# Microsoft Developer Studio Project File - Name="Rom" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=Rom - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Rom.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Rom.mak" CFG="Rom - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Rom - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "Rom - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "Rom - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE RSC /l 0xc09 /d "NDEBUG" # ADD RSC /l 0xc09 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib /nologo /subsystem:console /machine:I386 !ELSEIF "$(CFG)" == "Rom - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE RSC /l 0xc09 /d "_DEBUG" # ADD RSC /l 0xc09 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib ole32.lib uuid.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept !ENDIF # Begin Target # Name "Rom - Win32 Release" # Name "Rom - Win32 Debug" # Begin Source File SOURCE=.\src\act_comm.c # End Source File # Begin Source File SOURCE=.\src\act_enter.c # End Source File # Begin Source File SOURCE=.\src\act_info.c # End Source File # Begin Source File SOURCE=.\src\act_move.c # End Source File # Begin Source File SOURCE=.\src\act_obj.c # End Source File # Begin Source File SOURCE=.\src\act_wiz.c # End Source File # Begin Source File SOURCE=.\src\alias.c # End Source File # Begin Source File SOURCE=.\src\ban.c # End Source File # Begin Source File SOURCE=.\src\bit.c # End Source File # Begin Source File SOURCE=.\src\bitsys.c # End Source File # Begin Source File SOURCE=.\src\comm.c # End Source File # Begin Source File SOURCE=.\src\const.c # End Source File # Begin Source File SOURCE=.\src\db.c # End Source File # Begin Source File SOURCE=.\src\db2.c # End Source File # Begin Source File SOURCE=.\src\effects.c # End Source File # Begin Source File SOURCE=.\src\fight.c # End Source File # Begin Source File SOURCE=.\src\handler.c # End Source File # Begin Source File SOURCE=.\src\healer.c # End Source File # Begin Source File SOURCE=.\src\interp.c # End Source File # Begin Source File SOURCE=.\src\lookup.c # End Source File # Begin Source File SOURCE=.\src\magic.c # End Source File # Begin Source File SOURCE=.\src\magic2.c # End Source File # Begin Source File SOURCE=.\src\mem.c # End Source File # Begin Source File SOURCE=.\src\mob_cmds.c # End Source File # Begin Source File SOURCE=.\src\mob_prog.c # End Source File # Begin Source File SOURCE=.\src\music.c # End Source File # Begin Source File SOURCE=.\src\nanny.c # End Source File # Begin Source File SOURCE=.\src\olc.c # End Source File # Begin Source File SOURCE=.\src\olc_act.c # End Source File # Begin Source File SOURCE=.\src\olc_mpcode.c # End Source File # Begin Source File SOURCE=.\src\olc_save.c # End Source File # Begin Source File SOURCE=.\src\recycle.c # End Source File # Begin Source File SOURCE=.\src\save.c # End Source File # Begin Source File SOURCE=.\src\scan.c # End Source File # Begin Source File SOURCE=.\src\skills.c # End Source File # Begin Source File SOURCE=.\src\special.c # End Source File # Begin Source File SOURCE=.\src\string.c # End Source File # Begin Source File SOURCE=.\src\tables.c # End Source File # Begin Source File SOURCE=.\src\update.c # End Source File # End Target # End Project