#AREADATA
Name The Keep of Mahn-Tor~
Author Chris~
Levels 15 35
Security 1
VNUMs 2300 2399
Builders ~
Recall 3001
Reset You hear the patter of little feet.~
Note
~
End
#MOBDB
#2300
Name knight ethereal dark~
Short the Dark Ethereal Knight~
Long
A dark ethereal knight hovers over the bloody clearing.
~
Descr
The ethereal knight is clad in shadowy black armor. It appears as though he
was involved in the carnage that occurred here. His soul is trapped here, as
he waits for release.
~
Act sentinel~
AffectBy detect-invis sanctuary~
Alignment -1000
Level 25
Gold 25000
Race Undead
Sex male~
Spec spec_cast_undead
End
#2301
Name treant tree~
Short the Old Treant~
Long
A huge, gnarled tree stands here, battered by age and nature.
~
Descr
The old tree looks as though the wind has battered and torn at it for years.
Very few leaves remain. Its limbs are crooked and gnarled. It moans as the
wind pushes it back and forth.
~
Act sentinel~
AffectBy ~
Alignment 250
Level 20
Gold 5000
Race Plant
Sex neutral~
End
#2302
Name dweller cave~
Short the Cave Dweller~
Long
A slimy, gross creature is here munching on a corpse.
~
Descr
The cave dweller looks like a mixture of several disgusting monsters. It has
a bird's beak, huge white eyes, a furry body, and long clawed hands and feet.
It sees you and snarls.
~
Act sentinel aggressive~
AffectBy detect-evil detect-magic sneak~
Alignment 0
Level 15
Gold 2500
Race Animal
Sex neutral~
Spec spec_breath_acid
End
#2303
Name toad rock~
Short the Rock Toad~
Long
A rather large rock toad sits here, croaking loudly.
~
Descr
A grey toad. Its about the size of a cow. Small horns grow all over its body.
~
Act sentinel~
AffectBy ~
Alignment -250
Level 14
Gold 2550
Race Animal
Sex neutral~
End
#2304
Name weeping willow tree~
Short the Weeping Willow~
Long
A large willow tree stands here, weeping.
~
Descr
The weeping willow has long thins branches. These branches seem to droop in
anguish and dismay. You hear a faint sound of crying.
~
Act sentinel~
AffectBy detect-invis sanctuary~
Alignment 1000
Level 25
Gold 20000
Race Plant
Sex female~
End
#2305
Name mist mistling~
Short the Mistling~
Long
A mistling emerges from the mist surrounding you.
~
Descr
It looks like a thin wisp of mist that has gained substance and size.
~
Act sentinel aggressive~
AffectBy hide~
Alignment 0
Level 15
Gold 1000
Race Mist
Sex neutral~
End
#2306
Name swamp wraith~
Short the Swamp Wraith~
Long
A swamp wraith emerges from the mist here.
~
Descr
The swamp wraith is made of mist and is in the image of a great warrior. He
appears to emerge from the mist. You feel the cold radiating from his form as
he nears you.
~
Act sentinel scavenger aggressive~
AffectBy ~
Alignment -1000
Level 20
Gold 25000
Race Mist
Sex male~
Spec spec_poison
End
#2307
Name ogre villager~
Short the Ogre Villager~
Long
The ogre villager is here, going about its chores.
~
Descr
You see a pitifully overworked ogre. It is dressed in rags and shuffles along
with its head hung low. It sees you and cringes in mortal terror.
~
Act stay_area wimpy~
AffectBy ~
Alignment -200
Level 10
Gold 200
Race Ogre
Sex neutral~
End
#2308
Name warrior ogre~
Short the Ogre Warrior~
Long
The ogre warrior stands here, growling fiercely.
~
Descr
The ogre warrior is dressed in thick fur armor. He looks quite large and
formidable.
~
Act scavenger aggressive stay_area wimpy~
AffectBy ~
Alignment -350
Level 15
Gold 5000
Race Ogre
Sex male~
End
#2309
Name guard ogre~
Short the Ogre Guard~
Long
The ogre guard is here manning his post faithfully.
~
Descr
The ogre guard stands here manning his post. It appears as though he would
fight to the death before abandoning his post.
~
Act sentinel scavenger aggressive stay_area~
AffectBy ~
Alignment -500
Level 19
Gold 10000
Race Ogre
Sex male~
End
#2310
Name shaman ogre~
Short The Ogre Shaman~
Long
The ogre shaman is here chanting arcane words and waving his arms.
~
Descr
The ogre shaman is draped in thick fur cloaks and pelts. He has all types of
charms and holy symbols draped about him. He looks at you and snarls.
~
Act sentinel scavenger aggressive stay_area wimpy~
AffectBy detect-invis sanctuary~
Alignment -750
Level 20
Gold 50000
Race Ogre
Sex male~
Spec spec_cast_cleric
End
#2311
Name chief chieftain ogre~
Short the Ogre Chieftain~
Long
The ogre chieftain is here, observing his subjects.
~
Descr
This is the biggest ogre you have ever seen. He is heavily equipped and looks
quite formidable. He towers high above you and growls menacingly.
~
Act sentinel scavenger aggressive stay_area wimpy~
AffectBy detect-invis sanctuary~
Alignment -1000
Level 25
Gold 50000
Race Ogre
Sex male~
End
#2312
Name barbarian~
Short the Plains Barbarian~
Long
A plains barbarian is here, clad in heavy furs.
~
Descr
The plains barbarian is clad in heavy furs. He seems used to the chilling cold
and icy wastes.
~
Act sentinel scavenger aggressive stay_area wimpy~
AffectBy ~
Alignment 0
Level 20
Gold 5000
Race Ogre
Sex male~
End
#2313
Name yeti white~
Short the White Yeti~
Long
The white yeti crouches here snarling.
~
Descr
The white yeti looks like a huge white snow ape. Its long arms end in long
curved talons and its mouth is full of sharp teeth.
~
Act sentinel scavenger aggressive stay_area wimpy~
AffectBy ~
Alignment -350
Level 16
Gold 1000
Race Animal
Sex neutral~
Spec spec_breath_frost
End
#2314
Name worm ice iceworm~
Short the Ice Worm~
Long
A huge ice worm burrows through the ice and snow here. It rears up and
attacks!
~
Descr
The huge worm is almost 50 feet long. Its huge gaping mouth spews ice and snow
as it charges directly at you.
~
Act sentinel scavenger aggressive stay_area~
AffectBy ~
Alignment 0
Level 20
Gold 3500
Race Worm
Sex neutral~
Spec spec_breath_acid
End
#2315
Name citizen minotaur~
Short the Minotaur Citizen~
Long
A minotaur citizen is here, hurrying through the icy streets.
~
Descr
You see a rather ragged and cold minotaur. It appears to be looking for a warm
place to seek refuge from the cold.
~
Act sentinel scavenger stay_area wimpy~
AffectBy ~
Alignment 100
Level 15
Gold 10000
Race Minotaur
Sex neutral~
End
#2316
Name guard minotaur~
Short the Minotaur Guard~
Long
A minotaur guard catches you trespassing and attacks!
~
Descr
The minotaur is clad in heavy furs. Beneath these furs, you see the gleam of
his armor.
~
Act sentinel scavenger aggressive stay_area~
AffectBy ~
Alignment -330
Level 22
Gold 25000
Race Minotaur
Sex male~
End
#2317
Name warrior minotaur~
Short the Minotaur Warrior~
Long
A minotaur warrior is here looking for intruders.
~
Descr
You see a huge minotaur that is dressed in thick furs and armor. He has black
fur and red eyes. He looks quite capable of protecting the city.
~
Act scavenger aggressive stay_area~
AffectBy ~
Alignment -330
Level 21
Gold 25000
Race Minotaur
Sex male~
End
#2318
Name minotaur gatekeeper~
Short the Minotaur Gatekeeper~
Long
A minotaur is here guarding the Keep of Mahn-Tor.
~
Descr
The minotaur stands rigidly before the gates of the keep. It looks quite
miserable standing in the driven snow and ice.
~
Act sentinel scavenger stay_area~
AffectBy detect-invis~
Alignment -330
Level 25
Gold 25000
Race Minotaur
Sex neutral~
End
#2319
Name minotaur high guard~
Short the High Minotaur Guard~
Long
The minotaur high guard is here guarding the Keep.
~
Descr
The high guard is dressed in blue plate armour. He looks quite dangerous and
skilled.
~
Act sentinel scavenger aggressive stay_area~
AffectBy detect-invis~
Alignment -330
Level 25
Gold 45000
Race Minotaur
Sex male~
End
#2320
Name minotaur royal guard~
Short the Royal Minotaur Guard~
Long
The royal minotaur guard considers you an intruder and attacks!
~
Descr
The royal guard is quite huge. He is dressed in heavy red armor and wields a
huge glaive. He looks quite capable of protecting the keep.
~
Act sentinel scavenger aggressive stay_area~
AffectBy detect-invis~
Alignment -330
Level 26
Gold 50000
Race Minotaur
Sex male~
End
#2321
Name guard minotaur elite~
Short the Elite Minotaur Guard~
Long
The elite minotaur guard sees you and attacks!
~
Descr
This minotaur wields a huge morningstar and is clad in heavy crimson plate and
furs.
~
Act sentinel scavenger aggressive stay_area~
AffectBy detect-invis~
Alignment -250
Level 28
Gold 75000
Race Minotaur
Sex male~
End
#2322
Name girl haremgirl harem slave~
Short the Harem Girl~
Long
A harem girl cowers here in fear.
~
Descr
She looks quite attractive. Her low cut gown reveals why she was chosen to be
in the harem.
~
Act sentinel scavenger stay_area wimpy~
AffectBy ~
Alignment 1000
Level 2
Gold 10
Race Human
Sex female~
End
#2323
Name butler minotaur~
Short the Minotaur Butler~
Long
A minotaur butler stands here rigidly, awaiting orders.
~
Descr
He looks quite regal and refined to be a minotaur.
~
Act sentinel scavenger stay_area wimpy~
AffectBy ~
Alignment 250
Level 20
Gold 5000
Race Minotaur
Sex male~
End
#2324
Name keeper minotaur ring-keeper~
Short the Minotaur Ring-Keeper~
Long
The minotaur ring-keeper stands guarding his post.
~
Descr
The ring-keeper is a huge minotaur. You notice a huge ring of multicolored
keys hanging from his belt. He wears huge, spiked brass knuckles.
~
Act sentinel scavenger stay_area~
AffectBy detect-invis sanctuary~
Alignment -300
Level 29
Gold 50000
Race Minotaur
Sex male~
Spec spec_cast_mage
End
#2325
Name gorak minotaur warrior master~
Short Gorak~
Long
Gorak, the Minotaur Master Warrior, is here practicing his skills.
~
Descr
Gorak is HUGE. His bulging muscles are confined beneath heavy armor. He is the
master of the warrior guild of Mahn-Tor.
~
Act sentinel aggressive~
AffectBy detect-invis sanctuary~
Alignment -300
Level 30
Gold 100000
Race Minotaur
Sex male~
End
#2326
Name darkoth minotaur anti-paladin master~
Short Darkoth~
Long
Darkoth, the minotaur anti-paladin, stands here grinning wickedly.
~
Descr
Darkoth is a living incarnation of evil. He radiates a dark aura, and a cold
chill runs down your spine. He is the master of the Mahn-Tor anti-paladins.
~
Act sentinel aggressive~
AffectBy detect-invis sanctuary~
Alignment -1000
Level 30
Gold 100000
Race Minotaur
Sex male~
Spec spec_cast_undead
End
#2327
Name tyrgoth minotaur paladin master~
Short Tyrgoth~
Long
Tyrgoth, the minotaur paladin, is here worshipping silently.
~
Descr
Tyrgoth is the minotaur incarnation of good. You feel safe and at ease in his
presence. He is the leader of the Mahn-Tor paladins.
~
Act sentinel~
AffectBy detect-invis sanctuary~
Alignment 1000
Level 30
Gold 100000
Race Minotaur
Sex male~
End
#2328
Name amyrok minotaur mage master~
Short Amyrok~
Long
Amyrok, the minotaur archmage, is here chanting arcane spells.
~
Descr
Amyrok is a small minotaur. He is clad in loose robes and emits an aura of
power. He appears quite dangerous, despite his size. He is the leader of the
mages of Mahn-Tor.
~
Act sentinel aggressive~
AffectBy detect-invis sanctuary~
Alignment 300
Level 30
Gold 100000
Race Minotaur
Sex male~
Spec spec_cast_mage
End
#2329
Name sumaron minotaur cleric master~
Short Sumaron~
Long
Sumaron, master cleric of Mahn-Tor, is here looking holy.
~
Descr
Sumaron is clad in white glowing robes. He is goodness incarnate. He is the
master of all the clerics of Mahn-Tor.
~
Act sentinel aggressive~
AffectBy detect-invis sanctuary~
Alignment 1000
Level 30
Gold 100000
Race Minotaur
Sex male~
Spec spec_cast_cleric
End
#2330
Name nasturn minotaur druid master~
Short Nasturn~
Long
Nasturn, the minotaur druid, is here studying the arts of nature.
~
Descr
Nasturn is quite a natural looking minotaur. He is dressed in leather and
wears no metal of any type. He looks at you and smiles.
~
Act sentinel~
AffectBy detect-invis sanctuary~
Alignment 500
Level 30
Gold 100000
Race Minotaur
Sex male~
Spec spec_cast_cleric
End
#2331
Name belrak minotaur ranger master~
Short Belrak~
Long
Belrak, the minotaur ranger, looks unhappy about having visitors.
~
Descr
Belrak is clad in green and brown leather. He looks quite agile and thin, when
compared to the normal minotaur. He looks at you with a slight smirk.
~
Act sentinel aggressive~
AffectBy detect-invis sanctuary~
Alignment 500
Level 30
Gold 100000
Race Minotaur
Sex male~
End
#2332
Name dorgar minotaur thief master~
Short Dorgar~
Long
Dorgar, the minotaur thief, is here hiding in the shadows.
~
Descr
Dorgar is clad all in black. He is tall and slender, unlike most minotaurs. He
appears to be quite a skilled thief.
~
Act sentinel scavenger aggressive~
AffectBy hide~
Alignment -500
Level 30
Gold 100000
Race Minotaur
Sex male~
End
#2333
Name mahn-tor minotaur grand master~
Short Mahn-Tor~
Long
Mahn-Tor, the minotaur grand master, is here looking down at you.
~
Descr
Mahn-Tor towers above you. He is simply huge. Mahn-Tor is clad in the best of
armor and robes. He wields the largest axe you have ever seen. You can see why
Mahn-Tor is the leader of the minotaurs. He is awe-inspiring.
~
Act sentinel scavenger~
AffectBy invisible detect-invis sanctuary flying pass-door~
Alignment -500
Level 33
Gold 100000
Race Minotaur
Sex male~
Spec spec_cast_mage
End
#0
#OBJDB
#2300
Name gloves combat~
Short a pair of minotaur combat gloves~
Descr
A pair of metal plated gloves lie here.~
Type armor~
Extra ~
Wear take hands~
Values 8~ 0~ 0~ 0~ 0~
Weight 6
Cost 10000
Affect damroll~ 1 ~
Affect hitroll~ 1 ~
ExtraDescr gloves combat~
These gloves are plated with metal plates that provide strength and
protection.
~
End
#2301
Name spiked armor garde~
Short a suit of spiked garde armor~
Descr
A pile of spiked chainmail lies here.~
Type armor~
Extra ~
Wear take body~
Values 7~ 0~ 0~ 0~ 0~
Weight 8
Cost 25000
Affect damroll~ 2 ~
End
#2302
Name greaves black~
Short a pair of black minotaur greaves~
Descr
Some black metal greaves lie here.~
Type armor~
Extra ~
Wear take legs~
Values 9~ 0~ 0~ 0~ 0~
Weight 9
Cost 25000
End
#2303
Name vambraces black~
Short a pair of black minotaur vambraces~
Descr
Some black metal vambraces lie here.~
Type armor~
Extra ~
Wear take arms~
Values 9~ 0~ 0~ 0~ 0~
Weight 9
Cost 25000
End
#2304
Name rod weaponry~
Short the rod of weaponry~
Descr
A shiny metal rod lies here.~
Type weapon~
Extra glow magic bless~
Wear take wield~
Values 0~ 5~ 5~ 6~ 0~
Weight 24
Cost 50000
Affect damroll~ 3 ~
Affect hitroll~ 3 ~
End
#2305
Name cloak pitch black~
Short a pitch black cloak~
Descr
A pile of black cloth lies here.~
Type container~
Extra magic~
Wear take about~
Values 150~ 0~ 0~ 0~ 0~
Weight 3
Cost 25000
Affect saving-breath~ -3 ~
ExtraDescr cloak pitch black~
It appears to have pockets inside it.
~
End
#2306
Name neckguard neck guard black plate~
Short a black plate neckguard~
Descr
A black plate collar rests here.~
Type armor~
Extra magic anti-good anti-neutral~
Wear take neck~
Values 9~ 0~ 0~ 0~ 0~
Weight 10
Cost 10000
Affect wisdom~ 1 ~
End
#2307
Name spiked gauntlets~
Short a pair of spiked gauntlets~
Descr
A pair of spiked gauntlets lies here.~
Type armor~
Extra ~
Wear take hands~
Values 3~ 0~ 0~ 0~ 0~
Weight 10
Cost 15000
Affect damroll~ 3 ~
ExtraDescr spiked gauntlets~
They look pretty damaging.
~
End
#2308
Name shield shadow~
Short the shadow shield~
Descr
A shadowy shield rests here.~
Type armor~
Extra glow magic anti-good anti-neutral~
Wear take shield~
Values 15~ 0~ 0~ 0~ 0~
Weight 15
Cost 50000
Affect saving-breath~ -3 ~
ExtraDescr shield shadow~
You look into the depths of the shield and shiver at the evil it contains.
~
End
#2309
Name nightbringer short sword shortsword~
Short a shortsword named "Nightbringer"~
Descr
A very evil looking shortsword lies here.~
Type weapon~
Extra dark magic anti-good anti-neutral~
Wear take wield~
Values 0~ 5~ 4~ 11~ 0~
Weight 9
Cost 75000
Affect damroll~ 3 ~
Affect hitroll~ 3 ~
ExtraDescr nightbringer short sword shortsword~
The runes "NiGHtBrINgeR" are scrawled along the blade.
~
End
#2310
Name visor helm golden~
Short a golden helm and visor~
Descr
A helm and visor made of pure gold rests here.~
Type armor~
Extra glow magic anti-evil anti-neutral~
Wear take head~
Values 7~ 0~ 0~ 0~ 0~
Weight 15
Cost 25000
Affect intelligence~ 1 ~
Affect wisdom~ 1 ~
End
#2311
Name breast plate gilded gold~
Short a gilded gold breast plate~
Descr
A large golden breast plate lies here.~
Type armor~
Extra glow magic anti-evil anti-neutral~
Wear take body~
Values 15~ 0~ 0~ 0~ 0~
Weight 18
Cost 35000
Affect hp~ 25 ~
End
#2312
Name cape white billowing silk~
Short a billowing white cape ~
Descr
A pile of white silk lies here.~
Type armor~
Extra glow magic~
Wear take neck~
Values 5~ 0~ 0~ 0~ 0~
Weight 5
Cost 15000
Affect age~ 20 ~
End
#2313
Name shield huge tower~
Short a huge tower shield~
Descr
A huge shield lies here.~
Type armor~
Extra glow magic~
Wear take shield~
Values 10~ 0~ 0~ 0~ 0~
Weight 14
Cost 10000
ExtraDescr shield huge tower~
A pure white shield with a gold cross emblazoned across it.
~
End
#2314
Name dawnbringer mace huge~
Short a huge mace named "Dawnbringer"~
Descr
A huge mace lies here. It radiates an aura of power.~
Type weapon~
Extra glow magic anti-evil anti-neutral~
Wear take wield~
Values 0~ 5~ 5~ 6~ 0~
Weight 24
Cost 50000
Affect damroll~ 3 ~
Affect hitroll~ 3 ~
ExtraDescr dawnbringer mace huge~
The runes "DAwNbRIngER" are scrawled along the handle.
~
End
#2315
Name spectacles wire rimmed~
Short a pair of wire rimmed spectacles~
Descr
A small pair of wire rimmed spectacles rests here.~
Type armor~
Extra magic~
Wear take head~
Values 1~ 0~ 0~ 0~ 0~
Weight 2
Cost 25000
Affect intelligence~ 4 ~
ExtraDescr spectacles wire rimmed~
They'll make you look smart.
~
End
#2316
Name ring banded~
Short a banded ring~
Descr
A small ring made of gold and silver bands lies here.~
Type armor~
Extra glow magic~
Wear take finger~
Values 1~ 0~ 0~ 0~ 0~
Weight 2
Cost 25000
Affect age~ 10 ~
Affect mana~ 30 ~
ExtraDescr ring banded~
The ring has entwined bands of gold and silver.
~
End
#2317
Name globe minor~
Short a minor globe of invulnerability~
Descr
A small globe rests here. It shimmers and radiates power.~
Type armor~
Extra glow magic~
Wear take about~
Values 10~ 0~ 0~ 0~ 0~
Weight 1
Cost 50000
Affect saving-breath~ -5 ~
Affect saving-spell~ -5 ~
ExtraDescr globe minor~
Shimmering colors move inside the globe.
~
End
#2318
Name staff gnarled magius~
Short a gnarled magius staff~
Descr
A gnarled staff lies here.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 4~ 4~ 6~ 0~
Weight 10
Cost 35000
Affect damroll~ 3 ~
Affect hitroll~ 3 ~
ExtraDescr staff gnarled magius~
It appears to be simply a gnarled old limb. It feels powerful though.
~
End
#2319
Name girdle pouches many~
Short a girdle of many pouches~
Descr
A girdle lies here.~
Type container~
Extra ~
Wear take waist~
Values 500~ 0~ 0~ 0~ 0~
Weight 5
Cost 15000
ExtraDescr girdle pouches many~
It appears to be full of tiny pockets.
~
End
#2320
Name robe heavy woolen~
Short a heavy woolen robe~
Descr
A heavy pile of wool lies here.~
Type armor~
Extra magic~
Wear take about~
Values 15~ 0~ 0~ 0~ 0~
Weight 10
Cost 15000
End
#2321
Name brooch ivory~
Short a brooch of life~
Descr
A small ivory brooch lies here.~
Type armor~
Extra glow magic bless~
Wear take neck~
Values 2~ 0~ 0~ 0~ 0~
Weight 5
Cost 50000
Affect hp~ 50 ~
End
#2322
Name manual arts healing book~
Short a manual of healing arts~
Descr
A small book lies here.~
Type scroll~
Extra ~
Wear take hold~
Values 30~ cure light~ cure light~ cure light~ ~
Weight 5
Cost 15000
ExtraDescr manual arts healing book~
It appears to be a book of anatomy and medicine.
~
End
#2323
Name mace huge mithril~
Short a huge mithril mace~
Descr
A huge mace made of mithril metal lies here.~
Type weapon~
Extra glow magic~
Wear take wield~
Values 0~ 4~ 4~ 6~ 0~
Weight 13
Cost 25000
Affect damroll~ 2 ~
Affect hitroll~ 2 ~
End
#2324
Name symbol holy golden~
Short a golden holy symbol~
Descr
A small holy symbol on a golden chain lies here.~
Type armor~
Extra magic~
Wear take neck~
Values 2~ 0~ 0~ 0~ 0~
Weight 3
Cost 10000
Affect mana~ 10 ~
End
#2325
Name ring marble thick~
Short a thick marble ring~
Descr
A thick ring made of marble~
Type armor~
Extra magic~
Wear take finger~
Values 4~ 0~ 0~ 0~ 0~
Weight 5
Cost 10000
End
#2326
Name bracelet thick marble~
Short a thick marble bracelet~
Descr
A thick bracelet made of marble lies here.~
Type armor~
Extra magic~
Wear take wrist~
Values 4~ 0~ 0~ 0~ 0~
Weight 8
Cost 30000
Affect constitution~ 1 ~
End
#2327
Name boots striding~
Short boots of striding~
Descr
A lithe pair of leather boots have been left here.~
Type armor~
Extra magic~
Wear take feet~
Values 5~ 0~ 0~ 0~ 0~
Weight 5
Cost 45000
Affect move~ 30 ~
ExtraDescr boots striding~
They look comfortable to walk in.
~
End
#2328
Name cloak icy white~
Short an icy white cloak~
Descr
A cold pile of white cloth lies here.~
Type armor~
Extra glow magic~
Wear take about~
Values 8~ 0~ 0~ 0~ 0~
Weight 5
Cost 25000
ExtraDescr cloak icy white~
Smoke rises from it almost like it's made of dry ice.
~
End
#2329
Name staff ice~
Short an ice staff~
Descr
A staff made of ice rests here.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 6~ 3~ 6~ 0~
Weight 13
Cost 45000
Affect mana~ 20 ~
Affect hitroll~ 2 ~
ExtraDescr staff ice~
The runes "FrIgID" are inscribed in the icy staff.
~
End
#2330
Name ring carved wooden~
Short a carved wooden ring~
Descr
A wooden ring is on the floor.~
Type armor~
Extra magic~
Wear take finger~
Values 1~ 0~ 0~ 0~ 0~
Weight 3
Cost 25000
Affect damroll~ 1 ~
Affect hitroll~ 1 ~
End
#2331
Name horn life~
Short the horn of life~
Descr
A severed minotaur horn lies here.~
Type wand~
Extra magic~
Wear take hold~
Values 30~ 8~ 8~ cure light~ 0~
Weight 5
Cost 25000
ExtraDescr horn life~
The horn is capped at both ends with gold. Unreadable runes are scrawled on it.
~
End
#2332
Name belt life~
Short the belt of life~
Descr
A strange belt lies here.~
Type armor~
Extra magic~
Wear take waist~
Values 3~ 0~ 0~ 0~ 0~
Weight 9
Cost 50000
Affect constitution~ 3 ~
End
#2333
Name stone blood red~
Short a blood red stone~
Descr
A blood red stone lies here collecting dust.~
Type armor~
Extra hum magic~
Wear take hold~
Values 3~ 0~ 0~ 0~ 0~
Weight 2
Cost 45000
Affect hp~ 20 ~
ExtraDescr stone blood red~
The stone pulses with your own heart beat.
~
End
#2334
Name crossbow huge~
Short a huge crossbow~
Descr
A huge crossbow rests here.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 3~ 7~ 7~ 0~
Weight 15
Cost 35000
Affect damroll~ 1 ~
Affect hitroll~ 1 ~
End
#2335
Name pack leather small~
Short a small leather pack~
Descr
A small leather pack rests here.~
Type container~
Extra magic~
Wear take about~
Values 200~ 0~ 0~ 0~ 0~
Weight 9
Cost 1000
ExtraDescr pack leather small~
It looks pretty big on the inside.
~
End
#2336
Name hood black leather~
Short a black leather hood~
Descr
A hood made of black leather rests here.~
Type armor~
Extra magic~
Wear take head~
Values 5~ 0~ 0~ 0~ 0~
Weight 5
Cost 25000
End
#2337
Name sleeves black leather~
Short a pair of black leather sleeves~
Descr
Some leather sleeves lie here.~
Type armor~
Extra ~
Wear take arms~
Values 7~ 0~ 0~ 0~ 0~
Weight 5
Cost 3500
End
#2338
Name pants black leather~
Short a pair of black leather pants~
Descr
Some leather pants lie here.~
Type armor~
Extra magic~
Wear take legs~
Values 7~ 0~ 0~ 0~ 0~
Weight 5
Cost 15000
ExtraDescr pants black leather~
They look sneaky.
~
End
#2339
Name sword wicked short shortsword~
Short a wicked shortsword~
Descr
A wicked looking shortsword lies here.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 3~ 5~ 11~ 0~
Weight 11
Cost 50000
Affect damroll~ 1 ~
Affect hitroll~ 1 ~
ExtraDescr sword wicked short shortsword~
It looks just perfect for backstabbing.
~
End
#2340
Name globe major~
Short a major globe of invulnerability~
Descr
A large globe rests here, pulsing uneasily.~
Type armor~
Extra glow hum magic~
Wear take about~
Values 15~ 0~ 0~ 0~ 0~
Weight 1
Cost 100000
Affect saving-spell~ -5 ~
ExtraDescr globe major~
Shimmering colors move inside the globe.
~
End
#2341
Name chain chainmail black suit~
Short a suit of black minotaur chainmail~
Descr
A huge pile of black chainmail rests here.~
Type armor~
Extra magic~
Wear take body~
Values 15~ 0~ 0~ 0~ 0~
Weight 12
Cost 100000
Affect constitution~ 1 ~
Affect strength~ 1 ~
End
#2342
Name buckler spiked~
Short a spiked buckler~
Descr
A small spiked buckler rests here.~
Type armor~
Extra ~
Wear take shield~
Values 10~ 0~ 0~ 0~ 0~
Weight 5
Cost 22500
Affect damroll~ 2 ~
End
#2343
Name ring studded~
Short a studded ring~
Descr
A small studded ring lies here.~
Type armor~
Extra magic~
Wear take finger~
Values 5~ 0~ 0~ 0~ 0~
Weight 1
Cost 5000
Affect damroll~ 1 ~
End
#2344
Name helm horned~
Short a horned minotaur helm~
Descr
A small horned helm rests here.~
Type armor~
Extra ~
Wear take head~
Values 10~ 0~ 0~ 0~ 0~
Weight 8
Cost 20000
End
#2345
Name axe great~
Short mahn-Tor's Great Axe~
Descr
An extremely huge axe is resting here.~
Type weapon~
Extra hum magic~
Wear take wield~
Values 0~ 5~ 5~ 3~ 0~
Weight 26
Cost 100000
Affect damroll~ 2 ~
Affect hitroll~ 2 ~
ExtraDescr axe great~
The runes "DeAtH" are scrawled along the blade.
~
End
#2346
Name plate ethereal suit~
Short a suit of ethereal plate~
Descr
A suit of shimmering plate rests here.~
Type armor~
Extra glow anti-good~
Wear take body~
Values 10~ 0~ 0~ 0~ 0~
Weight 2
Cost 50000
Affect saving-spell~ -3 ~
ExtraDescr plate ethereal suit~
You can almost see through it.
~
End
#2347
Name helm ethereal~
Short an ethereal helm~
Descr
A shimmering helm rests here.~
Type armor~
Extra glow anti-good~
Wear take head~
Values 8~ 0~ 0~ 0~ 0~
Weight 5
Cost 15000
ExtraDescr helm ethereal~
You can almost see through it.
~
End
#2348
Name blade ethereal~
Short an ethereal blade~
Descr
A shimmering blade lies here.~
Type weapon~
Extra glow anti-good~
Wear take wield~
Values 0~ 4~ 3~ 3~ 0~
Weight 3
Cost 10000
Affect damroll~ 1 ~
Affect hitroll~ 1 ~
ExtraDescr blade ethereal~
You can almost see through it.
~
End
#2349
Name branch willow~
Short a willow branch~
Descr
A small willow branch lies here.~
Type wand~
Extra magic~
Wear take hold~
Values 20~ 5~ 5~ lightning bolt~ 0~
Weight 3
Cost 10000
End
#2350
Name key keep~
Short the keep key~
Descr
A small key lies here.~
Type key~
Extra ~
Wear take~
Values 2~ 0~ 0~ 0~ 0~
Weight 1
Cost 0
End
#2351
Name key red~
Short a red key~
Descr
A small red key lies here.~
Type key~
Extra ~
Wear take~
Values 2~ 0~ 0~ 0~ 0~
Weight 1
Cost 0
End
#2352
Name key black~
Short a black key~
Descr
A small black key lies here.~
Type key~
Extra ~
Wear take~
Values 2~ 0~ 0~ 0~ 0~
Weight 1
Cost 0
End
#2353
Name key white~
Short a white key~
Descr
A small white key lies here.~
Type key~
Extra ~
Wear take~
Values 2~ 0~ 0~ 0~ 0~
Weight 1
Cost 0
End
#2354
Name key brown~
Short a brown key~
Descr
A small brown key lies here.~
Type key~
Extra ~
Wear take~
Values 2~ 0~ 0~ 0~ 0~
Weight 1
Cost 0
End
#2355
Name key yellow~
Short a yellow key~
Descr
A small yellow key lies here.~
Type key~
Extra ~
Wear take~
Values 2~ 0~ 0~ 0~ 0~
Weight 1
Cost 0
End
#2356
Name key maroon~
Short a maroon key~
Descr
A small maroon key lies here.~
Type key~
Extra ~
Wear take~
Values 2~ 0~ 0~ 0~ 0~
Weight 1
Cost 0
End
#2357
Name key green~
Short a green key~
Descr
A small green key lies here.~
Type key~
Extra ~
Wear take~
Values 2~ 0~ 0~ 0~ 0~
Weight 1
Cost 0
End
#2358
Name key grey~
Short a grey key~
Descr
A small grey key lies here.~
Type key~
Extra ~
Wear take~
Values 2~ 0~ 0~ 0~ 0~
Weight 1
Cost 0
End
#2359
Name key runed~
Short a runed key~
Descr
A small runed key lies here.~
Type key~
Extra ~
Wear take~
Values 2~ 0~ 0~ 0~ 0~
Weight 1
Cost 0
ExtraDescr key runed~
The key looks like it was made for royalty.
~
End
#2360
Name boots fur lined~
Short a pair of fur lined boots~
Descr
A pair of boots are on the floor.~
Type armor~
Extra magic~
Wear take feet~
Values 3~ 0~ 0~ 0~ 0~
Weight 5
Cost 10000
Affect move~ 10 ~
End
#2361
Name pelt yeti white~
Short the white pelt of a yeti~
Descr
A white pelt lies here.~
Type armor~
Extra ~
Wear take about~
Values 8~ 0~ 0~ 0~ 0~
Weight 9
Cost 5000
End
#2362
Name sword kopesh~
Short a kopesh sword~
Descr
A sword with a curved blade lies here.~
Type weapon~
Extra ~
Wear take wield~
Values 0~ 5~ 3~ 3~ 0~
Weight 13
Cost 10000
ExtraDescr sword kopesh~
The sword looks like it would be grasped so that the blade extended along the
forearm of the wielder.
~
End
#2363
Name vambraces steel~
Short a pair of steel vambraces~
Descr
A gleaming pair of vambraces lies here.~
Type armor~
Extra ~
Wear take arms~
Values 6~ 0~ 0~ 0~ 0~
Weight 7
Cost 5000
End
#2364
Name greaves steel~
Short a pair of steel greaves~
Descr
A gleaming pair of greaves lie here.~
Type armor~
Extra ~
Wear take legs~
Values 6~ 0~ 0~ 0~ 0~
Weight 7
Cost 5000
End
#2365
Name axe battle battleaxe~
Short a battle axe~
Descr
A dangerous looking battle axe rests here.~
Type weapon~
Extra ~
Wear take wield~
Values 0~ 4~ 4~ 3~ 0~
Weight 18
Cost 7500
End
#2366
Name plate steel breast~
Short a steel breast plate~
Descr
A breast plate of thick steel rests here.~
Type armor~
Extra ~
Wear take body~
Values 6~ 0~ 0~ 0~ 0~
Weight 10
Cost 8000
End
#2367
Name helm steel~
Short a steel helm~
Descr
A steel helm has been left here.~
Type armor~
Extra ~
Wear take head~
Values 6~ 0~ 0~ 0~ 0~
Weight 6
Cost 3000
End
#2368
Name halberd huge~
Short a huge halberd~
Descr
A huge halberd has been left here.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 9~ 2~ 3~ 0~
Weight 18
Cost 20000
Affect damroll~ 1 ~
Affect hitroll~ 1 ~
End
#2369
Name visor blue steel helm~
Short a blue steel helm and visor~
Descr
A helm and visor of blue steel rests here.~
Type armor~
Extra ~
Wear take head~
Values 8~ 0~ 0~ 0~ 0~
Weight 8
Cost 10000
End
#2370
Name greaves blue steel~
Short a pair of blue steel greaves~
Descr
Some greaves made of blue steel rest here.~
Type armor~
Extra ~
Wear take legs~
Values 8~ 0~ 0~ 0~ 0~
Weight 8
Cost 10000
End
#2371
Name vambraces blue steel~
Short a pair of blue steel vambraces~
Descr
Some vambraces made of blue steel rest here.~
Type armor~
Extra ~
Wear take arms~
Values 8~ 0~ 0~ 0~ 0~
Weight 8
Cost 10000
End
#2372
Name sword two two-handed~
Short a two-handed sword~
Descr
A large sword lies here.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 6~ 3~ 3~ 0~
Weight 18
Cost 20000
Affect damroll~ 2 ~
Affect hitroll~ 2 ~
End
#2373
Name visor helm steel red~
Short a red steel helm and visor~
Descr
A helm and visor made of red steel rests here.~
Type armor~
Extra ~
Wear take head~
Values 9~ 0~ 0~ 0~ 0~
Weight 8
Cost 20000
End
#2374
Name greaves red steel~
Short a pair of red steel greaves~
Descr
Some greaves made of red steel rest here.~
Type armor~
Extra ~
Wear take legs~
Values 9~ 0~ 0~ 0~ 0~
Weight 8
Cost 20000
End
#2375
Name vambraces red steel~
Short a pair of red steel vambraces~
Descr
Some vambraces made of red steel rest here.~
Type armor~
Extra ~
Wear take arms~
Values 9~ 0~ 0~ 0~ 0~
Weight 8
Cost 20000
End
#2376
Name glaive~
Short a minotaur glaive~
Descr
A very large glaive rests here.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 5~ 4~ 3~ 0~
Weight 19
Cost 45000
Affect damroll~ 1 ~
Affect hitroll~ 1 ~
End
#2377
Name visor helm crimson steel~
Short a crimson steel helm and visor~
Descr
A helm and visor made of crimson steel rests here.~
Type armor~
Extra ~
Wear take head~
Values 10~ 0~ 0~ 0~ 0~
Weight 8
Cost 40000
End
#2378
Name greaves crimson steel~
Short a pair of crimson steel greaves~
Descr
Some greaves made of crimson steel rest here.~
Type armor~
Extra ~
Wear take legs~
Values 10~ 0~ 0~ 0~ 0~
Weight 8
Cost 40000
End
#2379
Name vambraces crimson steel~
Short a pair of crimson steel vambraces~
Descr
Some vambraces made of crimson steel rest here.~
Type armor~
Extra ~
Wear take arms~
Values 10~ 0~ 0~ 0~ 0~
Weight 8
Cost 40000
End
#2380
Name star morning morningstar~
Short a huge morningstar~
Descr
A huge morningstar rests here.~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 7~ 3~ 6~ 0~
Weight 20
Cost 65000
Affect damroll~ 2 ~
Affect hitroll~ 2 ~
ExtraDescr star morning morningstar~
It looks damaging.
~
End
#2381
Name spiked brass knuckles~
Short some huge spiked brass knuckles~
Descr
A set of spiked brass knuckles lies here.~
Type weapon~
Extra ~
Wear take wield~
Values 0~ 4~ 3~ 1~ 0~
Weight 9
Cost 15000
ExtraDescr spiked brass knuckles~
A band held in the hand that has spikes on the front side.
~
End
#2382
Name ring key multi colored multi-colored~
Short a multi-colored key ring~
Descr
A ring of multi-colored keys rests here.~
Type container~
Extra ~
Wear take neck~
Values 10~ 0~ 0~ 0~ 0~
Weight 3
Cost 500
ExtraDescr ring key multi colored multi-colored~
It has several keys of different colors on it.
~
End
#2383
Name maul huge wooden~
Short a huge wooden maul~
Descr
A huge wooden maul rests here.~
Type weapon~
Extra ~
Wear take wield~
Values 0~ 5~ 5~ 6~ 0~
Weight 22
Cost 100000
End
#2384
Name potion misty~
Short a misty potion~
Descr
A small misty potion rests here.~
Type potion~
Extra glow magic inventory~
Wear take~
Values 20~ heal~ ~ ~ ~
Weight 3
Cost 5000
End
#2385
Name pouch belt~
Short a belt pouch~
Descr
A belt pouch lies here.~
Type container~
Extra ~
Wear take waist~
Values 75~ 0~ 0~ 0~ 0~
Weight 5
Cost 3500
End
#2386
Name spear ogre~
Short an ogre spear~
Descr
A crude spear rests here.~
Type weapon~
Extra ~
Wear take wield~
Values 0~ 2~ 5~ 11~ 0~
Weight 8
Cost 1000
End
#2387
Name club ogre war~
Short an ogre war club~
Descr
A large, crude club rests here.~
Type weapon~
Extra ~
Wear take wield~
Values 0~ 2~ 6~ 8~ 0~
Weight 10
Cost 2500
End
#2388
Name cloak bear skin bearskin~
Short a bearskin cloak~
Descr
A rough bearskin rests here.~
Type armor~
Extra ~
Wear take about~
Values 8~ 0~ 0~ 0~ 0~
Weight 12
Cost 3500
End
#2389
Name ear ring earring feathered~
Short a pair of feathered earrings~
Descr
Some feathered earrings rest here.~
Type armor~
Extra glow magic~
Wear take head~
Values 1~ 0~ 0~ 0~ 0~
Weight 2
Cost 15000
End
#2390
Name gauntlets ogre power~
Short gauntlets of ogre power~
Descr
Some heavy gauntlets lie here.~
Type armor~
Extra hum magic~
Wear take hands~
Values 7~ 0~ 0~ 0~ 0~
Weight 13
Cost 75000
Affect ac~ 10 ~
Affect damroll~ 3 ~
Affect strength~ 4 ~
ExtraDescr gauntlets ogre power~
They look very "handy".
~
End
#2391
Name club massive~
Short a massive club~
Descr
A massive club lies here, discarded.~
Type weapon~
Extra ~
Wear take wield~
Values 0~ 5~ 3~ 8~ 0~
Weight 19
Cost 15000
End
#2392
Name cape thick fur~
Short a thick fur cape~
Descr
A thick pile of fur lies here.~
Type armor~
Extra ~
Wear take neck~
Values 6~ 0~ 0~ 0~ 0~
Weight 5
Cost 2500
End
#2393
Name tunic fur lined~
Short a fur lined tunic~
Descr
A fur lined tunic rests here.~
Type armor~
Extra ~
Wear take body~
Values 6~ 0~ 0~ 0~ 0~
Weight 6
Cost 1500
End
#0
#ROOMDB
#2300
Name The dark woods~
Descr
You are travelling through woods that are as dark as night. The trees above
block all light and wind. The air is stagnant and smells of death and decay.
The lack of sounds and other signs of life make your skin crawl and you feel
very much like turning back and heading for safer areas. The path leads north
into more open lands while it also leads south into the darkness of the forest.
A small sign is posted here.
~
Flags no_mob~
Sector forest~
Regen 100 100
ExtraDescr sign~
[]================================[]
| BEWARE! | Hope you |
| Travellers are | enjoy it! |
| advised to stay | <-------> |
| in groups for | Skurge |
| safety. | Ragnarok |
[]================================[]
~
Door north~ ~ 0 5280
~
~
Door south~ ~ -1 2301
~
~
End
#2301
Name The dark woods~
Descr
You wearily travel through the darkness of the forest. Huge skeletal trees
line the edges of the path and tower above you. Errant rays of light spear
down through the gaps in the canopy above and provide small spots of light
that seem to attract what little foliage can grow on the dark forest floor.
The path winds north and south into darkness.
~
Flags dark no_mob~
Sector forest~
Regen 100 100
Door north~ ~ -1 2300
~
~
Door south~ ~ -1 2302
~
~
End
#2302
Name The small intersection in the forest~
Descr
The forest path splits here in three directions. Small paths lead to the east,
north, and south. The trees above leave a gap which allows light to fill the
intersection. It is almost as though you are in a circle of light that
provides sanctuary in this land of darkness.
Something has been scrawled in the dirt in blood here.
~
Flags ~
Sector forest~
Regen 100 100
ExtraDescr blood dirt scrawl~
BeWAre tHe SwAmP oGreS......
~
Door north~ ~ 0 2301
~
~
Door east~ ~ 0 2304
~
~
Door south~ ~ 0 2303
~
~
End
#2303
Name The edge of the forest and hills~
Descr
You stand at the edge of a dark forest. A path leads north into the forest and
its deadly darkness and silence. Looking west, you see a path that leads up
into a foothills region. Standing here on the boundary between light and
darkness, you feel very vulnerable and alone.
~
Flags ~
Sector hills~
Regen 100 100
Door north~ ~ -1 2302
~
~
Door west~ ~ -1 2309
~
~
End
#2304
Name In the dense forest~
Descr
You walk along a small path leading through a dark forest. No sounds can be
heard and little light penetrates the canopy of trees above you. The air here
smells musty and you long for a fresh breath. You see an intersection of paths
to the west. The path you are on leads south into the darkening woods.
~
Flags dark~
Sector forest~
Regen 100 100
Door south~ ~ 0 2305
~
~
Door west~ ~ 0 2302
~
~
End
#2305
Name The dark forest path~
Descr
You continue on through darkness and gloom. The path below you has become a
wet quagmire. It is difficult to walk, and you make squishing sounds as you
move on. Looking east, you see a swampy path. The main path leads north and
south into darkness.
~
Flags dark~
Sector forest~
Regen 100 100
Door north~ ~ 0 2304
~
~
Door east~ ~ -1 2327
~
~
Door south~ ~ 0 2306
~
~
End
#2306
Name A turn in the path~
Descr
The forest path turns here towards the north and west. To the north, you see
that the ground has become dank and swampy, while the western path appears
to be entering a hilly area. You hear sounds of swamp creatures to the north
east.
~
Flags dark~
Sector forest~
Regen 100 100
Door north~ ~ 0 2305
~
~
Door west~ ~ 0 2307
~
~
End
#2307
Name The bloody intersection~
Descr
This is a small intersection. Paths lead east, west, and south. You are struck
by the carnage here when you enter the clearing. There appears to have been a
great battle here. Blood is everywhere and the ground is all torn up. Pieces
of beaten armour and broken blades lie all around. Examining the tracks here
lead you to believe that the dead and wounded were dragged off in two
directions, south and east.
~
Flags dark~
Sector hills~
Regen 100 100
Reset M 2300 1 100
Reset E 2346 5 100
Reset E 2347 6 100
Reset E 2348 16 100
Door east~ ~ 0 2306
~
~
Door south~ ~ 0 2310
~
~
Door west~ ~ 0 2308
~
~
End
#2308
Name The rocky path~
Descr
The path here winds among the low rocky hills. The long trek up and down the
hills begins to tire you greatly. Looking east, you see a small clearing. More
hills are to the north of here.
~
Flags ~
Sector hills~
Regen 100 100
Door north~ ~ 0 2309
~
~
Door east~ ~ 0 2307
~
~
End
#2309
Name The rocky path~
Descr
The path here is very rocky and treacherous. The travelling is rough and you
slip and fall often. Looking south, you see that the path continues into the
hills. Smoother ground is to the east, but the path seems to lead into a dark
forest in that direction.
~
Flags ~
Sector hills~
Regen 100 100
Door east~ ~ 0 2303
~
~
Door south~ ~ 0 2308
~
~
End
#2310
Name Up the rocky hillside~
Descr
You are climbing on a rocky hillside. As you scramble about, loose rocks and
small boulders bounce and fall down below you. Looking to the east and west,
you see more stable ground. The hillside itself goes on higher to the south
and it drops away to the north.
~
Flags no_mob~
Sector mountain~
Regen 100 100
Door north~ ~ 0 2307
~
~
Door east~ ~ 0 2312
~
~
Door south~ ~ 0 2314
~
~
Door west~ ~ 0 2311
~
~
End
#2311
Name The sparse foothills~
Descr
You are in foothills that are sparsely covered by scraggly bushes and weather
beaten trees. There are little signs of life here. Only bare rock and dry dirt
can be seen. Looking east, you see a small pass that will allow you to leave
the foothills. The foothills themselves extend to the south.
~
Flags ~
Sector hills~
Regen 100 100
Reset M 2303 4 100
Door east~ ~ 0 2310
~
~
Door south~ ~ 0 2313
~
~
End
#2312
Name Standing on level ground~
Descr
You are standing at the edge of a steep set of foothills. Looking down, you
see what appears to be a marshy, dark forest. It reeks of death and decay.
Even here, you catch its scent on the winds. From here, you can travel south
deeper into the foothills or to the west where a small pass will allow you to
climb down.
~
Flags ~
Sector hills~
Regen 100 100
Reset M 2303 4 100
Door south~ ~ 0 2315
~
~
Door west~ ~ 0 2310
~
~
End
#2313
Name In the foothills~
Descr
You are in a barren set of foothills. Looking around, all you see are dead
plants and boulders. From the south, you get a whiff of salty air. Barren paths
lead east, north, and south into more barren hills.
~
Flags ~
Sector hills~
Regen 100 100
Reset M 2303 4 100
Door north~ ~ 0 2311
~
~
Door east~ ~ 0 2314
~
~
Door south~ ~ 0 2317
~
~
End
#2314
Name Before the huge tree~
Descr
You enter a large ring of boulders. Sheltered by this wall of stones, a small
cluster of plants have sprung up. In the center of this group of trees and
bushes is a huge gnarled tree. It appears to have been twisted and torn by
the forces of nature. It sways and moans as a strong wind from the south tears
through its old feeble branches. The hills themselves lead in all directions.
~
Flags ~
Sector hills~
Regen 100 100
Reset M 2301 1 100
Door north~ ~ 0 2310
~
~
Door east~ ~ 0 2315
~
~
Door south~ ~ 0 2318
~
~
Door west~ ~ 0 2313
~
~
End
#2315
Name Before the dark cave~
Descr
You stand directly before a huge dark cave. The rocks and boulders outside the
cave are covered with blood stains and all types of broken and shattered bones
lie around. An unbearable stench comes from within the cave itself. The dark
cave entrance looms to the east. The hills themselves lead towards the
north, south, and west.
~
Flags ~
Sector hills~
Regen 100 100
Door north~ ~ 0 2312
~
~
Door east~ ~ 0 2316
~
~
Door south~ ~ 0 2319
~
~
Door west~ ~ 0 2314
~
~
End
#2316
Name Inside the horrid cave~
Descr
The stench is overwhelming. You can hardly breathe as you enter the cave.
Looking around, you realize that some bizarre and horrible creature uses this
cave as a home. Skeletal remains lie all over. Several half-eaten corpses are
rotting away slowly in the gloomy darkness. In the back of the cave, you see a
large pile of rotting cloth, fur, and plant matter. Light and safety is
towards the west.
~
Flags dark indoors~
Sector inside~
Regen 100 100
ExtraDescr pile~
It appears to be some sort of nest......
~
Reset M 2302 1 100
Door west~ ~ 0 2315
~
~
End
#2317
Name The hills overlooking the shore~
Descr
Standing at the edge of the foothills, you are able to look down upon a rocky
shoreline. It appears as though a vast ocean is to the south. Sea birds have
made their nests here in the rocks and you are heartened by the presence of
life here. It is possible to climb down to the shore here. The hills
themselves are to the north. The edge of the hills leads to the east along the
shoreline.
~
Flags ~
Sector hills~
Regen 100 100
Door north~ ~ 0 2313
~
~
Door east~ ~ 0 2318
~
~
Door down~ ~ 0 2320
~
~
End
#2318
Name The hills overlooking the shoreline~
Descr
You stand on a barren section of hills that overlook a rocky shoreline. The
stiff ocean wind has blown the rocks smooth here and you have to lean forward
a bit to keep your balance. The salty sea air fills your nostrils and you
notice signs of life in the rocky crags here. You can climb down towards the
shore or head north into the hills themselves. The rocky summit you are
standing leads east and west along the shoreline.
~
Flags ~
Sector hills~
Regen 100 100
Door north~ ~ 0 2314
~
~
Door east~ ~ 0 2319
~
~
Door west~ ~ 0 2317
~
~
Door down~ ~ 0 2321
~
~
End
#2319
Name The hills above the shoreline~
Descr
You stand on a rocky summit overlooking a rough shoreline below. The sea wind
blows hard across the rocks here and they have been worn smooth with time.
Looking around, you notice that you can safely climb down towards the shore.
The hills themselves stretch towards the north. The rough summit you stand
upon leads west along the shoreline.
~
Flags ~
Sector hills~
Regen 100 100
Reset M 2303 4 100
Door north~ ~ 0 2315
~
~
Door west~ ~ 0 2318
~
~
Door down~ ~ 0 2322
~
~
End
#2320
Name The rocky shore~
Descr
You are at the base of the rocky hills. Stretching to the south and east, you
see a rocky shore. To the southeast, you see a small altar of some sorts that
glows with an eerie blue light. It is possible to climb up into the hills here.
~
Flags ~
Sector field~
Regen 100 100
Door east~ ~ 0 2321
~
~
Door south~ ~ 0 2323
~
~
Door up~ ~ 0 2317
~
~
End
#2321
Name The rocky shoreline~
Descr
You are on a rocky shore that borders a vast sea. A stiff wind blows here and
whistles among the rocks. You see an altar of some sort built on the shore to
the south. The shore itself leads east and west. Looking up, you see foothills
and rocky crags.
~
Flags ~
Sector field~
Regen 100 100
Door east~ ~ 0 2322
~
~
Door south~ ~ 0 2324
~
~
Door west~ ~ 0 2320
~
~
Door up~ ~ 0 2318
~
~
End
#2322
Name The rocky shore~
Descr
You stand at the base of some rocky hills, where they meet a rocky shore. A
vast sea is to your south. Looking to the southwest, you see a small altar
that glows with a eerie blue light. The shore stretches out to the south and
west. It is possible to climb up into the hills here.
~
Flags ~
Sector field~
Regen 100 100
Door south~ ~ 0 2325
~
~
Door west~ ~ 0 2321
~
~
Door up~ ~ 0 2319
~
~
End
#2323
Name The edge of the sea~
Descr
You walk along the water's edge. The vastness of the ocean is staggering as
you look out across it. You notice a small altar that glows with blue light
to the east. The shore itself extends north away from the water's edge.
~
Flags ~
Sector field~
Regen 100 100
Door north~ ~ 0 2320
~
~
Door east~ ~ 0 2324
~
~
End
#2324
Name The Blood Sea Portal~
Descr
You stand on a small pedestal like altar that has been built on the shore here.
Standing here, you can look out across the sea. You can almost imagine that
you see a far away island. Dominating the altar is a small blue portal of
light. It is possible to walk south into the portal. The shore itself extends
to the north, east, and west.
There are small inscriptions on the rock at the base of the portal.
~
Flags ~
Sector field~
Regen 100 100
ExtraDescr portal blue~
You see a swirling blue portal of light. You think you can see glimpses of
something moving on the "other side".
~
ExtraDescr small inscriptions inscription~
"Enter all ye who wish to join the Brotherhood!"
~
Door north~ ~ 0 2321
~
~
Door east~ ~ 0 2325
~
~
Door south~ ~ 0 2326
~
~
Door west~ ~ 0 2323
~
~
End
#2325
Name The edge of the sea~
Descr
You walk along the water's edge. The tide appears to have risen. Very little
debris is washed up on shore. You slip and slide as you tread across the
slippery rocks that make up the shore. To the west you see a small altar that
radiates blue light. The shore extends north away from the water's edge.
~
Flags ~
Sector field~
Regen 100 100
Door north~ ~ 0 2322
~
~
Door west~ ~ 0 2324
~
~
End
#2326
Name Floating in blue light~
Descr
You seem to be floating in blue weightlessness. You tumble head over heels and
finally right yourself. Gaining your bearings, you notice that there are two
"windows" in the sea of blue here. One to the south shows an image of a snowy
plain. Another window the the north shows an image of a rocky shore.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 2324
~
~
Door south~ ~ -1 2353
~
~
End
#2327
Name The swampy path~
Descr
This damp path seems to lead into a deep, dark swamp. The trees above block
out all light and stifle the wind. You smell swamp gas and hear damp squashing
sounds all around you. The path leads east deeper into the swamp. You also see
a dark forest to the west.
~
Flags dark no_mob indoors~
Sector forest~
Regen 100 100
Door east~ ~ 0 2328
~
~
Door west~ ~ 0 2305
~
~
End
#2328
Name The swampy path~
Descr
You tread lightly in a wet, swampy path. All around you, you see pools of
quicksand and rotting vegetation. Unlike the forest to the west, the swamp is
teeming with life. Some of it is harmless, some is not. The path leads east
and west into more swamp.
~
Flags dark indoors~
Sector forest~
Regen 100 100
Door east~ ~ 0 2329
~
~
Door west~ ~ 0 2327
~
~
End
#2329
Name The swampy path~
Descr
You weave your way through the treacherous swamp. Gas rises all around you and
a damp mist covers the ground, making it impossible to travel safely, without
carefully picking your way around obstacles. Large, gnarled trees rise above
you. Their moss covered branches block out all traces of the sun. The path
here leads east and west.
~
Flags dark indoors~
Sector forest~
Regen 100 100
Door east~ ~ -1 2330
~
~
Door west~ ~ 0 2328
~
~
End
#2330
Name The turn in the swampy path~
Descr
You come upon a bend in the swampy path. The ground here is fairly sturdy,
as this place is elevated above the rest of the swamp. Looking around, you see
a dark, mist filled swamp. Small paths lead south and west into the mist.
~
Flags dark indoors~
Sector forest~
Regen 100 100
Reset M 2304 1 100
Reset E 2349 -1 100
Door south~ ~ 0 2331
~
~
Door west~ ~ 0 2329
~
~
End
#2331
Name The swampy path~
Descr
You tread lightly through the mirky water and sludge that makes up the path
you follow. To the east, there is a thick wall of mist. You can see nothing
within it. Harder ground rises to the north.
~
Flags dark indoors~
Sector forest~
Regen 100 100
Door north~ ~ 0 2330
~
~
Door east~ ~ 0 2335
~
~
End
#2332
Name Lost in the Mist~
Descr
You wander, hopelessly lost. Swirling mist obscures your vision and clouds
your mind. You lose all concept of direction. Small, silent giggles can be
heard all around. You can wander in any direction.
~
Flags dark indoors no_recall~
Sector hills~
Regen 100 100
Reset M 2305 3 100
Reset R 4 0 0
Door north~ ~ 0 2337
~
~
Door east~ ~ 0 2334
~
~
Door south~ ~ 0 2335
~
~
Door west~ ~ 0 2334
~
~
End
#2333
Name Lost in the Mist~
Descr
You are in a thick misty area. The mist swirls around you, seeming to taunt
you and dare you to escape. You feel a slight electric charge in the mist. It
almost caresses your body as it floats about you. You can wander in any
direction.......
~
Flags dark indoors no_recall~
Sector forest~
Regen 100 100
Reset M 2305 3 100
Reset R 4 0 0
Door north~ ~ 0 2333
~
~
Door east~ ~ 0 2336
~
~
Door south~ ~ 0 2333
~
~
Door west~ ~ 0 2335
~
~
End
#2334
Name Lost in the Mist~
Descr
You try to peer through the mist......You see nothing. It swirls about you,
covering you in a damp sheen. There is no sound, all light is eagerly devoured
by the mist. You feel totally and hopelessly lost.
~
Flags dark indoors no_recall~
Sector hills~
Regen 100 100
Reset R 4 0 0
Door north~ ~ 0 2338
~
~
Door east~ ~ 0 2332
~
~
Door south~ ~ 0 2336
~
~
Door west~ ~ 0 2332
~
~
End
#2335
Name Lost in the Mist~
Descr
You stumble through the marsh here. The swamp seems to have swallowed you up
and denied you exit. This mist is your jailor. You cannot tell where you are.
You hear quiet laughter all about you.
~
Flags dark indoors no_recall~
Sector hills~
Regen 100 100
Reset R 4 0 0
Door north~ ~ 0 2332
~
~
Door east~ ~ 0 2333
~
~
Door south~ ~ 0 2337
~
~
Door west~ ~ 0 2331
~
~
End
#2336
Name Lost in the Mist~
Descr
You wander, lost, for what seems an eternity. Then....From nowhere....You see
what appears to be trees and hills to the east. The mist itself thickens to
the west, while it grows thin to the east.
~
Flags dark indoors no_recall~
Sector hills~
Regen 100 100
Reset M 2306 1 100
Reset E 2384 -1 100
Reset R 4 0 0
Door north~ ~ 0 2334
~
~
Door east~ ~ 0 2339
~
~
Door south~ ~ 0 2338
~
~
Door west~ ~ 0 2333
~
~
End
#2337
Name Lost in the Mist~
Descr
You wander through the thick mist. It swirls all about you and makes it hard
to breathe. The ground below you makes a soft squishing sound as you trudge
on, but this noise is absorbed by the mist and does not travel. You can wander
in any direction.
~
Flags dark indoors no_recall~
Sector hills~
Regen 100 100
Reset M 2305 3 100
Reset R 4 0 0
Door north~ ~ 0 2335
~
~
Door east~ ~ 0 2338
~
~
Door south~ ~ 0 2332
~
~
Door west~ ~ 0 2338
~
~
End
#2338
Name Lost in the Mist~
Descr
You wander, lost hopelessly. The mist swirls all about you. You can discern no
direction. You stumble blindly through the mist, oblivious to your
surroundings.
~
Flags dark indoors no_recall~
Sector forest~
Regen 100 100
Reset R 4 0 0
Door north~ ~ 0 2336
~
~
Door east~ ~ 0 2337
~
~
Door south~ ~ 0 2334
~
~
Door west~ ~ 0 2337
~
~
End
#2339
Name The solid path~
Descr
A solid path rises out of the misty swamp. It leads north, into what appears
to be a forested area. The trees, above, allow light and air to penetrate and
you can see the sky above. A thick bank of mist is to your west.
~
Flags ~
Sector hills~
Regen 100 100
Door north~ ~ 0 2340
~
~
Door west~ ~ 0 2336
~
~
End
#2340
Name A forested path~
Descr
The path here leads north through a thick forest. High bushes and forest
undergrowth line both sides of the trail. Looking north, you see a thin line
of smoke rising up above the tree line. You also notice a crude wooden gate
farther north on the trail. The trail itself leads south into murky territory.
~
Flags no_mob~
Sector forest~
Regen 100 100
Door north~ ~ 0 2341
~
~
Door south~ ~ 0 2339
~
~
End
#2341
Name The gate before the Ogre Village~
Descr
You stand before a huge pair of crude, wooden gates. They are thrown open.
Looking inside the gates, you see a crude village. Large humanoid creatures
are milling to and fro.......Ogres! You can head north through the gate or
south into the forest.
~
Flags ~
Sector forest~
Regen 100 100
Reset M 2309 4 100
Reset E 2387 16 100
Reset M 2309 4 100
Reset E 2387 16 100
Door north~ ~ 0 2343
~
~
Door south~ ~ 0 2340
~
~
End
#2342
Name Among the crude huts~
Descr
You walk among the huts of the ogre village. The village appears to be cut
from the heart of the forest itself. The swamp, nearby, provides the ogres
with a prime hunting ground. Small paths lead north and east.
~
Flags ~
Sector city~
Regen 100 100
Reset M 2308 4 100
Reset E 2386 16 100
Reset M 2309 4 100
Reset E 2387 16 100
Door north~ ~ 0 2345
~
~
Door east~ ~ 0 2343
~
~
End
#2343
Name Inside the gates~
Descr
You stand just north of the gates to the village. Looking around, you see many
crude huts and cooking fires. To the north, you see a huge fire pit. Behind
it, there appears to be a hut of sorts. Small paths lead east and west among
the crude huts. The gates to the south provide an exit from the village.
~
Flags ~
Sector city~
Regen 100 100
Reset M 2307 5 100
Reset E 2385 13 100
Door north~ ~ 0 2346
~
~
Door east~ ~ 0 2344
~
~
Door south~ ~ 0 2341
~
~
Door west~ ~ 0 2342
~
~
End
#2344
Name Among the crude huts~
Descr
You walk through the crude village. Small huts made of wood and thatch
surround you. Every so often, you can hear grunts and snarls inside the huts.
The smell here is unbearable. You wonder what type of creature could possibly
live in such squalor. Small paths lead west and north here.
~
Flags ~
Sector city~
Regen 100 100
Reset M 2307 5 100
Door north~ ~ 0 2347
~
~
Door west~ ~ 0 2343
~
~
End
#2345
Name The gathering place~
Descr
This appears to be the clearing the ogres use to assemble. It is quite large
and has a raised mound in the center that contains a crude throne. The ground
in front of the throne is quite worn, as if it is sat on quite often. You get
the impression that this place is a crude sort of auditorium. Small paths lead
east and south.
~
Flags ~
Sector city~
Regen 100 100
Reset M 2307 5 100
Door east~ ~ 0 2346
~
~
Door south~ ~ 0 2342
~
~
End
#2346
Name The firepit before the lodge~
Descr
You stand at the edge of a huge firepit. The heat from the burning embers
makes you sweat as you stand here. Large spits above the pit are empty but
they appear to be quite large enough to hold hapless adventurers. A large
lodge is towards the north, while paths lead east, west, and south into the
village itself.
~
Flags ~
Sector city~
Regen 100 100
Reset M 2307 5 100
Reset E 2385 13 100
Reset M 2308 4 100
Reset E 2386 16 100
Door north~ door~ -1 2348
~
door~
Door east~ ~ 0 2347
~
~
Door south~ ~ 0 2343
~
~
Door west~ ~ 0 2345
~
~
End
#2347
Name The village dump~
Descr
The smell here overpowers you. All around you are the rotting remains of the
village's refuse. Partially eaten corpses, rotting food, and other truly
disgusting things have been discarded here. Paths lead south and west towards
fresher air.
~
Flags ~
Sector city~
Regen 100 100
Reset M 2308 4 100
Reset E 2386 16 100
Door south~ ~ 0 2344
~
~
Door west~ ~ 0 2346
~
~
End
#2348
Name The entryway to the lodge~
Descr
You are at the entry hall to a large lodge. Animal pelts and other trophies
line the walls here. Large chests on either side of the door appear to be
locked. The lodge stretches north, while the doors to the south provide an
exit into the village.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 2307 5 100
Reset M 2308 4 100
Reset E 2386 16 100
Reset M 2309 4 100
Reset E 2387 16 100
Door north~ ~ -1 2349
~
~
Door south~ door~ -1 2346
~
door~
End
#2349
Name The throne room~
Descr
You stand in a large, crudely decorated throne room. A huge throne adorned
with humanoid skulls sits against the west wall. A crude, blood stained altar
is against the east wall. A doorway is directly to the north, long strands of
beads blocking the view of the other side. Crude torches light the hall and
smoke clings to the ceiling.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 2310 1 100
Reset E 2388 12 100
Reset E 2389 6 100
Door north~ ~ 0 2350
~
~
Door south~ ~ 0 2348
~
~
End
#2350
Name The chieftain's room~
Descr
This appears to be the ogre chieftain's private quarters. A huge pile of furs
is in the far corner. Large chests fill the room. All of them have heavy pad
locks. The room is filled with trophies of dead enemies. It is quite lavishly
decorated for such a crude inhabitant as an ogre. A beaded doorway is to the
south.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 2311 1 100
Reset E 2390 9 100
Reset E 2391 16 100
Door south~ ~ 0 2349
~
~
End
#2351
Name The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make impossible for you to
discern any directions.
~
Flags ~
Sector mountain~
Regen 100 100
Reset M 2312 3 100
Reset E 2392 4 100
Reset E 2393 5 100
Reset E 2360 8 100
Reset R 4 0 0
Door north~ ~ 0 2353
~
~
Door east~ ~ 0 2352
~
~
Door south~ ~ 0 2355
~
~
Door west~ ~ 0 2354
~
~
End
#2352
Name The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bine. Swirling snow and wind make it impossible to
discern any directions.
~
Flags ~
Sector mountain~
Regen 100 100
Reset M 2314 3 100
Reset R 4 0 0
Door north~ ~ -1 2357
~
~
Door east~ ~ -1 2354
~
~
Door south~ ~ -1 2358
~
~
Door west~ ~ 0 2351
~
~
End
#2353
Name The Glacier Temple~
Descr
You are in a small temple. It appears to be built entirely from ice. The ice
walls are frosted and are opaque. There is a small blue portal here. You can
go north, to enter the portal. Looking south, you see a world of white outside
the open doorway. Swirling snow and bright light obscure your view.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 2326
~
~
Door south~ ~ 0 2351
~
~
End
#2354
Name The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make it impossible for you
to discern any directions.
~
Flags ~
Sector mountain~
Regen 100 100
Reset M 2312 3 100
Reset E 2392 4 100
Reset E 2393 5 100
Reset E 2360 8 100
Reset M 2314 3 100
Reset R 4 0 0
Door north~ ~ 0 2359
~
~
Door east~ ~ 0 2351
~
~
Door south~ ~ 0 2356
~
~
Door west~ ~ 0 2352
~
~
End
#2355
Name The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make it impossible for you
to discern any directions.
~
Flags ~
Sector mountain~
Regen 100 100
Reset M 2313 3 100
Reset E 2361 12 100
Reset R 4 0 0
Door north~ ~ 0 2351
~
~
Door east~ ~ 0 2356
~
~
Door south~ ~ 0 2357
~
~
Door west~ ~ 0 2356
~
~
End
#2356
Name The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make it impossible for you
to discern any directions.
~
Flags ~
Sector mountain~
Regen 100 100
Reset M 2314 3 100
Reset R 4 0 0
Door north~ ~ 0 2354
~
~
Door east~ ~ 0 2355
~
~
Door south~ ~ 0 2359
~
~
Door west~ ~ 0 2355
~
~
End
#2357
Name The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make it impossible for you
to discern any directions.
~
Flags ~
Sector mountain~
Regen 100 100
Reset M 2313 3 100
Reset E 2361 12 100
Reset R 4 0 0
Door north~ ~ 0 2355
~
~
Door east~ ~ 0 2358
~
~
Door south~ ~ 0 2352
~
~
Door west~ ~ 0 2359
~
~
End
#2358
Name The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make it impossible for you
to discern any direction.
~
Flags ~
Sector mountain~
Regen 100 100
Reset R 4 0 0
Door north~ ~ 0 2352
~
~
Door east~ ~ 0 2359
~
~
Door south~ ~ 0 2360
~
~
Door west~ ~ 0 2357
~
~
End
#2359
Name The frigid wastelands~
Descr
You wander through the frigid wastelands. Your breath is a cloud before you.
The cold cuts to the bone. Swirling snow and wind make it impossible for you
to discern any directions.
~
Flags ~
Sector mountain~
Regen 100 100
Reset M 2312 3 100
Reset E 2392 4 100
Reset E 2393 5 100
Reset E 2360 8 100
Reset M 2313 3 100
Reset E 2361 12 100
Reset R 4 0 0
Door north~ ~ 0 2356
~
~
Door east~ ~ 0 2357
~
~
Door south~ ~ 0 2354
~
~
Door west~ ~ 0 2358
~
~
End
#2360
Name The edge of the frigid wastes~
Descr
You stand at the base of a steep rocky cliff. To the north, a vast arctic
wasteland stretches out. The snow falls lightly here and the wind is not
very fierce. You can climb up the rocky cliff or head north into the arctic
wastes.
~
Flags no_mob~
Sector mountain~
Regen 100 100
Door north~ ~ 0 2358
~
~
Door up~ ~ 0 2361
~
~
End
#2361
Name On the cliffside~
Descr
You cling to the side of the cliff. Looking down, you are terrified by the
sheer distance to the ground below. You can climb up higher into the cliffs,
but the area above is obscured by clouds and you cannot tell what lies waiting
above.
~
Flags no_mob~
Sector mountain~
Regen 100 100
Door up~ ~ 0 2362
~
~
Door down~ ~ 0 2360
~
~
End
#2362
Name Before the gates of Mahn-Tor~
Descr
You stand at the edge of a high cliff. Directly south, set back off the
cliff's edge, you see a huge pair of gates. These gates appear to be carved
almost completely out of ice. A huge city and keep appear to be on the other
side of these gates. There is also a possibility of climbing down the cliff
face.
~
Flags ~
Sector mountain~
Regen 100 100
ExtraDescr gate gates ice huge~
The gates to the city are made almost completely of ice. Looking closely, you
can see intricate carvings in the gates. They appear to be of creatures that
are half man and half bull.
~
Reset M 2316 3 100
Reset E 2363 10 100
Reset E 2364 7 100
Reset E 2365 16 100
Door south~ door closed~ -1 2364
~
gate huge gates ice~
Door down~ ~ 0 2361
~
~
End
#2363
Name The city streets of Mahn-Tor~
Descr
You walk among the ice and snow covered shops and homes. Most of the doors are
closed and only the light from the windows betrays the presence of inhabitants.
A cold wind blows through here, scattering fine clouds of snow all about. Small
streets lead south and east.
~
Flags ~
Sector city~
Regen 100 100
Reset M 2315 5 100
Reset E 2362 16 100
Door east~ ~ 0 2364
~
~
Door south~ ~ 0 2366
~
~
End
#2364
Name Inside the gates of Mahn-Tor~
Descr
You stand just inside the gates to the city of Mahn-Tor. The city itself
spreads out in front of you. The buildings are sturdy, as they appear to be
made from the very rock of this mountain. Snow falls all around and a fine
sheet of ice can be seen covering all but the most used walk ways. Small city
streets lead east and west, while a main road appears to lead south.
~
Flags ~
Sector city~
Regen 100 100
Reset M 2315 5 100
Reset E 2362 16 100
Door north~ door~ -1 2362
~
gates gate huge ice~
Door east~ ~ -1 2365
~
~
Door south~ ~ 0 2367
~
~
Door west~ ~ -1 2363
~
~
End
#2365
Name The city streets of Mahn-Tor~
Descr
You trudge among the icy streets of Mahn-Tor. The streets themselves are made
of cobblestone and are quite treacherous. Small homes and businesses along
the street are closed tight and light from their windows throws eerie shadows
across the dark street. Small streets lead west and south here.
~
Flags ~
Sector city~
Regen 100 100
Reset M 2315 5 100
Reset E 2362 16 100
Door south~ ~ 0 2368
~
~
Door west~ ~ 0 2364
~
~
End
#2366
Name The city streets of Mahn-Tor~
Descr
You trudge through the snow covered streets. The street itself is made of
cobblestones and the footing is quite treacherous. To the south, you see what
appears to be a small tavern. Bright lights shine through the windows. Small
streets also lead north and east.
A small sign hangs outside the tavern.
~
Flags ~
Sector city~
Regen 100 100
ExtraDescr sign small~
[]=============[]
| The Inn |
| of the |
| Broken |
| Horn |
[]=============[]
~
Reset M 2316 3 100
Reset E 2363 10 100
Reset E 2364 7 100
Reset E 2365 16 100
Door north~ ~ 0 2363
~
~
Door east~ ~ -1 2367
~
~
Door south~ ~ -1 2369
~
~
End
#2367
Name The Square of Mahn-Tor~
Descr
This appears to be the main square of Mahn-Tor. A huge fountain graces the
center of the square, but the extreme cold has turned it into an ice
sculpture. The water has frozen in arcs through the air. Snow and ice covers
the square and small streets lead east and west. To the north, you see
the gates to the city. You also notice a small store to the south.
A small sign hangs outside the store.
~
Flags ~
Sector city~
Regen 100 100
ExtraDescr sign~
[]=========[]
| Equip |
| Shop |
[]=========[]
~
Reset M 2315 5 100
Reset E 2362 16 100
Reset M 2317 3 100
Reset E 2366 5 100
Reset E 2367 6 100
Reset E 2368 16 100
Door north~ ~ 0 2364
~
~
Door east~ ~ 0 2368
~
~
Door south~ ~ 0 2370
~
~
Door west~ ~ 0 2366
~
~
End
#2368
Name The streets of Mahn-Tor~
Descr
You walk among the small stores and homes of Mahn-Tor. The cobblestone streets
are covered with ice and snow. Small snow drifts have formed at the edges of
the streets. The wind blows fiercely. Small streets lead in all directions.
There appears to be a large building to the east, but the snow obscures your
view.
~
Flags ~
Sector city~
Regen 100 100
Reset M 2316 3 100
Reset E 2363 10 100
Reset E 2364 7 100
Reset E 2365 16 100
Door north~ ~ 0 2365
~
~
Door east~ ~ 0 2375
~
~
Door south~ ~ 0 2371
~
~
Door west~ ~ 0 2367
~
~
End
#2369
Name The Inn of the Broken Horn~
Descr
You enter a warm tavern. The room is lit mainly by two huge fireplaces at each
end of the room. Small tables and a large bar furnish the room. The
inhabitants of the inn are all minotaurs of varying size and disposition. Most
seem to regard you with suspicion. Few approach you. A large door leads
north, out of the bar and back out into the cold.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 2366
~
~
End
#2370
Name The Mahn-Tor Equipment Shop~
Descr
You are in a crude equipment shop. The store is filled with racks of various
items that adventurers could use. Large fireplaces light and heat the room.
A large desk occupies the back of the room. The door to the shop lies to the
north.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 2315 5 100
Reset E 2362 16 100
Door north~ ~ 0 2367
~
~
End
#2371
Name The Mahn-Tor General Store~
Descr
You enter a small store that is dark and cold. Old empty shelves line the
walls and snow blows across the dirty stone floor. It is evident that this
store was once used, but it is no more. A small doorway leads north out into
the chilling snow and wind.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 2368
~
~
End
#2372
Name Gorak's Training Room~
Descr
This room is full of all sorts of weapons and armours. Pieces of old targets
and practice dummies lie all around. The walls are chipped and scored from
weapon blows. This is obviously the room of an avid warrior. A red door leads
east.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr red~
It looks like it leads back to the hall.
~
Reset M 2325 1 100
Reset E 2300 9 100
Reset E 2301 5 100
Reset E 2302 7 100
Reset E 2303 10 100
Reset E 2304 16 100
Door east~ door pickproof~ 2351 2388
~
red~
End
#2373
Name Darkoth's Dark Study~
Descr
This room is dark. It reeks of death and evil. Arcane symbols and a small
altar fill the room. Blood runs from the altar. It is evident that this room
is used for unholy purposes. A black door leads west.
~
Flags dark indoors~
Sector inside~
Regen 100 100
ExtraDescr black~
It looks like it leads back to the hall.
~
Reset M 2326 1 100
Reset E 2305 12 100
Reset E 2306 4 100
Reset E 2307 9 100
Reset E 2308 11 100
Reset E 2309 16 100
Door east~ door pickproof~ 2352 2389
~
black~
End
#2374
Name Tyrgoth's Inner Sanctum~
Descr
Idols to the gods of good fill the room. White furniture and decorations give
the room a holy appearance. It is evident that some being of supreme goodness
lives here. A white door leads east.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr white~
It looks like it leads out to the hall.
~
Reset M 2327 1 100
Reset E 2310 6 100
Reset E 2311 5 100
Reset E 2312 4 100
Reset E 2313 11 100
Reset E 2314 16 100
Door east~ door pickproof~ 2353 2392
~
white~
End
#2375
Name The road to the Keep of Mahn-Tor~
Descr
You walk up a steep rocky road. It leads up a steep grade to the east. At the
end of this steep road, you see a huge keep. Snow swirls all about you and you
feel your breath freeze as it leaves your lungs. Blurry lights to the east and
west are all you can see from here.
~
Flags no_mob~
Sector mountain~
Regen 100 100
Door east~ ~ 0 2377
~
~
Door west~ ~ 0 2368
~
~
End
#2376
Name A small guard house~
Descr
You enter a small guard house. A huge fireplace lights and warms the room.
Looking around, you see that the room is fairly well furnished. Thick rugs
and curtains help insulate the room and the beds themselves look quite warm.
A table in the center of the room has the remnants of a card game strewn
across it. A small door leads south.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 2317 3 100
Reset E 2366 5 100
Reset E 2367 6 100
Reset E 2368 16 100
Door south~ ~ 0 2377
~
~
End
#2377
Name Before the Keep of Mahn-Tor~
Descr
You stand before a huge keep that has been carved into the side of the
mountain. Huge wooden gates before you provide entrance to the keep. It
appears as though the cold here has convinced the guards to seek warmth
inside. You see the lights of the city to the west. You also notice small
guard houses to the north and south.
~
Flags ~
Sector city~
Regen 100 100
Reset M 2318 1 100
Reset E 2350 -1 100
Door north~ ~ 0 2376
~
~
Door east~ door closed locked pickproof~ 2350 2379
~
gate~
Door south~ ~ 0 2378
~
~
Door west~ ~ 0 2375
~
~
End
#2378
Name A small guard house~
Descr
You enter a small, but warm, guard house. Deep rugs and thick curtains
insulate the room. A huge fireplace lights and warms the room. Outside, you
hear the roar of the freezing wind. A small door leads north out into the cold.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 2317 3 100
Reset E 2366 5 100
Reset E 2367 6 100
Reset E 2368 16 100
Door north~ ~ 0 2377
~
~
End
#2379
Name The entryway to the Keep of Mahn-Tor~
Descr
You are at the entry hall to the huge keep. The high vaulted ceiling is carved
from solid stone. Huge stone pillars rise up from the floor to meet the
ceiling far above. The architecture appears to be dwarven. A huge pair of
gates stand to the west, protecting the keep from the harsh cold outside. A
large hall leads east, deeper into the keep.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 2319 2 100
Reset E 2369 6 100
Reset E 2370 7 100
Reset E 2371 10 100
Reset E 2366 5 100
Reset E 2372 16 100
Door east~ ~ 0 2380
~
~
Door west~ door closed locked pickproof~ 2350 2377
~
gate~
End
#2380
Name The Hall~
Descr
You are in a huge hall. Large tapestries line the walls and huge statues of
various make and appearance are spread about. The ceiling above supports huge
candelabras, which light the room. To the east, you see a bright light and
hear sounds of inhabitation. Looking west, you see the entry gates to the keep.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 2319 2 100
Reset E 2369 6 100
Reset E 2370 7 100
Reset E 2371 10 100
Reset E 2366 5 100
Reset E 2372 16 100
Door east~ ~ 0 2381
~
~
Door west~ ~ 0 2379
~
~
End
#2381
Name The Grand Hall~
Descr
You are in the main hall of the Keep of Mahn-Tor. This hall is huge. The wide
floor of the hall is an expanse of marble. It shimmers in the light thrown
off by the torches that line the walls. To the east, you see what appears to
be a huge golden throne. The hall itself stretches south and a smaller hall
leads to the west.
~
Flags indoors~
Sector inside~
Regen 100 100
Door east~ ~ 0 2383
~
~
Door south~ ~ 0 2382
~
~
Door west~ ~ 0 2380
~
~
End
#2382
Name The Great Hall~
Descr
You stand in the great hall of the keep. Huge pillars rise up to the vaulted
ceiling and torch light glimmers off the marble floor here. You are amazed at
the sheer size of the hall. The hall itself leads north and east. You notice a
smaller hall leading south, deeper into the keep.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 2320 2 100
Reset E 2373 6 100
Reset E 2374 7 100
Reset E 2375 10 100
Reset E 2366 5 100
Reset E 2376 16 100
Door north~ ~ -1 2381
~
~
Door east~ ~ 0 2384
~
~
Door south~ ~ -1 2387
~
~
End
#2383
Name Standing before the throne~
Descr
You stand before the throne of Mahn-Tor. This golden throne is so huge that it
takes up almost the entire wall, stretching far above the floor. Sitting upon
it, you feel small and feeble. It is evident that this throne is more of a
decoration than anything else. Only the largest of kings could sit upon it.
The hall leads south and west into other parts of the keep.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr throne huge gold golden~
The golden throne is huge. It takes up the whole wall.........
~
Reset M 2320 2 100
Reset E 2373 6 100
Reset E 2374 7 100
Reset E 2375 10 100
Reset E 2366 5 100
Reset E 2376 16 100
Door east~ door closed~ 0 2385
~
throne huge golden gold~
Door south~ ~ 0 2384
~
~
Door west~ ~ 0 2381
~
~
End
#2384
Name The Great Hall~
Descr
You are in a great hall. Huge torches light the room and their light shimmers
off the marble floor below you. To the north, you see a huge golden throne.
Looking up, you grow dizzy at the height to which the vaulted ceiling rises.
The hall itself leads north and west.
~
Flags indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 2383
~
~
Door west~ ~ 0 2382
~
~
End
#2385
Name The secret hallway~
Descr
You are in a small, torch lit hall. It leads from east to west. A large gold
door is to the west. To the east, you see a heavy stone door.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr huge stone~
A very formidable looking door.
~
ExtraDescr gold~
Looks like the back of a secret door of sorts.
~
Reset M 2321 2 100
Reset E 2377 6 100
Reset E 2378 7 100
Reset E 2379 10 100
Reset E 2366 5 100
Reset E 2380 16 100
Reset M 2321 2 100
Reset E 2377 6 100
Reset E 2378 7 100
Reset E 2379 10 100
Reset E 2366 5 100
Reset E 2380 16 100
Reset E 2359 -1 100
Door east~ door closed locked pickproof~ 2359 2386
~
door huge stone~
Door west~ door~ 0 2383
~
gold throne huge secret~
End
#2386
Name Entry to the Royal Chambers~
Descr
You are at the entrance to the royal chambers of the keep. A plush shag rug
covers the stone floor. Large candelabras hang from the ceiling, lighting the
room. A huge fireplace warms the room. Beaded doorways lead south and east. A
huge stone door stands in the west wall.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr door huge stone~
A huge stone door.......
~
Door east~ ~ 0 2395
~
~
Door south~ ~ 0 2393
~
~
Door west~ door closed locked pickproof~ 2359 2385
~
door huge stone~
End
#2387
Name The Guard Post~
Descr
The hall here has been built into a guard post of sorts. It appears as though
it would be quite easy to defend in times of emergency. Obviously, something
important lies beyond. A small hall leads south, while the main hall can be
seen to the north.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 2324 1 100
Reset E 2383 16 100
Reset E 2381 17 100
Reset E 2382 13 100
Reset P 2351 2382 100
Reset P 2352 2382 100
Reset P 2353 2382 100
Reset P 2354 2382 100
Reset P 2355 2382 100
Reset P 2356 2382 100
Reset P 2357 2382 100
Reset P 2358 2382 100
Door north~ ~ 0 2382
~
~
Door south~ ~ 0 2388
~
~
End
#2388
Name The guarded hall~
Descr
You walk down a torch lit hallway. It has been carved out of pure stone. It is
very quiet in this hall. You notice rows of colored doors on each wall. To
your east, you see a yellow door. To your west, you see a red door. The hall
itself leads south and north.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr yellow~
You see a yellow door. It has the name "Sumaron" written on it.
~
ExtraDescr red~
You see a red door. It has the name "Gorak" written on it.
~
Door north~ ~ 0 2387
~
~
Door east~ door closed locked pickproof~ 2355 2390
~
yellow~
Door south~ ~ 0 2389
~
~
Door west~ door closed locked pickproof~ 2351 2372
~
red~
End
#2389
Name The guarded hall~
Descr
You walk down a small, quiet, torch lit hallway. Doors of different colors are
in each wall. To your east, you see a maroon door. To your west, you see a
black door. The hall itself leads north and south.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr maroon~
You see a maroon door here. It has the name "Amyrok" written on it.
~
ExtraDescr black~
You see a black door. It has the name "Darkoth" inscribed on it.
~
Door north~ ~ 0 2388
~
~
Door east~ door closed locked pickproof~ 2356 2391
~
maroon~
Door south~ ~ 0 2392
~
~
Door west~ door closed locked pickproof~ 2352 2373
~
black~
End
#2390
Name Sumaron's Sanctum~
Descr
You enter a temple of sorts. A small altar is here and relics of many
religions lie around. It is evident that this is the room of a studying cleric.
A yellow door leads west.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr yellow~
It looks like it leads back to the hall.
~
Reset M 2329 1 100
Reset E 2320 12 100
Reset E 2321 3 100
Reset E 2322 17 100
Reset E 2323 16 100
Reset E 2324 4 100
Door west~ door pickproof~ 2355 2388
~
yellow~
End
#2391
Name Amyrok's Arcane Study~
Descr
This room is full of shelves which hold various spell components. The center
of the room is occupied by a huge pentagram. The entire room smells of smoke
and incense. The room is obviously used extensively by a practicing mage. A
maroon door leads west.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr maroon~
It looks like it leads back to the hall.
~
Reset M 2328 1 100
Reset E 2315 6 100
Reset E 2316 2 100
Reset E 2317 12 100
Reset E 2318 16 100
Reset E 2319 13 100
Door west~ door pickproof~ 2356 2389
~
maroon~
End
#2392
Name The guarded hall~
Descr
You walk down a quiet hall. The stone walls here are wet with moisture.
Colored doors can be seen in the walls here. To your east, you see a green
door. To your west, you see a white door. The hall itself leads north and
south.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr green~
You see a green door here. It has the name "Nasturn" written on it.
~
ExtraDescr white~
You see a white door here. It has the name "Tyrgoth" inscribed on it.
~
Door north~ ~ 0 2389
~
~
Door east~ door closed locked pickproof~ 2357 2394
~
green~
Door south~ ~ 0 2397
~
~
Door west~ door closed locked pickproof~ 2353 2374
~
white~
End
#2393
Name The Harem Room~
Descr
This appears to be the harem room of the Keep. Huge piles of furs and beds
fill the room. The lighting is dim, but the room is very warm. You can hear
music playing quietly from somewhere. Beaded doorways lead north and east.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 2322 5 100
Reset M 2322 5 100
Reset M 2322 5 100
Reset M 2322 5 100
Reset M 2322 5 100
Door north~ ~ 0 2386
~
~
Door east~ ~ 0 2396
~
~
End
#2394
Name Nasturn's Humble Abode~
Descr
This room is filled with all types of natural items. Trees and plants have
been lovingly cultivated and grown by hand, in large pots. The room is like an
indoor garden. A green door leads west.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr green~
It looks like it leads back to the hall.
~
Reset M 2330 1 100
Reset E 2325 1 100
Reset E 2326 15 100
Reset E 2327 8 100
Reset E 2328 12 100
Reset E 2329 16 100
Door west~ door pickproof~ 2357 2392
~
green~
End
#2395
Name The main living room~
Descr
This room is decorated with sturdy stone furniture that is carved and gilded.
Large candles light the room. A thick rug covers the floor. Thick furs and
tapestries decorate the walls. Beaded doorways lead south and west.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 2323 1 100
Door south~ ~ 0 2396
~
~
Door west~ ~ 0 2386
~
~
End
#2396
Name The Master Bedroom~
Descr
This appears to be the master bedroom. A huge bed fills the rooms. Piles of
furs and other rich furnishings adorn the room. Candles are everywhere and
they help a huge fireplace light the room. The lavishness of the room
overwhelms you. Beaded doorways lead north and west.
~
Flags indoors~
Sector inside~
Regen 100 100
Reset M 2333 1 100
Reset E 2340 12 100
Reset E 2341 5 100
Reset E 2342 14 100
Reset E 2343 2 100
Reset E 2344 6 100
Reset E 2345 16 100
Door north~ ~ 0 2395
~
~
Door west~ ~ 0 2393
~
~
End
#2397
Name The end of the guarded hall~
Descr
You are at the end of the hall. Colored doors line the walls to the north. To
your west, you see a brown door. To you east, you see a grey door. The hall
itself leads north back along the rows of doors.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr grey~
You see a grey door here. It has the name "Dorgar" written on it.
~
ExtraDescr brown~
You see a brown door here. It has the name "Belrak" written on it.
~
Door north~ ~ 0 2392
~
~
Door east~ door closed locked pickproof~ 2358 2398
~
grey~
Door west~ door pickproof~ 2354 2399
~
brown~
End
#2398
Name Dorgar's Dismal Domicile~
Descr
This room is dirty and unkempt. Odds and ends of different items lie all over.
It is apparent that some type of pack-rat lives here. It appears as though
nothing has ever entered this room and ever left again. A grey door leads west.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr grey~
It looks like it leads back to the hall.
~
Reset M 2332 1 100
Reset E 2335 12 100
Reset E 2336 6 100
Reset E 2337 10 100
Reset E 2338 7 100
Reset E 2339 16 100
Door west~ door closed locked pickproof~ 2358 2397
~
grey~
End
#2399
Name Belrak's Green Room~
Descr
This room is full of green. The furniture and all other items show the color
of nature. The room smells of pine and forest odors. From the items here, it
appears as though a woodsman of some sorts lives here. A brown door leads east.
~
Flags indoors~
Sector inside~
Regen 100 100
ExtraDescr brown~
It looks like it leads to the hall.
~
Reset M 2331 1 100
Reset E 2330 2 100
Reset E 2331 17 100
Reset E 2332 13 100
Reset E 2333 -1 100
Reset E 2334 16 100
Door east~ door pickproof~ 2354 2397
~
brown~
End
#0
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