act_comm.c: && (ch->mount->in_room == ch->in_room || ch->mount->in_room==NULL) ) act_comm.c: ch->mount->mount = NULL; act_comm.c: ch->mount->riding = FALSE; act_comm.c: if (ch->mount->in_room != ch->in_room) act_wiz.c: victim->mount ? victim->mount->name : "(none)"); handler.c: if ( ch->mount && ch->mount->mount == ch ) handler.c: ch->mount->mount = NULL; handler.c: if (ch->mount->riding) handler.c: ch->mount->riding = FALSE; handler.c: ch->mount->position = POS_SITTING; mount.c: percent = number_percent() + (ch->level < mount->level ? mount.c: (mount->level - ch->level) * 3 : mount.c: (mount->level - ch->level) * 2); mount.c: mount->riding = FALSE; mount.c: damage( mount, ch, number_range( 1, mount->level), gsn_kick, DAM_BASH, FALSE,0 ); mount.c: if (arg[0] == '\0' && ch->mount && ch->mount->in_room == ch->in_room) mount.c: if (!IS_NPC(mount) && !IS_SET(mount->act3, ACT3_MOUNT)) mount.c: if (mount->level - 5 > ch->level) mount.c: if( (mount->mount) && (!mount->riding) && (mount->mount != ch)) mount.c: mount->short_descr, mount->mount->name); mount.c: if (mount->position < POS_STANDING) mount.c: mount->mount = ch; mount.c: mount->riding = TRUE; mount.c: mount->riding = FALSE; mount.c: if ( !IS_SET(mount->act3, ACT3_MOUNT) ) mount.c: mount = create_mobile( mount->pIndexData ); mount.c: mount->comm = COMM_NOTELL|COMM_NOSHOUT|COMM_NOCHANNELS; mount.c: mount->max_hit = mount->hit = (ch->level * 4) - (25 + number_range(1,50)); mount.c: if( mount->max_hit < 25 ) mount.c: mount->max_hit = mount->hit = 25; mount.c: mount->max_mana = mount->mana = 50; mount.c: mount->max_move = mount->move = 200 + ch->level * 10; mount.c: mount->level = ch->level / 1.25; mount.c: mount->sex = ch->sex; mount.c: mount->hit += 100; mount.c: mount->max_hit += 100; break; mount.c: SET_BIT(mount->affected_by, AFF_FLYING); mount.c: free_string( mount->name ); mount.c: mount->name = str_dup( buf ); mount.c: free_string( mount->short_descr ); mount.c: mount->short_descr = str_dup( buf ); mount.c: free_string( mount->long_descr ); mount.c: mount->long_descr = str_dup( buf ); mount.c: mount->description, ch->name ); mount.c: free_string( mount->description ); mount.c: mount->description = str_dup( buf ); nanny.c: do_mount(ch, ch->mount->name); save.c: if (ch->mount && ch->mount->in_room == ch->in_room)