#AREADATA
Name Chapel Catacombs~
Author Copper~
Levels 15 25
Security 1
VNUMs 3400 3475
Builders ~
Recall 3001
Reset You hear the patter of little feet.~
Note
~
End
#MOBDB
#3400
Name skeleton bony~
Short the bony skeleton~
Long
A bony skeleton is here.
~
Descr
Brown bones with tufts of clothing still hanging from them. This
skeleton looks very mindless but still dangerous ...
~
Act aggressive~
AffectBy ~
Alignment 0
Level 1
Gold 15
Race Undead
Sex male~
Spec spec_cast_undead
End
#3401
Name undead zombie~
Short the undead zombie~
Long
An undead zombie sits here munching on something ...
~
Descr
His body is totally white and slowly rotting away. Each Zombie looks
quite different from the next because they were, of course, once alive and
human.
~
Act sentinel aggressive~
AffectBy detect-invis detect-hidden~
Alignment -100
Level 4
Gold 50
Race Undead
Sex male~
Spec spec_cast_undead
End
#3402
Name undead ghoul~
Short The ghoul~
Long
A ghoul is here staring at you hungrily.
~
Descr
The ghoul no longer resembles the adventurer he once was. Nonetheless
he looks like he hasn't forgot his fighting skills.
~
Act aggressive~
AffectBy detect-invis~
Alignment -500
Level 6
Gold 150
Race Undead
Sex male~
Spec spec_cast_undead
End
#3403
Name undead wraith~
Short The wraith~
Long
You spot a wraith advancing towards you from the shadows.
~
Descr
The wraith no longer has a material form. He is wearing a tattered
black robe which hides all but the darkness of his face and the glimmer
in his eyes.
~
Act sentinel aggressive~
AffectBy invisible detect-invis detect-hidden~
Alignment -750
Level 12
Gold 1000
Race Undead
Sex male~
Spec spec_cast_undead
End
#3404
Name undead guardian vampire~
Short The guardian vampire~
Long
A vampire is here hiding his face from your light source.
~
Descr
The guardian vampire looks quite EVIL. Just by looking at him the hair on your
arms raises. He looks mighty tough to be just a minor minion.
~
Act sentinel aggressive~
AffectBy detect-invis detect-hidden~
Alignment -1000
Level 28
Gold 15000
Race Vampire
Sex male~
Spec spec_cast_undead
End
#3405
Name priest~
Short the priest~
Long
A priest of God stands here solemnly speaking words of praise.
~
Descr
Obviously a goodly man, you feel closer to God just by gazing upon this man.
Dressed in white, fine white hair, and a soft slightly wrinkled face ...
this man has a sacred beauty. You see a halo around his head.
~
Act sentinel~
AffectBy detect-invis detect-hidden sanctuary~
Alignment 1000
Level 15
Gold 400
Race Human
Sex male~
Spec spec_cast_cleric
End
#3406
Name Mi-Go Fungi~
Short the Mi-Go~
Long
A Mi-Go is crawling here.
~
Descr
Mi-Go, the Fungi from Yuggoth ... it is a pinkish being about five feet long;
with a crustaceous body bearing a vast pair of membranous wings and several
sets of articulate limbs, body a sort of convoluted ellipsoid, covered with
multitudes of very small antennae, where a head would ordinarily be. These
beings sometimes walk on all their legs and sometimes on the hind pair only.
~
Act aggressive~
AffectBy ~
Alignment -500
Level 12
Gold 650
Race Animal
Sex neutral~
End
#3407
Name nightgaunt~
Short The nightgaunt~
Long
A nightgaunt is standing here
~
Descr
... shocking and uncouth black thing with smooth, oily, skin, unpleasant horns
that curve inward toward each other, bat wings whose beating make no sound,
ugly prehensile paws, and a barbed tail that lashes disquietingly. And worst
of all, it makes absolutely no sound or speech and smiles not at all because
it has no face, only a suggestive blackness where a face ought to be ...
~
Act aggressive stay_area~
AffectBy sneak hide~
Alignment -1000
Level 10
Gold 150
Race Animal
Sex neutral~
Spec spec_cast_undead
End
#3408
Name hunting horror~
Short The hunting horror~
Long
The hunting horror is here in wait of an unwary traveler.
~
Descr
Serving Nyarlathotep and Roch'tar, these beings are hunting for victims.
They resemble enormous ropy black serpents or worms possessing bat-like or
umbrella-like wings. Their forms continually shift and change, twitching
and writhing, so it is hard to look at them. They speak in great harsh
voices. A hunting horror is HUGE, normally around 40 feet long.
~
Act aggressive~
AffectBy detect-invis detect-hidden~
Alignment -1000
Level 20
Gold 2000
Race Snake
Sex neutral~
Spec spec_cast_undead
End
#3409
Name weeds~
Short some cave weeds~
Long
Some weeds are creeping across the floor.
~
Descr
Just some unpleasant looking vine-like growths ...
~
Act scavenger aggressive~
AffectBy detect-invis sneak hide~
Alignment 0
Level 6
Gold 83
Race Plant
Sex neutral~
End
#3410
Name snapper joe~
Short Snapper Joe~
Long
Snapper Joe is standing here leering at you chillingly.
~
Descr
What an ugly fiend! He is about 6'6'' and has mostly greenish skin with
bright red hair. Half his face is burnt off and he has a perpetual smile.
He is called up from his service in hell in order to aid the Undying One.
~
Act sentinel~
AffectBy detect-invis~
Alignment -750
Level 20
Gold 2222
Race Undead
Sex male~
Spec spec_cast_undead
End
#3411
Name X-ist eater~
Short The X-ist flesh eater~
Long
An X-ist flesh eater is sitting here munching on some coffin remains
~
Descr
A large hairy monstrous beast, the only LIVE thing you have seen down here.
It stands approximately 8 feet tall and hunches over to fit in this
small room. It has a pair of tremendous claws that it uses to rip and tear.
It has dog-like face except ... different. Bright glowing eyes and a grimace
lead you to believe that he knew that you were coming.
~
Act sentinel aggressive~
AffectBy detect-invis~
Alignment -1000
Level 17
Gold 1560
Race Animal
Sex male~
Spec spec_cast_undead
End
#3412
Name spirit ghost king crotus~
Short the spirit of King Crotus~
Long
The spirit of King Crotus is floating lazily above the floor.
~
Descr
Floating above the ground here and looking a bit dead, he whispers
softly into the air:
The forces of evil have unlocked my spirit as
well as one other. Free me from this misery,
anyone that can hear. The peace of the grave
calls me but I am blocked from its quiet.
~
Act sentinel~
AffectBy detect-invis detect-hidden~
Alignment 350
Level 20
Gold 50
Race Undead
Sex male~
Spec spec_cast_mage
End
#3413
Name rock slug~
Short the rock slug~
Long
A rock slug is slowly creeping along, leaving a slime trail behind it.
~
Descr
It is a large brownish slug. Got any salt? Didn't think so ...
~
Act scavenger~
AffectBy ~
Alignment 0
Level 3
Gold 5
Race Worm
Sex neutral~
End
#3414
Name etcher~
Short The mad etcher~
Long
The mad etcher is sitting here babbling to himself and working on the wall.
~
Descr
Quite insane, the mad etcher has been here for two decades. His hair is
white; he babbles nonsense to himself; a layer of dust covers his out-of-date
clothing; and he seems to be working on the same portion of the wall near
the base ... oh and he seems quite blind.
He leers insanely at you and says 'heh heh what can I do for you children?
Please don't mind my wife, she is always like that ... hello dear can you
make some tea for our company? Oh good! Now sit right down will you?
Would you like hot or cold tea? Yes the weather is ...'
And on he babbles ...
~
Act stay_area~
AffectBy blind~
Alignment 1000
Level 5
Gold 50
Race Human
Sex male~
Spec spec_cast_mage
End
#3415
Name wife ghost specter~
Short The spectral etcher's wife~
Long
The spectral wife of the etcher is very faintly floating here.
~
Descr
You can barely make her out ... though it almost makes you vomit.
She is missing half her head. The remaining half is smashed in horribly like
she took a nasty fall. Her one damaged eye hangs on its own. She smiles
insanely at you thru a broken jaw and missing teeth. One hand of hers is
resting on the shoulder of the etcher ... her husband.
~
Act sentinel~
AffectBy hide~
Alignment 1000
Level 7
Gold 125
Race Undead
Sex female~
Spec spec_cast_undead
End
#3416
Name body~
Short The half-decomposed body~
Long
A half-decomposed body is lying in the corner here.
~
Descr
YUK! It's ugly, disgusting ... it smells ... it also moves a bit!
~
Act scavenger aggressive~
AffectBy ~
Alignment -350
Level 6
Gold 83
Race Undead
Sex male~
Spec spec_cast_undead
End
#0
#OBJDB
#3400
Name candlestick~
Short a candlestick~
Descr
A pewter candlestick is standing here.~
Type light~
Extra ~
Wear take hold~
Values 0~ 0~ 24~ 0~ 0~
Weight 5
Cost 150
ExtraDescr candlestick~
It is a rather old-looking three-armed candlestick made from pewter. Its
candles are a yellowish white colour.
~
End
#3402
Name tickler~
Short a nightgaunt's tickler~
Descr
A nightgaunt's tickler has been left here.~
Type weapon~
Extra nodrop~
Wear take wield~
Values 0~ 3~ 4~ 5~ 0~
Weight 8
Cost 5000
Affect damroll~ 2 ~
Affect hitroll~ 1 ~
ExtraDescr tickler~
A horrid black mass of gooey tentacles obviously ripped from the corpse
of a nightgaunt ... disgusting.
~
End
#3403
Name plasma webbing~
Short disgusting pinkish plasma webbing~
Descr
A pile of pink material is lying here~
Type armor~
Extra anti-good anti-neutral~
Wear take body~
Values 7~ 0~ 0~ 0~ 0~
Weight 10
Cost 5000
ExtraDescr plasma webbing~
Yuck, mossy and wet. It looks like some sort of webbing.
~
End
#3410
Name rod key~
Short a queerly shaped rod~
Descr
A queerly shaped rod is lying here.~
Type key~
Extra ~
Wear take~
Values 0~ 0~ 0~ 0~ 0~
Weight 5
Cost 0
ExtraDescr rod key~
This rod looks sort of octagonal, and sort of like a key and crowbar. You
recognize that it will probably fit the lock at the entrance of the tombs.
~
End
#3411
Name large black dirty key~
Short a large black dirty key~
Descr
A large black dirty key is lying here~
Type key~
Extra ~
Wear take~
Values 0~ 0~ 0~ 0~ 0~
Weight 3
Cost 0
ExtraDescr large black dirty key~
One of those traditional old lock type keys ... except huge, black and
filthy ... hmm ... like it has been buried for some time ...
~
End
#3412
Name head jubal mummy~
Short the mummified head of Jubal the Benevolent~
Descr
The mummified head of Jubal the Benevolent is lolling back and forth.~
Type container~
Extra anti-evil~
Wear take~
Values 3~ 5~ -1~ 0~ 0~
Weight 20
Cost 0
ExtraDescr head jubal mummy~
ACK! It's half eaten away ... yet it is whole ... in fact I think it can be
opened and closed ... is there something in its teeth!?!?!? ACK you do it!
~
End
#3413
Name ring black marble~
Short a black marble ring~
Descr
A black marble ring is lying here on the ground.~
Type treasure~
Extra magic anti-evil~
Wear take finger~
Values 0~ 0~ 0~ 0~ 0~
Weight 2
Cost 4000
Affect saving-spell~ 1 ~
Affect move~ 10 ~
ExtraDescr black marble ring~
It is pitch black and has beautiful swirls characteristic of marble all
through it.
~
End
#3414
Name rapier thin~
Short a whisper thin rapier~
Descr
A rapier is lying here.~
Type weapon~
Extra hum~
Wear take wield~
Values 0~ 4~ 2~ 11~ 0~
Weight 4
Cost 1000
Affect hitroll~ 1 ~
Affect dexterity~ 2 ~
ExtraDescr thin rapier~
It seems so thin that it would be useless but at the same time it looks deadly.
~
End
#3415
Name sarcophagus coffin~
Short a stone sarcophagus~
Descr
A stone sarcophagus is sitting here.~
Type container~
Extra ~
Wear ~
Values 400~ 15~ 3416~ 0~ 0~
Weight 2000
Cost 0
ExtraDescr sarcophagus coffin~
A well crafted, if dusty and ancient, home for the afterworld, it seems
to be able to be opened but needs a key.
~
End
#3416
Name iron heavy key~
Short a heavy iron key~
Descr
A heavy iron key is lying here.~
Type key~
Extra ~
Wear take~
Values 0~ 0~ 0~ 0~ 0~
Weight 4
Cost 0
ExtraDescr key iron heavy~
It looks to be a very heavy old iron key.
~
End
#3417
Name flask wineflask~
Short a wineflask~
Descr
A wineflask has been been left here.~
Type drink_con~
Extra ~
Wear take hold~
Values 4~ 4~ 2~ 0~ 0~
Weight 5
Cost 80
ExtraDescr wineflask flask~
A nice leather wineflask that has somehow survived the ages in a coffin.
The wine should be nicely aged.
~
End
#3418
Name coins~
Short a mound of coins fit for a dead king~
Descr
You see a mound of coins fit for a dead king here~
Type money~
Extra ~
Wear take~
Values 10000~ 0~ 0~ 0~ 0~
Weight 50
Cost 0
End
#3419
Name key~
Short key to the coffin~
Descr
The key to the coffin is lying here~
Type key~
Extra ~
Wear take~
Values 0~ 0~ 0~ 0~ 0~
Weight 3
Cost 0
ExtraDescr key~
Neat you have the key to the coffin...is is a soft orange color
and burns in your hand a bit.
~
End
#3420
Name rathcor~
Short a hidden compartment in the room~
Descr
~
Type container~
Extra dark~
Wear ~
Values 10~ 5~ -1~ 0~ 0~
Weight 1000
Cost 0
ExtraDescr rathcor~
Ah HA! A hidden compartment!
~
End
#3421
Name rusty sword curved scimitar~
Short a rusty curved scimitar~
Descr
A sword has been left lying here~
Type weapon~
Extra ~
Wear take wield~
Values 0~ 2~ 3~ 3~ 0~
Weight 6
Cost 500
ExtraDescr rusty sword scimitar~
Very rusty and old...it has a wide blade and chunks missing from
its cutting edge.
~
End
#3422
Name piece slime~
Short a piece of slime~
Descr
You step on a piece of slime...your foot squishes a bit~
Type food~
Extra ~
Wear take~
Values 15~ 0~ 0~ 0~ 0~
Weight 1
Cost 15
ExtraDescr slime piece~
ICK! This is a piece of slug-like brownish green slime...
Blech!
~
End
#3423
Name smock~
Short an artist's smock~
Descr
An artist's smock is lying here on the floor.~
Type armor~
Extra ~
Wear take body~
Values 0~ 0~ 0~ 0~ 0~
Weight 7
Cost 100
Affect age~ -3 ~
ExtraDescr smock~
It has paint and little shavings of different materials all over it.
It is very old an smells of paint, mildew, and rot.
~
End
#3424
Name scroll tightly rolled~
Short a tightly rolled scroll~
Descr
A yellowing tightly rolled scroll is here~
Type scroll~
Extra magic~
Wear take hold~
Values 15~ colour spray~ create food~ magic missile~ ~
Weight 5
Cost 5000
ExtraDescr scroll tightly rolled~
It is tightly wound. The writing on the inside when opened up is very
unreadable but the scroll has a seal on it with a grey :
88
88
8888 8888
88
88
~
End
#3425
Name auburn orb~
Short an auburn-colored orb~
Descr
An orb is here~
Type staff~
Extra hum magic~
Wear take hold~
Values 10~ 2~ 2~ charm person~ 0~
Weight 10
Cost 15000
ExtraDescr auburn orb~
You gaze into the orb and are almost lost in the swirling mists of color
inside of this rare and beautiful object.
~
End
#3426
Name bar gold~
Short a bar of gold~
Descr
A bar of gold is lying here~
Type treasure~
Extra ~
Wear take~
Values 0~ 0~ 0~ 0~ 0~
Weight 30
Cost 5000
ExtraDescr bar gold~
A nice little brick of gold...very dusty and old... it has some emblem
on it...The emblem is a large 'J'
~
End
#3427
Name cape dark black~
Short a dark black cape~
Descr
A dark black cape is lying here~
Type armor~
Extra magic~
Wear take about~
Values 5~ 0~ 0~ 0~ 0~
Weight 10
Cost 8000
Affect ac~ 10 ~
Affect hp~ 10 ~
ExtraDescr dark black cape~
The cape is gently flows and pulls in the light so evenly and perfectly
that the cape seems to be simply a void of blackness. It is quite beautiful
~
End
#3428
Name flaming sword long longsword~
Short a pitch-black longsword that flames brightly...~
Descr
A sword lies here~
Type weapon~
Extra magic~
Wear take wield~
Values 0~ 3~ 6~ 3~ 0~
Weight 20
Cost 7000
Affect hitroll~ 1 ~
ExtraDescr flaming sword long longsword~
This sword is amazing! It almost wields itself! As you test it out, the
flames seems to roar brighter as you go thru basic swordsman routines.
it is obviously a great find!
~
End
#3429
Name breast plate dented worn~
Short a worn and dented breast plate~
Descr
A piece of armour is here.~
Type armor~
Extra ~
Wear take body~
Values 6~ 0~ 0~ 0~ 0~
Weight 50
Cost 20000
ExtraDescr breast dented plate worn~
Though this piece of armour is worn and dented it looks very usable.
~
End
#3430
Name key silver~
Short a silver key~
Descr
You see a silver key here.~
Type key~
Extra ~
Wear take~
Values 0~ 0~ 0~ 0~ 0~
Weight 1
Cost 0
ExtraDescr key silver~
for the altar...
~
End
#0
#ROOMDB
#3405
Name Inside the Chapel~
Descr
You are in a small, dark chapel. The dark brown glass in the tiny windows
do not let much light through. A few rows of worn wooden benches stand here.
~
Flags ~
Sector city~
Regen 100 100
ExtraDescr benches rows~
The benches are not of the comfortable kind.
~
ExtraDescr glass windows~
The windows must be meant to be dark. At least they are completely clean.
~
Reset M 3405 1 100
Reset E 3430 -1 100
Reset O 3400 0 100
Door north~ door closed locked~ -1 3604
The chapel door is made of dark wood.
~
door~
Door down~ door closed locked pickproof~ 3430 3421
~
altar~
End
#3408
Name Stairwell into Darkness~
Descr
You sense even more danger coming from below but are urged onward ...
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door west~ door closed locked~ 3411 3449
~
door~
Door down~ ~ 0 3450
~
~
End
#3409
Name The Acolyte's Bedroom~
Descr
This is why you were not welcomed at the entrance by the tomb's faithful
servants ... blood and gore is ankle deep in here.
Oh NO! the door shut behind you! It's a trap!
A bloodied corpse of an acolyte is lying here ...
A bloodied corpse of an acolyte is lying here ...
A bloodied corpse of an acolyte is lying here ...
~
Flags dark indoors~
Sector inside~
Regen 100 100
ExtraDescr corpse corpses~
Mauled and torn apart ... throats were ripped out and guts spilled on the
floor ... you slip and land, planting yourself firmly in the slick wetness
and splattering yourself with offal.
~
Reset M 3401 8 100
Reset M 3401 8 100
Reset M 3401 8 100
Reset M 3402 8 100
End
#3410
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Reset M 3400 8 100
Reset E 3421 16 100
Door east~ ~ 0 3415
~
~
Door south~ ~ 0 3411
~
~
End
#3411
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Reset M 3403 1 100
Reset E 3425 17 100
Reset M 3416 4 100
Door north~ ~ 0 3410
~
~
End
#3412
Name The Grand Hall of Kings~
Descr
You are at the west end of the Grand Hall of Kings. There is a doorway to the
south with something strange written above it. Also on the floor are dried
blood stains, but their color seems a little wrong.
~
Flags dark indoors~
Sector inside~
Regen 100 100
ExtraDescr door writing~
Above the door is some strange writing! It is worn with age, but it refers
to an ancient ruler named 'Shohan'.
~
ExtraDescr stain stains~
That's odd ... they seem a little GREEN.
~
Door east~ ~ 0 3417
~
~
Door south~ door closed~ -1 3413
A door to the south
~
door~
End
#3413
Name The Shrine of Shohan~
Descr
BLOOD EVERYWHERE!
The walls are coated with blood, bits of bloody flesh lie at your feet,
and torn clothing is scattered about. It wouldn't disturb you in the least
except that it is all FRESH! What ever used to pass as an altar here,
lies overturned and smashed. Doors lead to the south and to the north.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door north~ door closed~ -1 3412
~
north~
Door south~ door~ -1 3414
~
south~
End
#3414
Name The Tomb of Shohan~
Descr
Once beautiful, this place has been turned into a slaughterhouse by the hands
of evil beings ... even more blood and dead, rotting flesh. This place looks
like the feeding grounds of beasts and monsters. The overturned sarcophagus
of the once powerful King Shohan lies here. A door leads to the north and a
doorway has been hewn to the east.
~
Flags dark indoors~
Sector inside~
Regen 100 100
ExtraDescr coffin sarcophagus~
Now destroyed ... there is writing on it: 'All hail the new king; we serve
the ShadowLord! Those who decline his worship shall be slaughtered!'
~
Reset M 3401 8 100
Reset M 3401 8 100
Reset M 3401 8 100
Reset M 3401 8 100
Door north~ door~ 0 3413
~
door north~
Door east~ ~ 0 3419
~
~
End
#3415
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Door east~ ~ 0 3420
~
~
Door south~ ~ 0 3416
~
~
Door west~ ~ 0 3410
~
~
End
#3416
Name Entrance to the Lower Chambers~
Descr
You can tell that this area wasn't a part of the original construction.
The walls have been hewn by a mighty force look as though they were CLAWED.
The passage slopes upward here and also continues to the north.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
ExtraDescr walls~
Something BIG must have done this job! There are traces of BLOOD in the
claw marks.
~
Door north~ ~ 0 3415
~
~
Door up~ door~ -1 3418
~
tunnel~
End
#3417
Name The Grand Hall of Kings~
Descr
This is the western wing of the Grand Hall of Kings. Your only exits are to
the east and west in this gloomy hallway.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset M 3413 5 100
Reset E 3422 -1 100
Door east~ ~ 0 3422
~
~
Door west~ ~ 0 3412
~
~
End
#3418
Name The Shrine of Cristis~
Descr
Different than the rest, this place has not been desecrated. An altar still
stands here and the walls show scenes from the life of Cristis the Kind,
a ruler of the outlying regions west of Midgaard. There is a stone staircase
leading down. The Ghost of Cristis the Kind stands here.
~
Flags dark indoors~
Sector inside~
Regen 100 100
ExtraDescr ghost cristis~
His rest has been disturbed by evil creatures who have invaded his domain
and grave. He holds up a parchment for you to read:
Hello stranger and last hope for Midgaard and this tomb!
This is a plea for aid by a man long since dead from this Earth.
The forces of evil have taken control of this tomb and the
Kings of old need your aid to free us and deliver us to peace
once again. I think that I alone have been able to appear and
communicate with the mortal world.
Roch'tar, the reincarnate Vampire, now rules these tombs.
You must find and defeat him and his minions!
May God bless you on your Quest!
~
ExtraDescr altar~
It stands 2 feet high with the remnants of candle-wax on top. There is
an inscription on the side: 'Praise the almighty Cristis the bringer of
good and justice to the world. He who fought the evilest finally is at
peace. May the Gods remember him forever ...'
~
Reset M 3413 5 100
Reset E 3422 -1 100
Door south~ ~ 0 3419
~
~
Door down~ door closed~ -1 3416
~
staircase~
End
#3419
Name The Tomb of Cristis~
Descr
Everything here has simply been destroyed. Exits lead north and west.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset M 3400 8 100
Reset E 3421 16 100
Door north~ ~ 0 3418
~
~
Door west~ ~ 0 3414
~
~
End
#3420
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Door east~ ~ 0 3425
~
~
Door west~ ~ 0 3415
~
~
End
#3421
Name Entrance Chamber to the Grand Hall of Kings~
Descr
Whoever built this place must have been very rich indeed! Though you did
enter through a rather small door this place has enough room to hold several
score of people. The floor has a beautifully woven carpet, and the walls are
covered in finely crafted tapestries. You can tell that these things must have
been worth much but they have not lasted well throughout the ages. Massive
doors lead off to the south and a large stone staircase leads up.
~
Flags dark indoors~
Sector inside~
Regen 100 100
ExtraDescr letters graffiti~
'Beware here all of man, because past here lies only death.'
Insho'rkthon brsskra-lehsn Roch'tar
Beneath, there are two criss-crossing scratchmarks in an X formation that
look like someone (or something) raked their claws across the wood.
~
ExtraDescr oak~
They're HUGE! They are at least 12 feet tall and about 10 feet wide.
If not for one thing they would be perfectly preserved. There appears
to be some letters crudely scratched into the wood.
~
ExtraDescr staircase stairs~
Though quite cracked they do look very stable.
~
ExtraDescr tapestry tapestries~
The tapestries were woven into beautiful and exciting scenes of battles
long ago. One on the left your shows the historic battle between Jubal the
Benevolent and Hroth Kragen's forces that eventually Jubal's army won (of
course).
~
ExtraDescr stone door trapdoor~
It's rather small and looks quite heavy but maybe with some kind of leverage
you could move it. It has a queerly shaped hole that looks big enough
for an equally queerly shaped pole to fit inside. If only you had it!
~
Door south~ door closed~ -1 3422
Finely polished oak doors stand to the south.
~
oak~
Door up~ door closed locked pickproof~ 3410 3405
You see a large set of stone stairs leading upwards to a small stone door at
the top.
~
stone trapdoor door~
End
#3422
Name The Grand Hall of Kings~
Descr
A long hallway stretches east and west. On the southern side of the hall
there are many doors, each with the name of a king who has died and is
entombed here. The hallway is beautiful yet chilling. Even though the area
has been kept well by acolytes, there remains a stench of the undead.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door north~ door closed~ -1 3421
~
oak~
Door east~ ~ 0 3427
~
~
Door south~ door closed~ -1 3423
The door has written above it: 'May all the lands thank Crotus the Victor.
Without his guidance this kingdom would not have stood.'
~
door~
Door west~ ~ 0 3417
~
~
End
#3423
Name The Shrine of Crotus~
Descr
Mostly rubble, this place used to be the shrine of the famous king Crotus,
who saved the northern regions from being overrun by the goblin hordes of
100 years ago. If not for him, Midgaard of course would have eventually been
conquered as well. Though Crotus was a goodly king, it was rumored that he
turned to the dark ways in his dying years ... and died an evil man.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door north~ door closed~ -1 3422
~
door~
Door south~ ~ 0 3424
~
~
End
#3424
Name The Tomb of Crotus~
Descr
A sarcophagus lies in the middle of the room and seems undisturbed.
A hole has been knocked into the east wall.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset M 3412 1 100
Reset E 3416 17 100
Reset O 3415 0 100
Reset P 3417 3415 100
Reset P 3418 3415 100
Door north~ ~ 0 3423
~
~
Door east~ ~ 0 3429
~
~
End
#3425
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Door south~ ~ 0 3426
~
~
Door west~ ~ 0 3420
~
~
End
#3426
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Reset M 3409 4 100
Reset M 3409 4 100
Reset M 3416 4 100
Door north~ ~ 0 3425
~
~
Door east~ ~ 0 3430
~
~
End
#3427
Name The Grand Hall of Kings~
Descr
You are in the western part of the Grand Hall of Kings. To the south is a
door and to the east and west the hall continues.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door east~ ~ 0 3432
~
~
Door south~ door closed~ -1 3428
~
door~
Door west~ ~ 0 3422
~
~
End
#3428
Name The Shrine of Mitnar~
Descr
Mitnar was a gruesome beast of a man ... he loved battle ... and nothing
else. Warriors did love Mitnar, and all fighting men honored him.
On the wall is depicted battle after battle after battle.
A small opening has been shaped carefully to the east.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door north~ door closed~ -1 3427
~
door~
Door east~ ~ 0 3433
~
~
Door south~ ~ 0 3429
~
~
End
#3429
Name The Tomb of Mitnar~
Descr
The wall paintings show men and women warriors alike bowing down to Mitnar,
prisoners of war being put to the sword by Mitnar, and great heaps of gold
and weapons under the feet of Mitnar. Where his coffin was, there is now
only a rectangular blemish on the floor of the dusty room.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3428
~
~
Door west~ ~ 0 3424
~
~
End
#3430
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Reset M 3400 8 100
Reset E 3421 16 100
Door east~ ~ 0 3435
~
~
Door south~ ~ 0 3431
~
~
Door west~ ~ 0 3426
~
~
End
#3431
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Door north~ ~ 0 3430
~
~
Door east~ ~ 0 3436
~
~
End
#3432
Name The Grand Hall of Kings~
Descr
You are still walking through the gloomy hallway.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset M 3413 5 100
Reset E 3422 -1 100
Door east~ ~ 0 3437
~
~
Door west~ ~ 0 3427
~
~
End
#3433
Name The Shrine of Frath~
Descr
Little chunks of dried meat are spattered throughout this room. The walls
are covered in gore. Almost as if they were painted ... ICK! You can
almost make out the design!
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door east~ ~ 0 3438
~
~
Door west~ ~ 0 3428
~
~
End
#3434
Name The Tomb of Frath~
Descr
UGH! The sarcophagus is opened up and the mummified body lies out in the
open, ripped to pieces. Gnawed pieces of flesh and bone are strewn here.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset M 3411 1 100
Reset E 3414 16 100
Reset E 3412 -1 100
Reset P 3413 3412 100
Door down~ ~ 0 3439
~
~
End
#3435
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Door east~ ~ 0 3440
~
~
Door south~ ~ 0 3436
~
~
Door west~ ~ 0 3430
~
~
End
#3436
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Door north~ ~ 0 3435
~
~
Door east~ ~ 0 3441
~
~
Door west~ ~ 0 3431
~
~
End
#3437
Name The Grand Hall of Kings~
Descr
You are at the western end of the Grand Hall of Kings. There is a
door leading north and the hallway continues west.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset M 3402 8 100
Door north~ door closed~ -1 3409
~
door~
Door west~ ~ 0 3432
~
~
End
#3438
Name The Shrine of Jubal~
Descr
This was once beautiful. Now the huge tapestries have been torn down and the
carpeting pulled up ... the paintings on the ceiling are unreadable and the
altar is crumbled.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door south~ ~ 0 3439
~
~
Door west~ ~ 0 3433
~
~
End
#3439
Name The Tomb of Jubal~
Descr
The smell coming off of the opened sarcophagus is nauseating. The floor is
slightly crumpled and walls are raked ... but the worst part is the mummy ...
Jubal the Benevolent is missing his head!
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door north~ ~ 0 3438
~
~
Door up~ ~ 0 3434
~
~
End
#3440
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Door east~ ~ 0 3445
~
~
Door south~ ~ 0 3441
~
~
Door west~ ~ 0 3435
~
~
End
#3441
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Reset M 3400 8 100
Reset E 3421 16 100
Reset M 3413 5 100
Reset E 3422 -1 100
Door north~ ~ 0 3440
~
~
Door east~ ~ 0 3446
~
~
Door west~ ~ 0 3436
~
~
End
#3442
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Reset M 3416 4 100
Door east~ ~ 0 3447
~
~
Door south~ ~ 0 3443
~
~
End
#3443
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Door north~ ~ 0 3442
~
~
Door south~ ~ 0 3444
~
~
End
#3444
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset R 4 0 0
Reset M 3409 4 100
Reset M 3409 4 100
Door north~ ~ 0 3443
~
~
Door east~ ~ 0 3449
~
~
End
#3445
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Door south~ ~ 0 3446
~
~
Door west~ ~ 0 3440
~
~
End
#3446
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Door north~ ~ 0 3445
~
~
Door south~ ~ 0 3447
~
~
Door west~ ~ 0 3441
~
~
End
#3447
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset R 4 0 0
Reset M 3402 8 100
Door north~ ~ 0 3446
~
~
Door south~ ~ 0 3448
~
~
Door west~ ~ 0 3442
~
~
End
#3448
Name The Lower Chambers and Tombs of the Undead~
Descr
This room has been totally hollowed out and smoothed, and a pit has been
drilled in the center of the floor. There are extensive gruesome paintings
of beasts and monsters terrorizing the countryside; vampires sucking the
blood of beasts and humans alike.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
ExtraDescr painting paintings mural~
There is a tiny painting of a vault in this mural ... and it seems to be a
reflected picture of the vault ... the word in tiny print is 'rathcor'.
~
Reset M 3416 4 100
Reset O 3420 0 100
Reset P 3410 3420 100
Door north~ ~ 0 3447
~
~
End
#3449
Name The Lower Chambers and Tombs of the Undead~
Descr
The stench of death is heavy in these caverns.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset R 4 0 0
Reset M 3410 1 100
Reset E 3414 16 100
Reset E 3429 5 100
Reset E 3411 17 100
Door east~ door closed locked pickproof~ 3411 3408
~
door~
Door west~ ~ 0 3444
~
~
End
#3450
Name Entrance to the Forbidden Catacombs~
Descr
You have entered the forbidden catacombs. This cave system must have been
built long ago. The air is dank and smells of something dead ... or maybe
undead. Enter here at your own risk ... something evil abides.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset M 3413 5 100
Reset E 3422 -1 100
Door north~ ~ -1 3451
Too dark to tell.
~
~
Door east~ ~ -1 3452
Too dark to tell.
~
~
Door south~ ~ -1 3453
Too dark to tell.
~
~
Door west~ ~ -1 3454
Too dark to tell.
~
~
Door up~ ~ -1 3408
~
~
End
#3451
Name The Catacombs~
Descr
Stone walls, musty air ... the earth seems to moan softly.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Door east~ ~ -1 3455
Too dark to tell.
~
~
Door south~ ~ -1 3450
Too dark to tell.
~
~
End
#3452
Name The Catacombs~
Descr
Stone walls, musty air ... the earth seems to moan softly.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset M 3407 5 100
Reset E 3402 16 100
Door north~ ~ 0 3461
Too dark to tell.
~
~
Door west~ ~ -1 3450
Too dark to tell.
~
~
End
#3453
Name The Catacombs~
Descr
Stone walls, musty air ... the earth seems to moan softly.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset M 3407 5 100
Reset E 3402 16 100
Door north~ ~ -1 3450
Too dark to tell.
~
~
End
#3454
Name The Catacombs~
Descr
Stone walls, musty air ... the earth seems to moan softly.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset M 3402 8 100
Door east~ ~ -1 3450
Too dark to tell.
~
~
End
#3455
Name The Catacombs~
Descr
Stone walls, musty air ... the earth seems to moan softly.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset M 3406 4 100
Reset E 3403 5 100
Door south~ ~ -1 3456
Too dark to tell.
~
~
Door west~ ~ 0 3451
Too dark to tell.
~
~
End
#3456
Name The Catacombs~
Descr
Stone walls, musty air ... the earth seems to moan softly.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Door north~ ~ -1 3455
Too dark to tell.
~
~
Door east~ ~ -1 3457
Too dark to tell.
~
~
End
#3457
Name The Catacombs~
Descr
Stone walls, musty air ... the earth seems to moan softly.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset M 3407 5 100
Reset E 3402 16 100
Door south~ ~ -1 3458
Too dark to tell.
~
~
Door west~ ~ 0 3456
Too dark to tell.
~
~
End
#3458
Name The Catacombs~
Descr
Stone walls, musty air ... the earth seems to moan softly.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Door north~ ~ 0 3457
~
~
Door south~ ~ -1 3472
You see unfathomable blackness to the south ...
~
~
Door west~ ~ -1 3459
Too dark to tell.
~
~
End
#3459
Name The Catacombs~
Descr
Stone walls, musty air ... the earth seems to moan softly.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Door east~ ~ -1 3458
Too dark to tell.
~
~
Door west~ ~ -1 3460
You see something's den.
~
~
End
#3460
Name Den of the Vampire~
Descr
Your mind whirls in the hideous madness of this place. The stench
is horrendous and dead bodies, sucked of life, lay all over. One coffin
lies in the center of the room ... waiting for YOU!
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset M 3404 1 100
Reset E 3428 16 100
Reset E 3427 12 100
Reset E 3419 17 100
Reset E 3424 -1 100
Door east~ ~ -1 3459
Too dark to tell.
~
~
Door down~ door closed locked pickproof~ 3419 3475
A jet black coffin ... who knows what lurks beneath.
~
coffin~
End
#3461
Name The Catacombs~
Descr
Stone walls, musty air ... the earth seems to moan softly.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Door east~ ~ 0 3462
Too dark to tell.
~
~
Door south~ ~ 0 3452
Too dark to tell.
~
~
End
#3462
Name The Catacombs~
Descr
Stone walls, musty air ... the earth seems to moan softly.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset M 3402 8 100
Door south~ ~ 0 3463
Too dark to tell.
~
~
Door west~ ~ 0 3461
Too dark too tell.
~
~
End
#3463
Name The Catacombs~
Descr
Stone walls, musty air ... the earth seems to moan softly.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Reset M 3406 4 100
Reset E 3403 5 100
Door north~ ~ 0 3462
Too dark to tell.
~
~
Door east~ ~ 0 3464
Too dark to tell.
~
~
End
#3464
Name The Catacombs~
Descr
Stone walls, musty air ... the earth seems to moan softly.
~
Flags dark indoors no_recall~
Sector inside~
Regen 100 100
Door east~ door closed~ -1 3470
There is a secret door here.~
secret~
Door south~ ~ 0 3465
Too dark to tell.
~
~
Door west~ ~ 0 3463
Too dark to tell.
~
~
End
#3465
Name The Gilded Hallway~
Descr
Wow! Although this hallway is quite filthy and dusty, it is noticeably
different than the rest of the catacombs ... but you don't feel safe yet.
The walls faintly show ancient detailed etchings in gold and silver of
ancient rituals ... not all of which seem pleasant. The hallway continues
north into the catacombs and further south as long as you can see.
~
Flags dark indoors~
Sector inside~
Regen 100 100
ExtraDescr etchings~
Beautiful yet disturbing, they urge you to move onward.
~
Reset M 3407 5 100
Reset E 3402 16 100
Reset M 3407 5 100
Reset E 3402 16 100
Door north~ ~ 0 3464
The glow of your light reflects off the walls and you see the catacombs.
~
~
Door south~ ~ 0 3466
The glow of your light reflects off the walls ... the gilded hallway.
~
~
End
#3466
Name The Gilded Hallway~
Descr
Ancient etchings and writing in intricate gold and silver designs fill these
walls. You are tempted to linger and examine them closely. Your light source
flickers off the walls showing you exits north and south.
~
Flags dark indoors~
Sector inside~
Regen 100 100
ExtraDescr etchings~
Beautiful yet disturbing, they urge you to move onward.
~
Reset M 3406 4 100
Reset E 3403 5 100
Door north~ ~ 0 3465
Your light reveals more of the hallway.
~
~
Door south~ ~ 0 3467
Your light reveals more of the hallway.
~
~
End
#3467
Name The Gilded Hallway~
Descr
Ancient etchings and writing in intricate gold and silver designs fill these
walls. You are tempted to linger and examine them closely. Your light source
flickers off the walls showing you exits north and south.
~
Flags dark indoors~
Sector inside~
Regen 100 100
ExtraDescr etchings~
Beautiful yet disturbing, they urge you to move onward.
~
Door north~ ~ 0 3466
Your light reveals more of the hallway.
~
~
Door south~ ~ 0 3468
Your light reveals more of the hallway.
~
~
End
#3468
Name The Gilded Hallway~
Descr
Ancient etchings and writing in intricate gold and silver designs fill these
walls. You are tempted to linger and examine them closely. Your light source
flickers off the walls showing you exits north and south.
~
Flags dark indoors~
Sector inside~
Regen 100 100
ExtraDescr etchings~
Beautiful yet disturbing, they urge you to move onward.
~
Reset M 3414 1 100
Reset E 3423 5 100
Reset M 3415 1 100
Door north~ ~ 0 3467
Your light reveals more of the hallway.
~
~
Door south~ ~ 0 3469
Your light reveals more of the hallway.
~
~
End
#3469
Name The Gilded Hallway~
Descr
Ancient etchings and writing in intricate gold and silver designs fill these
walls. You are tempted to linger and examine them closely. Your light source
flickers off the walls showing you exits north.
~
Flags dark indoors~
Sector inside~
Regen 100 100
ExtraDescr etchings~
Beautiful yet disturbing, they urge you to move onward.
~
Door north~ ~ 0 3468
Your light reveals more of the hallway.
~
~
End
#3470
Name A Secret Passageway~
Descr
A secret passage! You wonder where it may lead!
~
Flags dark indoors~
Sector inside~
Regen 100 100
ExtraDescr east secret door~
The door closed on you so softly that you didn't even notice!
~
Door south~ ~ 0 3471
Too dark to tell.
~
~
End
#3471
Name A Secret Passageway~
Descr
A secret passage! You wonder where it may lead!
~
Flags dark indoors~
Sector inside~
Regen 100 100
Reset M 3408 1 100
Reset E 3425 17 100
Reset E 3426 -1 100
Door north~ ~ 0 3470
Too dark to tell.
~
~
End
#3472
Name The Short Way to Hell ...~
Descr
You fall ...
hmm .... it's getting really HOT!
You fall ...
you fall ...
Slowly you are cooking as you fall further ... your skin is burning and
your hair evaporates ...
you fall ...
and fall ...
AND STOP!
Welcome to HELL!
But even in Hell we give you another chance.
~
Flags no_mob indoors~
Sector inside~
Regen 100 100
End
#3475
Name Inside the coffin~
Descr
You are inside a coffin. It seems rather cramped in here. You can climb
up out of the coffin, or you can wait for here the real occupant to join you.
~
Flags dark indoors~
Sector inside~
Regen 100 100
Door up~ door closed locked~ 3419 3460
~
lid coffin~
End
#0
#$