 300
Cost 0
ExtraDescr cabinet~
This is a finely crafted reinforced weapons cabinet. It looks very sturdy.
The cabinet doors are made of smoked glass. Something seems to be
calling you from within.
~
End
#10215
Name sword dragonslicer~
Short a black hilted sword called, "Dragonslicer"~
Descr
A black hilted sword with engravings on the blade lie here.~
Type weapon~
Extra invis magic~
Wear take wield~
Values 0~ 6~ 8~ 1~ 0~
Weight 7
Cost 10000
Affect saving-breath~ -15 ~
Affect damroll~ 6 ~
Affect hitroll~ 2 ~
ExtraDescr sword~
The blade of the sword is a full meter long, and straight as an arrow, with
lightly fluted sides. Both edges keened down to perfect lines, invisibly
sharp. Perfection like this could have only been forged by a god. The black
hilt is contrasted only by the faint symbol of a dragon head.
Apon the blade is engraved a poem:
Dragonslicer, Dragonslicer, how d'you slay?
Reaching for the heart in behind the scales.
Dragonslicer, Dragonslicer, where do you stay?
In the belly of the giant that my blade impales.
~
End
#10216
Name helmet steel~
Short the steel helmet~
Descr
A steel helmet is on the floor.~
Type armor~
Extra magic anti-evil~
Wear take head~
Values 5~ 0~ 0~ 0~ 0~
Weight 25
Cost 10000
Affect intelligence~ 1 ~
Affect saving-rod~ -2 ~
End
#10217
Name sleeves steel~
Short steel sleeves~
Descr
A pair of steel sleeves are on the floor.~
Type armor~
Extra magic anti-evil~
Wear take arms~
Values 7~ 0~ 0~ 0~ 0~
Weight 35
Cost 10000
Affect saving-spell~ -1 ~
Affect saving-para~ -2 ~
End
#10218
Name leggings steel~
Short steel leggings~
Descr
Some steel leggings are on the floor.~
Type armor~
Extra magic anti-evil~
Wear take legs~
Values 8~ 0~ 0~ 0~ 0~
Weight 35
Cost 10000
Affect dexterity~ 1 ~
Affect move~ 10 ~
End
#10219
Name gauntlets steel~
Short steel gauntlets~
Descr
A pair of steel gauntlets are on the floor.~
Type armor~
Extra magic anti-evil~
Wear take hands~
Values 9~ 0~ 0~ 0~ 0~
Weight 35
Cost 10000
Affect strength~ 1 ~
Affect saving-breath~ -1 ~
Affect hitroll~ 1 ~
End
#10220
Name boots steel~
Short steel boots~
Descr
Some steel boots are on the floor.~
Type armor~
Extra magic anti-evil~
Wear take feet~
Values 8~ 0~ 0~ 0~ 0~
Weight 35
Cost 10000
Affect saving-breath~ -2 ~
Affect hp~ 5 ~
End
#10221
Name cloak lieutenant ~
Short the lieutenant's cloak~
Descr
A lieutenant's cloak lies on the floor.~
Type armor~
Extra magic anti-evil~
Wear take neck~
Values 8~ 0~ 0~ 0~ 0~
Weight 35
Cost 10000
Affect saving-spell~ -1 ~
Affect saving-petri~ -2 ~
End
#10222
Name girth steel~
Short the steel girth~
Descr
A steel girth is on the floor.~
Type armor~
Extra magic anti-evil~
Wear take waist~
Values 8~ 0~ 0~ 0~ 0~
Weight 35
Cost 10000
Affect saving-spell~ -1 ~
End
#10223
Name shield large steel~
Short the large steel shield~
Descr
A large, steel shield is on the floor.~
Type armor~
Extra magic anti-evil~
Wear take shield~
Values 8~ 0~ 0~ 0~ 0~
Weight 35
Cost 10000
Affect damroll~ 1 ~
Affect ac~ 2 ~
End
#10224
Name bracer steel~
Short a steel bracer~
Descr
You see a steel bracer here.~
Type armor~
Extra ~
Wear take wrist~
Values 6~ 0~ 0~ 0~ 0~
Weight 9
Cost 0
Affect mana~ 5 ~
End
#10225
Name sword shieldbreaker~
Short black hilted sword called, "Shieldbreaker"~
Descr
A black hilted sword with engravings on the blade lie here.~
Type weapon~
Extra hum invis magic noremove~
Wear take wield~
Values 0~ 10~ 35~ 11~ 0~
Weight 7
Cost 10000
Affect saving-spell~ 10 ~
Affect damroll~ 10 ~
Affect hitroll~ 10 ~
Affect hp~ -50 ~
ExtraDescr sword~
The blade of the sword is a full meter long, and straight as an arrow, with
lightly fluted sides. Both edges keened down to perfect lines, invisibly
sharp. Perfection like this could of only been forged by a god. The black
hilt is contrasted only by the faint symbol of a broken shield.
Apon the blade is engraved a poem:
I shatter Swords and splinter spears;
None stands to Shieldbreaker.
My point's the fount of orphan's tears
My edge the widowmaker.
~
End
#10226
Name helmet red~
Short the red helmet~
Descr
A red helmet is on the floor.~
Type armor~
Extra magic anti-evil~
Wear take head~
Values 4~ 0~ 0~ 0~ 0~
Weight 20
Cost 10000
Affect saving-rod~ -1 ~
End
#10227
Name sleeves red scalemail~
Short red scalemail sleeves~
Descr
A pair of red scalemail sleeves are on the floor.~
Type armor~
Extra magic anti-evil~
Wear take arms~
Values 6~ 0~ 0~ 0~ 0~
Weight 30
Cost 10000
Affect saving-para~ -1 ~
End
#10228
Name leggings red scalemail~
Short red scalemail leggings~
Descr
Some red scalemail leggings are on the floor.~
Type armor~
Extra magic anti-evil~
Wear take legs~
Values 7~ 0~ 0~ 0~ 0~
Weight 30
Cost 10000
Affect move~ 5 ~
End
#10229
Name gauntlets red scalemail~
Short red scalemail gauntlets~
Descr
A pair of red scalemail gauntlets are on the floor.~
Type armor~
Extra magic anti-evil~
Wear take hands~
Values 8~ 0~ 0~ 0~ 0~
Weight 30
Cost 10000
Affect saving-rod~ -1 ~
End
#10230
Name boots red scalemail~
Short red scalemail boots~
Descr
Some red scalemail boots are on the floor.~
Type armor~
Extra magic anti-evil~
Wear take feet~
Values 7~ 0~ 0~ 0~ 0~
Weight 30
Cost 10000
Affect saving-breath~ -1 ~
Affect hp~ 2 ~
End
#10231
Name cloak red sergeant~
Short the red sergeant's cloak~
Descr
A red sergeant's cloak lies on the floor.~
Type armor~
Extra magic anti-evil~
Wear take neck~
Values 7~ 0~ 0~ 0~ 0~
Weight 30
Cost 10000
Affect saving-petri~ -1 ~
End
#10232
Name girth red scalemail~
Short the red scalemail girth~
Descr
A red scalemail girth is on the floor.~
Type armor~
Extra magic anti-evil~
Wear take waist~
Values 8~ 0~ 0~ 0~ 0~
Weight 30
Cost 10000
End
#10233
Name shield large red~
Short the large red shield~
Descr
A large, red shield is on the floor.~
Type armor~
Extra magic anti-evil~
Wear take shield~
Values 7~ 0~ 0~ 0~ 0~
Weight 30
Cost 10000
Affect ac~ 1 ~
End
#10234
Name bracer red~
Short a red bracer~
Descr
You see a red bracer here.~
Type armor~
Extra ~
Wear take wrist~
Values 5~ 0~ 0~ 0~ 0~
Weight 9
Cost 0
Affect mana~ 1 ~
End
#10235
Name warhammer mage masher~
Short a red steel warhammer called, "Mage Masher"~
Descr
A red steel warhammer with engravings on the head lies here.~
Type weapon~
Extra hum magic~
Wear take wield~
Values 0~ 6~ 15~ 8~ 0~
Weight 35
Cost 10000
Affect mana~ -50 ~
Affect damroll~ 1 ~
Affect hitroll~ 4 ~
ExtraDescr hammer warhammer~
This hammer has the words, "MAGE MASHER" engraved into it's head.
It seems to glow and pulse when pointed at a magic user. It seems to just
glow when pointed at clerics though.
~
End
#10236
Name plate black platemail~
Short black platemail~
Descr
A suit of black platemail is sitting on the floor.~
Type armor~
Extra magic~
Wear take body~
Values 7~ 0~ 0~ 0~ 0~
Weight 10
Cost 1000
Affect hp~ 8 ~
Affect saving-spell~ -1 ~
End
#10237
Name enchanted longsword~
Short enchanted longsword~
Descr
A blade with runes etched in it is on the floor.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 3~ 12~ 3~ 0~
Weight 7
Cost 1000
Affect hitroll~ 2 ~
End
#10238
Name enchanted hammer~
Short enchanted hammer~
Descr
A hammer with runes etched in it is on the floor.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 2~ 10~ 7~ 0~
Weight 12
Cost 1000
Affect hitroll~ 2 ~
End
#10239
Name enchanted pike polearm~
Short enchanted pike~
Descr
A polearm with runes etched in it is on the floor.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 6~ 15~ 1~ 0~
Weight 7
Cost 1000
Affect hitroll~ 2 ~
End
#10240
Name chamorro ringmail~
Short chamorro ringmail~
Descr
A bunch of rings sewn together with taotamoa bark is on the ground.~
Type armor~
Extra magic~
Wear take body~
Values 11~ 0~ 0~ 0~ 0~
Weight 6
Cost 1000
Affect mana~ 15 ~
ExtraDescr ringmail~
This armor is imported from the island of Guam.
~
End
#10241
Name mcbread~
Short mcbread~
Descr
A Mcloaf of Mcbread has been left here.~
Type food~
Extra ~
Wear take~
Values 20~ 0~ 0~ 0~ 0~
Weight 5
Cost 100
End
#10242
Name mcdonut~
Short mcdonut~
Descr
A chocolate Mcdonut has been left here.~
Type food~
Extra ~
Wear take~
Values 10~ 0~ 0~ 0~ 0~
Weight 5
Cost 100
End
#10243
Name mcbagel~
Short mcbagel~
Descr
A Mcbagel has been left here.~
Type food~
Extra ~
Wear take~
Values 10~ 0~ 0~ 0~ 0~
Weight 5
Cost 100
End
#10244
Name mcpastry~
Short mcpastry~
Descr
A Mcpastry has been left here.~
Type food~
Extra ~
Wear take~
Values 12~ 0~ 0~ 0~ 0~
Weight 5
Cost 100
End
#10245
Name chocolate chip cookie~
Short chocolate chip cookie~
Descr
A chocoalte chip cookie has been left here.~
Type food~
Extra ~
Wear take~
Values 7~ 0~ 0~ 0~ 0~
Weight 5
Cost 100
End
#10246
Name peanut butter cookie~
Short peanut butter cookie~
Descr
A peanut butter cookie has been left here.~
Type food~
Extra ~
Wear take~
Values 7~ 0~ 0~ 0~ 0~
Weight 5
Cost 100
End
#10247
Name oatmeal cookie~
Short oatmeal cookie~
Descr
A oatmeal cookie has been left here.~
Type food~
Extra ~
Wear take~
Values 7~ 0~ 0~ 0~ 0~
Weight 5
Cost 100
End
#10248
Name sugar cookie~
Short sugar cookie~
Descr
A sugar cookie has been left here.~
Type food~
Extra ~
Wear take~
Values 7~ 0~ 0~ 0~ 0~
Weight 5
Cost 100
End
#10249
Name taxes fines~
Short taxes and fines~
Descr
A bunch of taxes and fines are here waiting to take your money.~
Type weapon~
Extra ~
Wear take wield~
Values 0~ 10~ 15~ 12~ 0~
Weight 40
Cost 100
Affect gold~ -10000 ~
End
#10250
Name enchanted two-handed sword~
Short enchanted two-handed sword~
Descr
A large two-handed sword with runes etched in it is on the floor.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 5~ 15~ 2~ 0~
Weight 7
Cost 1000
Affect hitroll~ 2 ~
End
#10251
Name carrot~
Short carrot~
Descr
A carrot has been left here.~
Type food~
Extra ~
Wear take~
Values 5~ 0~ 0~ 0~ 0~
Weight 2
Cost 100
End
#10252
Name cauliflower~
Short cauliflower~
Descr
A cauliflower has been left here.~
Type food~
Extra ~
Wear take~
Values 5~ 0~ 0~ 0~ 0~
Weight 2
Cost 100
End
#10253
Name bell pepper~
Short bell pepper~
Descr
A bell pepper has been left here.~
Type food~
Extra ~
Wear take~
Values 5~ 0~ 0~ 0~ 0~
Weight 2
Cost 100
End
#10254
Name celery stick~
Short celery stick~
Descr
A celery stick has been left here.~
Type food~
Extra ~
Wear take~
Values 5~ 0~ 0~ 0~ 0~
Weight 2
Cost 100
End
#10255
Name glass ice tea~
Short a glass of ice tea~
Descr
A glass of ice tea has been left here.~
Type drink_con~
Extra ~
Wear take~
Values 5~ 5~ 11~ 0~ 0~
Weight 5
Cost 300
End
#10256
Name glass water~
Short a glass of water~
Descr
A glass of water has been left here.~
Type drink_con~
Extra ~
Wear take~
Values 5~ 5~ 0~ 0~ 0~
Weight 5
Cost 300
End
#10257
Name glass koca colah~
Short a glass of koca colah~
Descr
A glass of koca colah has been left here.~
Type drink_con~
Extra ~
Wear take~
Values 5~ 5~ 15~ 0~ 0~
Weight 5
Cost 300
End
#10258
Name bottle Snapple ice tea~
Short a bottle of Snapple ice tea~
Descr
A bottle of Snapple has been left here.~
Type drink_con~
Extra ~
Wear take~
Values 5~ 5~ 11~ 0~ 0~
Weight 5
Cost 300
End
#10259
Name apple~
Short apple~
Descr
An apple has been left here.~
Type food~
Extra ~
Wear take~
Values 5~ 0~ 0~ 0~ 0~
Weight 2
Cost 100
End
#10260
Name grape~
Short a grape~
Descr
A grape has been left here.~
Type food~
Extra ~
Wear take~
Values 3~ 0~ 0~ 0~ 0~
Weight 2
Cost 100
End
#10261
Name orange~
Short a orange~
Descr
An orange has been left here.~
Type food~
Extra ~
Wear take~
Values 6~ 0~ 0~ 0~ 0~
Weight 2
Cost 100
End
#10262
Name pear~
Short a pear~
Descr
A pear has been left here.~
Type food~
Extra ~
Wear take~
Values 6~ 0~ 0~ 0~ 0~
Weight 2
Cost 100
End
#10263
Name charm solace~
Short the charm of Solace.~
Descr
A shiny black charm with a gold symbol is here.~
Type armor~
Extra ~
Wear take neck~
Values 5~ 0~ 0~ 0~ 0~
Weight 15
Cost 10000
End
#10264
Name ring solace~
Short the ring of Solace.~
Descr
A shiny black ring with a gold symbol is here.~
Type armor~
Extra ~
Wear take finger~
Values 6~ 0~ 0~ 0~ 0~
Weight 5
Cost 10000
End
#10265
Name earrings solace~
Short the earrings of Solace.~
Descr
A pair of shiny black earrings with a gold symbols is here.~
Type armor~
Extra ~
Wear take head~
Values 8~ 0~ 0~ 0~ 0~
Weight 4
Cost 10000
End
#10266
Name frozen pizza crust~
Short a frozen pizza crust~
Descr
A large, frozen pizza crust is on the ground melting.~
Type armor~
Extra ~
Wear take shield~
Values 8~ 0~ 0~ 0~ 0~
Weight 15
Cost 10000
End
#10267
Name frozen pumpkin~
Short a frozen pumpkin~
Descr
A large, frozen pumpkin is on the ground melting.~
Type armor~
Extra ~
Wear take head~
Values 8~ 0~ 0~ 0~ 0~
Weight 15
Cost 10000
End
#10268
Name frozen side beef~
Short a frozen side of beef~
Descr
A large, frozen side of beef is on the ground melting.~
Type armor~
Extra ~
Wear take body~
Values 10~ 0~ 0~ 0~ 0~
Weight 23
Cost 10000
End
#10269
Name frozen asparagus spear~
Short a frozen asparagus spear~
Descr
A frozen asparagus spear is on the ground melting.~
Type weapon~
Extra ~
Wear take wield~
Values 0~ 3~ 9~ 0~ 0~
Weight 15
Cost 1000
Affect hitroll~ 1 ~
End
#10270
Name mulburry extract~
Short mulburry extract~
Descr
A small jar of mulburry extract has carelessly been left here.~
Type potion~
Extra magic~
Wear take~
Values 20~ refresh~ cure light~ cure poison~ ~
Weight 1
Cost 400
End
#10271
Name rutabaga~
Short rutabaga~
Descr
A small rutabaga is lying here.~
Type pill~
Extra magic~
Wear take~
Values 20~ change sex~ dispel magic~ stone skin~ ~
Weight 1
Cost 400
End
#10272
Name rutabaga~
Short rutabaga~
Descr
A small rutabaga is lying here.~
Type pill~
Extra magic~
Wear take~
Values 20~ poison~ know alignment~ blindness~ ~
Weight 1
Cost 400
End
#10273
Name rutabaga~
Short rutabaga~
Descr
A small rutabaga is lying here.~
Type pill~
Extra magic nodrop~
Wear take~
Values 30~ cure critical~ teleport~ curse~ ~
Weight 1
Cost 400
End
#10274
Name rutabaga~
Short rutabaga~
Descr
A small rutabaga is lying here.~
Type pill~
Extra magic~
Wear take~
Values 20~ armor~ cause serious~ teleport~ ~
Weight 1
Cost 400
End
#10275
Name Scuba tank~
Short scuba tank~
Descr
A scuba tank is here.~
Type boat~
Extra ~
Wear take about~
Values 0~ 0~ 0~ 0~ 0~
Weight 30
Cost 400
End
#10276
Name Scuba flippers~
Short scuba flippers~
Descr
A pair of flippers are here.~
Type armor~
Extra magic~
Wear take feet~
Values 6~ 0~ 0~ 0~ 0~
Weight 7
Cost 400
Affect dexterity~ 2 ~
End
#10277
Name scuba snorkle~
Short scuba snorkle~
Descr
A scuba snorkle is on the ground.~
Type armor~
Extra ~
Wear take head~
Values 5~ 0~ 0~ 0~ 0~
Weight 2
Cost 400
End
#10278
Name dive belt~
Short dive belt~
Descr
A scuba dive belt is on the ground drying out.~
Type armor~
Extra ~
Wear take waist~
Values 8~ 0~ 0~ 0~ 0~
Weight 50
Cost 400
End
#10279
Name belt pouch~
Short belt pouch~
Descr
A belt pouch is laying here.~
Type container~
Extra ~
Wear take waist~
Values 50~ 1~ 0~ 0~ 0~
Weight 5
Cost 400
End
#10280
Name cloak storage~
Short cloak of storage~
Descr
A cloak is on the ground in a pile.~
Type container~
Extra magic~
Wear take neck~
Values 125~ 1~ 0~ 0~ 0~
Weight 5
Cost 400
End
#10281
Name ring holding~
Short ring of holding~
Descr
A small ring with a hinge is here collecting dust.~
Type container~
Extra magic~
Wear take finger~
Values 300~ 1~ 0~ 0~ 0~
Weight 3
Cost 400
End
#10282
Name travellers robe~
Short travellers robe~
Descr
A pile of cloth is on the ground here.~
Type armor~
Extra ~
Wear take about~
Values 7~ 0~ 0~ 0~ 0~
Weight 15
Cost 400
End
#10283
Name travellers dagger~
Short travellers dagger~
Descr
A small dagger is here. It looks like the kind alot of travellers carry.~
Type weapon~
Extra ~
Wear take wield~
Values 0~ 1~ 4~ 11~ 0~
Weight 10
Cost 400
End
#10284
Name travellers spellbook~
Short travellers spellbook~
Descr
A leather bound book with an arcane symbol is laying here.~
Type staff~
Extra ~
Wear take hold~
Values 14~ 5~ 5~ flamestrike~ 0~
Weight 45
Cost 400
End
#10285
Name travellers holy symbol~
Short travellers holy symbol~
Descr
A cheap holy symbol is laying here.~
Type staff~
Extra ~
Wear take hold~
Values 19~ 5~ 5~ remove curse~ 0~
Weight 20
Cost 400
End
#10286
Name travellers vest~
Short a travellers vest~
Descr
You see a travellers vest here.~
Type armor~
Extra ~
Wear take body~
Values 5~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
End
#10287
Name travellers cloak~
Short a travellers cloak~
Descr
You see a travellers cloak here.~
Type armor~
Extra ~
Wear take neck~
Values 5~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
End
#10288
Name travellers sword~
Short a travellers sword~
Descr
You see a travellers sword here.~
Type weapon~
Extra magic~
Wear finger wield~
Values 0~ 3~ 4~ 3~ 0~
Weight 5
Cost 0
End
#10289
Name travellers scalemail~
Short a travellers scalemail~
Descr
You see a travellers scalemail here.~
Type armor~
Extra ~
Wear take body~
Values 5~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
End
#10290
Name travellers shield~
Short a travellers shield~
Descr
You see a travellers shield here.~
Type armor~
Extra ~
Wear finger shield~
Values 5~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
End
#10291
Name travellers hammer~
Short a travellers hammer~
Descr
You see a travellers hammer here.~
Type weapon~
Extra ~
Wear take wield~
Values 5~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
End
#10292
Name magnus's spellbook~
Short magnus's spellbook~
Descr
A leather bound book with an arcane symbol is laying here.~
Type staff~
Extra ~
Wear take hold~
Values 19~ 5~ 5~ acid breath~ 0~
Weight 55
Cost 400
End
#10293
Name robe magi~
Short robe of the magi~
Descr
A pile of cloth is on the ground. The cloth is covered with arcane symbols.~
Type armor~
Extra magic~
Wear take about~
Values 10~ 0~ 0~ 0~ 0~
Weight 10
Cost 400
Affect saving-spell~ -5 ~
Affect mana~ 20 ~
End
#10294
Name crystal plate armor~
Short crystal plate armor~
Descr
A finely crafted suit of crystal plate armor is here.~
Type armor~
Extra invis magic~
Wear take body~
Values 12~ 0~ 0~ 0~ 0~
Weight 60
Cost 400
Affect hp~ 10 ~
Affect constitution~ 1 ~
Affect strength~ 1 ~
End
#10295
Name scythe grim reaper~
Short scythe of the Grim Reaper~
Descr
A huge bloody scythe is here floating above the ground~
Type weapon~
Extra glow magic anti-good~
Wear take wield~
Values 0~ 100~ 100~ 0~ 0~
Weight 50
Cost 400
Affect saving-spell~ -30 ~
Affect damroll~ 80 ~
Affect hitroll~ 80 ~
End
#10296
Name crystal shield~
Short crystal shield~
Descr
A finely crafted crystal shield is here.~
Type armor~
Extra invis magic~
Wear take shield~
Values 12~ 0~ 0~ 0~ 0~
Weight 20
Cost 400
Affect hp~ 10 ~
End
#10297
Name crystal longsword~
Short crystal longsword~
Descr
A finely crafted crystal longsword is here.~
Type weapon~
Extra invis magic~
Wear take wield~
Values 0~ 5~ 12~ 1~ 0~
Weight 7
Cost 400
Affect hitroll~ 3 ~
Affect hp~ 10 ~
End
#10298
Name obsidian plate armor~
Short a suit of obsidian plate armor~
Descr
A suit of obsiadian plate armor is here on the ground.~
Type armor~
Extra magic anti-evil~
Wear take body~
Values 15~ 0~ 0~ 0~ 0~
Weight 40
Cost 400
Affect move~ 20 ~
Affect hp~ 20 ~
End
#10299
Name steel plate armor~
Short a suit of steel plate armor~
Descr
A suit of steel plate armor is here on the ground.~
Type armor~
Extra magic anti-evil~
Wear take body~
Values 14~ 0~ 0~ 0~ 0~
Weight 37
Cost 400
Affect move~ 15 ~
Affect hp~ 15 ~
End
#10300
Name red plate armor~
Short a suit of red plate armor~
Descr
A suit of red plate armor is here on the ground.~
Type armor~
Extra magic anti-evil~
Wear take body~
Values 12~ 0~ 0~ 0~ 0~
Weight 33
Cost 400
Affect move~ 10 ~
Affect hp~ 10 ~
End
#10301
Name enchanted bow~
Short enchanted bow~
Descr
A bow with runes etched in it is on the floor.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 6~ 15~ 6~ 0~
Weight 7
Cost 1000
Affect hitroll~ 2 ~
End
#10302
Name safe deposit box~
Short safe deposit box~
Descr
A strong metal box is embedded in the wall.~
Type container~
Extra ~
Wear ~
Values 10000~ 5~ 0~ 0~ 0~
Weight 0
Cost 0
ExtraDescr safe deposit box~
You see a strong metal box used to keep the town deposits in.
~
End
#10303
Name gold coins~
Short alot of gold coins.~
Descr
A lot of gold is here.~
Type money~
Extra ~
Wear take~
Values 52385~ 0~ 0~ 0~ 0~
Weight 0
Cost 52385
End
#10304
Name fountain water~
Short a fountain~
Descr
A large marble fountain gushes forth here.~
Type fountain~
Extra ~
Wear ~
Values 50~ 50~ 0~ 0~ 0~
Weight 500
Cost 3000
ExtraDescr fountain~
It is very nice. Made from fine white marble.
~
End
#10305
Name depository key~
Short a depository key~
Descr
A shiny depository key is here.~
Type key~
Extra ~
Wear take~
Values 0~ 0~ 0~ 0~ 0~
Weight 5
Cost 10000
End
#10306
Name city key gold solace~
Short key to the City of Solace.~
Descr
A shiny gold city key is here.~
Type key~
Extra ~
Wear take~
Values 0~ 0~ 0~ 0~ 0~
Weight 5
Cost 10000
End
#10307
Name flaming homer~
Short a drink called, "a Flaming homer"~
Descr
A drink called, "a Flaming homer" is here.~
Type drink_con~
Extra ~
Wear take~
Values 1~ 1~ 7~ 0~ 0~
Weight 3
Cost 300
End
#10308
Name jello shot~
Short a jello shot~
Descr
A jello shot is wiggling here.~
Type drink_con~
Extra ~
Wear take~
Values 1~ 1~ 3~ 0~ 0~
Weight 3
Cost 300
End
#10309
Name bloody heads~
Short a drink called, "bloody heads"~
Descr
A drink called, "bloody heads" is sitting here.~
Type drink_con~
Extra ~
Wear take~
Values 1~ 1~ 5~ 0~ 0~
Weight 3
Cost 300
End
#10310
Name skull chair~
Short a giant skull throne~
Descr
A giant skullthrone with a snake crawling through the eyes and nose is here.~
Type furniture~
Extra ~
Wear ~
Values 0~ 0~ 0~ 0~ 0~
Weight 100
Cost 300
End
#0
#ROOMDB
#10201
Name Gateway to Solace~
Descr
This is the gateway to the town of Solace. It keeps the monsters out and
the people in. This is a quiet farming town on the shores of Crytalmir
Lake.
There is a sign nailed to a nearby tree.
There is a plaque embedded in the road.
There is a Gate to the south.
~
Flags ~
Sector city~
Regen 100 100
ExtraDescr plaque~
*************
Town of Solace
*************
Brought to you by Strahd
~
ExtraDescr sign~
**WELCOME TO SOLACE**
Welcome to Solace Traveler.
Rest your weary feet and enjoy our small town.
Please don't feed the animals.
And please behave yourself.
Gates will be closed and lock at night to keep the town safe.
-Captain of the Guard-
~
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10238 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10301 16 100
Reset M 10216 10 100
Door north~ ~ -1 10202
You see the Main road in Solace.
~
~
Door east~ ~ -1 10216
You see a small alleyway.
~
~
Door south~ door~ 10306 10003
You see the Gateway of Solace.
~
gate~
Door west~ ~ -1 10217
You see a small alleyway.
~
~
End
#10202
Name Main Road~
Descr
This is the main road in Solace. Down the street you can see various
shops and houses.
~
Flags ~
Sector city~
Regen 100 100
Door north~ ~ -1 10203
You see the main road of Solace.
~
~
Door east~ door closed~ -1 10257
You see Jander's Bar & Restaurant.
~
door~
Door south~ ~ -1 10201
You see the town gateway.
~
~
Door west~ door closed~ -1 10246
You see a house.
~
door~
End
#10203
Name Main Road~
Descr
This is the main road in Solace. Down the street you can see various
shops and houses.
~
Flags ~
Sector city~
Regen 100 100
Reset M 10241 8 100
Door north~ ~ -1 10204
You see the main road of Solace.
~
~
Door south~ ~ -1 10202
You see the main road of Solace.
~
~
Door west~ ~ -1 10245
You see Cookie's Cookie Cookery.
~
~
End
#10204
Name Main Road~
Descr
This is the main road in Solace. Down the street you can see various
shops and houses.
~
Flags ~
Sector city~
Regen 100 100
Door north~ ~ -1 10205
You see the main road of Solace.
~
~
Door south~ ~ -1 10203
You see the main road of Solace.
~
~
End
#10205
Name Intersection at Main Road.~
Descr
Here there is an intersection at the main road.
You see to the east and west, smaller houses and some more shops.
To the road continues to the north.
~
Flags ~
Sector city~
Regen 100 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10238 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10301 16 100
Reset M 10216 10 100
Door north~ ~ -1 10228
You see the main road of Solace.
~
~
Door east~ ~ -1 10206
You see East Gullen Way
~
~
Door south~ ~ -1 10204
You see the main road of Solace.
~
~
Door west~ ~ -1 10227
You see West Gullen Way.
~
~
End
#10206
Name East Gullen Way~
Descr
This is the road called East Gullen Way. It is lined with small houses and
shops.
~
Flags ~
Sector city~
Regen 100 100
Door east~ ~ -1 10207
You see East Gullen Way.
~
~
Door south~ door closed~ -1 10251
You see a house.
~
door~
Door west~ ~ -1 10205
You see the Intersection of Gullen Way and the main road.
~
~
End
#10207
Name East Gullen Way~
Descr
This is the road called East Gullen Way. It is lined with small houses and
shops.
~
Flags ~
Sector city~
Regen 100 100
Door east~ ~ -1 10208
You see East Gullen Way.
~
~
Door south~ ~ -1 10252
You see Marilyn's Bird Factory.
~
~
Door west~ ~ -1 10206
You see East Gullen Way.
~
~
End
#10208
Name East Gullen Way~
Descr
This is the road called East Gullen Way. It is lined with small houses and
shops.
~
Flags ~
Sector city~
Regen 100 100
Door east~ ~ -1 10209
You see the Corner Of East Gullen and Ketra Road.
~
~
Door west~ ~ -1 10207
You see East Gullen Way.
~
~
End
#10209
Name Corner of East Gullen and Ketra Road.~
Descr
This is the Corner of East Gullen Way and Ketra Road.
Everything is amazingly clean here.
But this doesn't look like the wealthier part of town.
This whole town seems to be one big trading post.
~
Flags ~
Sector city~
Regen 100 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10238 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10301 16 100
Door south~ ~ -1 10210
You see Ketra Road.
~
~
Door west~ ~ -1 10208
You see East Gullen way.
~
~
End
#10210
Name Ketra Road.~
Descr
It is one of the sidestreets of Solace. But even here there are shops.
Most of it is run down houses and shacks.
Even though this looks like the poorer part of town, it is amazingly clean.
~
Flags ~
Sector city~
Regen 100 100
Reset M 10216 10 100
Door north~ ~ -1 10209
You see The corner of East Gullen and Ketra.
~
~
Door south~ ~ -1 10211
You see Ketra Road.
~
~
End
#10211
Name Ketra Road.~
Descr
It is one of the sidestreets of Solace. But even here there are shops.
Most of it is run down houses and shacks.
Even though this looks like the poorer part of town, it is amazingly clean.
~
Flags ~
Sector city~
Regen 100 100
Reset M 10206 10 100
Door north~ ~ -1 10210
You see Ketra Road.
~
~
Door south~ ~ -1 10212
You see Ketra Road.
~
~
Door west~ door closed~ -1 10254
You see a Storage Building.
~
door~
End
#10212
Name Ketra Road.~
Descr
It is one of the sidestreets of Solace. But even here there are shops.
Most of it is run down houses and shacks.
Even though this looks like the poorer part of town, it is amazingly clean.
~
Flags ~
Sector city~
Regen 100 100
Door north~ ~ -1 10211
You see Ketra Road.
~
~
Door south~ ~ -1 10213
You see one of the towns watchtowers.
~
~
Door west~ door closed~ -1 10255
You see Jander's Bar.
~
door~
End
#10213
Name Southeast Guardpost and Watchtower.~
Descr
This is the Southeast guardpost and guardpost of Solace.
It is used as a watch station and coffee break area for the town guards.
There are some stairs in the corner leading up to the watchtower.
There is a sign above the stairway.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
** WARNING **
This area is RESTRICTED.
Authorized Personnel Only!
Violators will be jailed or killed.
-Captain of the Guard-
~
Reset M 10204 12 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10204 12 100
Reset E 10236 5 100
Reset E 10238 16 100
Door north~ ~ -1 10212
You see Ketra Road.
~
~
Door west~ ~ -1 10214
You see a small alleyway.
~
~
Door up~ ~ -1 10260
You see stairs leading up to the watchtower.
~
~
End
#10214
Name Small Alleyway.~
Descr
You are walking down a small alleyway along the north wall of the town.
~
Flags ~
Sector city~
Regen 100 100
Door east~ ~ -1 10213
You see the Southeast Guardpost.
~
~
Door west~ ~ -1 10215
You see a small alleyway.
~
~
End
#10215
Name Small Alleyway.~
Descr
You are walking down a small alleyway along the north wall of the town.
~
Flags ~
Sector city~
Regen 100 100
Door north~ door closed~ -1 10256
You see a poolhall.
~
door~
Door east~ ~ -1 10214
You see a small alleyway.
~
~
Door west~ ~ -1 10216
You see a small alleyway.
~
~
End
#10216
Name Small Alleyway.~
Descr
You are walking down a small alleyway along the north wall of the town.
~
Flags ~
Sector city~
Regen 100 100
Door east~ ~ -1 10215
You see a small alleyway.
~
~
Door west~ ~ -1 10201
You see the gateway to the town.
~
~
End
#10217
Name Small Alleyway.~
Descr
You are walking down a small alleyway along the north wall of the town.
~
Flags ~
Sector city~
Regen 100 100
Door east~ ~ -1 10201
You see the gateway to the town.
~
~
Door west~ ~ -1 10218
You see a small alleyway.
~
~
End
#10218
Name Small Alleyway.~
Descr
You are walking down a small alleyway along the north wall of the town.
~
Flags ~
Sector city~
Regen 100 100
Reset M 10216 10 100
Door north~ door closed~ -1 10247
You see an old boarded up building.
~
door~
Door east~ ~ -1 10217
You see a small alleyway.
~
~
Door west~ ~ -1 10219
You see a small alleyway.
~
~
End
#10219
Name Small Alleyway.~
Descr
You are walking down a small alleyway along the north wall of the town.
~
Flags ~
Sector city~
Regen 100 100
Door east~ ~ -1 10218
You see a small alleyway.
~
~
Door west~ ~ -1 10220
You see the Southwest Guardpost.
~
~
End
#10220
Name Southwest Guardpost and Watchtower.~
Descr
This is the Southwest guardpost and guardpost of Solace.
It is used as a watch station and coffee break area for the town guards.
There are some stairs in the corner leading up to the watchtower.
There is a sign above the stairway.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
** WARNING **
This area is RESTRICTED.
Authorized Personnel Only!
Violators will be jailed or killed.
-Captain of the Guard-
~
Reset M 10204 12 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10204 12 100
Reset E 10236 5 100
Reset E 10238 16 100
Door north~ ~ -1 10221
You see Harvest Road.
~
~
Door east~ ~ -1 10219
You see a small alleyway.
~
~
Door up~ ~ -1 10261
You see stairs leading up to the watchtower.
~
~
End
#10221
Name Harvest Road.~
Descr
You are walking down Harvest Road.
It is quiet and peacefull here. The smell of baked goods and other foods
fill the air.
~
Flags ~
Sector city~
Regen 100 100
Door north~ ~ -1 10222
You see Harvest Road.
~
~
Door east~ ~ -1 10248
You see the McBakery.
~
~
Door south~ ~ -1 10220
You see the Southwest Guardpost.
~
~
End
#10222
Name Harvest Road.~
Descr
You are walking down Harvest Road.
It is quiet and peacefull here. The smell of baked goods and other foods
fill the air.
~
Flags ~
Sector city~
Regen 100 100
Reset M 10216 10 100
Reset M 10241 8 100
Door north~ ~ -1 10223
You see Harvest Road.
~
~
Door east~ door closed~ -1 10249
You see a house.
~
door~
Door south~ ~ -1 10221
You see Harvest Road.
~
~
End
#10223
Name Harvest Road.~
Descr
You are walking down Harvest Road.
It is quiet and peacefull here. The smell of baked goods and other foods
fill the air.
~
Flags ~
Sector city~
Regen 100 100
Door north~ ~ -1 10224
You see the corner of West Gullen Way and Harvest Road.
~
~
Door south~ ~ -1 10222
You see Harvest Road.
~
~
End
#10224
Name Corner of West Gullen Way and Harvest Road.~
Descr
This is the corner of West Gullen and Harvest road.
To the south you can smell baked goods and other food.
To the east are various small shops and houses.
~
Flags ~
Sector city~
Regen 100 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10238 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10301 16 100
Door east~ ~ -1 10225
You see West Gullen Way.
~
~
Door south~ ~ -1 10223
You see Harvest Road.
~
~
End
#10225
Name West Gullen Way~
Descr
This is the road called West Gullen Way. It is lined with small houses and
shops.
~
Flags ~
Sector city~
Regen 100 100
Door east~ ~ -1 10226
You see West Gullen Way.
~
~
Door south~ ~ -1 10242
You see the entrance to Matt's Brewery.
~
~
Door west~ ~ -1 10224
You see the corner of West Gullen and Harvest.
~
~
End
#10226
Name West Gullen Way~
Descr
This is the road called West Gullen Way. It is lined with small houses and
shops.
~
Flags ~
Sector city~
Regen 100 100
Reset M 10242 4 100
Door east~ ~ -1 10227
You see West Gullen Way.
~
~
Door south~ door closed~ -1 10243
You see a house
~
door~
Door west~ ~ -1 10225
You see West Gullen Way.
~
~
End
#10227
Name West Gullen Way~
Descr
This is the road called West Gullen Way. It is lined with small houses and
shops.
~
Flags ~
Sector city~
Regen 100 100
Door east~ ~ -1 10205
You see the intersection of West Gullen and the main road.
~
~
Door south~ door closed~ -1 10244
You see a house.
~
door~
Door west~ ~ -1 10226
You see West Gullen Way.
~
~
End
#10228
Name Main Road~
Descr
This is the main road in Solace. Down the street you can see various
shops and houses.
~
Flags ~
Sector city~
Regen 100 100
Door north~ ~ -1 10229
You see the end of the main road.
~
~
Door south~ ~ -1 10205
You see the intersection of Gullen Way and the main road.
~
~
End
#10229
Name End of the Main Road~
Descr
The main road of Solace stops here. Other smaller roadways lead off
in various directions.
To the west is the marketplace, where farmers go to sell their harvests.
Farther north you see a large building.
To the East is the Townguard Administration Building.
~
Flags ~
Sector city~
Regen 100 100
Door north~ ~ -1 10272
You see a cobblestone path.
~
~
Door east~ ~ -1 10262
You see a dusty road.
~
~
Door south~ ~ -1 10228
You see the Main Road of Solace.
~
~
Door west~ ~ -1 10230
You see the Marketplace.
~
~
End
#10230
Name Marketplace.~
Descr
This is the Marketplace of Solace. Where the farmers come to sell their
crops. The smell of vegetables and fruit fill the air. There are a couple
other vendors selling trinkets and other items.
There is a sign at the entrance to the market.
~
Flags ~
Sector city~
Regen 100 100
ExtraDescr sign~
**NOTICE**
Stealing will NOT be tolerated.
Any sort of shady actions will be punishable by death.
-Captain of the Guard-
~
Door north~ ~ -1 10241
You see Croben's Container Emporium.
~
~
Door east~ ~ -1 10229
You see the End of the Main Road of Solace.
~
~
Door south~ ~ -1 10237
You see Nisi's Frozen Food Store.
~
~
Door west~ ~ -1 10231
You see the Marketplace.
~
~
End
#10231
Name Marketplace.~
Descr
This is the Marketplace of Solace. Where the farmers come to sell their
crops. The smell of vegetables and fruit fill the air. There are a couple
other vendors selling trinkets and other items.
~
Flags ~
Sector city~
Regen 100 100
Reset M 10206 10 100
Reset M 10241 8 100
Door north~ ~ -1 10240
You see Lexie's Scuba Shop.
~
~
Door east~ ~ -1 10230
You see the marketplace.
~
~
Door south~ ~ -1 10236
You see Janni's Souvenir Shop.
~
~
Door west~ ~ -1 10232
You see the Marketplace.
~
~
End
#10232
Name Marketplace.~
Descr
This is the Marketplace of Solace. Where the farmers come to sell their
crops. The smell of vegetables and fruit fill the air. There are a couple
other vendors selling trinkets and other items.
~
Flags ~
Sector city~
Regen 100 100
Door north~ ~ -1 10239
You see Rashan's Rutabagas Restaurant.
~
~
Door east~ ~ -1 10231
You see the marketplace.
~
~
Door south~ ~ -1 10235
You see Krista's Fruit Stand.
~
~
Door west~ ~ -1 10233
You see the Marketplace.
~
~
End
#10233
Name Marketplace.~
Descr
This is the Marketplace of Solace. Where the farmers come to sell their
crops. The smell of vegetables and fruit fill the air. There are a couple
other vendors selling trinkets and other items.
These are the last stalls in the marketplace. Next to you stands the West wall
of the town.
~
Flags ~
Sector city~
Regen 100 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10238 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10301 16 100
Door north~ ~ -1 10238
You see Molin's Mulburry Extract Distillery.
~
~
Door east~ ~ -1 10232
You see the marketplace.
~
~
Door south~ ~ -1 10234
You see Jhen's Vegtable Cart.
~
~
End
#10234
Name Jhen's Vegetable Cart.~
Descr
This is where Jhen the farmer comes to sell his crops. His wooden vegtable
cart stands here filled with all sorts of vegetables. All his vegtables are
unusually large. What kind of plant food does he use anyway...?
There is a small sign nailed to the cart.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
The sign reads:
List - Show which various items are in the store.
Buy - Buy an item.
Value - The shopkeeper will (free of charge) tell how much he will
pay for your item.
Sell - Sell an item.
~
Reset M 10219 1 100
Reset E 10251 -1 100
Reset E 10252 -1 100
Reset E 10253 -1 100
Reset E 10254 -1 100
Door north~ ~ -1 10233
You see the marketplace.
~
~
End
#10235
Name Krista's Fruit Stand.~
Descr
This is where Krista peddles her fruits. Every year she travels from her
orchards in the mountains to Solace to sell her fruit. Everything seems
to have an unusually small size. I wonder if she shrinks heads too...
There is a small sign hanging above the fruit stand.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
The sign reads:
List - Show which various items are in the store.
Buy - Buy an item.
Value - The shopkeeper will (free of charge) tell how much he will
pay for your item.
Sell - Sell an item.
~
Reset M 10220 1 100
Reset E 10259 -1 100
Reset E 10260 -1 100
Reset E 10261 -1 100
Reset E 10262 -1 100
Door north~ ~ -1 10232
You see the marketplace.
~
~
End
#10236
Name Janni's Souvenirs.~
Descr
This is Janni's Souvenir shop. He makes trinkets year round that he peddles
here in the market. You wouldn't want to leave Solace without a souvenir
would you?
there is a sign behind the glass case.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
The sign reads:
List - Show which various items are in the store.
Buy - Buy an item.
Value - The shopkeeper will (free of charge) tell how much he will
pay for your item.
Sell - Sell an item.
~
Reset M 10221 1 100
Reset E 10263 -1 100
Reset E 10264 -1 100
Reset E 10265 -1 100
Door north~ ~ -1 10231
You see the marketplace.
~
~
End
#10237
Name Nisi's Frozen Food~
Descr
This is one of the oddest venders in the marketplace. Nisi claims to have
various fresh frozen types of vegetables. They are frozen all right. In
fact they are hard enough to stop an axe swing...go figure..
And just how does she keep them from melting...
There is a small sign on the wall in the back of the shop.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
The sign reads:
List - Show which various items are in the store.
Buy - Buy an item.
Value - The shopkeeper will (free of charge) tell how much he will
pay for your item.
Sell - Sell an item.
~
Reset M 10222 1 100
Reset E 10266 -1 100
Reset E 10267 -1 100
Reset E 10268 -1 100
Reset E 10269 -1 100
Door north~ ~ -1 10230
You see the marketplace.
~
~
End
#10238
Name Molin's Mulburry Extracts.~
Descr
This is the shop of the famous mulburry extract. Known throughout the
valley to quech the thirst of even the thirstiest traveller. What else it does
is just rumor. That person recovered in a month anyway...
There is a small sign on the wall.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
The sign reads:
List - Show which various items are in the store.
Buy - Buy an item.
Value - The shopkeeper will (free of charge) tell how much he will
pay for your item.
Sell - Sell an item.
~
Reset M 10223 1 100
Reset E 10270 -1 100
Reset E 10270 -1 100
Reset E 10270 -1 100
Reset E 10270 -1 100
Door south~ ~ -1 10233
You see the marketplace.
~
~
End
#10239
Name Rashan's Rutabagas~
Descr
This is one shop to stay away from. Rashan's rutabagas have been know
to do strange things to people. And true to its reputation the shop is
very very empty. I'm sure Rashan would be more than willing to sell
you one. Business obviously has been very slow....
There is a small sign hanging next to you.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
The sign reads:
List - Show which various items are in the store.
Buy - Buy an item.
Value - The shopkeeper will (free of charge) tell how much he will
pay for your item.
Sell - Sell an item.
~
Reset M 10224 1 100
Reset E 10271 -1 100
Reset E 10272 -1 100
Reset E 10273 -1 100
Reset E 10274 -1 100
Door south~ ~ -1 10232
You see the marketplace.
~
~
End
#10240
Name Lexie's Scuba Shop~
Descr
This is one shop that seems to be ahead of its time.
But who doesn't like scuba diving. If you don't already have
a diving license you can buy one. Lexie can also train you too. Not in
scuba though. Something about a revoked teaching credential due to too
many students dying or something. This does seem to be an odd place to have
a scuba shop considering the sea is miles away. But I guess you could
always go diving in the lake. But why?....
There is a small sign here.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
The sign reads:
List - Show which various items are in the store.
Buy - Buy an item.
Value - The shopkeeper will (free of charge) tell how much he will
pay for your item.
Sell - Sell an item.
~
Reset M 10225 1 100
Reset E 10275 -1 100
Reset E 10276 -1 100
Reset E 10277 -1 100
Reset E 10278 -1 100
Door south~ ~ -1 10231
You see the marketplace.
~
~
End
#10241
Name Croben's Containers.~
Descr
This is the catch all, hold all, container shop. Croben sell all sorts.
Just take your pick. And no he doesn't know how much each one holds.
What...you think he has nothing better to do than fill each container
just to see how much it holds? Get a life....
There is a small sign here.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
The sign reads:
List - Show which various items are in the store.
Buy - Buy an item.
Value - The shopkeeper will (free of charge) tell how much he will
pay for your item.
Sell - Sell an item.
~
Reset M 10226 1 100
Reset E 10279 -1 100
Reset E 10280 -1 100
Reset E 10281 -1 100
Door south~ ~ -1 10230
You see the marketplace.
~
~
End
#10242
Name Matt's Brewery.~
Descr
Matt could never find enough to drink. So to solve this he started his own
brewery. "You can never drink enough" is Matt's logo and offers plenty
to drink.
There is a small sign here.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
The sign reads:
List - Show which various items are in the store.
Buy - Buy an item.
Value - The shopkeeper will (free of charge) tell how much he will
pay for your item.
Sell - Sell an item.
~
Reset M 10208 1 100
Reset E 10240 5 100
Reset E 10255 -1 100
Reset E 10256 -1 100
Reset E 10257 -1 100
Reset E 10258 -1 100
Door north~ ~ -1 10225
You see West Gullen Way.
~
~
End
#10243
Name a House.~
Descr
This is a small house off of West Gullen Way. It is not your house and you
were not invited. Why are you here?
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10206 10 100
Reset M 10207 5 100
Reset M 10238 10 100
Door north~ door closed~ -1 10226
You see West Gullen Way.
~
door~
End
#10244
Name a House.~
Descr
This is a small house off of West Gullen Way. It is sparsely furnished and
very tidy. a small fire burns warmly in the fireplace. The sweet smell of
flowers is present. Ahhh....what a nice home.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10206 10 100
Reset M 10207 5 100
Reset M 10238 10 100
Door north~ door closed~ -1 10227
You see West Gullen Way.
~
door~
End
#10245
Name Cookie's Cookie Cookery.~
Descr
This is the cookie shop of who else...Cookie. She's not in right now
but there are many delicious cookies to munch on if you want to wait till
she returns.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10210 1 100
Reset E 10245 -1 100
Reset E 10246 -1 100
Reset E 10247 -1 100
Reset E 10248 -1 100
Door east~ ~ -1 10203
You see the Main road of Solace.
~
~
Door west~ door closed~ -1 10250
You see a door.
~
door~
End
#10246
Name a House.~
Descr
This is a small house off of the main street. It is well furnished and
very tidy. a small fire burns warmly in the fireplace. The sweet smell of
flowers is present. Ahhh....what a nice home.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10206 10 100
Reset M 10207 5 100
Reset M 10238 10 100
Reset M 10241 8 100
Door east~ door closed~ -1 10202
You see the Main road of Solace.
~
door~
End
#10247
Name Old Gambling Parlor.~
Descr
This used to be a very popular and busy gambling parlor. But the Captain
of the Guard lost big here once and thereafter declared gambling illegal.
It has been closed for many years. It is dusty and full of cobwebs.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10216 10 100
Reset M 10237 6 100
Door south~ door closed~ -1 10218
You see a small alleyway.
~
door~
End
#10248
Name The McBakery~
Descr
You are standing inside the small bakery. A sweet scent of McDanish
and fine McBread fills the room. The McBread and McDanish are arranged
in fine order on the McShelves, and seem to be of the finest McQuality. You
remember seeing a place like this somewhere before. Maybe its a McChain?
A small McSign is on the McCounter.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
Free instructions provided by the store:
Buy - Will buy you some McBread or McPastry.
List - The McBaker will kindly tell you the price and sort of the McBread in
his McBakery.
~
Reset M 10209 1 100
Reset E 10241 -1 100
Reset E 10242 -1 100
Reset E 10243 -1 100
Reset E 10244 -1 100
Door west~ ~ -1 10221
You see Harvest road.
~
~
End
#10249
Name a House.~
Descr
This is a small house off of the main street. It is well furnished and
very tidy. a small fire burns warmly in the fireplace. The sweet smell of
flowers is present. Ahhh....what a nice home.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10206 10 100
Reset M 10207 5 100
Reset M 10238 10 100
Door west~ door closed~ -1 10222
You see Harvest road.
~
door~
End
#10250
Name Cookie's Relaxing Room.~
Descr
This is where Cookie comes to unwind. She comes here sometimes to just
munch on cookies and talk to her friends.
~
Flags indoors~
Sector city~
Regen 100 100
Door east~ door closed~ -1 10245
You see the front of the store.
~
door~
End
#10251
Name a House.~
Descr
This is a small house off of West Gullen Way. It is not your house and you
were not invited. Why are you here?
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10206 10 100
Reset M 10207 5 100
Reset M 10238 10 100
Reset M 10241 8 100
Door north~ door closed~ -1 10206
You see East Gullen Way.
~
door~
End
#10252
Name The Marilyn's Bird Factory.~
Descr
This is Marilyn's Bird Factory. There are a wide variety of birds here.
Buy a pet. Take it home. A loving companion to keep you company.
~
Flags indoors pet_shop~
Sector city~
Regen 100 100
Reset M 10211 1 100
Door north~ ~ -1 10207
You see East Gullen Way.
~
~
End
#10253
Name Pet Storage~
Descr
This is where Marilyn keeps her birds. It is important that this room be
right after the bird factory.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10253 1 100
Reset M 10252 1 100
Reset M 10251 1 100
Reset M 10250 1 100
End
#10254
Name Storage Building~
Descr
This is an abandon storage building. Its empty walls used to house large
amounts of surplus equipment for the market and various vendors. Sales
have been good lately and all surplus has been sold. It seems supply has
yet to catch up to demand.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10216 10 100
Reset M 10239 5 100
Reset M 10240 4 100
Door east~ door closed~ -1 10211
You see Ketra Road.
~
door~
End
#10255
Name Jander's~
Descr
Jander's bar used to be a very popular bar in Solace. For some reason or
another it is now empty. Dust and cobwebs cover everything. It looks as if
nobody has tread here in years. The bar is hidden beneath broken bottles
and shattered glasses. Tables and chairs are scattered all over the floor.
There is a sign on the wall.
There is a door to Ketra Road to the east.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
Welcome to Jander's!
Drink and be Merry!!!!
But Remember don't Marry after you drink....
-Jander-
~
Reset M 10213 5 100
Reset M 10214 1 100
Reset E 10307 -1 100
Reset E 10308 -1 100
Reset E 10309 -1 100
Reset M 10216 10 100
Door east~ door closed~ -1 10212
You see Ketra Road.
~
door~
Door west~ ~ -1 10256
You see the poolhall.
~
~
End
#10256
Name Jander's Poolhall~
Descr
Jander's bar used to be a very popular bar in Solace. For some reason or
another it is now empty. Dust and cobwebs cover everything. It looks as if
nobody has tread here in years. The bar is to the east. The pooltables are
broken in half and lie in a heap on the floor.
There is a sign on the door to Jander's office.
A backdoor to the alley is to the south.
~
Flags indoors~
Sector city~
Regen 100 100
ExtraDescr sign~
*Jander's Office*
Read this sign!
And then GO AWAY!!
-Jander-
~
Reset M 10213 5 100
Reset M 10216 10 100
Door north~ door closed~ -1 10259
You see Jander's office door.
~
office door~
Door east~ ~ -1 10255
You see the bar.
~
~
Door south~ door closed~ -1 10215
You see a backdoor to the alley.
~
door backdoor~
Door west~ ~ -1 10257
You see the restaurant.
~
~
End
#10257
Name Jander's Restaurant~
Descr
Jander's bar and restaurant used to be a very popular bar in Solace.
For some reason or another it is now empty. Dust and cobwebs cover
everything. It looks as if nobody has tread here in years.
The poolhall and bar are to the east.
A door to the main road is to the west.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10213 5 100
Reset M 10216 10 100
Door east~ ~ -1 10256
You see the poolhall.
~
~
Door west~ door closed~ -1 10202
You see the main road of Solace.
~
door~
End
#10258
Name Death's Chambers~
Descr
This is the Chamber of Death. If you are lucky, he isn't here right now.
The walls are covered with twisted faces of a countless tortured
souls crying out in agony. The floor is made of black marble as is the
ceiling. The air smells of brimstone and makes your lungs burn with
every breath.
There is a sign floating in front of you.
~
Flags indoors private~
Sector city~
Regen 100 100
ExtraDescr sign~
Please sit and wait.
Death will be with you shortly.
"Those who wait for death are indeed lost souls..."
~
Reset O 10310 0 100
End
#10259
Name Jander's Office~
Descr
This is Jander's Office and obviously you didn't read the sign before
coming in.The office is dusty and abandon like the rest of the bar, but is
otherwise in the same condition as when it was occupied. An oak desk
sits in the middle of the room. A bookcase rests against the wall. Various
chairs are set in front of the desk. An employee that was called into Jander's
office was not likely to leave. Jander was rarely if ever seen. He mostly
stayed in his office and did office stuff. He was never in a good mood.
The office door is to the south.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10212 5 100
Door south~ door closed~ -1 10256
You see the poolhall.
~
door ~
End
#10260
Name Inside Southeast Watchtower.~
Descr
You are inside the Southeast Watchtower.
From up here you can see above the trees and most of the valley.
There is a beautiful view of Crystalmir lake.
Well actually the Southwest watchtower is blocking some of your view.
You are however not suppose to be up here. If the guards catch you up
here you are likely to be in BIG trouble...
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10205 4 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10205 4 100
Reset E 10236 5 100
Reset E 10301 16 100
Door down~ ~ -1 10213
You see stairs leading down to the guardpost.
~
~
End
#10261
Name Inside Southwest Watchtower.~
Descr
You are inside the Southwest Watchtower.
From up here you can see above the trees and most of the valley.
There is a beautiful view of Crystalmir lake.
You are however not suppose to be up here. If the guards catch you up
here you are likely to be in BIG trouble...
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10205 4 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10205 4 100
Reset E 10236 5 100
Reset E 10301 16 100
Door down~ ~ -1 10220
You see stairs leading down to the guardpost.
~
~
End
#10262
Name Dusty road.~
Descr
This dusty road looks well traveled. To the East you see the Townguard
Administration Building.
~
Flags ~
Sector city~
Regen 100 100
Reset M 10206 10 100
Door east~ ~ -1 10263
You see the Townguard Administration Building.
~
~
Door west~ ~ -1 10229
You see the end of Main road.
~
~
End
#10263
Name Townguard Administration Building.~
Descr
Before you stands the Townguard Administration Building. This is a large
building with various statues and other artwork decorating the building.
There is a door the east.
~
Flags ~
Sector city~
Regen 100 100
Door east~ door closed~ -1 10264
You see entrance hall.
~
door~
Door west~ ~ -1 10262
You see a dusty road.
~
~
End
#10264
Name Entrance Hall.~
Descr
The entrance hall is made entirely of marble and granite. It seems sort of
extravagant for a townguard administration building. The 30 foot high
ceiling seems to dwarf everything in the hallway. The Seal of the Town
of Solace lies embedded in the center of the floor.
A pair of heavy double doors lies to the east.
The entrance door is to the west.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10238 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10301 16 100
Door east~ door closed~ -1 10270
You see a pair of heavy double doors.
~
doors~
Door south~ ~ -1 10265
You see a marble corridor.
~
~
Door west~ door closed~ -1 10263
You see the entrance to the building.
~
door~
End
#10265
Name Marble Corridor.~
Descr
This corridor is also decorated with paintings and sculptures. Marble
columns line the walls. Crystal chandeliers hang from the ceiling.
A door to the Town Clerk's office is to the west.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10264
You see the entrance hallway.
~
~
Door east~ ~ -1 10268
You see marble corridor.
~
~
Door west~ door closed~ -1 10266
You see the door to the Town Clerk's Office.
~
door officedoor~
End
#10266
Name Town Clerk.~
Descr
This is where you pay your fines and taxes.
The Town Clerk's desk sits in front of you. There are chairs and a
few tables along the walls. There is a metal door on the west wall
behind the clerk's desk.
The hallway is to the east.
A heavy metal depository door is to the west.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10217 1 100
Reset E 10249 16 100
Reset E 10305 17 100
Door east~ door closed~ -1 10265
You see a marble corridor.
~
~
Door west~ door closed locked~ 10305 10267
You see a heavy metal door.
~
safe~
End
#10267
Name Deposits Room.~
Descr
This is a large safe like room. All payments for taxes and fines are deposited
here by the clerk. The walls are made of white marble and have gold deposit
boxes set into them.
The safe door is to the east.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10218 4 100
Reset E 10236 5 100
Reset E 10250 16 100
Reset O 10302 0 100
Reset P 10303 10302 100
Reset O 10302 0 100
Reset P 10303 10302 100
Reset O 10302 0 100
Reset P 10303 10302 100
Reset O 10302 0 100
Reset P 10303 10302 100
Door east~ door closed locked~ 10305 10266
You see Town Clerks Office.
~
safe~
End
#10268
Name Marble Corridor.~
Descr
This corridor is also decorated with paintings and sculptures. Marble
columns line the walls. Crystal chandeliers hang from the ceiling.
A pair of heavy double doors lie to the north.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10241 8 100
Door north~ door closed~ -1 10270
You see a pair of heavy double doors.
~
doors~
Door east~ ~ -1 10269
You see a fountain.
~
~
Door west~ ~ -1 10265
You see a marble corridor.
~
~
End
#10269
Name Water Fountain.~
Descr
There is a very large water fountain here. Large marble lion heads spout
water from their mouths and stone fish spit water from the base of the
fountain.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10232 1 100
Reset O 10304 0 100
Door west~ ~ -1 10268
You see marble corridor.
~
~
End
#10270
Name Hallway Intersection.~
Descr
This is the intersection of four large hallways. Light streams in from the
stainglass skylight above. Large double doors close off each hallway.
The doors are made of oak and encrusted with gold patterns.
A pair of double doors are in each direction.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ door closed~ -1 10276
You see a pair of double doors.
~
doors~
Door east~ door closed~ -1 10271
You see a pair of double doors.
~
doors~
Door south~ door closed~ -1 10268
You see a pair of double doors.
~
doors~
Door west~ door closed~ -1 10264
You see a pair of double doors.
~
doors~
End
#10271
Name End of Long Hall~
Descr
This is the end of a long and lavish hallway. exquisite paintings and
statues line the walls. The ceilings are covered with colorful mosaics.
A pair of double doors lie to the west.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10277
You see a long hallway.
~
~
Door west~ door closed~ -1 10270
You see a pair of double doors.
~
doors~
End
#10272
Name Cobblestone Path~
Descr
You are walking on a cobblestone path. It leads to a large building to the
north.
~
Flags ~
Sector city~
Regen 100 100
Door north~ ~ -1 10282
You see a large building ahead.
~
~
Door south~ ~ -1 10229
You see the end of Main road.
~
~
End
#10273
Name Sergeant's Reception Room~
Descr
This room is decorated with various swords and other ornamental artifacts
of combat. Pictures of bloody battles adorn the walls. If you have an
appointment to see the Sergeant at Arms this is where you'd come to wait.
But who knows how long you'll have to wait...
The door to the Sergeant's office is to the north.
The door to the hallway is on the east wall.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10241 8 100
Reset M 10249 1 100
Door north~ door closed~ -1 10283
You see an Iron bound door.
~
door~
Door east~ door~ -1 10274
You see a hallway.
~
door~
End
#10274
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
The Sergeant's waiting room is to the west.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10284
You see a hallway.
~
~
Door east~ ~ -1 10275
You see a hallway.
~
~
Door west~ door~ -1 10273
You see a reception area.
~
door~
End
#10275
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
There is an oak door to the north.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ door closed~ -1 10285
You see an oak door.
~
oak door~
Door east~ ~ -1 10276
You see a hallway.
~
~
Door west~ ~ -1 10274
You see a hallway.
~
~
End
#10276
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
A pair of double doors are south of you.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10286
You see a hallway.
~
~
Door south~ door closed~ -1 10270
You see double doors.
~
doors~
Door west~ ~ -1 10275
You see a hallway.
~
~
End
#10277
Name Long Hallway~
Descr
This hallway is sparse compared to some of the others. It seems to go
on and on. The marble floors are barren of any type of decorations.
The walls are rough stone bound by large wooden beams. This is maybe
the only hallway that doesn't have large amounts of gold and other artifacts.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10287
You see a long hallway.
~
~
Door south~ ~ -1 10271
You see the end of the hallway.
~
~
End
#10278
Name West end of Common Room~
Descr
You are standing in the West end of a very large room. It is where
adventurers rest their weary feet if they don't have enough gold to
pay for a private room. The room continues to the East.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10233 5 100
Reset E 10282 12 100
Reset E 10283 16 100
Reset E 10284 17 100
Reset M 10234 5 100
Reset E 10283 16 100
Reset E 10286 5 100
Reset E 10287 3 100
Reset M 10235 5 100
Reset E 10288 16 100
Reset E 10289 5 100
Reset E 10290 11 100
Reset M 10236 5 100
Reset E 10285 17 100
Reset E 10291 16 100
Reset E 10282 12 100
Door east~ ~ -1 10279
You see more of a very large room.
~
~
End
#10279
Name East end of Common Room~
Descr
You are standing in the East end of a very large room. It is where
adventurers rest their weary feet if they don't have enough gold to
pay for a private room. The room continues to the west.
A door to the hallway is to the north.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10233 5 100
Reset E 10282 12 100
Reset E 10283 16 100
Reset E 10284 17 100
Reset M 10234 5 100
Reset E 10283 16 100
Reset E 10286 5 100
Reset E 10287 3 100
Reset M 10235 5 100
Reset E 10288 16 100
Reset E 10289 5 100
Reset E 10290 11 100
Reset M 10236 5 100
Reset E 10285 17 100
Reset E 10291 16 100
Reset E 10282 12 100
Reset M 10242 4 100
Door north~ door closed~ -1 10289
You see a large hallway.
~
door~
Door west~ ~ -1 10278
You see more of a very large room.
~
~
End
#10280
Name West end of Bar.~
Descr
You are standing of the west end of the bar. This is a darker corner where
less seems to occur. Maybe a beer and a nap would be nice.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10233 5 100
Reset E 10282 12 100
Reset E 10283 16 100
Reset E 10284 17 100
Reset M 10234 5 100
Reset E 10283 16 100
Reset E 10286 5 100
Reset E 10287 3 100
Reset M 10235 5 100
Reset E 10288 16 100
Reset E 10289 5 100
Reset E 10290 11 100
Reset M 10236 5 100
Reset E 10285 17 100
Reset E 10291 16 100
Reset E 10282 12 100
Reset M 10242 4 100
Door east~ ~ -1 10281
You see main bar.
~
~
End
#10281
Name Inn of the Last Home.~
Descr
The Inn of the Last Home never changes. The polished wooden bar curves
around several living branches. An old man weaves stories in the corner and
delights the crowd gathered about him. The delicate windows of stained
glass behind the bar are being polished by Otik Sandath, the barkeeper.
The carved door to the Inn is to the east.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10233 5 100
Reset E 10282 12 100
Reset E 10283 16 100
Reset E 10284 17 100
Reset M 10234 5 100
Reset E 10283 16 100
Reset E 10286 5 100
Reset E 10287 3 100
Reset M 10235 5 100
Reset E 10288 16 100
Reset E 10289 5 100
Reset E 10290 11 100
Reset M 10236 5 100
Reset E 10285 17 100
Reset E 10291 16 100
Reset E 10282 12 100
Reset M 10206 10 100
Reset M 10227 1 100
Reset E 10307 -1 100
Reset E 10308 -1 100
Reset E 10309 -1 100
Reset M 10228 1 100
Reset E 10307 -1 100
Reset E 10308 -1 100
Reset E 10309 -1 100
Door north~ ~ -1 10291
You see north end of the bar.
~
~
Door east~ door closed~ -1 10282
You see a carved door.
~
door~
Door west~ ~ -1 10280
You see the west end of the bar.
~
~
Door up~ ~ -1 10290
You see a wooden staircase.
~
~
End
#10282
Name Outside the Inn of the Last Home.~
Descr
The Inn of the Last Home rests within the trunk of a huge vallenwood tree.
Warm laughter tumbles from the inn. The worn steps wind around the heavy
trunk up to the familiar, carved door.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10238 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10301 16 100
Door north~ door closed~ -1 10292
You see trees
~
tree~
Door south~ ~ -1 10272
You see a cobblestone path.
~
~
Door west~ door closed~ -1 10281
You see a carved door.
~
door~
End
#10283
Name Sergeant's Office~
Descr
This is the office of the Sergeant at Arms. He is in charge of all minor
complaints. His office is richly decorated with ornamental weapons and
pictures of war. A large desk sits in the middle of the room.
You see an Iron bound door to the south.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10203 1 100
Reset E 10226 6 100
Reset E 10300 5 100
Reset E 10227 10 100
Reset E 10228 7 100
Reset E 10229 9 100
Reset E 10230 8 100
Reset E 10231 3 100
Reset E 10232 13 100
Reset E 10209 4 100
Reset E 10233 11 100
Reset E 10235 16 100
Reset E 10212 1 100
Reset E 10234 14 100
Reset E 10234 15 100
Door south~ door closed~ -1 10273
You see an Iron bound door.
~
door~
End
#10284
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10294
You see a hallway.
~
~
Door south~ ~ -1 10274
You see a hallway.
~
~
End
#10285
Name Guards Room.~
Descr
There are many barrels and chests of food in here. All of it looks spoiled.
This is where the town guards hang out when not on duty.
You see an oak door to the south.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10238 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10301 16 100
Reset M 10204 12 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10204 12 100
Reset E 10236 5 100
Reset E 10238 16 100
Reset M 10204 12 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10204 12 100
Reset E 10236 5 100
Reset E 10301 16 100
Door south~ door closed~ -1 10275
You see an oak door.
~
door~
End
#10286
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10296
You see a hallway.
~
~
Door south~ ~ -1 10276
You see a hallway.
~
~
End
#10287
Name Long Hallway~
Descr
This hallway is sparse compared to some of the others. It seems to go
on and on. The marble floors are barren of any type of decorations.
The walls are rough stone bound by large wooden beams. This is maybe
the only hallway that doesn't have large amounts of gold and other artifacts.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10238 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10301 16 100
Door north~ ~ -1 10297
You see a long hallway.
~
~
Door south~ ~ -1 10277
You see a long hallway.
~
~
End
#10288
Name Hallway~
Descr
You are standing in an old vallenwood hallway.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10298
You see a hallway.
~
~
Door east~ ~ -1 10289
You see a hallway.
~
~
End
#10289
Name Outside Common Room~
Descr
You are standing in an old vallenwood hallway. Laughter and the murmur
of conversation comes from the south.
The door to the common room lies to the south.
~
Flags indoors~
Sector city~
Regen 100 100
Door east~ ~ -1 10290
You see a hallway.
~
~
Door south~ door closed~ -1 10279
You see the common room.
~
door~
Door west~ ~ -1 10288
You see a hallway.
~
~
End
#10290
Name Second Floor of the Inn.~
Descr
You are at the top of a wooden staircase. Downstairs is the bar.
To the west you can hear laughter and the low murmur of voices.
~
Flags indoors~
Sector city~
Regen 100 100
Door west~ ~ -1 10289
You see a hallway.
~
~
Door down~ ~ -1 10281
You see a wooden staircase.
~
~
End
#10291
Name North End of Bar.~
Descr
A smoky fire struggles in the blackened stove, feebly challenging
the gloom in the town. In sharp contrast to the usual lively crowd,
the few patrons present are lost in their own thoughts. No one
smiles, nor does anyone seem interested in the arrival of a few
more customers.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10233 5 100
Reset E 10282 12 100
Reset E 10283 16 100
Reset E 10284 17 100
Reset M 10234 5 100
Reset E 10283 16 100
Reset E 10286 5 100
Reset E 10287 3 100
Reset M 10235 5 100
Reset E 10288 16 100
Reset E 10289 5 100
Reset E 10290 11 100
Reset M 10236 5 100
Reset E 10285 17 100
Reset E 10291 16 100
Reset E 10282 12 100
Reset M 10229 1 100
Reset M 10230 3 100
Reset M 10231 1 100
Door south~ ~ -1 10281
You see main bar.
~
~
End
#10292
Name Captain's Office.~
Descr
This is the office of the Captain of the Guard. Leather couches
and a solid marble desk sit against the far wall. A weapons
cabinet stands against the west wall. The Captain has a large
portrait of himself on the wall behind his desk.
A pair of heavy metal doors with the emblem of the townguard
is on the north wall.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10201 1 100
Reset E 10201 6 100
Reset E 10298 5 100
Reset E 10202 10 100
Reset E 10203 7 100
Reset E 10204 9 100
Reset E 10205 8 100
Reset E 10206 3 100
Reset E 10207 13 100
Reset E 10209 4 100
Reset E 10208 11 100
Reset E 10210 -1 100
Reset E 10306 17 100
Reset E 10211 16 100
Reset E 10212 1 100
Reset E 10213 14 100
Reset E 10213 15 100
Reset O 10214 0 100
Reset P 10215 10214 100
Door north~ door closed~ -1 10302
You see a set of Heavy Metal Doors with the emblem of the townguard.
~
doors~
Door south~ ~ -1 10282
A wall.
~
wall~
End
#10293
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10303
You see a hallway.
~
~
Door east~ ~ -1 10294
You see a hallway.
~
~
End
#10294
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags indoors~
Sector city~
Regen 100 100
Door east~ ~ -1 10295
You see a reception area.
~
~
Door south~ ~ -1 10284
You see a hallway.
~
~
Door west~ ~ -1 10293
You see a hallway.
~
~
End
#10295
Name Lieutenant's Reception Area.~
Descr
This is the waiting room for meetings with the Lieutenant Commander.
The furniture is made of vallenwood and the walls are covered with
finger paintings. Various crayon drawings are framed behind the
secretary 's desk.
A glass door with the townguard emblem is to the north.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10248 1 100
Door north~ door closed~ -1 10305
You see a glass door with the townguard emblem.
~
door~
Door west~ ~ -1 10294
You see a hallway.
~
~
End
#10296
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10241 8 100
Door north~ ~ -1 10306
You see a hallway.
~
~
Door south~ ~ -1 10286
You see a hallway.
~
~
End
#10297
Name Long Hallway~
Descr
This hallway is sparse compared to some of the others. It seems to go
on and on. The marble floors are barren of any type of decorations.
The walls are rough stone bound by large wooden beams. This is maybe
the only hallway that doesn't have large amounts of gold and other artifacts.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10307
You see a hallway.
~
~
Door south~ ~ -1 10287
You see a hallway.
~
~
End
#10298
Name Hallway~
Descr
You are standing in an old vallenwood hallway.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10308
You see reading room.
~
~
Door south~ ~ -1 10288
You see a hallway.
~
~
End
#10299
Name Private Room~
Descr
This is a private room. Those with some money can rent these rooms instead
of staying in the common room. It is well furnished with a large bed and
other bedroom stuff.
There is a door to the north.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10242 4 100
Door north~ door closed~ -1 10309
You see a door.
~
door~
End
#10300
Name Private Room~
Descr
This is a private room. Those with some money can rent these rooms instead
of staying in the common room. It is well furnished with a large bed and
other bedroom stuff.
There is a door to the north.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10243 1 100
Reset E 10292 17 100
Reset E 10293 12 100
Door north~ door closed~ -1 10310
You see a door.
~
door~
End
#10301
Name Private Room~
Descr
This is a private room. Those with some money can rent these rooms instead
of staying in the common room. It is well furnished with a large bed and
other bedroom stuff.
There is a door to the north.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10244 1 100
Reset E 10294 5 100
Reset E 10297 16 100
Reset E 10296 11 100
Door north~ door closed~ -1 10311
You see a door.
~
door~
End
#10302
Name Captain's Meeting room.~
Descr
You are standing in the meeting room of the Captain of the Guard. This
is where he holds his administrative meetings and other official functions.
A large meeting tables sits in the middle of the room.
There is a pair of glass double doors to the north.
There is a pair of heavy metal doors with the emblem of the
townguard to the south.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10245 1 100
Reset E 10303 -1 100
Reset M 10246 3 100
Door north~ door closed~ -1 10312
You see Glass Double Doors.
~
doors~
Door south~ door closed~ -1 10292
You see a set of Heavy Metal Doors with the emblem of the townguard.
~
doors~
End
#10303
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10313
You see a hallway.
~
~
Door south~ ~ -1 10293
You see a hallway.
~
~
End
#10304
Name Guards Room.~
Descr
There are many barrels and chests of food in here. All of it looks spoiled.
This is where the town guards hang out when not on duty.
There is an oak door to the north.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10238 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10215 40 100
Reset E 10236 5 100
Reset E 10301 16 100
Reset M 10204 12 100
Reset E 10236 5 100
Reset E 10237 16 100
Reset M 10204 12 100
Reset E 10236 5 100
Reset E 10238 16 100
Reset M 10204 12 100
Reset E 10236 5 100
Reset E 10239 16 100
Reset M 10204 12 100
Reset E 10236 5 100
Reset E 10301 16 100
Door north~ door closed~ -1 10314
You see a oak door.
~
door~
End
#10305
Name Lieutenant's Office.~
Descr
This is the Office of the Lieutenant Commander. He basicially does
nothing all day. Hence the fingerpainting tacked to all the walls.
The furniture is more fitting to a 7 year old than that of a commander.
Small plastic furniture and plastic flowers adorn the office.
You see a glass door with the townguard emblem to the south.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10202 1 100
Reset E 10216 6 100
Reset E 10299 5 100
Reset E 10217 10 100
Reset E 10218 7 100
Reset E 10219 9 100
Reset E 10220 8 100
Reset E 10221 3 100
Reset E 10222 13 100
Reset E 10209 4 100
Reset E 10223 11 100
Reset E 10225 16 100
Reset E 10212 1 100
Reset E 10224 14 100
Reset E 10224 15 100
Door south~ door closed~ -1 10295
You see a glass door.
~
door~
End
#10306
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10316
You see a hallway.
~
~
Door south~ ~ -1 10296
You see a hallway.
~
~
End
#10307
Name Long Hallway~
Descr
This hallway is sparse compared to some of the others. It seems to go
on and on. The marble floors are barren of any type of decorations.
The walls are rough stone bound by large wooden beams. This is maybe
the only hallway that doesn't have large amounts of gold and other artifacts.
~
Flags indoors~
Sector city~
Regen 100 100
Door north~ ~ -1 10317
You see the end of a long hallway.
~
~
Door south~ ~ -1 10297
You see a hallway.
~
~
End
#10308
Name Reading Room.~
Descr
This is an afternoon reading room. Its especially nice on sunny days when
the afternoon sun shines through the large picture window. Many books
line the walls. All look pretty boring and seem to be more for show than
for reading.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10206 10 100
Door east~ ~ -1 10309
You see a hallway.
~
~
Door south~ ~ -1 10298
You see a hallway.
~
~
End
#10309
Name Hallway~
Descr
You are standing in an old vallenwood hallway.
This corridor is lined with the more expensive private rooms.
There is a door to the south.
~
Flags indoors~
Sector city~
Regen 100 100
Door east~ ~ -1 10310
You see a hallway.
~
~
Door south~ door closed~ -1 10299
You see a door.
~
door~
Door west~ ~ -1 10308
You see a reading room.
~
~
End
#10310
Name Hallway~
Descr
You are standing in an old vallenwood hallway.
This corridor is lined with the more expensive private rooms.
There is a door to the south.
~
Flags indoors~
Sector city~
Regen 100 100
Door east~ ~ -1 10311
You see a hallway.
~
~
Door south~ door closed~ -1 10300
You see a door.
~
door~
Door west~ ~ -1 10309
You see a hallway.
~
~
End
#10311
Name Hallway~
Descr
You are standing in an old vallenwood hallway.
This corridor is lined with the more expensive private rooms.
There is a door to the south.
~
Flags indoors~
Sector city~
Regen 100 100
Door south~ door closed~ -1 10301
You see a door.
~
door~
Door west~ ~ -1 10310
You see a hallway.
~
~
End
#10312
Name Captain's Waiting Room.~
Descr
This is the Reception area for the the Captain of the Guard. A large portrait
of the Captain is on the north wall. With the amount of extravagance and
expensive items that decorate this room you wonder how he gets away with
it. The title Sultan would be more appropriate than Captain of the Guard.
You see an oak door to the east.
There are a pair of glass double doors to the south.
~
Flags indoors~
Sector city~
Regen 100 100
Reset M 10247 1 100
Door east~ door closed~ -1 10313
You see a oak door.
~
door~
Door south~ door closed~ -1 10302
You see Glass Double Doors.
~
doors~
End
#10313
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
The Captain of the Guard's waiting room is to the west.
~
Flags indoors~
Sector city~
Regen 100 100
Door east~ ~ -1 10314
You see a hallway.
~
~
Door south~ ~ -1 10303
You see a hallway.
~
~
Door west~ door closed~ -1 10312
You see Captain's waiting room door.
~
door~
End
#10314
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
There is an oak door to the south.
~
Flags indoors~
Sector city~
Regen 100 100
Door east~ ~ -1 10315
You see a hallway.
~
~
Door south~ door closed~ -1 10304
You see a oak door.
~
door~
Door west~ ~ -1 10313
You see a hallway.
~
~
End
#10315
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags indoors~
Sector city~
Regen 100 100
Door east~ ~ -1 10316
You see a hallway.
~
~
Door west~ ~ -1 10314
You see a hallway.
~
~
End
#10316
Name Administration Hallway~
Descr
The hallway is just as extravagant as all the others in this building.
Gem mosaics cover the walls, and intricate patterns are carved in the
gold laden floors. This doesn't look like an admistration building,
more like a palace.
~
Flags indoors~
Sector city~
Regen 100 100
Door east~ ~ -1 10317
You see the end of a long hallway.
~
~
Door south~ ~ -1 10306
You see a hallway.
~
~
Door west~ ~ -1 10315
You see a hallway.
~
~
End
#10317
Name End of Long Hall~
Descr
This is the end of a long and lavish hallway. exquisite paintings and
statues line the walls. The ceilings are covered with colorful mosaics.
~
Flags indoors~
Sector city~
Regen 100 100
Door south~ ~ -1 10307
You see a hallway.
~
~
Door west~ ~ -1 10316
You see a hallway.
~
~
End
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